现代战争5bug坦克被算成中型坦克了,是bug吗

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《坦克警戒》为你解答《蚁人》中坦克钥匙扣bug!
话说最近电影《蚁人》很火嘛!相信大家都会被台词给笑疯了…例如:墨西哥小子的绕口令“等等!我没偷什么东西!我在把偷的东西还回去!”“你家的狗长得真任性!”……
其中有一句台词是博士手上面拿着个坦克钥匙扣,说:“你以为这是一个钥匙扣?”然后真的变成一辆坦克…(这个bug好大啊….)
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【问题来了!】
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引发网友热烈讨论…
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这个bug,根据我的分(hu)析(shuo)理(ba)解(dao)应该是这样的:物体变大,质量也变大了!大家留意一下,小火车变大了,撞坏了房子,还有小蚂蚁都变大了吧!你这样理解就行了…
而且蚁人缩小后多次爬到人的身上也没有什么感觉,所以,电影这东西是不能细扣的!!
好!!说回正事了!!
【问题又来了!】你知道博士的钥匙扣中的坦克是什么型号?
不会了吧?《坦克警戒》要开始装逼了!!!
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(允许我先卖一下广告…)《坦克警戒》是一款超坦克混战策略手游,以真实还原坦克、社区强交互、专注于军团对战等众多特点,吸引到一大批玩家群体…总之,游戏已经好玩到飞起…重点!我们是由一群资深军事迷玩家参与研发的手游!
所以,根据我们的研究博士钥匙扣中的坦克是:苏制T34-85型坦克,就是这个↓↓↓
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苏联取得二战的胜利,主要还是靠它,T-34-85是苏联为了对抗德国的黑豹坦克而专门研制的,性能可靠、结构简单、易于生产,战时产量18650辆。是世界当时上生产量最大(连同战后的生产,共53000辆),装备国家最多(29个),服役时间最长的坦克(<font color="#ff---现在2004年底),是不是各种风骚?……
(最后有蚁人彩蛋!!!!!)
各种牛哒哒!想知道更多坦克的资料,加入《坦克警戒》就能涨知识!记住了,《坦克警戒》是好玩到会烧脑的手游!
番外问题….最后,《蚁人》中有下面这一幕↓
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蚁人问博士,为什么他不能做蚁人…博士说,因为有副作用…我猜副作用应该是:某些部位变小再也变不回来了…(难怪博士老婆宁愿要进入次量子级空间…)
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<font color="#1446600 发表于
我就想问一句,变多小
那画面太。。。我不敢想
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苹果平台下载>坦克世界伤害模型中出现的一些小BUG
坦克世界伤害模型中出现的一些小BUG
11:05:52 条 来源:贴吧 作者:soviet990 ]
坦克世界伤害模型中出现的一些小BUG
  rememberthe &lol we left half of Panzer 38t armor missing& bug, that was fixed a patchlater? Well& the developers did it again, on a smaller scale though.
  还记得某个版本里38t的一半装甲没了的bug么?虽然后来得到了修复,但是开发者们又一次犯了同样的错误,虽然这次没那么严重。
  Thisis the frontal hull of the RhB Waffentr&ger. Notice the closed hatch on theupper hull.
  这是莱茵车体的前半部分。注意车体上部那个关闭的舱盖。
  Andthis is the hitbox of the same spot (different angle for better view).
  这就是那个位置的伤害模型(观察角度稍有变动以便看得更清楚)
  Yup,there is a hole where the hatch should be (and no, this is not intentional, ifit was supposed to simulate a thin sheet of hatch, there would be a zone of 0armor). You might ask what the problem is with that & after all, it&s not likethe RhB has much armor anyway. Well& for one, the shell detonation. An armorplate, that nominally has 0mm will register as a hit with AP shells and, moreimportantly, it will make a HE shell detonate (if the plate has more than 0mmthickness, the armor is also considered when calculating the damage done to thevehicle (if the shell does not penetrate). In this case, the shell will passstraight into the tank and will detonate deep inside. I am sure you can imaginewhy that is not a good thing. Then there is the issue where that area will notactually ricochet a shell when getting fired at from the front and instead itlets it pass into the vehicle (potentially damaging the turret rotatormechanism when fired from the front, let alone the crewman under the hatch).
  对的,舱盖应该在的的位置上却是一个洞(这并不是有意为之的,如果是要模拟薄壁舱盖,那也应该有一片厚度为0的装甲区域)。你会问这样会有什么问题---毕竟莱茵本来就是纸糊的。嘛&比如说炮弹的引爆问题。即使一片厚度为0的装甲片也是能够被AP击中的,更重要的是,它会让HE在与之接触时被引爆(如果厚度大于0,装甲厚度在计算HE对坦克造成的伤害时也会被计入---在HE没有击穿的情况)。如果这片0厚度的装甲没了,炮弹会直接钻进车体内部爆炸,你肯定不会喜欢这种被入魂的感觉。还有一个问题就是从车体前方射来的炮弹由于角度过大可能会跳弹,但是没有这片装甲的话就直接打出伤害了(一般会打坏炮塔,更别说舱盖下面的乘员了)。
  TLDR:forgetting to add armor zones is bad.
