哪个私服人多,发客户端自动登录脚本脚本

& 现在哪个游戏的私服人比较多啊???
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UID416761主题阅读权限40帖子精华0积分513金钱2541 荣誉0 人气7 在线时间870 小时评议0
Lv.4游侠高级会员, 积分 513, 距离下一级还需 487 积分
帖子精华0积分513金钱2541 荣誉0 人气7 评议0
我知道的有木瓜奇迹 依旧魔力等&&还有哪个私服人多开的时间长啊?
UID2063496主题阅读权限50帖子精华0积分1720金钱4940 荣誉0 人气2 在线时间3199 小时评议0
Lv.5游侠白银会员, 积分 1720, 距离下一级还需 280 积分
帖子精华0积分1720金钱4940 荣誉0 人气2 评议0
RO仙境传说
。。。。。。。。。。。。。。。。
UID792602主题阅读权限50帖子精华0积分1849金钱4828 荣誉1 人气4 在线时间2484 小时评议0
Lv.5游侠白银会员, 积分 1849, 距离下一级还需 151 积分
帖子精华0积分1849金钱4828 荣誉1 人气4 评议0
UID606366主题阅读权限60帖子精华0积分4692金钱1053 荣誉4 人气58 在线时间11686 小时评议0
Lv.6游侠黄金会员, 积分 4692, 距离下一级还需 1308 积分
帖子精华0积分4692金钱1053 荣誉4 人气58 评议0
ro现在还有人玩。。。。。。。。。?
UID2063496主题阅读权限50帖子精华0积分1720金钱4940 荣誉0 人气2 在线时间3199 小时评议0
Lv.5游侠白银会员, 积分 1720, 距离下一级还需 280 积分
帖子精华0积分1720金钱4940 荣誉0 人气2 评议0
首都的背静音乐到现在还觉得很好听,才开公测那会一帮人在剑城门口砍波力攒钱买厚刃剑,海底冲转职,吉芬塔砍蘑菇...暴暴刺啪啪啪~公服的回忆太多了
UID416761主题阅读权限40帖子精华0积分513金钱2541 荣誉0 人气7 在线时间870 小时评议0
Lv.4游侠高级会员, 积分 513, 距离下一级还需 487 积分
帖子精华0积分513金钱2541 荣誉0 人气7 评议0
不是&&我说的是现在私服的地址&&不是要游戏名称啊。。。。谢谢大家了 传奇和奇迹就别推荐了。。。
UID1427024主题阅读权限50帖子精华0积分1689金钱519 荣誉0 人气0 在线时间28 小时评议0
Lv.5游侠白银会员, 积分 1689, 距离下一级还需 311 积分
帖子精华0积分1689金钱519 荣誉0 人气0 评议0
传奇永远是人最多的,其次就是奇迹
要玩就玩WOW私服,AION私服,完美私服
起码画面还行
游戏玩的人多的都是民工都是脑残,那些能叫游戏?我们小众玩的游戏才是游戏,这些游戏又高贵又内涵!
