nvidia nvs 3100m显卡NVS3100M可以玩lol吗

Fri, 21 Oct :29 +0000
NVidia driver 375.57 is out at NVidia downloads.
Game Ready
Provides the optimal experience for Battlefield 1, Civilization VI, and Titanfall 2
Game Ready VR
Provides the optimal VR experience for Eagle Flight and Serious Sam VR: The Last Hope
Fri, 21 Oct :33 +0000
Added support for:
NVIDIA_DEV.13FA = "NVIDIA Quadro M3000M/M3000 SE"
NVIDIA_DEV.1B30 = "NVIDIA Quadro P6000"
NVIDIA_DEV.1B38 = "NVIDIA Tesla P40"
NVIDIA_DEV.1BB0 = "NVIDIA Quadro P5000"
NVIDIA_DEV.1C82 = "NVIDIA GeForce GTX 1050 Ti"
Fixed [Manufacturer] section
Thu, 20 Oct :38 +0000
Windows 10 Insider Preview build 14951 is released to Insiders on the Fast Ring.
Build details here:
Thu, 13 Oct :49 +0000
Windows 10 Insider Preview build 14946 is released to Insiders on the Fast Ring.
Details are here:
Wed, 12 Oct :37 +0000
adds security updates for driver components of Tesla architecture class GPUs (not to be confused with Tesla product line).
Fri, 07 Oct :12 +0000
Windows 10 Insider preview build 14942 is now released to Insiders on the Fast Ring.
Thu, 06 Oct :59 +0000
NVidia GeForce driver 373.06 is out at NVidia downloads. Game Ready driver for Gears of War 4, Mafia 3, and Shadow Warrior 2
Desktop driver release notes: Mobile driver release notes:
Driver 373.06 is r370_00-218, dated 10/01/2016
Driver 372.95 is r370_00-201, dated 9/22/2016
Driver 372.90 is r370_00-192, dated 9/16/2016
Driver 372.73 is r370_00-163, dated 8/30/2016
Driver 372.70 is r372_69-2, dated 8/25/2016Application SLI Profiles
Added or updated the following SLI profiles:
o Battlefield 1 - re-enabled SLI profile
o Iron Storm - added SLI profileSoftware Module Versions
o NView - 148.03
o HD Audio Driver - 1.3.34.15
o NVIDIA PhysX System Software - 9.16.0318
o GeForce Experience - 2.11.4.0
o CUDA - 8.0
New Features
? Enabled Fast Sync for Maxwell GPUs and the Extended, Clone, and Surround multimonitor
configurations.
? Support for updated BatteryBoost technology.
? Enabled mclk switches on 144 Hz G-SYNC monitors in multi-monitor use cases in
order to lower power consumption.
? Support OpenGL VR SDK 1.4 (Windows).
? Added a Windows cross-API interop between Vulkan and DirectX 11. This enables
Vulkan app compatibility with existing DirectX 11-based HMD runtimes.
? Added driver support for DXGI 2 VR.
? Added security updates for driver components.Application SLI Profiles
Added or updated the following SLI profiles:
o ARK - added SLI profile
o Deus Ex: Mankind Divided - added DirectX 11 SLI profile
o No Man’s Sky - added (Beta) SLI profile
o Space Engineers - added DirectX 11 SLI profile
Windows 10 Fixed Issues
? Improved the framerate consistency of the R370 drivers in VR games and applications.
? [372.70, GP100] FPS limiter broken in R370 drivers in windowed mode with high FPS.
? [372.54] Corruption in Overwatch decals. [1816111]Windows 10 Open Issues With This Driver
? [SLI] Gears of War 4 shows lower results when SLI is enabled. [1814018]
Gears of War 4 currently does not support explicit multi-GPU configurations. However, we
have found an issue where single-GPU performance drops if SLI is enabled in the NVIDIA
Control Panel. As a result, please disable SLI prior to playing Gears of War 4 if you have
multiple GPUs. We are working on the issue and will inform the community as soon as we
have the issue resolved.
