战争框架星际战甲archwing任务怎么获得

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星际战甲跑酷2.0登场 战争框架U17更新文稿
15:01:47 来源:178 作者:未知 编辑:游走小强 浏览:loading
改变   
  以下是对所有游戏模式应用的改变
  犀牛p基础护甲从190提升到275
  冰男p基础护盾从150提升到175
  nyxp 基础护盾从100提升到125
  nyxp 基础护甲从15提升到50
  火妹子p基础护盾从100提升到125
  磁力妹p基础血量从75提升到100
  苏普拉做了几处更改
  换弹时间到3秒
  备弹为1080
  弹夹为180
  基础伤害从35到45
  我们对所有任务中的环境做了不少提升,从g佬飞船的多处更改开始,未来我们会对更多的场景进行类似的光照更改
  地球的间谍房间多了个秘密花园(不是啦。。是房间))
  修改集团队友的命令盘来让它不显得很干扰
  降低木星救援任务的地图大小
  所有派系的箱子现在分为常见和稀有,而且有自己的掉落表
  ash的零件掉落方式现在改成跟奶爸一样了
  升级c佬常见和稀有箱子的视觉效果来显得更显眼
  提升任务中箱子和狗牌的数量
  移除玩家与c佬船员头盔的碰撞计算
  提升虚空防御任务的指路系统
  提升多个场景中路和走廊的环境音效效果
  搬运者的吸取不再会在玩家流血的时候拾取东西
  奋力一掷mod现在在打中敌人之后会加速
  玩家现在在业报中如果参与玩家太少会收到警告信息
  提升业报AI的重生到玩家完成的项目旁边
  对业报中的敌人的攻击行为进行了一些调整
  提升虚空商人虚空币兑换控制台里面东西的队列
  通信框里面的莲花姐被给予了PBR技术
  斯特郎,大砍刀,菜刀被给予了PBR技术
  现金掉落被给予了PBR技术
  一些道场元素被给予了PBR技术
  布莱顿(包括mk1版)被给予了PBR技术
  狼牙p被给予了PBR技术
  感染船员现在使用了新的高质量模型
  库伯宝宝现在有新的待机动画了
  库伯倒地/复活指示现在全员都能看到了
  小丑的分身现在因为性能原因不再显示装饰品了
  加大守护在资料库里面的体积
  将动物本能的分类由守护改成伴侣
  玩家现在能够在市场看见更多的摇头娃娃细节细节
  引灵的致命诱惑现在会使所有敌人跑过来引灵的身边
  调整火箭筒的爆炸冲击和范围
  低于3段的玩家在中继站试着进入集团菜单的时候会收到信息
  敌人现在会掉一摞钱,范围从小型10-50中型75-150大型150-300
  蛟龙p现在有150基础护甲
  降低堕落船员的攻击范围
win10的使用者们
  如果你升级到win10的话,我们提醒一下记得升级你的驱动
  Fixes:
  Fixed an issue where leaving a Clan while in the Solar Map would leave the Dojo node still available for selection, causing a crash if clicked.
  Fixed the Host’s Squad UI losing functionality if a Mission was cancelled during final countdown to Mission Start.
  Fixed red Revive markers becoming stuck on the minimap after you’ve revived a downed Kubrow.
  Fixed Kubrow not appearing on the minimap.
  Fixed an issue preventing players from seeing Immortal Skins or Helmets when previewing Warframes or Weapons.
  Fixed Lisets flying through each other in the Relay docking station.
  Fixed enemies having difficulty jumping down ledges in Void Defense Missions.
  Fixed the Equilibrium Mod not showing the correct popup notification icons.
  Fixed an issue causing Clan trade taxes for one player to match the other player’s Clan tax after a trade, despite trade tax in a Dojo being set to zero.
  Fixed an issue caused by spamming the tutorial button in the Foundry, Arsenal or Mod Upgrade menu causing the game to freeze.
  Fixed several visual issues on Grineer tilesets.
  Fixed the Clan List not updating when a pending member accepts a Clan invite.
