红色警戒3起义时刻3dm地图安装在哪

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&&《红色警戒3:起义时刻》玩家自制地图20张
《红色警戒3:起义时刻》玩家自制地图20张
补丁类型:
补丁大小:17.7 MB
更新时间:
补丁人气:36407
补丁专题:暂无
游戏专题:暂无
C:\Documents and Settings\您的用户名Application Data\紅色警戒3 - 起義時刻\Maps
Vista用户:
C:\Users\您的用户名AppData\Roaming\紅色警戒3 - 起義時刻\Maps
复制到一上路径目录下即可
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红色警戒3地图编辑器教程(手把手教你制作红警3地图)
转自5D竞技娱乐社区&&春天快乐原创
转贴请注明以上文字。. s& L" w7 X& F. f. D
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教程分为三个部分:
1、红色警戒3地图编辑器的安装和汉化。( ~' v# G& X* A. Y! `) |: P3 D
2、利用编辑器快速创建遭遇战地图。. b0 D3 ~! ]' Z2 [
3、利用编辑器制作小地图。
做教程没有别的意思,只希望能帮助到一些有兴趣来做地图的新人,同时希望能为广大玩家带来更多更精品的地图。另外有想加入5D工作组地图制作组的请加群:
(一)、红色警戒3地图编辑器的安装和汉化。
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第一节教程视频网盘下载:
本来做教程是不该再来讲编辑器的安装,可是事实上大多数中文玩家都遇到了红警3地图编辑器安装时的问题。(要是那天EA能认真做一个地图编辑器,我会泪流满面)
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安装:- ?9 O( ^6 \9 s/ {7 F+ ?
编辑器下载页面:
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红色警戒3地图编辑器(汉化).rar8 W9 C- C. y&&b+ [! Y9 G
你安装时如果一切顺利的话,你就不必看这个帖子了。如果你遇到了XXX什么的语法错误,请继续往下看。
网上还流传着一种设置系统语言的安装方法,我没有试验过,就不做介绍了,这里介绍一种可行的方法,我自己和几个网友都验证了。1 p+ s2 n$ v& m4 b% U
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1.运行安装包安装地图编辑器。弹出错误的话,别理他,不要点击确认或者关闭弹出错误的窗口。然后打开任务管理器,强制结束地图编辑器的安装进程。
2.打开你的系统临时文件所在文件夹,XP系统一般是C:\Documents and Settings\用户名\Local Settings\Temp&&- S&&D/ R, t" I$ ]; }) R
3.查找Command & Conquer(tm) Red Alert(tm) 3 Worldbuilder.msi
或者直接查找Red Alert(tm) 3 Worldbuilder.msi7 B& ?; ]* X% E6 z
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4.运行这个编辑器安装的临时文件,点修复。英文应该是repair。
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5.进入红警3根目录下的data文件,看到编辑器了吧...运行就可以了...
编辑器(菜单和对话框)汉化版由5D工作组foxkla汉化,已经在游侠发布过,地址如下:
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脚本和物品文字量太大,没有进行汉化,这里有一个添加了编辑器专用词库的金山快译,可以对一些脚本进行汉化。运行编辑器和金山快译,并启动用户词库后,点击翻译即可看见汉化版的编辑器。) ]- S! a$ n. @3 c- j2 Z
金山快译下载地址:
祝你创造一个新的世界。
(二)、利用编辑器快速创建遭遇战地图。
上次已经教大家安装了地图编辑器,并对菜单栏进行了汉化。但是如果我从基本操作开始慢慢讲解的话,大家可能会觉得枯燥乏味,所以今天教大家快速创建遭遇战地图,这样,看完了这个帖子,你马上就可以自己制作简单的遭遇战地图了。
首先选择新建地图,设置好地图的尺寸和边界。3 P+ z% s/ D- y" r0 f
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当然如果是这个蓝白格子的地表,未免让人看了很难受,我们需要将地表改变一下。
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编辑器自带的地形有很多种,这里选择一种草地进行喷漆,效果如图。
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然后需要编辑玩家列表,这个很简单。先打开编辑菜单(编辑器顶部第二个菜单),选择编辑玩家列表。如图:) B$ S( ], D' @&&u0 W
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然后在弹出的窗口中点击添加遭遇战玩家即可。6 h! k2 ]2 H+ T$ i6 c% L
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之后放置金矿(资源是遭遇战必须有的吧),当然你也可以放置些油井。如图:- S! z1 F% S" N9 N
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最后就是安放玩家出生点了。如图:
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需要安放更多玩家的话,重复以上步骤,但要把路径点分别设为玩家1、2...的出生点。4 {5 G4 q% P: A5 P1 F; s
点击保存,为自己的地图起一个名字,你就可以进游戏体验下自己制作的新地图了!
