1908之钢铁雄心心4如何移除strikes

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《钢铁雄心4》DLC成就有哪些呢,玩家们是不是很想知道呢?下面小编为玩家们带来了钢铁雄心4DLC新增成就介绍,还不知道的玩家快来看看吧。钢铁雄心4协力争胜DLC和1.3补丁更新详情:成就相关为了更容易地描述成就以及如何解锁它们,在火炬补丁中,我们加入了一个成就查看器:这些条目同时也带有工具性提示,显示成就的解锁条件。同时我们也添加了一些新的成就!DLC新增成就一览新鲜脑子在哪里(Braaaaains!)作为加拿大,在国策树中完成「派遣僵尸(Send in the Zombies)」国策第九区(District 9)作为南非,在德兰士瓦(Transvaal)拥有9座民用工厂谁掌握了核弹,谁就掌握了话语权(Our Words Are Backed With Nuclear Weapons)作为印度,研发并部署一枚核弹。同时必须拥有「退出印度运动(Quit India Movement)」这一国家精神十字军之王(Crusader Kings)作为南非,完成国策「给人民一个国王(A King for our People)」十字军之王2(Crusader Kings 2)作为南非,完成国策「反殖民斗士(Anti-Colonialist Crusade focus)」,以此解放所有欧洲国家的殖民地,并占领伦敦。统治不列颠尼亚(Rule Britannia)作为英国的附属国(Subject State),征服整个不列颠。断绝关系(Cut The Strings)作为傀儡国,从宗主国手中获得自由1812历史重演(It's 1812 All Over Again)作为加拿大,夺取并控制华盛顿特区第三次鸸鹋战争的武器(The Weapons of the Third Emu War)作为澳大利亚,使用一枚核弹轰炸自己的核心领土我是烧烤家(I Am the Tong Master)作为南非,从英国手中获得自由,并傀儡另一个国家帝国的反击(The Empire Strikes Back)作为英国,向一个前附属国宣战傀儡大师(The Puppetmaster)至少拥有26个附属国自由埃及(Freegypt!)作为埃及,利用自治国(Autonomy)系统,从傀儡走向自由
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搞笑gif动态图第708期,本期带来这就是真人版猫娘吗,你好骚啊的搞笑gif福利动态图。本期推荐依然是2018暑期游戏合集,暑假了不玩游戏干嘛,本合集定时更新,包你玩不够、玩不停,一起来看看吧!
本周美女cosplay精选带来的是室内写真福利自拍,小姐姐在打扮自己的时候还能自拍出写真造福群众真是太棒了。本期推荐游戏依旧是2018暑期游戏合集,常更新哦!快来看看吧!
扫描二维码钢铁雄心4科技全开全代码一览 代码使用方法_西西手机站
钢铁雄心4科技全开全代码一览 代码使用方法
钢铁雄心4科技方面一直是大家很薄弱的方面,当面需要依靠代码了,下面小编就来给大家介绍一下钢铁雄心4科技全开全代码一览以及代码使用方法,希望能帮助各位玩家!代码使用方法打开Hearts of Iron IV\history\countries下的某个国家,比如CHI,这个文件也可以单独复制出来做MOD把代码复制到oob = &CHI_1936&# Starting techset_technology = { 下面即可& 代码如下:#infantryinfantry_weapons = 1infantry_weapons1 = 1infantry_weapons2 = 1improved_infantry_weapons = 1improved_infantry_weapons_2 = 1infantry_at2 = 1infantry_at = 1advanced_infantry_weapons = 1advanced_infantry_weapons2 = 1paratroopers = 1paratroopers2 = 1paratroopers3 = 1marines = 1marines2 = 1marines3 = 1tech_mountaineers = 1tech_mountaineers2 = 1tech_mountaineers3 = 1night_vision = 1night_vision2 = 1support_weapons = 1support_weapons2 = 1support_weapons3 = 1support_weapons4 = 1motorised_infantry = 1motorized_rocket_unit = 1mechanised_infantry = 1mechanised_infantry2 = 1mechanised_infantry3 = 1#supporttech_support = 1tech_engineers = 1tech_engineers2 = 1tech_engineers3 = 1tech_engineers4 = 1tech_recon = 1tech_recon2 = 1tech_recon3 = 1tech_recon4 = 1tech_military_police = 1tech_military_police2 = 1tech_military_police3 = 1tech_military_police4 = 1tech_maintenance_company = 1tech_maintenance_company2 = 1tech_maintenance_company3 = 1tech_maintenance_company4 = 1tech_field_hospital = 1tech_field_hospital2 = 1tech_field_hospital3 = 1tech_field_hospital4 = 1tech_logistics_company = 1tech_logistics_company2 = 1tech_logistics_company3 = 1tech_logistics_company4 = 1tech_signal_company = 1tech_signal_company2 = 1tech_signal_company3 = 1tech_signal_company4 = 1#air_doctrineair_superiority = 1infrastructure_destruction = 1home_defence = 1naval_strike_tactics = 1fighter_sweePS&= 1dogfighting_experience = 