  Fixed a stretched button overlapping over text in the Mod Upgrade menu.
  Fixed an error caused by using the right thumbstick on a controller or gamepad when customizing the Liset.
  Fixed an issue preventing players from being removed from Alliance chat when they’re removed from a Clan.
  Fixed an issue where editing the pause menu can be accessed when editing the Liset’s interior colors, creating additional UI on top of the color picker.
  Fixed the Scindo Prime not properly having bullet parry FX.
  Fixed players being able to bypass the Plate Puzzle in the Law of Retribution Trial by using Decoy / Switch Teleport or Wormhole.
  Fixed players being unable to navigate the ‘Featured’ tab in the Market with a controller. Players can now use LB/RB to navigate these tabs.
  Fixed the Login Bonus’ description being cut off in Italian.
  Fixed the Recent Players list showing all players as having a default icon.
  Fixed Hydroid’s Undertow not being affected by duration or range Mods.
  Fixed opening and closing the World State Panel leaving a progress bar stuck at the top of the Navigation UI.
  Fixed Trial descriptions in the lobby going out of bounds off the screen.
  Fixed the text that appears in the Mod Tutorial showing behind the Chat box, cutting off some of the text in various languages.
  Fixed some Ukrainian characters appearing as * instead of the proper letters.
  Fixed some issues causing Clients to freeze upon loading into a Trial.
  Fixed pressure-plate buttons in Trials not changing to blue when stepped on / activated.
  Fixed an issue causing players to be trapped inside a room if a host migration occurs when Clients are unable to properly see broken windows on Corpus ship tilesets.
  Fixed the Raksa Kubrow’s Howl sometimes not playing.
  Fixed the Mission countdown timer freezing for Clients if the Host cancels a Mission during the countdown.
  Fixed players being unable to join their Friend’s squad through the Friends list in the Communication menu.
  Fixed an issue preventing Vay Hek or the G3 from spawning in the Phase 2 of the Law of Retribution Trial.
  Fixed an issue preventing apostrophes from appearing in game text.
  Fixed an issue causing the ‘time remaining’ text on timed deals to overlap in certain languages.
  Fixed some credit prices that were not quite properly aligned in Baro Ti’Keer’s wares.
  Fixed an issue preventing Founder statuses other than Grandmaster from displaying on profiles.
  Fixed the Master Volume slider in the options menu not responding to mouse clicks.
  Fixed an issue where the base damage from jump attacks was not properly reflected in the Arsenal.
  Fixed Sentinel dioramas not properly displaying in the Codex.
  Fixed the Charge Rate stat in the Arsenal showing red for a faster charge and green for a slower charge, instead of the other way around.
  Fixed the Charge Rate stat not reflecting a change when equipping Mods that change Fire Rate.
  Fixed the Lotus occasionally broadcasting transmissions about the Infested on non-Infested Survival Missions.
  Fixed Kubrow visually clipping through the top of their stasis dome when being revived from stasis or rushed from incubation.
  Fixed Mirage’s clones from Hall of Mirrors doing full damage to the Juggernaut.
  Fixed the Chat tab overlapping the ‘Purchase’ icon for the Anku when displayed in Spanish or Russian.
  Fixed Valkyr’s Warcry stacking multiple times on Squad members when Eternal War Augment is equipped.
  Fixed an issue causing explosions to do double damage to players and enemies.
  Fixed fire rate Mods not allowing charge weapons like the Ogris or Opticor to fire.
  Fixed an issue causing players to be stuck in iron sights with the Tonkor when firing immediately after a quick melee.
  Fixed some incorrect spacing on Corpus hacking terminals.
  Fixed an issue that would occur when selling items from inventory.
  Fixed the Mod section of the Codex featuring a useless button prompt.
  Fixed an issue preventing players from rotating their character when using a controller or gamepad.
  Fixed an issue preventing facial animations in Transmissions from properly playing.
  Fixed the positioning of the ‘Give Weapon’ context action when interacting with Rescue hostages.
