如何在steam验证码不正确上正确的玩B,这真的是B

我想要做个一天一更的澜人
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这游戏玩的我吉尔綁硬,我竟然不知不觉玩了两个小时!
如果有求爆肛门的看这里:
钢琴的那个:Monla - Paris Paris!
柯南的那个:大野克夫 - 「名探偵コナン」~メインテーマ
墨镜的那个:Dr. Dre - The Next Episode (feat. Snoop Dogg)
最后的那个:EnV - PneumaticTokyo
广播电视节目制作经营许可证:(沪)字第1248号
| 网络文化经营许可证:沪网文[6号 | 信息网络传播视听节目许可证:0910417 | 互联网ICP备案:沪ICP备号-3 沪ICP证:沪B2- | 违法不良信息举报邮箱: | 违法不良信息举报电话:转3
公司名称:上海宽娱数码科技有限公司 | 公司地址:上海市杨浦区政立路485号 | 客服电话:就是在steam账号A下载了游戏然后玩了一段时间,又在steam账号B买了这个游戏,这样还要下载这个游戏吗_百度知道
就是在steam账号A下载了游戏然后玩了一段时间,又在steam账号B买了这个游戏,这样还要下载这个游戏吗
我有更好的答案
同台电脑不用下载
采纳率:24%
如果B在这台下载过这游戏的电脑上玩是不用的
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Release Date: 26 Jun, 2017
Recent updates
5 August, 2017
update #7changes:menu appearance slightly changed due to preparation of possibly coming mod support&disable elastic camera& moved to new &F1& key menu&ladybugs blow rooted dandelions& disabled by default, now all options are by default like in the original released versiondandelions seeds get removed from air when changing number of dandelionsmeadow size can now be changed during a recreation&move wings to upward flight direction& mechanic changed: now press and hold the assigned key for it to instantly fly upwards when having flight speed larger 0features:VR with Oculus and OpenVRkey &backspace& to reset VR cameramenu now controllable by mappable keys (see launcher tab &Input&), default &arrow keys& and &enter& to toggle / apply, in VR press down or right multiple times to reach the bottom buttons or the scrollbar in order to change the column and access out-of-view options (this is tedious but all options can be reached)&wobble central big tree& option in main menu to improve performance when disabled and flying towards the meadow center&enable contact shadow& option in &F1& menu for shadow of grass blades on grass bladesknown issues:fullscreen resolutions other than native (most-bottom) hang the loader: press &Windows& key once, then after b loaded press &Windows& key again to focus back to brainbow visibility in VR ignores head orientation, uses b orientationdisabling VR leaves the resolution at the resolution of the VR display for the left eyemeadow creation of &meadow edge/2 length& 15 takes around 10 minutes to complete on the optimum recommended system during which framerate is very low (1 digit), it is complete when clouds fill the skyfixes:moon lighting now only affected by sunsun in front of other matternew 3rd party libraries (both allow for less CPU usage and thus higher frame rates are possible):MEC ThreadedNext-Gen Soft ShadowsVR advice:enable &unknown sources& in your VR main software's preferences if availablebest open your VR main software first and confirm any message by it in VR before enabling VR in b&contact shadows& and SSAO are disabled in VRbe mindful of of any flight manoeuver where your body doesn't perform the manoeuver its eyes give you the impression it doesNote:last Update version (update #6) now available from branches in BETAS tab of game properties in Steam librarythat branch name prefixed by number indicating its position in order of release (which is the branch release order for that but is supposed to be the build release order in which the position is 5)Outlook:VR let me smile already, I doubt I add (VR) motion controls to bmoddability is something I would like to do but if the effort to explicitly implement it looks to be around as high as or higher than the effort done to prepare for it (2 weeks and a completely new empty Unity 2017 project recreating all management code and scene GameObjects) that might not come in the near futureinternet multiplayer is enticing but it requires an appropriate high request/effort ratio :)
31 July, 2017
preliminary VR support without motion controlsBETAS branch preliminaryvrOculus and OpenVR supported.Meant for a sitting experience.WARNING:dizziness inducing when attempting to roll due to eyes transmitting the impression of oneself rolling while the rest of the body likely isn't.prerequisite:if using Oculus, enable unknown sources in Oculus Home preferencesusage:1. if using Oculus, open Oculus Home first before applying VR in b.2. enable VR ingame and Apply.3. if your device gets initialised, VR works with it, else it probably doesn't.features:reset VR camera behind b by key backspacenavigate menu by arrow keys (in VR, press key right multiple times until you are on scrollbar, then use scrollbar, checkboxes and buttons at bottom to navigate around), change / apply checkbox state / button by key enter&wobble central big tree& now can be disabledchange:appearance of menu slightly changedknown issue:rainbow visibility b facing direction dependant, not camera direction dependantnot hugely optimised for VR, unpacked my device only yesterday :)optimisation and motion controls probably at next weekend.