1multialtitude_flying = 1logistical_bombing = 1night_bombing = 1day_bombing = 1massed_bomber_formations = 1air_offense = 1flying_fortress = 1offensive_formations = 1mass_destruction = 1formation_flying = 1dive_bombing = 1direct_ground_support = 1formation_fighting = 1fighter_ace_initiative = 1hunt_and_destroy = 1combat_unit_destruction = 1battlefield_support = 1keypoint_bombing = 1ground_support_integration = 1naval_strike_torpedo_tactics = 1strategic_destruction = 1forward_interception = 1force_rotation = 1fighter_baiting = 1low_echelon_support = 1dispersed_fighting = 1operational_destruction = 1fighter_veteran_initiative = 1naval_strike_torpedo_tactics_oi = 1cas_veteran_initiative = 1carousel_bombing = 1infiltration_bombing = 1air_skirmish = 1high_level_bombing = 1#air_techsearly_fighter = 1cv_early_fighter = 1fighter1 = 1cv_fighter1 = 1fighter2 = 1cv_fighter2 = 1fighter3 = 1cv_fighter3 = 1jet_fighter1 = 1jet_fighter2 = 1CAS1 = 1cv_CAS1 = 1CAS2 = 1cv_CAS2 = 1CAS3 = 1cv_CAS3 = 1naval_bomber1 = 1cv_naval_bomber1 = 1naval_bomber2 = 1cv_naval_bomber2 = 1naval_bomber3 =cv_naval_bomber3 = 1early_bomber = 1heavy_fighter1 = 1heavy_fighter2 = 1heavy_fighter3 = 1tactical_bomber1 = 1tactical_bomber2 = 1tactical_bomber3 = 1jet_tactical_bomber1 = 1jet_tactical_bomber2 = 1strategic_bomber1 = 1strategic_bomber2 = 1strategic_bomber3 = 1jet_strategic_bomber1 = 1suicide_craft = 1#armorgwtank = 1basic_light_tank = 1basic_light_td = 1basic_light_art = 1basic_light_spaa = 1improved_light_tank = 1improved_light_td = 1improved_light_art = 1improved_light_spaa = 1advanced_light_tank = 1advanced_light_td = 1advanced_light_art = 1advanced_light_spaa = 1basic_medium_tank = 1basic_medium_td = 1basic_medium_art = 1basic_medium_spaa = 1improved_medium_tank = 1improved_medium_td = 1improved_medium_art = 1improved_medium_spaa = 1advanced_medium_tank = 1advanced_medium_td = 1advanced_medium_art = 1advanced_medium_spaa = 1main_battle_tank = 1modern_td = 1modern_art = 1modern_spaa = 1basic_heavy_tank = 1basic_heavy_td = 1basic_heavy_art = 1basic_heavy_spaa = 1improved_heavy_tank = 1improved_heavy_td = 1improved_heavy_art = 1improved_heavy_spaa = 1advanced_heavy_tank = 1advanced_heavy_td = 1advanced_heavy_art = 1advanced_heavy_spaa = 1super_heavy_tank = 1super_heavy_td = 1super_heavy_art = 1super_heavy_spaa = 1#artillerygw_artillery = 1interwar_artillery = 1artillery1 = 1artillery2 = 1artillery3 = 1artillery4 = 1artillery5 = 1rocket_artillery = 1rocket_artillery2 = 1rocket_artillery3 = 1rocket_artillery4 = 1interwar_antiair = 1antiair1 = 1antiair2 = 1antiair3 = 1antiair4 = 1antiair5 = 1interwar_antitank = 1antitank1 = 1antitank2 = 1antitank3 = 1antitank4 = 1antitank5 = 1#ELCTRONICelectronic_mechanical_engineering = 1radio = 1radio_detection = 1decimetric_radar = 1improved_decimetric_radar = 1centimetric_radar = 1improved_centimetric_radar = 1advanced_centimetric_radar = 1mechanical_computing = 1computing_machine = 