aerofly2 fs2是不是只有买了地图才能玩

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VR Support
HeadsetsInputPlay Area
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Title: Aerofly FS 2 Flight Simulator
Genre: , ,
Developer:
Publisher:
Release Date: 19 May, 2016
What the developers have to say:
Why Early Access?
&After many years of development we are now at a point where we can let the community participate in the development of our new Flight Simulator.
Our goal is to involve our player community as much as possible in the evolution of the game, and we think the best way to achieve that is to get the game in the hands of players as early as possible. We intend to maintain a good quality of experience throughout the Early Access phase, while we build new features and expand the overall flight experience. We invite the community to follow our progress in details and share their thoughts and suggestions on the progress of the game.&
Approximately how long will this game be in Early Access?
&The exact date for coming out of Early Access will depend on feedback but we estimate sometime in the third or fourth quarter of 2016.&
How is the full version planned to differ from the Early Access version?
&There will never be specific &Early Access& and &Full Version& versions of Aerofly FS 2 Flight Simulator. The full version of Aerofly FS 2 is simply when we decide that the game is now at a state we consider it ready for a launch. The full version will incorporate feedback from the wide community and further improve the overall flight experience as our goal is to create one of the best virtual flight experiences.&
What is the current state of the Early Access version?
&The current version of Aerofly FS 2 Flight Simulator is stable, playable and already features most of the elements of the full version. During Early Access expect to see more features and possibly new aircraft as well as airports. We will most likely rework and polish some aspects of the user-interface as well as the navigation feature depending on the community feedback.&
Will the game be priced differently during and after Early Access?
&Yes, the game will be lower priced through Early Access, relative to its final full-version retail price.&
How are you planning on involving the Community in your development process?
&Our community will be the most important aspect of Aerofly and its future. We need the community feedback to better understand your needs and wishes to create the best virtual flight experience and to decide whether to put our development emphasis on graphics, gameplay or aircraft system depth.So please get involved at our forums at
and send us feedback, bug reports and ideas for new content or game play.&
Buy Aerofly FS 2 Flight Simulator
Downloadable Content For This Game
Recent updates
Here is a sneak peek of an all new region coming your way shortly. This is a majestic area. Can you guess this new location?This new region will be in the form of a DLC, and it will be FREE for everyone. Please be a little bit more patient so that this can be finished up. Here are a couple more:
10 February
Dear Aerofly users, after a longer break, here is another update. The main news is, that you may now use our freely available SDK for creating new liveries for the stock airplanes. We will add more templates in the future, for now you may create new liveries for the C172, B747, C90GTx, Learjet and the Pitts.To get the SDK just register at this website:Registration is free, all we require is a valid Email address so we can inform you when new a new update is out.Improved interior textures for C90GTx and Learjet 45 Improved Learjet 45 displays and functionalityAdded Learjet 45 system pagesAdded an option to broadcast current flight position over LAN or Internet so it can be received by compatible apps like ForeFlight, iFlightPlaner and Sky DemonImproved HUD can be activated in any view and displays more values and 5 degree ticks for horizon and pitchFixed Saitek panels show blanks for values that are not available in the current aircraft and therefore cannot be changedAdded new functionality to the SDK. You may now create your own liveries for the C172, B747, C90GTx, LJ45 and the Pitts. More airplanes will be added in the future.Added the F-15Added New York region as a DLCImproved tree rendering with less graphics card memory usageFixed zoom speed is independent of frame rateAdded preliminary Vive controller support for menu and cockpit interactionFixed device list in controller menu can be scrolled to display more than 8 connected devicesChanged HUD keeps vertical orientation in 'follow' viewChanged minimum HUD size is smallerChanged only minimal HUD is shown when in 'external' and 'fly by' views
Fixed a critical bug when connecting/disconnection a controllerFixed shadow rendering bug while in VRAdded new HUD display for VR with configurable size and optional horizonAdded more values and functionality to B747 PFDAdded path prediction line to B747 navigation display Added new graphics element that allows complex nozzle animationsAdded ECAM pages to B747Bug fix regarding shadow rendering on HTC ViveFixed the approach guides not being shownImproved VR rendering performance ( over 25% when using the HTC Vive and around 10% when using Oculus )Enabled aileron, elevator and rudder control using keys or buttons (not the recommended way to control an airplane, but you even can land smoothly with proper trim and throttle management)Fixed XBox and similar controllers: combined trigger assignment to rudder and brake works againFixed Baron 58 turn indicationAdded COM and NAV tuning via radio management units in Learjet 45 and King Air C90Fixed F18 autopilot trim interactionFixed coarse tuning steps for NAV and COMAdded max positive / negative G can be reset on aerobatic aircraftChanged basic autopilot on Baron58 and C172 softer on bank and pitch controlsFixed performance regression when using Oculus Rift with the native Oculus driversImproved cloud billboard rendering less sensitive to view direction changesAdded Numpad +-*/. as keys idependently assignable in control settingsFixed key assigments with keys like [];',./ are saved correctly now Fixed performance regression when using Oculus Rift with the native Oculus driversImproved cloud billboard rendering less sensitive to view direction changesAdded Numpad +-*/. as keys idependently assignable in control settingsFixed key assigments with keys like [];',./ are saved correctly now Fixed rendering issues with landmarks, clouds and shadows since last updateFixed creating screenshots while in VRFixed transponder code can be set with Saitek Radio Panel and buttons/keysChanged head tracking with HTC Vive ( To get the best experience with your HTC Vive we recommend to turn on 'Allow reprojection' as well as 'Perf Heuristic Active' in the SteamVR performance settings window! )Added default assignments for Saitek Radio Panel for COM and transponder