  Fixed players being able to apply DNA Stabilizers to Kubrow at 100% Integrity.
  Fixed an issue preventing arrows from showing up in a Warframe’s hand when previewing a bow weapon.
  Fixed an error that would occur when entering a non-number value into Dojo Research Contribution.
  Fixed some item text descriptions within the Dojo extending outside of bounds.
  Fixed an issue preventing dual wield weapons from being able to hit with each hand.
  Fixed an incorrect increase to proc chance for automatic weapons with multishot Mods installed.
  Fixed an issue preventing some textures from being properly illuminated by light sources.
  Fixed an issue that would occur when attempting to keybind R3 on a controller or gamepad.
  Fixed an issue caused by building the Odonata while the Archwing Quest is still inactive, causing an error when activating the quest in the World State Window.
  Fixed some transmissions not playing in the Tutorial Rescue Missions.
  Fixed quotation marks appearing as asterisks in Sanctuary lore entries localized for other regions.
  Fixed a crash that would occur when a player leaves a squad before a session has finished being created.
  Fixed Warframe heads being cut off on camera when players preview Immortal Skins.
  Fixed some destructible environments sometimes causing visual issues for their surroundings (such as breakable locker doors).
  Fixed stats in the View Mission Progress screen displaying outside of the screen in Archwing Missions.
  Fixed occasional issues in the visual FX of Mirage’s Eclipse.
  Fixed an issue preventing players from exiting the Market when pushing ‘escape’ on a controller / gamepad.
  Fixed an issue preventing blueprints from displaying in the Foundry.
  Fixed Oberon being able to cast other Abilities while moving if he casts Smite, followed immediately by a second Ability.
  Fixed the camera sitting too close to two handed melee weapons in the Codex, preventing you from seeing the majority of the weapon.
  Fixed a barrel on the Infested Corpus Ship tileset that Clients cannot pass through when destroyed, preventing them from obtaining any loot near or behind the barrel.
  Fixed Trinity’s Well of Life Augment not properly using strength Mods to increase the chance to drop Health Orbs.
  Fixed Limbo’s Cataclysm persisting for Clients after the effect has expired for the Host.
  Fixed weapon attachments in the Arsenal not displaying ‘Physique’ under Appearance when viewing Bows.
  Fixed an issue where bow skins will apply their effect to arrows when a unique arrow skin is already equipped.
  Fixed some Radiation damage weapons not properly applying damage to Nova’s Antimatter Drop absorption.
  Fixed Ash’s Bladestorm locking players into a multi-strike animation against Synthesis targets.
  Fixed the Venka Claws not being visible to Clients when they are the only weapon equipped.
  Fixed Excalibur’s Radial Blind animation repeating if its activation is interrupted by a knockdown, or the use of another Ability Power.
  Fixed the End of Mission screen not displaying correct stats when there are multiple levels of Affinity earned.
  Fixed an issue causing sniper scopes to remain on the screen after the player dies.
  Fixed players navigating on the Relay causing other players to still see where your Warframe was previously standing.
  Fixed an issue causing arrow skins to linger after being previewed.
  Fixed an issue causing the Extract or Battle screen not to appear on Defense Missions after a Host Migration occurs when all enemies have been killed.
  Fixed players not being able to see bleedout times on Squad members when the Show Teammate Names option is turned on.
  Fixed the Biocatalyst in Grineer Sabotage Missions on Earth being improperly labeled as ‘Grineer Toxin’.
  Fixed Host Migration on Mobile Defense Missions causing the Objective and Datamass to disappear.
  Fixed downed Capture targets getting back up after a Host Migration.
  Fixed Saryn’s Miasma making corpses invisible on use.
  Fixed Excalibur’s Exalted Blade’s energy waves not being stopped by Corpus Nullifier shields.
  Fixed Excalibur’s Exalted Blade improperly taking on stances from other equipped melee weapons and vice versa.
  Fixed an error that would occur when choosing a color customization for an item that was previously set to Default.
  Fixed Excalibur Prime’s sword being at an incorrect position in his Codex diorama.