(三)、利用编辑器制作小地图。
按照上节所讲,你已经可以制作简单的遭遇战地图了吧,但是你很快发现,制作出的地图在游戏中小地图是黑的,该怎么办呢?( k9 m: ~: @1 t& C0 y6 i2 ]
今天教给大家的方法是我现在常用的,但是可能还有别的办法,因为我看到国外玩家制作的小地图跟我的很不一样...+ d! }: Z" ]& x1 Y7 g5 y9 W
1,用编辑器打开你的地图;5 W' V: `6 Z. A' O" _6 z
2,按CTRL+F进入顶部视图,就是从上俯视地图,用鼠标滑轮放大地图,直到你能看见整个地图,用Print Screen键截图;
3,然后将截的图粘贴在任意的图像编辑软件里(系统自带的画图都行...),进行裁剪,记住你留下部分的就是在游戏里看到的小地图的样子,尽量裁剪成正方形;2 q: X+ f% R4 }# {
4,截图大了没有用,反而使你的地图文件变大,建议将截图的大小调整成128X128或256X256;' X+ N5 e& G# @" l! H# I2 H
5,保存,如果你的软件不能把文件储存为.tga格式,就在保存后,自己手动修改文件的后缀名为.tga。文件名为你的地图名加上_art- r8 s) x: d7 l$ p6 V: h9 Z0 {3 t
例如你的地图名为“mission.map”,那你的小地图名就应该是“mission_art.tga”。把这个文件和你的地图放到同一个文件夹内。 0 ]&&D/ t5 ]2 W0 d/ t
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再进入游戏看看,你的地图已经有了很漂亮的小地图了吧?
本帖子中包含更多资源
才可以下载或查看,没有帐号?
我怎么打不开呀?载人到了一半就不动了,而且会狂卡啊
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[ 本帖最后由 嘻嘻铪哈 于
15:03 编辑 ]
唉···我还是放弃制作红警3地图吧,启动编辑器的时间都足够玩一盘红警了
也许只有看看的份了
人肉搜索不仅可以在最短时间..........
不仅可以在最短时间内揭露某某门背后的真相,为某三某七找到大众认可的道德定位,还可以在网络无法触及的地方,引擎就是指更多的利用人工参与来提纯搜索引擎提供的信息的一种机制。搜索引擎是利用机器自动化的收集网络信息并有序化的一种技术。搜索引擎高效快速,然而因为现在人工智能并不完善
先顶了再看···
虽然下载了,可是运行时,到等很久的那段条子,出现了错误&&& DID YOU REMEMBER TO BUILD DATA??? &&&
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You might have build the wrong LOD level!7 N0 p( M9 s' s4 X; E/ V1 T
Can't open stream data\stringhashes.manifest% ~# V3 s: U" X, ?/ Y" F
256 addresses:# ?- Z0 X% Y. [. h1 b" N
(unknown)(0): WorldBuilder.exe+966674 Debug:reStaticInit+3058# d( K2 w% p& e1 j8 {
(unknown)(0): WorldBuilder.exe+966674 Debug:reStaticInit+3058
(unknown)(0): WorldBuilder.exe+1856832 Debug:ostStaticInit+886320! l) ~. V* a: i, v/ m9 Z5 C, o
(unknown)(0): MSVCR80.dll+296768 vsnprintf_l+137( j/ \- @, c" R9 K7 e5 g1 j* j
(unknown)(0): WorldBuilder.exe+1860490 Debug::PostStaticInit+889978
(unknown)(0): WorldBuilder.exe+974860 Debug::PostStaticInit+4348
(unknown)(0): WorldBuilder.exe+979605 Debug::PostStaticInit+9093
(unknown)(0): WorldBuilder.exe+972074 Debug::PostStaticInit+1562; m7 ^& o, e. e
(unknown)(0): WorldBuilder.exe+977663 Debug::PostStaticInit+71514 j&&]0 Z; b7 b0 `/ q: i&&l( }1 X' }
(unknown)(0): WorldBuilder.exe+981256 Debug::PostStaticInit+10744
(unknown)(0): ntdll.dll+77108 LdrLoadAlternateResourceModule+95: k' ?! Z4 t- e: N; x
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350. l8 `: f* a/ B5 d# a
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+3507 [& Q; ~: H% [
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350" C7 @3 `) p& [
(unknown)(0): ntdll.dll+67243 RtlAllocateHeap+215* J, s* E7 b& s3 L8 P9 {& [: q
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+406 n' ~) v6 {&&I&&n&&J! S; I# g
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15
(unknown)(0): ntdll.dll+81519 RtlDetermineDosPathNameType_U+1232! {: u0 v2 D4 p. G/ `1 n/ K
(unknown)(0): ntdll.dll+81506 RtlDetermineDosPathNameType_U+1219
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+3501 z&&Q&&^2 v, r/ f! |
(unknown)(0): ntdll.dll+67243 RtlAllocateHeap+215
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279. d4 Z/ W&&R+ C: \% B