UID2063496主题阅读权限50帖子精华0积分1720金钱4940 荣誉0 人气2 在线时间3199 小时评议0
Lv.5游侠白银会员, 积分 1720, 距离下一级还需 280 积分
帖子精华0积分1720金钱4940 荣誉0 人气2 评议0
我推荐你玩明月开的大海战2,只少比杀怪练级有意思
UID2063496主题阅读权限50帖子精华0积分1720金钱4940 荣誉0 人气2 在线时间3199 小时评议0
Lv.5游侠白银会员, 积分 1720, 距离下一级还需 280 积分
帖子精华0积分1720金钱4940 荣誉0 人气2 评议0
我很庆幸01年时我选择是&龙族&而不是&传奇&
UID主题阅读权限0帖子精华0积分2金钱4 荣誉0 人气0 在线时间0 小时评议0
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Powered by烈焰私服 充值土豪榜排名显示脚本,装B坑钱专备
公益性信息网站,请自行辨别真伪
烈焰私服 充值土豪榜排名显示脚本,装B坑钱专备
文章作者:admin
文章来源:页游SF|页游咯发布站
更新时间: 2:36:31
土豪榜脚本
banmapidlist = {&{12,30,60,61,104,376,377,380,381,382,383,384,&385,386,387,388,389,390,391,392,393,400,401,&402,403,404,405,406,407,408,409,410,411},&};--(禁止传送的地图)暂时没用
function ontalk3011(npc,event,player)& fuhao={};& local vc=0;& local t = tonumber(os.date("%m%d",os.time()));&player:echo(0,npc:GetLowGUID(),[[#&talk_line#&&&&&&&&&& &font color="#F76809"&土豪排行榜& TOP10&&& &u&&a href='event:M'&刷新排名&/a&&/u&&/font&& 仅显示当前在线土豪,可传送至土豪身边一睹尊容& 领奖时间为22:30 - 23:00#&talk_line#&]]);&local isF =&for k,v in pairs(GetPlayersInWorld()) do&if v:get_vcoin_worth()&=100000 then--累计充值10W以上被统计&vc=vc+1;&&fuhao[vc] = {};&&fuhao[vc][0] = v:get_vcoin_worth();&&fuhao[vc][1] = v:GetName();&&fuhao[vc][2] = v:GetMapId();&&fuhao[vc][3] = v:GetX();&&&&&& &&fuhao[vc][4] = v:GetY();&&&& end&&&end&local m = table.getn(fuhao);&for n = m - 1,1,-1 do&&isF =&&for i = m - 1,1,-1 do&&&if fuhao[i][0] & fuhao[i+1][0] then&&&&fuhao[i][0],fuhao[i+1][0] = fuhao[i+1][0],fuhao[i][0];&&&&fuhao[i][1],fuhao[i+1][1] = fuhao[i+1][1],fuhao[i][1];&&&&fuhao[i][2],fuhao[i+1][2] = fuhao[i+1][2],fuhao[i][2];&&&&fuhao[i][3],fuhao[i+1][3] = fuhao[i+1][3],fuhao[i][3];&&&&fuhao[i][4],fuhao[i+1][4] = fuhao[i+1][4],fuhao[i][4];&&&&isF =&&&end&&end&&if isF then&&break end&end&if m &= 10 then&&for i = 1,10 do&&& if player:GetName() == fuhao[i][1] then&&&player:echo(0,npc:GetLowGUID(),[[& 第[]]..i..[[]名&& 充值元宝数:]]..fuhao[i][0]..[[&&& 尊姓大名:]]..fuhao[i][1]..[[& ]]);&&& else&&& if player:GetName() ~= fuhao[i][1] then&&&&&&& player:echo(0,npc:GetLowGUID(),[[& &a href='event:M2402,]]..i..[['&&/a&第[]]..i..[[]名&& 充值元宝数:]]..fuhao[i][0]..[[&&& 尊姓大名:]]..fuhao[i][1]..[[& ]]);&&& end&& end&end&else&&for i = 1,m do&&& if player:GetName() == fuhao[i][1] then&&&&&&& player:echo(0,npc:GetLowGUID(),[[& 第[]]..i..[[]名&& 充值元宝数:]]..fuhao[i][0]..[[&&& 尊姓大名:]]..fuhao[i][1]..[[& ]]);&&& else&&& if player:GetName() ~= fuhao[i][1] then&&&&&&& player:echo(0,npc:GetLowGUID(),[[& &a href='event:M2402,]]..i..[['&&/a&第[]]..i..[[]名&& 充值元宝数:]]..fuhao[i][0]..[[&&& 尊姓大名:]]..fuhao[i][1]..[[& ]]);&&&&& end&&& end& endend&&&& player:echo(0,npc:GetLowGUID(),[[#&talk_line#&&&&&&&&&&&& &a href='event:M'&领取土豪榜第一名战力奖励&/a&#&talk_line#&]]);