Added F18 autopilot controllable via Upper Front Control (WIP)Changed A320 small improvements/fixes to displaysFixed A320 flap / slat sequence Changed ASG29 flight computer improvements Improved depth buffer rendering for less flickering of distant objectsImproved Rendering speed of up to 25% compared to the last update with version 2.0.1 EA3.30Added new VR option that allows you to set the pixel density. Please use this option with care, it has a strong impact on the performance.Fixed camera rotation resulted in oddly looking clouds especially while using VRImproved Longer flight recording of 10 minutesImproved Rendering speed of up to 25% in cockpit view on modern 3D graphic cards (Please install the latest 3D driver!)Improved Depth Buffer precision for less flickering of distant objectsAdded Landmarks can be turned on/off during simulation. Assign a function in the Controls menuAdded Screenshots can be assigned a function in the Controls menuFixed route starting airborneAdded right double click supportAdded more flight state messages to SDK output / wrt to body systemAdded support for Saitek Multi PanelAdded support for Saitek Radio PanelAdded support for Saitek Switch PanelAdded Frequency select and swap assignable in controller menuAdded support for Saitek TPM Added more autopilot functions assignable in controller menuAdded mouse cursor fades in simulationAdded light controls assignable in controller menuFixed view rotation doesn't tilt view when looking left/rightChanged default view tilt removed for VRAdded a single control device can be reset to its defaultAdded all assignments for one device can be removedAdded screenshot function can be assigned to key or buttonAdded variometer volume can be adjusted using buttons/keysAdded A320 more ECAM pages, updates to flight displays (WIP)Added ASG29 flight computer (WIP) Fixed ADF receivers can tune all NDBsAdded MB339 flight directorAdded buttons to show/hide navaids, airports and waypoints on map in location and navigation menuAdded button to position airplane at start of route in location and navigation menuAdded button to center map on aircraft positionAdded button to center map on routeAdded current route is displayed on location menu mapAdded aircraft equipped with LNAV/VNAV can fly the planned route automaticallyAdded cockpit navigation displays show route and waypoints and time and distance to next waypointAdded PFDs show tuned ILS identifier, course and distanceAdded autotuning: airliners automatically tune navaids from route, nearby navaids and destination ILS
Fixed route shows magnetic track instead of true track Added new repaints for F-18, PittsFixed bump mapping on P-38Fixed rudder assist / autorudder turned offAdded right mouse button to pull knobs in cockpitAdded navigation guides for route (enable/disable with approach guides)Fixed auto spoiler retract when applying full throttle in all aircraftAdded A320 ECAM pages: engines, electrics, hydraulics, fuel, wheels, flight controls (other pages are not completed yet) Added A320 automatic ECAM switching and manual page request and page iterationWork in progress A320 electric and fuel system (closing fuel valves has no effect yet)Added C172 full electical bus system including battery and alternator simulationAdded C172 radios and navigation instruments can be switched off (and on)Added C172 turning off the master battery switch will kill all electrics and set the cockpit into a dark stateWork in progress C172 fuel system (closing fuel valves has no effect yet)Fixed minor bugs on aircraft (landing gear cutting through doors, hidden objects, ...)Added C172 added waypoints and route display to the moving map display in the cockpitAdded Baron58 electical system, radio stack can be turned offChanged pressing ESC while in pause/replay unpauses only instead of going back to the main menuFixed Replay is available longer until you change or reposition the aircraft
Added a reset button in the controller menu. All controller devices including the keyboard can be reset to their default assignmentsAdded support for the TrackIR roll axisChanged Trim changes smoothly while trim button pressed, no need for repeated button pressesAdded help overlay for controller configuration menuChanged simulation is not paused when another window/application gets the focus Changed wind speed at ground level is higher for a given setting now Added The time before automatic replacement after a crash is adjustable in the Settings nowAdded a button to toggle sound on/off. Default assigment is 'Q'Fixed Altitude callouts are only played in cockpit and internal viewsFixed Toggling the flight info doesn't reset the replay position anymoreFixed flight info size for large aspect ratio setups / widescreenFixed Flight school mission can be select via mouse wheel as in aircraft menuFixed autopilot is correctly resetted after selecting a new starting positionFixed Autopilot selected vertical speed is correctly displayed in flight infoFixed Time rolls over correctly at 23:59 UTCChanged HUD and 'no aircraft/no panel' viewer position to the pilot's positionFixed Reflection map is re-generated after changing the airplaneAdded shift mode for the cockpit views. Head position can be adjusted up/down, left/right, forward/backwards. Default assignment is 'PageUp' / 'PageDown' for for up and down movement.