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67243 RtlAllocateHeap+215
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+2794 u& N& `* ^9 ?+ }3 s0 t8 l* M
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350&&M6 u- r7 T8 D
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67243 RtlAllocateHeap+215
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279% Y1 @# I1 i&&{7 x' M: \0 U, k% A: s
(unknown)(0): ntdll.dll+57131 NtQueryDebugFilterState+12) p( g& d' S; U, K; H3 z/ p! m
(unknown)(0): WorldBuilder.exe+3276899 FXParticleSystem::ParticleSystemTemplate::writeXml+43027& S2 q. @&&c1 r9 i
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49( P! E2 e) i" i+ M1 D1 p( _3 I3 s
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15- U" {1 ]5 Q
(unknown)(0): ntdll.dll+81519 RtlDetermineDosPathNameType_U+1232% ]5 ?3 a" u* T" S8 Q
(unknown)(0): ntdll.dll+81506 RtlDetermineDosPathNameType_U+1219
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350, C2 P; _; Z$ `! Q$ O! Z
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350) D6 |, z4 M4 r4 f
(unknown)(0): ntdll.dll+67243 RtlAllocateHeap+215( \; b$ c) H; T1 I
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15
(unknown)(0): ntdll.dll+81519 RtlDetermineDosPathNameType_U+1232
(unknown)(0): ntdll.dll+81506 RtlDetermineDosPathNameType_U+1219
(unknown)(0): ntdll.dll+81966 RtlDetermineDosPathNameType_U+1679
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40, `8 h. p% W% N9 S( ?0 T
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+490 b' H* D3 V: R# T" f9 n. I9 ?
(unknown)(0): ntdll.dll+81966 RtlDetermineDosPathNameType_U+1679
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15
(unknown)(0): ntdll.dll+82159 RtlDetermineDosPathNameType_U+18727 C8 f" V8 R5 X1 z7 ^$ |
(unknown)(0): ntdll.dll+82107 RtlDetermineDosPathNameType_U+1820
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49
(unknown)(0): ntdll.dll+82320 RtlDosPathNameToNtPathName_U+147
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15" p: R. |1 ^% g& t' o
(unknown)(0): ntdll.dll+81519 RtlDetermineDosPathNameType_U+12324 s6 k8 ?: e& m- e% L
(unknown)(0): ntdll.dll+81506 RtlDetermineDosPathNameType_U+12197 H( |( i3 s* V; h# ^' C
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40. t3 V" s0 J) s( Q
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49* H( P, E( L$ G1 m
(unknown)(0): ntdll.dll+66494 RtlInitUnicodeStringEx+25
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15: v/ r* @&&D, w
(unknown)(0): ntdll.dll+82159 RtlDetermineDosPathNameType_U+1872" m- X9 X; ]6 y$ _# v: e&&Z9 y
(unknown)(0): ntdll.dll+82107 RtlDetermineDosPathNameType_U+1820
(unknown)(0): WorldBuilder.exe+3342382 FXParticleSystem::ParticleSystemTemplate::writeXml+108510
(unknown)(0): ntdll.dll+67016 RtlFreeHeap+395! N3 a. h6 G3 S5 w&&[
(unknown)(0): ntdll.dll+66897 RtlFreeHeap+276
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304
(unknown)(0): ntdll.dll+64364 RtlNtStatusToDosError+47
(unknown)(0): ntdll.dll+64369 RtlNtStatusToDosError+52: Y4 v&&~7 y1 y