? [GeForce GTX 1070][Alienware Graphics Amplifier] The graphics card is not detected
upon installing the driver. []
? Driver overinstall requires a reboot. [1757931]
? [367.77, WDDM 2.1] Driver install/overinstall requires reboot. [1757931]
? [SLI, GP104] Installer prompts for reboot during express overinstall of 372.69 driver
on 372.54. []
? [SLI, GeForce GTX TITAN] Mirror's Edge Catalyst flickers for a few seconds after
Alt+F2 is used to open the Ansel UI. []
? [SLI, GeForce GTX TITAN] The Mirror's Edge Catalyst Intensity slider is set to 100
after Alt+Tab. []
? [SLI, Geforce GTX TITAN] Mirror's Edge Catalyst severe stutter is observed when the
mouse is moved around with Ansel UI open. [1804954]
? [SLI, Geforce GTX 980M] Mirror's Edge Catalyst flickers on Ansel UI when image
moved with mouse pointer. [1805007]
? [SLI, No Man's Sky] Huge performance drop after interaction with starships if SLI is
enabled. []
? [GM204] Quantum Break window either remains blank or freezes in game scene in
windowed mode. [1804910]
? Assassins Creed - Syndicate shows intermittent flickering black or white patches on
game character faces. []
? Surround Display icon disappears after rotate mode set to portrait. []
? [SLI] Street Fighter V performance drop (pause and play) observed when the game is
played at 4K resolution with SLI enabled. []
? [SLI] Blank display is observed on disabling SLI with two displays connected.
? [Luxmark 3.0] Display driver stopped responding while running benchmark LuxBall
HDR (Simple Bechmark:217K triangles). []
? [347.09, GM204] Blank screen observed on an ASUS Tiled display when system
resumes from shutdown or hibernation with Fast boot option enabled from BIOS.
Fri, 30 Sep :24 +0000
ATM only for HP OEM
On other rigs help yourself with modified INF (or wait for generic version from NVIDIA)
Vista, W7, W8, W8.1
= 09/13/.13.4198
NVIDIA_DEV..103C = "NVIDIA GeForce 8300 GS"
NVIDIA_DEV.3C = "NVIDIA GeForce 8300 GS "
NVIDIA_DEV..103C = "NVIDIA GeForce 9650M GS"
NVIDIA_DEV.0425.30CC.103C = "NVIDIA GeForce 8600M GS"
NVIDIA_DEV.0427.30CC.103C = "NVIDIA GeForce 8400M GS"
NVIDIA_DEV.0427.30CD.103C = "NVIDIA GeForce 8400M GS "
NVIDIA_DEV.0427.30CF.103C = "NVIDIA GeForce 8400M GS
NVIDIA_DEV.0427.30DE.103C = "NVIDIA GeForce 8400M GS
NVIDIA_DEV..103C = "NVIDIA GeForce 8800M GTS"
NVIDIA_DEV..103C = "NVIDIA GeForce 9600M GT"
NVIDIA_DEV.3C = "NVIDIA GeForce 9600M GT "
NVIDIA_DEV.3C = "NVIDIA GeForce 9600M GT
NVIDIA_DEV.3C = "NVIDIA GeForce 9600M GT
NVIDIA_DEV.3C = "NVIDIA GeForce 9600M GT
NVIDIA_DEV.3C = "NVIDIA GeForce GT 130M"
NVIDIA_DEV.3C = "NVIDIA GeForce GT 130M "
NVIDIA_DEV.06E8.30F4.103C = "NVIDIA GeForce 9200M GS"
NVIDIA_DEV.06E8.30F7.103C = "NVIDIA GeForce 9200M GS "