  Fixed Overshields not showing as the proper color in the Squad UI.
  Fixed Simulacrum scans not appearing as +0 when the cap has been reached.
  Fixed diorama audio playing twice when opened.
  Fixed players getting an option to rejoin Missions they’ve disconnected from after the Mission itself has been completed or no longer exists.
  Fixed players not properly being able to use purchased Revives.
  Fixed kills earned by Mesa’s Peacemaker not properly counting as kills for the player.
  Fixed Clients seeing Excavator Power percentages with decimal places.
  Fixed Radiation damage effects on swords and daggers lingering after the proc has expired.
  Fixed the Jackal and Zanuka’s missile attacks being wildly inaccurate or firing directly into the floor.
  Fixed the Clan Log no longer showing entries after constructing the Orokin lab.
  Fixed some potential visibility issues that would occur when entering a Conclave match on the Grineer Settlement tileset.
  Fixed an issue in Excavation Missions where the first Excavator being destroyed before the next one spawns prevents future Excavators from spawning.
  Fixed headshot multipliers not correctly reading as 2.0 in the Conclave Arsenal.
  Fixed players experiencing a loss of functionality when opening the Pause Menu immediately after opening the Conclave Menu in the Liset.
  Fixed several collision issues in the Underwater Sealab Conclave tileset.
  Fixed a visible hole in the Underwater Sealab Conclave tileset.
  Fixed an issue where the Steel Charge Aura had a duplicate stat in the description.
  Fixed various localization issues.
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游戏制作:Digital Extremes
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游戏平台:PC/XboxOne
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《星际战甲》首个资料片“深水危机”今日全球同步上线,万众期待的深水战斗模式以及全新国风战甲“阴阳双子”如期登场。
9月25日公测的《星际战甲》想必大家都已经玩到了,接下来让我们瞧瞧解说眼里的“星际”是什么样。
畅游宣布,《星际战甲》将在9月25日开启超能公测,并且特别公布了《星际战甲》国服玩家间PVP对抗的细节。
星际战甲空战技巧,星际战甲特点之一:空战。飞翔是人类最想体验的感觉,而星际战甲给玩家带来爽快的飞翔体验,在空中战斗到底有多爽?看完就知道了。
星际战甲无尽任务怎么做?全平台网络大作星际战甲进入不删档测试,丰富的任务让玩家应接不暇,下面就给大家带来无尽任务演示视频。
星际战甲故事背景发生在几千年后的宇宙,一种恐怖的病毒席卷了地球,大部分人类变成怪物,侥幸存活下来的人离开地球征服了整个太阳系。
星际战甲自由度高吗?星际战甲可以在宇宙中自由的飞行,自由度特别高,也是玩家最期待的网游第三,下面来看看星际战甲到底有多好。
星际战甲凭借多种多样的战甲英雄、无限可能的宇宙探索、内容丰富的多元化玩法三大特色,其中飞行战斗实在炫酷,下面来欣赏一下在宇宙飞行战斗的视频吧。
磁力MAG战甲,俗称磁妹。相信很多小伙伴都不陌生吧,作为初始的战甲之一,你对它的了解又有多少呢?下面跟着小编一起来看看MAG到底怎么用吧!