function ontalk3011_1(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[1][2] ~= 12 and fuhao[1][2] ~= 30 and fuhao[1][2] ~= 60 and fuhao[1][2] ~= 61 and fuhao[1][2] ~= 104 and fuhao[1][2] ~= 376 and fuhao[1][2] ~= 377 and fuhao[1][2] ~= 380 and fuhao[1][2] ~= 381 and fuhao[1][2] ~= 382 and fuhao[1][2] ~= 383 and fuhao[1][2] ~= 384 and fuhao[1][2] ~= 385 and fuhao[1][2] ~= 386 and fuhao[1][2] ~= 387 and fuhao[1][2] ~= 388 and fuhao[1][2] ~= 389 and fuhao[1][2] ~= 390 and fuhao[1][2] ~= 391 and fuhao[1][2] ~= 392 and fuhao[1][2] ~= 393 and fuhao[1][2] ~= 400 and fuhao[1][2] ~= 401 and fuhao[1][2] ~= 402 and fuhao[1][2] ~= 403 and fuhao[1][2] ~= 404 and fuhao[1][2] ~= 405 and fuhao[1][2] ~= 406 and fuhao[1][2] ~= 407 and fuhao[1][2] ~= 408 and fuhao[1][2] ~= 409 and fuhao[1][2] ~= 410 and fuhao[1][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[1][2],fuhao[1][3],fuhao[1][4]);&&&&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[1][1].."]在"..MapIdToMapName[fuhao[1][2]].."("..fuhao[1][3]..","..fuhao[1][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& ontalk3011(npc,0,player);&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk3011_2(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[2][2] ~= 12 and fuhao[2][2] ~= 30 and fuhao[2][2] ~= 60 and fuhao[2][2] ~= 61 and fuhao[2][2] ~= 104 and fuhao[2][2] ~= 376 and fuhao[2][2] ~= 377 and fuhao[2][2] ~= 380 and fuhao[2][2] ~= 381 and fuhao[2][2] ~= 382 and fuhao[2][2] ~= 383 and fuhao[2][2] ~= 384 and fuhao[2][2] ~= 385 and fuhao[2][2] ~= 386 and fuhao[2][2] ~= 387 and fuhao[2][2] ~= 388 and fuhao[2][2] ~= 389 and fuhao[2][2] ~= 390 and fuhao[2][2] ~= 391 and fuhao[2][2] ~= 392 and fuhao[2][2] ~= 393 and fuhao[2][2] ~= 400 and fuhao[2][2] ~= 401 and fuhao[2][2] ~= 402 and fuhao[2][2] ~= 403 and fuhao[2][2] ~= 404 and fuhao[2][2] ~= 405 and fuhao[2][2] ~= 406 and fuhao[2][2] ~= 407 and fuhao[2][2] ~= 408 and fuhao[2][2] ~= 409 and fuhao[2][2] ~= 410 and fuhao[2][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[2][2],fuhao[2][3],fuhao[2][4]);&&&--送到恶人身边&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[2][1].."]在"..MapIdToMapName[fuhao[2][2]].."("..fuhao[2][3]..","..fuhao[2][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& ontalk3011(npc,0,player);&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk3011_3(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[3][2] ~= 12 and fuhao[3][2] ~= 30 and fuhao[3][2] ~= 60 and fuhao[3][2] ~= 61 and fuhao[3][2] ~= 104 and fuhao[3][2] ~= 376 and fuhao[3][2] ~= 377 and fuhao[3][2] ~= 380 and fuhao[3][2] ~= 381 and fuhao[3][2] ~= 382 and fuhao[3][2] ~= 383 and fuhao[3][2] ~= 384 and fuhao[3][2] ~= 385 and fuhao[3][2] ~= 386 and fuhao[3][2] ~= 387 and fuhao[3][2] ~= 388 and fuhao[3][2] ~= 389 and fuhao[3][2] ~= 390 and fuhao[3][2] ~= 391 and fuhao[3][2] ~= 392 and fuhao[3][2] ~= 393 and fuhao[3][2] ~= 400 and fuhao[3][2] ~= 401 and fuhao[3][2] ~= 402 and fuhao[3][2] ~= 403 and fuhao[3][2] ~= 404 and fuhao[3][2] ~= 405 and fuhao[3][2] ~= 406 and fuhao[3][2] ~= 407 and fuhao[3][2] ~= 408 and fuhao[3][2] ~= 409 and fuhao[3][2] ~= 410 and fuhao[3][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[3][2],fuhao[3][3],fuhao[3][4]);&&&--送到恶人身边&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[3][1].."]