NVIDIA_DEV.06E8.C = "NVIDIA GeForce 9200M GS
NVIDIA_DEV.06E8.360B.103C = "NVIDIA GeForce 9200M GE"
NVIDIA_DEV.06E8.C = "NVIDIA GeForce 9200M GS
NVIDIA_DEV.06E8.C = "NVIDIA GeForce 9200M GS
NVIDIA_DEV.06E9.C = "NVIDIA GeForce 9300M GS"
NVIDIA_DEV.06EC.306D.103C = "NVIDIA GeForce G 105M"
NVIDIA_DEV.06EC.30F4.103C = "NVIDIA GeForce G 105M "
NVIDIA_DEV.06EC.30F7.103C = "NVIDIA GeForce G 105M
NVIDIA_DEV.06EC.C = "NVIDIA GeForce G 105M
NVIDIA_DEV.06EF.306A.103C = "NVIDIA GeForce G 103M"
NVIDIA_DEV.06EF.306C.103C = "NVIDIA GeForce G 103M "
NVIDIA_DEV.06EF.C = "NVIDIA GeForce G 103M
NVIDIA_DEV.3C = "NVIDIA GeForce 8200M G"
NVIDIA_DEV.3C = "NVIDIA ION"
NVIDIA_DEV.0A28.363C.103C = "NVIDIA GeForce GT 230M"
NVIDIA_DEV.0A28.363E.103C = "NVIDIA GeForce GT 230M "
NVIDIA_DEV.0A28.C = "NVIDIA GeForce GT 230M
NVIDIA_DEV.0A28.365C.103C = "NVIDIA GeForce GT 230M
NVIDIA_DEV.0A28.C = "NVIDIA GeForce GT 230M
NVIDIA_DEV.0A2D.C = "NVIDIA GeForce GT 320M"
NVIDIA_DEV.0A2D.365C.103C = "NVIDIA GeForce GT 320M "
NVIDIA_DEV.0A68.C = "NVIDIA GeForce G105M"
NVIDIA_DEV.0A68.365C.103C = "NVIDIA GeForce G105M "
NVIDIA_DEV.0A69.C = "NVIDIA GeForce G105M
Fri, 30 Sep :55 +0000
Release Version: Beta Version
Platform / Operating System(s):
6th Gen Intel(R) Core(TM) processor family (codename Skylake)
Microsoft Windows* 7-64
Microsoft Windows* 8.1-64
Microsoft Windows* 10-64
5th Generation Intel(R) Core(TM) processor family (codename Broadwell)
Microsoft Windows* 7-64
Microsoft Windows* 8-64
Microsoft Windows* 8.1-64
Microsoft Windows* 10-64
4th Generation Intel(R) Core(TM) processor family (codename Haswell)
Microsoft Windows* 10-64
Release Date: September 28, 2016
Wed, 28 Sep :30 +0000
Windows 10 Insider Preview build 14936 is now released to Insiders on the Fast Ring.
Details of the new build are here:
Tue, 27 Sep :33 +0000
, is the first to support the Quadro Series P graphics cards, including CUDA 8.0 support on the Pascal architecture.
This driver is from the R370 Quadro New Feature [QNF] driver branch. Users occasionally select QNF for bug fixes, new features, new VR headset support or new Game Engine support.
For the most stable and fully supported enterprise driver please download the Optimal Drivers for Enterprise [ODE] driver.New features in this branch:
The NVCapture SDK can now capture a Mosaic display
OpenGL VR SDK 1.4: Implemented GL_NV_gpu_multicast extension
Vulkan VR: Implemented cross-API interoperability between Vulkan and DirectX 11 for VR HMDs
VRDirect: Added support for Microsoft DirectX Graphics Infrastructure (DXGI) 2 Preview
Implemented FastSync: New VSync mode that allows DirectX applications to render faster than the display refresh rate yet display frames without tearing.
