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Heroes of Loot乱世之王攻略 像素地下城
  在这个星期上架的新游里面,小编最期待的自然是啪嗒砰,本以为这个PSP的移植游戏会在iOS上有惊艳表现,没想到游戏那么枯燥无味,而且节奏混乱,反倒是乱世之王给小编不少惊喜,下面就来说说这款游戏吧。
游戏介绍:
  乱世之王是一款ARPG类游戏,在游戏中你将扮演四个英雄中的其中一个,闯荡地下城屠杀怪物获得金币和经验,强化自己并完成各种公主任务,以取得高分。这是一款地牢题材的游戏,像素风给人一种复古的感觉,整个游戏剧情方面并不多,主要还是杀怪和捡东西,攻击是自动化的,可自动瞄准,所以操作上没有障碍。
游戏攻略:
  一开场,我们要选择四个英雄中的一个。小编选择的是第一个弓箭手,另外还有骑士,法师,剑士三种职业可选。
  进入地下城后,初始等级为1,无论你下过多少次地下城,初始等级都为一。在地下城中主旋律就是杀怪捡宝箱。
如果你遇到了?房间,进去后可以接受女王任务。例如下图中的女王任务,就是要我在一定时间内,杀死30个指定怪物。
  任务时间会在中下方开始倒计时,右上方有还需讨伐的怪物数量。任务达成后, 可获得丰厚奖励。
  除了?房间外,还会遇到商店。商店里可以随机购买某个东西,当然你的钱必须够买才行。
  某些地方的墙是可以穿过去的,可以获得更好的东西。
  杀死怪物可以掉落金币,请及时捡起,否则三秒后就会消失。
  当你遇到如下图中所示,空无一怪只有满地道具的房间时就要注意了,因为下一关你将遇到可怕的BOSS。
  下图中那个体积庞大的怪物就是BOSS,小编被它一击秒杀。
  死亡后会显示本轮闯关的最终成就,该成就将被同步到游戏排行榜上。
相关文章:Heroes of Loot 乱世之王攻略 Heroes of Loot攻略
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Description
It's time to pick up some sweet loots and go to battle!
Attack train car after train car of loot-filled bins, and take whatever you can grab onto!
Grind to keep getting new weapons and upgrades.
It's a fight to the bitter end.
See if you can defeat all 100 train cars!
Produced by Armor Games
Design and Programming by John
Artwork by JImp
Arrow Keys to Move, Mouse to shoot
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Title: Kingdom of Loot
Genre: , , , , ,
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Release Date: 14 Apr, 2017
What the developers have to say:
Why Early Access?
&This is your chance to support a game which already shows great potential. In return you'll get access to around 25+ hours of gameplay. Be aware - this is a vast project and there are still rough edges and certain features are missing. Bugs will be fixed, performance will be improved, and new features will be added step by step.&
Approximately how long will this game be in Early Access?
&With the vast possibilities and features of the game, a full release date has not yet been set. We expect around 2 years of Early Access in order to get all assets, features and content completed.&
How is the full version planned to differ from the Early Access version?
&New features are constantly being added and expanded upon. Full launch will offer a much bigger game world to explore and content to be enjoyed.&
What is the current state of the Early Access version?
&While the game is in Early Access, there is still much to do. However, as this is not the full release, the game may contain bugs, item stats/monster imbalances, missing features, performance issues. It's however in scope of Early Access fully play- and enjoyable.&
Will the game be priced differently during and after Early Access?
&Price will not change while in Early Access except for discounts. Price might slightly change when we leave Early Access. After Early Access major updates may be released as DLC.&
How are you planning on involving the Community in your development process?
&Yes! We wish the game to be as much fun as possible - in the end it's made for the players. New ideas and feedback will be constantly evaluated and are highly appreciated.&
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Recent updates
14 November
Hello fellow Looters,last time I showed a static image of the new Overworld concept. Today I finally can show you an actual ingame implementation of what is to come. Its recorded directly from the development system and has some frame rate issues which will be ironed out in time but you will get the point:Right now we spend all available resources into replacing the old Overworld with the new one. Also while redesigning the Overworld and more or less the entire game world in respects of size and content with it we laid out the entire development roadmap until release. More on that in future Insights. What I can show you right now however is a concept preview of the first boss:I would really like to keep you guys and girls more into the loop of whats going on but its pretty hard to develop and push forward while making time to just stop what you do right now and send this out. I hope that once we made the huge step from the old game world architecture to the new one we got much more settled down in terms of actual content creation instead of constant prototyping.Lastly we finally also got the tools finished to re-work the GUI to your recommendations. Once the Overworld is done we will make time to work on that as well. Also more on that in future.That's all for now and If it happens you have been - thank you for reading. Development continues!Presbyter and his team.
3 November
Hello fellow Looters,last two weeks we worked on finalizing the Development Roadmap until release and finishing up the re-design of the overworld concept. Both are close to be finished and I attached the latest version of the overworld down below. The Development Roadmap incorporates all the data acquired since the start of development and especially Early Access. Biggest part of it is of course the creation of graphical content like tilesets, maps and monsters. We took into account the time left until release (Easter 2019) and past performance as well as funds available to make this all happen.We will transform the Development Roadmap to a progress bar and publish it at the storefront to be more transparent on where we are right now and what's still to be done as well as whether or not we are ahead or behind schedule. Of course the bar is only as accurate as its data and most of it are estimates and rough guesses especially when it comes to coding and fixing bugs it is almost impossible to estimate precisely since there is more to it then lets say the repetition of creating maps. More on this when we actually got something to show for. Release Preview Overworld Map:That's all for now and If it happens you have been - thank you for reading. Development continues!Presbyter and his team.
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“Colourful Action RPG Kingdom of Loot has now appeared on Collective”91% –
About This Game
Inspired by the classic 16-bit ARPGs of last decades, KINGDOM·OF·LOOT is a brand-new, completely unique game. It's an ode to the classic 2D action-arcade games such as Secret of Mana(TM) or The Legend of Zelda(TM), that became a fundamental part of gaming history and captivated players for many years.KINGDOM·OF·LOOT seeks to bring back the timeless feel of these classics while answering the question: how would they have been if based in a global mass multiplayer system? An immersive persistent world to explore, tons of loot to collect, new friendships to forge and adventures to live and strongly focuses on collecting, crafting and sharing in-game loot. You decide whether doing it on your own, with a small group of friends, a guild or joining hundreds of other players on your quest for epic gear.We are a small but dedicated team located in Germany. If you want to follow up on the development of KINGDOM·OF·LOOT we recommend you to check out ourYouTube Channel: Player Gideun created a guide for new and experienced adventurers to the world of Arcadia.
System Requirements
Minimum:OS: Windows 7, 8 or 10Processor: 1.5 GHz or faster Dual-Core ProcessorMemory: 4 GB RAMGraphics: Onboard GraphicscardNetwork: Broadband Internet connectionStorage: 250 MB available spaceSound Card: Onboard Soundcard
Recommended:OS: Windows 7, 8 or 10Processor: 2.0 GHz or faster Quad-Core ProcessorMemory: 4 GB RAMGraphics: Accelerated graphics cardNetwork: Broadband Internet connectionStorage: 500 MB available spaceSound Card: Onboard Soundcard
COPYRIGHT(C) 2017 // EPICBEYOND Studios is not associated with Square Enix // EPICBEYOND Studios has permission to mention the Square Enix Collective Feedback campaign, but only in context – not in any way to suggest endorsement // Secret of Mana(TM), The Legend of Zelda(TM) and Diablo(TM) are registered trademarks of their respective owners
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