在"..MapIdToMapName[fuhao[3][2]].."("..fuhao[3][3]..","..fuhao[3][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& ontalk3011(npc,0,player);&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk3011_4(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[4][2] ~= 12 and fuhao[4][2] ~= 30 and fuhao[4][2] ~= 60 and fuhao[4][2] ~= 61 and fuhao[4][2] ~= 104 and fuhao[4][2] ~= 376 and fuhao[4][2] ~= 377 and fuhao[4][2] ~= 380 and fuhao[4][2] ~= 381 and fuhao[4][2] ~= 382 and fuhao[4][2] ~= 383 and fuhao[4][2] ~= 384 and fuhao[4][2] ~= 385 and fuhao[4][2] ~= 386 and fuhao[4][2] ~= 387 and fuhao[4][2] ~= 388 and fuhao[4][2] ~= 389 and fuhao[4][2] ~= 390 and fuhao[4][2] ~= 391 and fuhao[4][2] ~= 392 and fuhao[4][2] ~= 393 and fuhao[4][2] ~= 400 and fuhao[4][2] ~= 401 and fuhao[4][2] ~= 402 and fuhao[4][2] ~= 403 and fuhao[4][2] ~= 404 and fuhao[4][2] ~= 405 and fuhao[4][2] ~= 406 and fuhao[4][2] ~= 407 and fuhao[4][2] ~= 408 and fuhao[4][2] ~= 409 and fuhao[4][2] ~= 410 and fuhao[4][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[4][2],fuhao[4][3],fuhao[4][4]);&&&--送到恶人身边&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[4][1].."]在"..MapIdToMapName[fuhao[4][2]].."("..fuhao[4][3]..","..fuhao[4][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& ontalk3011(npc,0,player);&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk3011_5(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[5][2] ~= 12 and fuhao[5][2] ~= 30 and fuhao[5][2] ~= 60 and fuhao[5][2] ~= 61 and fuhao[5][2] ~= 104 and fuhao[5][2] ~= 376 and fuhao[5][2] ~= 377 and fuhao[5][2] ~= 380 and fuhao[5][2] ~= 381 and fuhao[5][2] ~= 382 and fuhao[5][2] ~= 383 and fuhao[5][2] ~= 384 and fuhao[5][2] ~= 385 and fuhao[5][2] ~= 386 and fuhao[5][2] ~= 387 and fuhao[5][2] ~= 388 and fuhao[5][2] ~= 389 and fuhao[5][2] ~= 390 and fuhao[5][2] ~= 391 and fuhao[5][2] ~= 392 and fuhao[5][2] ~= 393 and fuhao[5][2] ~= 400 and fuhao[5][2] ~= 401 and fuhao[5][2] ~= 402 and fuhao[5][2] ~= 403 and fuhao[5][2] ~= 404 and fuhao[5][2] ~= 405 and fuhao[5][2] ~= 406 and fuhao[5][2] ~= 407 and fuhao[5][2] ~= 408 and fuhao[5][2] ~= 409 and fuhao[5][2] ~= 410 and fuhao[5][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[5][2],fuhao[5][3],fuhao[5][4]);&&&--送到恶人身边&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[5][1].."]在"..MapIdToMapName[fuhao[5][2]].."