圣剑EXCALIBUR战甲,俗称咖喱棒。相信很多小伙伴都不陌生吧,作为初始的战甲之一也是非常的容易上手,技能非常好用。
《星际战甲》首个资料片“深水危机”今日全球同步上线,万众期待的深水战斗模式以及全新国风战甲“阴阳双子”如期登场。
畅游宣布,《星际战甲》将在9月25日开启超能公测,并且特别公布了《星际战甲》国服玩家间PVP对抗的细节。
星际战甲任务怎么做?这是好多新手共同的话题,其实任务并不难,难就难在对地图的熟悉度上了,而且有NPC指导玩家,下面就来看看星际战甲任务系统解析吧。
星际战甲空战评测,星际战甲凭借着自由度超高的宇宙空战优秀于同类型空战动作游戏,而早在13年出现在PS4平台上就得到了众玩家的喜爱。
超能动作射击网游《星际战甲》今日开启不删档超能内测。极致动作射击体验,华丽而不失战斗水准,现在给大家带来一些截图和任务玩法。
星际战甲国服将于本周五晚18:00开启“被感染的噩梦”(暂译)活动。在活动期间,玩家做任务可以获得双倍星币,一些商品将以50%折扣出售。
星际战甲如何打PVP?趁着星际战甲二测,小编为大家准备了一个PVP小教学,正好今天是周五,晚上下班可以大展身手了,下面就看看星际战甲PVP小教学吧。
星际战甲手办外形曝光的图片可以看出这次的国服手办也采用了星际战甲中人气最高的“圣剑”作为原型,整个手办展示了圣剑准备出战的紧迫感。
星际战甲新手用什么战甲最好?今天小编整理了一篇适合新手的战甲数据,推荐新手圣剑、磁力和伏特战甲,下面来看看为什么选择这三款战甲。
星际战甲新手用什么武器最好?萌新开始还处于对武器不太了解的状况,随便选择武器对刚起步的玩家来说举步艰难,那么小编就给各位萌新推荐一把开荒利器!当前位置: /
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游戏类型:动作冒险射击
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星际战甲段位经验怎么得
时间: 来源:k73电玩之家 作者:小新 热度: 1461 次&&
《星际战甲》段位是表达玩家们游戏技能水平的一个直接表现,同时也可以反应出玩家对于游戏内容的体验进度,游戏中的段位经验获得的方式订要包括通过升级武器和战甲、初次完成任务节点,而武器和战甲通过Affinity升级。
《星际战甲》段位是表达玩家们游戏技能水平的一个直接表现,同时也可以反应出玩家对于游戏内容的体验进度,游戏中的段位经验获得的方式订要包括通过升级武器和战甲、初次完成任务节点,而武器和战甲通过Affinity升级。
以下是天诺战士获得段位经验的方式:
n 升级武器和守护武器,每级可以获得100段位经验,总共可以获得3000点。
n 升级战甲和Companion,每级可以获得200段位经验,总共可以获得6000点。
n 首次完成某个任务节点可以获得最多60段位经验(数量不固定)。
每个物品(例如武器和战甲)每个等级只会奖励一次段位经验。.
例如:把一件物品升到最高级,出售它,然后再次把它升到最高级,这样不会获得更多段位经验。把物品极化后重新升级也不会。
不过,如果出售一件物品,再购回,然后升到最高级,超过购回时等级的部分仍会奖励段位经验。如果天诺战士在试炼中失败,富余的段位经验不会浪费,而是会在通过试炼后填充到试炼条中(但仍然需要等待24小时才能尝试)。
自更新档14.5起,段位最高可以达到17段&白银猎鹰&,共761,746点段位经验。
n 除了10个事件奖励、3个Founder专属奖励和4件已删除的装备,目前的最高段位是16段&猎鹰&,共707,746点段位经验。
经验来源武器战甲Companion守护武器任务节点总经验
191件武器包括:
n 5 已删除的商城武器 (其中1件可以通过登录奖励获得,1件可以通过捆绑销售买到)
n 9 警报奖励
n 9 首领和刺客掉落
n 23 Prime (含2件Founder专属)
n 11 from Events
n 8 from Syndicates and Baro Ki'Teer
30台战甲包括:
n 16首领掉落
n 8 Prime (含1台Founder专属)
n 2 任务线
n 3 道场研究
11个Companion包括:
n 4 守护,需在商城中购买蓝图
n 2 守护,道场研究
n 1 守护Prime
n 4 Kubrow
The 10 Archwing Weapons include:
n 2 through Quests
n 5 with parts dropped by Archwing Missions
n 2 Researched through the Dojo, with parts dropped by Archwing Missions
n 1 from Events
The 3 Archwings include:
n 1 through Quests
n 1 with parts dropped by Archwing Missions
n 1 Researched through the Dojo
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