About This Game
this is a play as you desire game.flight experience: a newly created undulating meadow in spring / summer with a central big tree and day-night-cycle on every start is the playground of b -- a bumblebee of subgenus gaudium formosum, recognizable by their cheeky :p.non-assignable controlsESCAPE: open menuleft mouse button click (with menu not open): toggle grass density to alternative valuer: toggle let camera rotate around bp: toggle land on below place and stick to its: halt when moving only due to inertiai: toggle slow down time to a haltassignable controls and their default valueincrease flight speed (accel): wslow down flight speed (brake): sturn left: aturn right: dfly up: spacefly down: left shiftroll left: qroll right: emove wings to forward flight direction: omove wings to upward flight direction: ljoystick meaningthrust: speedrudder: up/downwings: rollyaw: left/rightheli +/-: forward/upwardNote: utilizes joystick 1 of Windows. The preferred joystick might have to be set as default within Windows game controller settings.launcherGraphics Quality: position in list: top: low quality,
bottom: high quality, high hardware demands (mostly GPU);
most bottom is defaultingamelandscape setting: 5 is default size. 6 already is demanding. 1 is minimum. 15 is very demanding. (GPU demands scale by the entire range, CPU demands scale from 6 upwards and have a minimum on average around 3 due to number of trees visible.) After change, clouds take time to fill the sky. While their generation isn't complete slider is disabled and frame rate might be unusually low.disable elastic camera: makes camera statically fixed, improves performance on weak CPUsnumber of dandelions: a high number of dandelions requires a strong CPU only when all their seeds are in the air (around one location)some custom mp3 s don't play (due to large values in one of duration / bitrate / filesize),sometimes, after having switched resolution, the game doesn't initialize. Alt+Tab ing to Windows Desktop and back to game initializes it then. The menu might not accept input then. In this case, press ESCAPE to play without configuration. A Windows restart cures this issue.Note: no collisions is on purposesince media creation: the landscape turning dark for around half a second after sun set and moon rises is fixed, midday peak brightness slightly reduced, morning and evening brightness reduced, night brightness slightly reduced, fog closer in morning and evening, game name logo replaced game name text in menuGame EngineUnityThird-Party assetsShockwave-Sound: Days In the Sun (Full track), From Night to Dawn (60-secs version) (Invoice Nr.: 212765), LYN074: Nature & Environments Set 3, LYN152: Ambient Environments (Invoice Nr.: 212869)Third-Party libraries, all from Unity Asset StoreDirectX 11 Grass Shader Simple SSAO Azure[Sky] Dynamic Skybox Unity UI: OxOD Open/Save File Dialog System uAudio: Mp3 Player/Streamer NPR Oil Paint Effectsystem requirements are a guideline, they are not guaranteed to be the only one or satisfying everyones criteria. The central big tree, when close enough in view, is particularly CPU-intensive and might decrease framerate.recommending a joystick having thrust and yaw control.
System Requirements
Minimum:Requires a 64-bit processor and operating systemOS: VistaProcessor: i5-4430 performance classMemory: 512 MB RAMGraphics: GeForce GTX 1060 performance classDirectX: Version 11Storage: 170 MB available spaceAdditional Notes: Memory requirement is as needed by the game itself at default settings, estimated maximum frame rate @
and default settings: 37 (limited by CPU, different settings relieve or tax mostly the GPU). Estimation is based on flying above landscape facing it and sky each around 50% and facing away from the central big tree, using timings at disposal during development-time. Given either required systems class hardware and not running additional software competing for the same resources at the same time for any non-nothing-like duration the experience has been smooth (as in no noticed frame rate fluctuation).
Recommended:Requires a 64-bit processor and operating systemOS: 10Processor: i7-7700K performance classMemory: 512 MB RAMGraphics: GeForce GTX 1070 performance classDirectX: Version 11Storage: 170 MB available spaceAdditional Notes: Memory requirement is as needed by the game itself at default settings, estimated maximum frame rate @
and default settings: 65 (limited by CPU, different settings relieve or tax mostly the GPU). Estimation is based on flying above landscape facing it and sky each around 50% and facing away from the central big tree, using timings at disposal during development-time. Given either required systems class hardware and not running additional software competing for the same resources at the same time for any non-nothing-like duration the experience has been smooth (as in no noticed frame rate fluctuation).
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