("..fuhao[5][3]..","..fuhao[5][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk3011_6(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[6][2] ~= 12 and fuhao[6][2] ~= 30 and fuhao[6][2] ~= 60 and fuhao[6][2] ~= 61 and fuhao[6][2] ~= 104 and fuhao[6][2] ~= 376 and fuhao[6][2] ~= 377 and fuhao[6][2] ~= 380 and fuhao[6][2] ~= 381 and fuhao[6][2] ~= 382 and fuhao[6][2] ~= 383 and fuhao[6][2] ~= 384 and fuhao[6][2] ~= 385 and fuhao[6][2] ~= 386 and fuhao[6][2] ~= 387 and fuhao[6][2] ~= 388 and fuhao[6][2] ~= 389 and fuhao[6][2] ~= 390 and fuhao[6][2] ~= 391 and fuhao[6][2] ~= 392 and fuhao[6][2] ~= 393 and fuhao[6][2] ~= 400 and fuhao[6][2] ~= 401 and fuhao[6][2] ~= 402 and fuhao[6][2] ~= 403 and fuhao[6][2] ~= 404 and fuhao[6][2] ~= 405 and fuhao[6][2] ~= 406 and fuhao[6][2] ~= 407 and fuhao[6][2] ~= 408 and fuhao[6][2] ~= 409 and fuhao[6][2] ~= 410 and fuhao[6][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[6][2],fuhao[6][3],fuhao[6][4]);&&&--送到恶人身边&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[6][1].."]在"..MapIdToMapName[fuhao[6][2]].."("..fuhao[6][3]..","..fuhao[6][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& ontalk3011(npc,0,player);&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk3011_7(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[7][2] ~= 12 and fuhao[7][2] ~= 30 and fuhao[7][2] ~= 60 and fuhao[7][2] ~= 61 and fuhao[7][2] ~= 104 and fuhao[7][2] ~= 376 and fuhao[7][2] ~= 377 and fuhao[7][2] ~= 380 and fuhao[7][2] ~= 381 and fuhao[7][2] ~= 382 and fuhao[7][2] ~= 383 and fuhao[7][2] ~= 384 and fuhao[7][2] ~= 385 and fuhao[7][2] ~= 386 and fuhao[7][2] ~= 387 and fuhao[7][2] ~= 388 and fuhao[7][2] ~= 389 and fuhao[7][2] ~= 390 and fuhao[7][2] ~= 391 and fuhao[7][2] ~= 392 and fuhao[7][2] ~= 393 and fuhao[7][2] ~= 400 and fuhao[7][2] ~= 401 and fuhao[7][2] ~= 402 and fuhao[7][2] ~= 403 and fuhao[7][2] ~= 404 and fuhao[7][2] ~= 405 and fuhao[7][2] ~= 406 and fuhao[7][2] ~= 407 and fuhao[7][2] ~= 408 and fuhao[7][2] ~= 409 and fuhao[7][2] ~= 410 and fuhao[7][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[7][2],fuhao[7][3],fuhao[7][4]);&&&--送到恶人身边&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[7][1].."]在"..MapIdToMapName[fuhao[7][2]].."("..fuhao[7][3]..","..fuhao[7][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& ontalk3011(npc,0,player);&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk3011_8(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[8][2] ~= 12 and fuhao[8][2] ~= 30 and fuhao[8][2] ~= 60 and fuhao[8][2] ~= 61 and fuhao[8][2] ~= 104 and fuhao[8][2] ~= 376 and fuhao[8][2] ~= 377 and fuhao[8][2] ~= 380 and fuhao[8][2] ~= 381 and fuhao[8][2] ~= 382 and fuhao[8][2] ~= 383 and fuhao[8][2] ~= 384 and fuhao[8][2] ~= 385 and fuhao[8][2] ~= 386 and fuhao[8][2] ~= 387 and fuhao[8][2] ~= 388 and