(unknown)(0): kernel32.dll+37762 GetTickCount+230
(unknown)(0): kernel32.dll+61184 FindFirstFileW+316 C2 T4 N4 n, z
(unknown)(0): kernel32.dll+60856 FindFirstFileExW+827
(unknown)(0): SHLWAPI.dll+27524 Ordinal306+50
(unknown)(0): SHLWAPI.dll+27537 Ordinal306+63
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67243 RtlAllocateHeap+215/ w4 D- f9 t( Z& Y) J$ t& Y0 d
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+64364 RtlNtStatusToDosError+47+ k3 s& Q0 b$ q- ]! G0 V
(unknown)(0): ntdll.dll+64369 RtlNtStatusToDosError+52
(unknown)(0): kernel32.dll+200770 FindActCtxSectionGuid+289& A. |9 W2 S/ i: n
(unknown)(0): kernel32.dll+200591 FindActCtxSectionGuid+110* D5 R1 N8 H; x/ b+ U
(unknown)(0): kernel32.dll+40309 MultiByteToWideChar+3813 D% v4 J&&c( r3 R& N7 X* ?
(unknown)(0): kernel32.dll+61175 FindFirstFileW+22
(unknown)(0): WorldBuilder.exe+1812588 Debug::PostStaticInit+842076
(unknown)(0): ntdll.dll+80601 RtlDetermineDosPathNameType_U+314&&g- y- Q" I" c
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15
(unknown)(0): ntdll.dll+81519 RtlDetermineDosPathNameType_U+1232
(unknown)(0): ntdll.dll+81506 RtlDetermineDosPathNameType_U+12196 S0 u3 f8 @; O7 i
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40" W$ V3 l* ]. s0 q4 o# N
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49
(unknown)(0): ntdll.dll+81966 RtlDetermineDosPathNameType_U+1679
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15! X; M: m/ b8 G5 j' E
(unknown)(0): ntdll.dll+82159 RtlDetermineDosPathNameType_U+1872
(unknown)(0): ntdll.dll+82107 RtlDetermineDosPathNameType_U+1820
(unknown)(0): ntdll.dll+64364 RtlNtStatusToDosError+47" y9 X7 F. Z1 E+ S, q2 i9 V8 \
(unknown)(0): ntdll.dll+64369 RtlNtStatusToDosError+52* g% A8 T3 w7 H+ Z( B& o9 Q4 }
(unknown)(0): ADVAPI32.dll+29813 RegQueryValueExW+1197. Y# Q+ X4 N' ]7 Q; S: u
(unknown)(0): ntdll.dll+64369 RtlNtStatusToDosError+520 M; r6 y0 f+ \. a# R* ]+ e
(unknown)(0): ADVAPI32.dll+29985 RegQueryValueExW+1369: _- m# O. E& w* h
(unknown)(0): ADVAPI32.dll+29996 RegQueryValueExW+1380
(unknown)(0): WorldBuilder.exe+3342382 FXParticleSystem::ParticleSystemTemplate::writeXml+108510
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40& c1 _7 f&&e8 t
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+3046 R: |+ }- [5 t" S- J
(unknown)(0): ntdll.dll+78132 RtlUnicodeStringToAnsiString+110! q. a- b) {& T
(unknown)(0): kernel32.dll+217212 GetCurrentDirectoryA+126! [&&u5 x1 v! I
(unknown)(0): WorldBuilder.exe+1764195 Debug::PostStaticInit+7936834 z( `* v0 I- V9 y! f3 Y
(unknown)(0): WorldBuilder.exe+1858656 Debug::PostStaticInit+888144: R4 h&&^1 ^* [/ r
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67243 RtlAllocateHeap+215
(unknown)(0): WorldBuilder.exe+1853596 Debug::PostStaticInit+883084
(unknown)(0): WorldBuilder.exe+1855253 Debug::PostStaticInit+8847410 t. n% Q) F) v
(unknown)(0): WorldBuilder.exe+1806249 Debug::PostStaticInit+835737
(unknown)(0): WorldBuilder.exe+1806309 Debug::PostStaticInit+835797