1improved_computing_machine = 1advanced_computing_machine = 1basic_encryption = 1improved_encryption = 1advanced_encryption = 1basic_decryption = 1improved_decryption = 1advanced_decryption = 1experimental_rockets = 1rocket_engines = 1improved_rocket_engines = 1advanced_rocket_engines = 1jet_engines = 1atomic_research = 1nuclear_reactor = 1nukes = 1#industrybasic_machine_tools = 1improved_machine_tools = 1advanced_machine_tools = 1assembly_line_production = 1flexible_line = 1streamlined_line = 1concentrated_industry = 1concentrated_industry2 = 1concentrated_industry3 = 1concentrated_industry4 = 1concentrated_industry5 = 1dispersed_industry = 1dispersed_industry2 = 1dispersed_industry3 = 1dispersed_industry4 = 1dispersed_industry5 = 1synth_oil_experiments = 1oil_plant = 1improved_oil_plant = 1advanced_oil_plant = 1construction1 = 1excavation1 = 1construction2 = 1excavation2 = 1construction3 = 1excavation3 = 1construction4 = 1excavation4 = 1construction5 = 1excavation5 = 1#land_doctrinemobile_warfare = 1delay = 1elastic_defence = 1mobile_infantry = 1mass_motorization = 1mechanised_offensive = 1armored_spearhead = 1schwerpunk = 1blitzkrieg = 1kampfgruppe = 1firebrigades = 1backhand_blow = 1modern_blitzkrieg = 1volkssturm = 1nd_conscription = 1werwolf_guerillas = 1superior_firepower = 1sup_delay = 1mobile_defence = 1intergrated_support = 1regimental_combat_teams = 1dispersed_support = 1overwhelming_firepower = 1sup_mechanized_offensive = 1concentrated_fire_plans = 1combined_arms = 1tactical_control = 1air_land_battle = 1centralized_fire_control = 1forward_observers = 1advanced_firebases = 1shock_and_awe = 1trench_warfare = 1grand_battle_plan = 1prepared_defense = 1grand_assault = 1grand_mechanized_offensive = 1assault_concentration = 1branch_interoperation = 1assault_breakthrough = 1central_planning = 1c3i_theory = 1infantry_offensive = 1armored_operations = 1infiltration_assault = 1night_assault_tactics = 1attritional_containment = 1infiltration_in_depth = 1mass_assault = 1pocket_defence = 1defence_in_depth = 1large_front_operations = 1deep_operations = 1operational_concentration = 1vast_offensives = 1breakthrough_priority = 1mechanized_wave = 1continuous_offensive = 1peoples_army = 1human_infantry_offensive = 1large_front_offensive = 1human_wave_offensive = 1guerilla_warfare = 1#navalearly_destroyer = 1basic_destroyer = 1improved_destroyer = 1advanced_destroyer = 1early_light_cruiser = 1basic_light_cruiser = 1improved_light_cruiser = 1advanced_light_cruiser = 1early_heavy_cruiser = 1basic_heavy_cruiser = 1improved_heavy_cruiser = 1advanced_heavy_cruiser = 1early_battlecruiser = 1basic_battlecruiser = 1early_battleship = 1basic_battleship = 1improved_battleship = 1advanced_battleship = 1heavy_battleship = 1heavy_battleship2 = 1transport = 1landing_craft = 1tank_landing_craft = 1early_carrier = 1basic_carrier = 1improved_carrier = 1advanced_carrier = 1early_submarine = 1basic_submarine = 1improved_submarine = 1advanced_submarine = 1#naval_doctrinefleet_in_being = 1battlefleet_concentration = 1subsidiary_carrier_role = 1hunter_killer_groups = 1floating_fortress = 1floating_airfield = 1grand_battlefleet = 1convoy_sailing = 1convoy_escorts = 1escort_carriers = 1integrated_convoy_defence = 1submarine_operations = 1undersea_blockade = 1convoy_interdiction = 1submarine_offensive = 1trade_interdiction = 1convoy_interdiction_ti = 1unrestricted_submarine_warfare = 1wolfpacks = 1advanced_submarine_warfare = 1combined_operations_raiding = 1raider_patrols = 1capital_ship_raiders = 1battlefleet_concentration_ti = 1floating_fortress_ti = 1floating_airfield_ti = 1carrier_operations = 1convoy_sailing_ti = 1subsidiary_carrier_role_ti = 1naval_air_operations = 1base_strike = 1carrier_primacy = 1carrier_task_forces = 1floating_airfield_bs = 1massed_strikes = 1floating_fortress_bs = 1carrier_battlegroups = 1submarine_operations_bs = 1undersea_blockade_bs = 1convoy_interdiction_bs = 1submarine_offensive_bs = 1convoy_escorts_bs = 1escort_patrols = 1convoy_sailing_bs = 1integrated_convoy_defence_bs = 1#supporttech_support = 1tech_engineers = 1tech_engineers2 = 1tech_engineers3 = 1tech_engineers4 = 1tech_recon = 1tech_recon2 = 1tech_recon3 = 1tech_recon4 = 1tech_military_police = 1tech_military_police2 = 1tech_military_police3 = 1tech_military_police4 = 1tech_maintenance_company = 1tech_maintenance_company2 = 1tech_maintenance_company3 = 1tech_maintenance_company4 = 1tech_field_hospital = 1tech_field_hospital2 = 1tech_field_hospital3 = 1tech_field_hospital4 = 1tech_logistics_company = 1tech_logistics_company2 = 1tech_logistics_company3 = 1tech_logistics_company4 = 1tech_signal_company = 1tech_signal_company2 = 1tech_signal_company3 = 1tech_signal_company4 = 1《钢铁雄心4》共赴胜利DLC新增成就一览 新增成就介绍
《钢铁雄心4》共赴胜利DLC的新成就相信大家还没见过,今天就为大家带来了钢铁雄心4共赴胜利DLC新增成就一览,看看有哪些新的成就,还不知道的玩家可以了解,一起来看吧。
为了更容易地描述成就以...
《钢铁雄心4》共赴胜利DLC的新成就相信大家还没见过,今天就为大家带来了钢铁雄心4共赴胜利DLC新增成就一览,看看有哪些新的成就,还不知道的玩家可以了解,一起来看吧。
为了更容易地描述成就以及如何解锁它们,在火炬补丁中,我们加入了一个成就查看器:
这些条目同时也带有工具性提示,显示成就的解锁条件。
同时我们也添加了一些新的成就!
新鲜脑子在哪里(Braaaaains!)
作为加拿大,在国策树中完成「派遣僵尸(Send in the Zombies)」国策
第九区(District 9)
作为南非,在德兰士瓦(Transvaal)拥有9座民用工厂
谁掌握了核弹,谁就掌握了话语权(Our Words Are Backed With Nuclear Weapons)
作为印度,研发并部署一枚核弹。同时必须拥有「退出印度运动(Quit India Movement)」这一国家精神
十字军之王(Crusader Kings)
作为南非,完成国策「给人民一个国王(A King for our People)」
十字军之王2(Crusader Kings 2)
作为南非,完成国策「反殖民斗士(Anti-Colonialist Crusade focus)」,以此解放所有欧洲国家的殖民地,并占领伦敦。
统治不列颠尼亚(Rule Britannia)
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作为英国的附属国(Subject State),征服整个不列颠。
断绝关系(Cut The Strings)
作为傀儡国,从宗主国手中获得自由
1812历史重演(It's 1812 All Over Again)
作为加拿大,夺取并控制华盛顿特区
第三次鸸鹋的武器(The Weapons of the Third Emu War)
作为澳大利亚,使用一枚核弹轰炸自己的核心领土
我是烧烤家(I Am the Tong Master)
作为南非,从英国手中获得自由,并傀儡另一个国家
帝国的反击(The Empire Strikes Back)
作为英国,向一个前附属国宣战
傀儡大师(The Puppetmaster)
至少拥有26个附属国
自由埃及(Freegypt!)
作为埃及,利用自治国(Autonomy)系统,从傀儡走向自由
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