fuhao[8][2] ~= 389 and fuhao[8][2] ~= 390 and fuhao[8][2] ~= 391 and fuhao[8][2] ~= 392 and fuhao[8][2] ~= 393 and fuhao[8][2] ~= 400 and fuhao[8][2] ~= 401 and fuhao[8][2] ~= 402 and fuhao[8][2] ~= 403 and fuhao[8][2] ~= 404 and fuhao[8][2] ~= 405 and fuhao[8][2] ~= 406 and fuhao[8][2] ~= 407 and fuhao[8][2] ~= 408 and fuhao[8][2] ~= 409 and fuhao[8][2] ~= 410 and fuhao[8][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[8][2],fuhao[8][3],fuhao[8][4]);&&&--送到恶人身边&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[8][1].."]在"..MapIdToMapName[fuhao[8][2]].."("..fuhao[8][3]..","..fuhao[8][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& ontalk3011(npc,0,player);&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk3011_9(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[9][2] ~= 12 and fuhao[9][2] ~= 30 and fuhao[9][2] ~= 60 and fuhao[9][2] ~= 61 and fuhao[9][2] ~= 104 and fuhao[9][2] ~= 376 and fuhao[9][2] ~= 377 and fuhao[9][2] ~= 380 and fuhao[9][2] ~= 381 and fuhao[9][2] ~= 382 and fuhao[9][2] ~= 383 and fuhao[9][2] ~= 384 and fuhao[9][2] ~= 385 and fuhao[9][2] ~= 386 and fuhao[9][2] ~= 387 and fuhao[9][2] ~= 388 and fuhao[9][2] ~= 389 and fuhao[9][2] ~= 390 and fuhao[9][2] ~= 391 and fuhao[9][2] ~= 392 and fuhao[9][2] ~= 393 and fuhao[9][2] ~= 400 and fuhao[9][2] ~= 401 and fuhao[9][2] ~= 402 and fuhao[9][2] ~= 403 and fuhao[9][2] ~= 404 and fuhao[9][2] ~= 405 and fuhao[9][2] ~= 406 and fuhao[9][2] ~= 407 and fuhao[9][2] ~= 408 and fuhao[9][2] ~= 409 and fuhao[9][2] ~= 410 and fuhao[9][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[9][2],fuhao[9][3],fuhao[9][4]);&&&--送到恶人身边&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[9][1].."]在"..MapIdToMapName[fuhao[9][2]].."("..fuhao[9][3]..","..fuhao[9][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& ontalk3011(npc,0,player);&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk3011_10(npc,event,player)& local systime = tonumber(os.date("%H%M",os.time()));& local chengzhuzhiren = (systime &= 1530 and systime &= 1540);& local yabiao = (systime &= 1950 and systime &= 2005);& local huangchengweiji = (systime &= 2100 and systime &= 2120);&&& if player:get_vcoin() &= 100000 then&&&&& if player:get_player_type() &= 1 then&&&&&&& if player:is_war_time() == false and (g_has_war() ~= 1 or g_has_war() ~= 3) then&&&&&&&& if chengzhuzhiren == false then&&&&&&&&&& if yabiao == false then&&&&&&&&&&&& if huangchengweiji == false then&&&&&&&&&&&&&& if fuhao[10][2] ~= 12 and fuhao[10][2] ~= 30 and fuhao[10][2] ~= 60 and fuhao[10][2] ~= 61 and fuhao[10][2] ~= 104 and fuhao[10][2] ~= 376 and fuhao[10][2] ~= 377 and fuhao[10][2] ~= 380 and fuhao[10][2] ~= 381 and fuhao[10][2] ~= 382 and fuhao[10][2] ~= 383 and fuhao[10][2] ~= 384 and fuhao[10][2] ~= 385 and fuhao[10][2] ~= 