  简而言之就是,把这片装甲给忘了,德棍很生气,后果很严重。
  Anotherstrange thing is the armor model of the American M41 artillery (in 9.3, it willbe renamed to M41 HMC to make the name different from the M41 Walker Bulldog).
  另一个例子就是美国5级火炮M41的装甲模型(在9.3它会被重命名为M41 HMC与M41沃克猛犬区分开来)
  Noticeanything strange? That&s right, the odd white bricks, that aren&t there in thevisual model. So, what are those?
  注意到什么奇怪的地方么?看见了那些白色的方块没?在外观模型中可看不见,那这些究竟是啥玩意?
  Yep,they are crewmembers. Strangely enough, the M41 hitbox has crewmembers listedas pieces of armor (which, again, is not good, as the poor guys will causeshell detonations, damage to the healthpool and all other kinds of weirdstuff). Other open-topped vehicles do not have it like that & in case of forexample the RhB, hitting only (!) the crewmember taking &cover& behind theshield will kill him, but it will not take the health of the vehicle down, inthis case, it will. Odd.
  嘛,它们其实是乘员。奇怪的是,M41的伤害模型是将乘员作为装甲的(&仍然不是啥好事,这些可怜蛋们会引爆炮弹,让车辆掉血,黄这个红那个的)其它的敞篷车却没有这种设定,比如说莱茵,仅打死防盾后面的乘员并不会让坦克掉血,但对于M41,就没这么幸运了。
  Butultimately, these things are not about the vehicles, it&s about the principleof messing with a hitzone and then forgetting to fix the &improvements& theymade. Also, consider this: RhB is one of the most played tier 8 tankdestroyers. There are probably thousands of battles on those vehicles playedeach day. In each such battle the vehicle is fired upon and & often it does notsurvive. Out of those tens of thousands of hits, if we say, 1 percent of allthe shots ends in this problematic area (which is quite exposed in the front),you have hundreds (maybe thousands) of shots that would behave differently ifthe model was correct ruining the RhB&s battle. That&s not good. You might saythat &lol OP RhB deserves this& & but today it&s RhB, tomorrow your favouritetank&.
  但是关键的是,说这些事的原因是出于原则问题:把伤害模型乱搞一通然后却忘记修复他们的&改进&。而且再想想这个,莱茵是出场率最高的8级TD之一,每天可能都有成千上万莱茵进入战斗,被集火,通常都不会幸存。假如在命中莱茵的炮弹的百分之一命中了这个区域(在正面还是比较容易命中的),那么如果该处的模型得到修复,战斗的结果可能会有变化。这是不好的,你可能说&2333莱茵这么NB你该啊&---但是今天是莱茵出问题,明天可能就轮到你心爱的坦克了。
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最具影响力中文军事论坛 - Most Influential Chinese Military Forum您现在的位置:&&&&&>>&&>>&坦克世界德系38(t)坦克装甲BUG确认
坦克世界德系38(t)坦克装甲BUG确认
&作者: 来源:新浪
  thanks to player Faqqet for this one & another nasty thing I didn&t notice since 9.0. Long story short, Panzer 38(t) armor got totally fucked up in 9.0. Check this out & this is the elite configuration. The abovementioned player mentioned in comments that the armor might be screwed & went to check first to gamemodels3d:
  感谢Faqqet给我提交的这个&我在9.0到现在都没发现的事情。长话短说,38(t)坦克的装甲在9.0彻底被玩坏了。你们自己看看,这个事完全体的配置。上面说的那个玩家在评论中提到说装甲好像玩坏了,我就先在gamemodels3d里面看了下:
  See all those &holes& & entire frontal turret, the hatches on frontal hull, the rear hull etc.? All of them now have 0 armor. The bottom of the tank completely disappeared as well from the hitbox, so any HE shell, exploding under the tank now behaves as if it did hit an open-topped vehicle (nothing stops the splash):
  看看那些&洞&&整个正面炮塔,车身上的舱盖,后车身什么的?现在这些地方的装甲都是0了。坦克的底盘从整个Hitbox中直接就消失了,所以任何在坦克底下爆炸的HE弹药会像HE击中了一辆敞篷车一样运作(因为没有东西阻挡溅射)
  To confirm it via Tank Inspector & the green areas have 0 armor:
  通过装甲密档来看看&绿色区域的装甲是0:
  And no, this is obviously not historical. I actually really wonder, how such fuck-ups happen & I mean, does some random guy at Wargaming open a random tank file and starts deleting armor zones? What the hell? Also makes me wonder& are we supposed now to manually check every armor model in the game to doublecheck, whether some idiot didn&t screw it up? Isn&t that the job of WG employees? And what else got screwed up?
  呃,这明显不是史实的。我其实在想,这种玩脱的情况究竟是怎么出现的&我的意思是,WG内部难道冒出来一个人然后打开了坦克的文件,开始删除装甲区域?搞啥三小啊?还有就是&&我们真的要手动检查游戏中的每个装甲模型,以确保没有人把它玩坏了吗?这难道不是WG雇员的工作吗?还有什么被玩坏的东西?
  小编杀手点评:为何出现这种bug?(元首:受伤的总是我)我是不是该说how terrible!
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