Report bugs and leave feedback for this game on the discussion boards
About This Game
Aerofly FS 2 lets you explore the world of flying in a quality never seen before. Fly a large selection of highly detailed aircraft with fully animated and interactive 3D cockpits.Aerofly FS 2 is a next generation flight simulator open for add-ons and sets a high value on realistic flight physics, highly detailed aircraft and a stunning, photo realistic scenery. World wide coverage of elevation data and aerial images is included with Aerofly FS 2. At the same time, Aerofly FS 2 features an intuitive user interface and requires virtually no training time.Take your seat in the cockpit and enjoy flying over the famous Golden Gate Bridge or visit Alcatraz Island. Learn the basics of flying at our flight school or jump right into the captain's seat and land the majestic 747 at one of the busiest airports of the world.FEATURES 16 aircraft included:
- F-18, Learjet 45, C172, Baron 58
- ASG 29 glider, Pitts S-2B biplane
- Airbus A320
- B737-500, B747-400
- King Air C90 GTx, Aermacchi MB-339
- Corsair F4U, Extra 330
- Swift S1 glider, P-38 Lightning
- Sopwith Camel Highly detailed and interactive 3D cockpits Adjustable cockpit lighting at night time Realistic flight physics Interactive Flight school for learning the basics of flying High resolution aerial images and over 150 airports for the South West of the United States World wide elevation and aerial images Display terrain features like mountains, lakes and cities for easy VFR navigation
Route editor for easy flight planning Adjustable time of day Adjustable wind, clouds, visibility, thermal activity and turbulence Replay system Different view modes Support for multiple joysticks, throttle units, rudder pedals and more TrackIR support Full Oculus Rift VR support HTC Vive VR support Support for Saitek Multi Panel, Radio Panel, Switch Panel and Saitek TPM
System Requirements
Minimum:OS: 64bit Versions of Windows 7, Windows 8, Windows 10Processor: Intel Dual core CPU 2.4 GHzMemory: 4 GB RAMGraphics: OpenGL 3.0 compatible 3D graphic card with at least 1 GB of RAMStorage: 35 GB available spaceSound Card: DirectX Compatible soundcard
Recommended:OS: 64bit Versions of Windows 7, Windows 8, Windows 10Processor: Intel Quad core CPU 3.0 GHzMemory: 8 GB RAMGraphics: OpenGL 4.0 compatible 3D graphic card with at least 2 GB of RAMStorage: 40 GB available spaceSound Card: DirectX Compatible soundcard
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View mobile website《Aerofly FS2》中那些傲视群雄的空中霸主(上)
大战结束后,据美国海军统计,F4U的击落比率为11:1,即每击落11架敌机才有1架被击落,拥有着骄人战绩。作为美国沃特公司为美国海军所研发的一种舰载战斗机,最富特点的便是飞机的机翼采用了倒海鸥翼的布局。F4U战斗机加速性能好,火力强大,爬升快,坚固耐用,是美国第一种速度超过640千米/时的战斗机,在当时是速度最快的活塞式战斗机之一。其机翼独具一格的设计使得其与其他同类飞机相比显得很另类。而“海盗”则除空战之外,亦担当战术轰炸机的角色。Aerofly FS 2 Flight Simulator《Aerofly FS 2 Flight Simulator》是 iKarus 继在移动端推出的《Aerofly FS》之后制作的同款飞行模拟游戏的续作,游戏的制作人Torsten Hans 和Marc Borchers都是PPL专业飞行员,指导完成这款具有高度拟真和性能表现的飞行游戏,而相比于其他飞行模拟游戏的高度复杂性,《Aerofly FS 2 Flight Simulator》设计使每个人都能很快适应游戏的操作方式,轻松享受飞行模拟的趣味体验。游戏中还有很多各式各样的机型,今天先为大家介绍到这里。喜爱航空飞行的各位玩家老爷,敬请期待之后更加精彩的内容吧!