386 and fuhao[10][2] ~= 387 and fuhao[10][2] ~= 388 and fuhao[10][2] ~= 389 and fuhao[10][2] ~= 390 and fuhao[10][2] ~= 391 and fuhao[10][2] ~= 392 and fuhao[10][2] ~= 393 and fuhao[10][2] ~= 400 and fuhao[10][2] ~= 401 and fuhao[10][2] ~= 402 and fuhao[10][2] ~= 403 and fuhao[10][2] ~= 404 and fuhao[10][2] ~= 405 and fuhao[10][2] ~= 406 and fuhao[10][2] ~= 407 and fuhao[10][2] ~= 408 and fuhao[10][2] ~= 409 and fuhao[10][2] ~= 410 and fuhao[10][2] ~= 411 then&&&&&&&&&&&&&&&& player:enter_map(fuhao[10][2],fuhao[10][3],fuhao[10][4]);&&&--送到恶人身边&&&&&&&&&&&&&&&& player:sub_vcoin(100000);&&&&&&&&&&&&&&&& else&&&&&&&&&&&&&&&&& player:alert(10,0,0,"目标所在地图无法传送");&&&&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&&&&& end&&&&&&&&&&&& else&&&&&&&&&&&&&& player:alert(10,0,0,"皇城危机期间,无法传送");&&&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&&&& end&&&&&&&&&& else&&&&&&&&&&&& player:alert(10,0,0,"押镖期间,无法传送");&&&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&&&& end&&&&&&&& else&&&&&&&&&& player:alert(10,0,0,"城主之刃期间,无法传送");&&&&&&&&&& ontalk3011(npc,0,player);&&&&&&&& end&&&&&&& else&&&&&&&&& player:alert(10,0,0,"攻城期间,无法传送");&&&&&&&&& ontalk3011(npc,0,player);&&&&&&& end&&&&& else&&&&&&& player:alert(10,0,0,"["..fuhao[10][1].."]在"..MapIdToMapName[fuhao[10][2]].."("..fuhao[10][3]..","..fuhao[10][4]..")");&&&&&&& player:sub_vcoin(100000);&&&&&&& ontalk3011(npc,0,player);&&&&& end&&& else&&&& player:alert(10,0,0,"元宝不足10万,无法使用追杀");&&&& ontalk3011(npc,0,player);&& end& end
function ontalk(npc,event,player)&local t = tonumber(os.date("%H%M",os.time()));&if t &= 2230 and t &= 2300&then&&for k = 1,table.getn(fuhao) do&&&if fuhao[k][1] ~= nil then&&&&if player:GetName() == fuhao[k][1] and player:get_param(230) == 0 then&&&&&player:add_vcoin(5000000);&&&& --奖励500W元宝&&&&&player:set_param(230,1);&& --记录领奖&&&&&player:set_status(,5);&&&&&player:alert(10,0,0,"恭喜获得500万元宝 + 土豪专属战力奖励");&&&&&&&&&else&&&&&player:alert(10,0,0,"你不是排行榜第一名 :"..fuhao[k][1] ..",或者你已经领过了。");&&&&&&&&&end&&&else&&&&&&&end&&end&else&&player:alert(10,0,0,"领取时间为22:30 - 23:00");&end&ontalk3011(npc,0,player);end
function ontalk(npc,event,player)&ontalk3011(npc,0,player);&player:alert(10,0,0,"已获取最新土豪排名数据");end
Npc3011Funid = {[0] = ontalk3011;[1] = ontalk3011_1;[2] = ontalk3011_2;[3] = ontalk3011_3;[4] = ontalk3011_4;[5] = ontalk3011_5;[6] = ontalk3011_6;[7] = ontalk3011_7;[8] = ontalk3011_8;[9] = ontalk3011_9;[10] = ontalk3011_10;[100] = ontalk;[101] = ontalk;[888] = ontalk;}
function CreatureNpcFun(npc,event,player,funid)&if Npc3011Funid[funid] ~= nil then&&Npc3011Funid[funid](npc,event,player);&endend
RegisterUnitEvent(3011,20,"ontalk3011")RegisterUnitEvent(3011,29,"CreatureNpcFun")NPC的调用ENTRYID 请自行修改.该脚本只显示当前在线玩家的充值量.
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