(unknown)(0): WorldBuilder.exe+1810343 Debug::PostStaticInit+839831
(unknown)(0): SHLWAPI.dll+16724 Ordinal217+21
(unknown)(0): SHLWAPI.dll+20685 Ordinal423+55
(unknown)(0): SHLWAPI.dll+20693 Ordinal423+63% U* e) G2 c2 w8 {8 i4 s7 E
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40( o+ G/ v% P9 q' `&&Q: n+ U
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49' ?; c1 D) j/ D/ G
(unknown)(0): MSVCR80.dll+95156 strnicmp+233
(unknown)(0): MSVCR80.dll+95232 strnicmp+309* |9 _) _5 y$ G&&m6 @/ K9 f
(unknown)(0): WorldBuilder.exe+1765247 Debug::PostStaticInit+794735
(unknown)(0): WorldBuilder.exe+1765283 Debug::PostStaticInit+794771. S' k2 i&&n. Y+ |# E
(unknown)(0): WorldBuilder.exe+1765374 Debug::PostStaticInit+794862+ L9 y! P1 h
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+3503 x* c&&{/ ?6 z
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350, T! s5 Q. Z/ M4 l4 l3 H' M4 C
(unknown)(0): ntdll.dll+67243 RtlAllocateHeap+215
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+86579 bsearch+568* S, o) S9 T/ I5 S/ H% K&&B3 I
(unknown)(0): ntdll.dll+87497 RtlHashUnicodeString+356* ?$ H, z: U) d
(unknown)(0): ntdll.dll+86354 bsearch+343
(unknown)(0): ntdll.dll+89469 RtlValidateUnicodeString+267
(unknown)(0): ntdll.dll+89524 RtlValidateUnicodeString+322
(unknown)(0): ntdll.dll+87029 RtlFindActivationContextSectionString+2204 ~' F. g4 n" l6 b2 v6 e4 l
(unknown)(0): ntdll.dll+86081 bsearch+70
(unknown)(0): ntdll.dll+86579 bsearch+568! t6 v! Y' ~' G1 x! ?
(unknown)(0): ntdll.dll+87497 RtlHashUnicodeString+356; C) U7 Y- `% ?% F# i4 e' {
(unknown)(0): ntdll.dll+86354 bsearch+343
(unknown)(0): ntdll.dll+89469 RtlValidateUnicodeString+267
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40. ~: X5 k% B" `&&~: t- @. l
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49
(unknown)(0): ntdll.dll+107951 RtlInitializeSid+2423 s) B8 ^2 R8 C; w2 e, T
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15/ o1 b# j&&?$ ]% H3 T
(unknown)(0): ntdll.dll+81519 RtlDetermineDosPathNameType_U+1232
(unknown)(0): ntdll.dll+81506 RtlDetermineDosPathNameType_U+1219, s3 y- r& @&&O$ Q/ t5 Y& x
(unknown)(0): ntdll.dll+86579 bsearch+568; k4 M0 X! a* Z( v! T
(unknown)(0): ntdll.dll+89469 RtlValidateUnicodeString+2670 B. m5 a1 a) Z
(unknown)(0): ntdll.dll+70968 wcsncpy+2729; D; D&&R: {2 ~6 k
(unknown)(0): ntdll.dll+71062 wcsncpy+2823- H7 q& t$ ?: s. y&&X$ V9 p
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+81966 RtlDetermineDosPathNameType_U+1679
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15
(unknown)(0): ntdll.dll+82159 RtlDetermineDosPathNameType_U+1872& m0 D2 r8 @. t$ W: H; r8 R. y
(unknown)(0): ntdll.dll+82107 RtlDetermineDosPathNameType_U+1820
(unknown)(0): d3dx9_35.dll+DXCreateEffect+81980' l9 t: O$ A1 }
(unknown)(0): WorldBuilder.exe+3145842 FXParticleSystem::TerrainCollisionModuleTemplate::NewEmpty+1730
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+3509 o5 C# Z9 U8 U$ x7 a4 M
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350# X: f% B% }5 ^&&I