抓在手里亮闪闪的子弹,像不像铜做的?制作子弹的原材料已经加工完成制作完成的子弹弹头部分,颜色和铜一样这是加工的铜线圈...
&来源:武器知识
新浪军事编者:为了更好的为读者呈现多样军事内容,满足读者不同阅读需求,共同探讨国内国际战略动态,新浪军事独家推出《深度军情》版块...
&来源:新浪军事
英国简氏防务周刊发布的最新年度国防支出报告称,中国2016年的国防支出为1917亿美元,并预测到2020年时达到2330亿美元...
&来源:军情分析员
库兹涅佐夫号航母作为俄最重要的海上力量之一,在人们的认识中一直是强大,无懈可击的形象。
&来源:战情之眼
最近杂志上登载了辽宁号航母出海训练的俯拍图,甲板上停放了7架舰载机,包括2架直8直升机、3架歼15战斗机、2架搜救型直9直升机。
&来源:武器百晓生
目前,全世界能够研制并投入使用导航卫星系统只有四个国家(包括欧盟),在这个领域我国是起步最晚的,但也是发展最迅速的。
&来源:空军世界
中国新型洲际导弹研制情况是境内外媒体热衷于猜测的话题之一。这其中东风-41导弹更是神秘,中国官方从未公开证实这一型号存在与否。
&来源:星座之物语
韩国媒体12月14日报道称,中国、美国和俄罗斯等朝鲜半岛周边强国竞相投入第六代战机的研发,计划在2030年前后完成。
&来源:空军之翼
近日,一架美国海军P-8巡逻机在东海上空距离海南岛以东220公里处的进行“例行侦察”时,遭遇中国一架J11战斗机“危险接近”。
&来源:国魂天下
随着普京的正式访日的到来,人们愈加关心的“俄罗斯是否会归还日本北方四岛”一事的疑问也逐渐增大。
&来源:军事新视野《Aerofly FS2》中那些傲视群雄的空中霸主(上)-学网-中国IT综合门户网站-提供健康,养生,留学,移民,创业,汽车等信息
《Aerofly FS2》中那些傲视群雄的空中霸主(上)
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Airbus A320
空客A320系列客机是第一款使用数字电传操纵飞行控制系统的商用飞机,也是第一款放宽静稳定度设计的民航客机。A320系列飞机在设计上提高客舱适应性和舒适性,旨在满足航空公司低成本运营中短程航线的需求,为运营商提供了100至220座级飞机中最大的共通性和经济性,而这也迅速使A320系列客机在中短程航线上设立了舒适性和经济性的行业标准。A320系列客机从而也成功奠定了空中客车公司在民航客机市场中的地位。
&Airbus A320
自1995年我国引进第一家A320系列客机直至今日,除了其舒适性与经济性之外,综合安全性的考虑也是我国购入空客A320系列的重要因素。与波音737系列客机相比较不难发下A320系列拥有更少的事故率,更少的人员损失,这也源于空客A320系列吸取了大量过去波音犯过的各种错误。但这一比较也有着不同的声音,认为737系列客机服役更早,使用时间更长。在小编看来,无论是空客还是波音,飞机已然作为人们出行必不可少的一种便捷的交通工具不需太刻意比较,说的难听些,你去机场路上碰到车祸的概率要比碰上空难的概率大得多。
Corsair F4U(F4U“海盗”战斗机)
F4U“海盗”战斗机
F4U“海盗”战斗机可谓戎马一生,服役于第二次世界大战至朝鲜战争期间(),朝鲜战争后F4U在部分国家仍服役至1960年代。太平洋战争上,F4U与F6F并为美军主力,成为日本战斗机的强劲对手。日本的A6M2(零式)低空机动性极佳,曾对美军的战机造成不小的威胁,开战初期250架零式就消灭了盟军2/3的战机,战绩可见一斑。但随着战争发展至中后期,美军的F4U依靠其坚固耐用的强大生存能力,逐渐掌握了空战中的主导地位。
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