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350/ f# A, _' U3 G. z1 A8 q
(unknown)(0): ntdll.dll+71062 wcsncpy+28230 V' v4 A, M2 t5 S4 h6 P' y/ x
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+2794 u, `% c& f) [2 a( d7 N
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350: x+ ^. O# a- _3 T6 Y% h1 k1 C
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+71062 wcsncpy+2823
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): RPCRT4.dll+43085 NdrOutInit+2145 P- R3 g&&[0 q- Q
(unknown)(0): RPCRT4.dll+43085 NdrOutInit+214+ W+ M* b- `) v* S) O+ d. w
(unknown)(0): RPCRT4.dll+62240 NdrConformantStructUnmarshall+232( s0 f) \# [/ T& N&&v
(unknown)(0): RPCRT4.dll+45448 NdrpMemoryIncrement+979
(unknown)(0): RPCRT4.dll+43085 NdrOutInit+214
(unknown)(0): RPCRT4.dll+62240 NdrConformantStructUnmarshall+232
(unknown)(0): RPCRT4.dll+45448 NdrpMemoryIncrement+979' q" B; K% g: C&&J' [* _
(unknown)(0): RPCRT4.dll+97271 I_RpcBindingIsClientLocal+4536
(unknown)(0): RPCRT4.dll+91539 NdrComplexStructUnmarshall+330' V0 `" y& L, ]2 h. N
(unknown)(0): kernel32.dll+9754 WaitForSingleObjectEx+218
(unknown)(0): ntdll.dll+67016 RtlFreeHeap+395
(unknown)(0): ntdll.dll+67016 RtlFreeHeap+395
(unknown)(0): ntdll.dll+66897 RtlFreeHeap+276
(unknown)(0): ntdll.dll+68956 wcsncpy+717
(unknown)(0): ntdll.dll+69265 wcsncpy+1026
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304
(unknown)(0): ntdll.dll+69446 wcsncpy+1207
(unknown)(0): ntdll.dll+68956 wcsncpy+7179 e' \( y" G5 ?2 m8 @" w7 ^* m( L
(unknown)(0): ntdll.dll+69265 wcsncpy+1026
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304: t/ H9 H$ K! U- ]
(unknown)(0): ntdll.dll+67016 RtlFreeHeap+395
(unknown)(0): ntdll.dll+66897 RtlFreeHeap+276
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+3046 @8 y1 U3 Z' s+ J7 k
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+3043 ^+ s7 T4 I6 M$ C% C&&g) E* [6 `
(unknown)(0): ntdll.dll+67016 RtlFreeHeap+3955 [+ i2 ]5 P% S( E" z
(unknown)(0): ntdll.dll+66897 RtlFreeHeap+276
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+3045 l3 k6 N: |0 h1 @
(unknown)(0): ntdll.dll+72048 RtlDeleteCriticalSection+230
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304
(unknown)(0): ntdll.dll+72034 RtlDeleteCriticalSection+216
(unknown)(0): ntdll.dll+72083 RtlDeleteCriticalSection+265$ I6 B" M* R' h9 H. i2 F
(unknown)(0): ntdll.dll+72048 RtlDeleteCriticalSection+230
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304: s: k0 y1 M& a&&t: h
(unknown)(0): ntdll.dll+71921 RtlDeleteCriticalSection+103( L4 q* \9 B( H; O$ f* _7 H
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+3042 Z* I8 a! N# b$ ^
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304( C&&Q+ P" g$ {
(unknown)(0): RPCRT4.dll+25348 UuidCreate+176
(unknown)(0): RPCRT4.dll+25307 UuidCreate+1358 u- [3 g8 ~, {2 ^0 p9 V
(unknown)(0): RPCRT4.dll+64961 NdrConformantStructUnmarshall+2953* O3 D% z" A3 f! C. N5 `
(unknown)(0): RPCRT4.dll+65070 NdrConformantStructUnmarshall+30629 R- x5 ^+ ^, [- V# g- ~
(unknown)(0): RPCRT4.dll+65629 NdrConformantStructUnmarshall+3621
(unknown)(0): RPCRT4.dll+67599 I_RpcTransGetThreadEvent+1512( N2 l/ d0 j$ m0 ^" K
(unknown)(0): RPCRT4.dll+39275 I_RpcFreeBuffer+162 e/ ?&&{: q6 R# h1 O( ?) B
(unknown)(0): RPCRT4.dll+39072 NdrFreeBuffer+28
(unknown)(0): RPCRT4.dll+43720 NdrAllocate+209
(unknown)(0): RPCRT4.dll+542415 NdrClientCall2+511
(unknown)(0): RPCRT4.dll+542376 NdrClientCall2+4721 n8 ^# _, d1 z" @6 C3 w
(unknown)(0): RPCRT4.dll+32724 I_RpcBCacheFree+6540# r, Z3 L* j2 t
(unknown)(0): RPCRT4.dll+51598 NdrConformantArrayFree+3508! S+ p& p( V. Q/ d&&c7 A: w* z: y8 ]
(unknown)(0): ADVAPI32.dll+36840 MD4Final+13667 [3 [8 _: _9 a* l7 w6 h$ {8 P
(unknown)(0): ADVAPI32.dll+35578 MD4Final+104& q* c8 y& n+ x
(unknown)(0): ADVAPI32.dll+35623 MD4Final+149
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350% j& q2 h6 @. w& P% w9 j
(unknown)(0): WorldBuilder.exe+1857276 Debug::PostStaticInit+8867640 M0 i4 V8 |5 y) A4 E&&n
(unknown)(0): WorldBuilder.exe+1856832 Debug::PostStaticInit+886320+ J% ~/ W: r- A2 f% S5 \3 b0 T9 D
(unknown)(0): WorldBuilder.exe+1856832 Debug::PostStaticInit+886320&&r: Y8 C# a( W3 O( M$ u
(unknown)(0): WorldBuilder.exe+966674 Debug::PreStaticInit+30583 [- L# D* p1 E8 f
(unknown)(0): WorldBuilder.exe+966674 Debug::PreStaticInit+3058
(unknown)(0): WorldBuilder.exe+1856832 Debug::PostStaticInit+8863209 ?, M* O/ ?7 ^8 o: V- |, H/ l5 O: v' Y
(unknown)(0): MSVCR80.dll+296768 vsnprintf_l+137
(unknown)(0): WorldBuilder.exe+1860490 Debug::PostStaticInit+889978: X&&n8 Y$ N: \0 ]/ j% b
(unknown)(0): WorldBuilder.exe+974860 Debug::PostStaticInit+4348
(unknown)(0): WorldBuilder.exe+979605 Debug::PostStaticInit+9093) u* _: W/ {. I! ]! A+ z) H
(unknown)(0): WorldBuilder.exe+972074 Debug::PostStaticInit+1562
(unknown)(0): WorldBuilder.exe+977663 Debug::PostStaticInit+7151) L1 p&&W$ w8 }1 B. N) ?
(unknown)(0): WorldBuilder.exe+981256 Debug::PostStaticInit+10744
(unknown)(0): ntdll.dll+77108 LdrLoadAlternateResourceModule+95
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350* m0 N/ K' }+ [+ g/ `! h
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67243 RtlAllocateHeap+215
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279/ d&&^: R- q! P
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49* w. V8 [6 }+ e$ r
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40* Z: R9 M8 o3 j- O0 w9 ~
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15
(unknown)(0): ntdll.dll+81519 RtlDetermineDosPathNameType_U+12325 o! @; f, F& V; W( J
(unknown)(0): ntdll.dll+81506 RtlDetermineDosPathNameType_U+1219
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
怎么办呀楼主,求求你帮帮我吧!!!!
安裝成功運行成功就是不會編輯
好看...........
那安装RA3 Mod SDK 也是这个方法吗?可是找不到那个临时文件啊!
地图我是做好了但是有2个疑问,地图里面的山丘之类的怎么制作?制作好的地图是MAP格式的,放在C:\Documents and Settings\Administrator\Application Data\紅色警戒3 - 起義時刻\Maps里面为什么游戏时找不到做好的地图呢?
dddddddddddddddd
路过 大家继续讨论 哈哈哈
楼主我照做还不行,win7的系统,打开Temp(路径和XP的一样),找不着那个文件。% G( ]& q4 H& a9 R3 U
另外说一下,我有专门制作小地图的工具,但是是全英的。
我也是WIN7···
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