Driver branch: r370_00-201
= 09/22/.13.7295
NVIDIA_DEV.13FA.11C9.10DE = "NVIDIA Quadro M3000 SE"
NVIDIA_DEV.1B30 = "NVIDIA Quadro P6000"
NVIDIA_DEV.1BB0 = "NVIDIA Quadro P5000"
Tue, 27 Sep :45 +0000
= 09/07/.13.6932
NVIDIA_DEV.28 = "NVIDIA GeForce GTX 780"
NVIDIA_DEV.28 = "NVIDIA GeForce GTX 780"
NVIDIA_DEV.28 = "NVIDIA GeForce GTX 780"
NVIDIA_DEV.28 = "NVIDIA GeForce GTX 780"
NVIDIA_DEV.28 = "NVIDIA GeForce GTX 770"
NVIDIA_DEV.28 = "NVIDIA GeForce GTX 770"
NVIDIA_DEV.28 = "NVIDIA GeForce GTX 690"
NVIDIA_DEV.1BE1.07C0.1028 = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1BE1.07C2.1028 = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1C20.076D.1028 = "NVIDIA GeForce GTX 1060"
NVIDIA_DEV.1C20.076E.1028 = "NVIDIA GeForce GTX 1060"
NVIDIA_DEV.1C60.07C0.1028 = "NVIDIA GeForce GTX 1060"
NVIDIA_DEV.1C60.07C2.1028 = "NVIDIA GeForce GTX 1060"
Sun, 25 Sep :17 +0000
(.NET Framework 2 or above)
- fixed GDDR5X detection
- fixed voltage reading for pascal
- disabled max boost clock detection for pascal (quick fix for 3rd party curve reset on inspector start)
- readded button and jumplist entry for profile inspector if exists
- added CLI param "-lockVoltagePoint"
NVIDIA Profile Inspector - Version 2.1.3.0 (.NET Framework 4 or above)
- added 'export current profile including predefined settings' to menu
- fixed empty profile export if no setting is set but only application(s)
- fixed crash if nvd3dumx file is not present (WDDM2.1 driver)
- updated setting constants to R367
- added setting decryptor for encrypted 3dvision settings
- improved import error handling
- show nvidia icon for predefined profiles in modified profile list
- added CLI param "-silent"
- added CLI param "-silentImport"
- added some 3d vision settings to CSN file (by DarkStarSword)
- added OpenGL version override to CSN file
- added FastSync to CSN file
- added FrameRateLimiterV2 values to CSN file
Fri, 23 Sep :23 +0000
Build Information
- Build Date: Sep 1 2016
- Build Time: 16:53:01
- Build CL:
This version doesn't yet officially support GTX 1050 TI (GP 107).
Supported Pascal GPUs are:GeForce GTX 1060
GeForce GTX 1060 6GB
GeForce GTX 1060 3GB
Quadro P5000
GeForce GTX 1070
GeForce GTX 1080
Quadro P6000
TITAN X (Pascal)
Tesla P100-SXM2-16GB
Tesla P100-PCIE-16GB
Thu, 22 Sep :08 +0000
Windows 10 Insider preview build 14931 is released to Insiders on the Fast Ring.
Details of the new build are here:
Wed, 21 Sep :55 +0000
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.Game Ready
Provides the optimal experience for Forza Horizon 3
This driver adds new Vulkan extensionsVK_NV_external_memory
VK_NV_external_memory_win32
VK_NV_win32_keyed_mutex
No signs of
Fri, 16 Sep :17 +0000
I'll be a away for a month touring round the Great Lakes
Modded INFs will be the last thing on my mind got a full itenary and hence INFs will not be updated till I get back.
Sorry for any inconvenience caused.
Long time in the planning, now can't wait to hit the road.
Fri, 16 Sep :14 +0000
branch: r370_00-163
= 08/30/.13.7273
NVIDIA_DEV.0DC0. = "NVIDIA GeForce GT 440"
NVIDIA_DEV.0DC5. = "NVIDIA GeForce GTS 450"
NVIDIA_DEV.0DC6. = "NVIDIA GeForce GTS 450"
NVIDIA_DEV.0DE1. = "NVIDIA GeForce GT 430"
NVIDIA_DEV.0DE2. = "NVIDIA GeForce GT 420"
NVIDIA_DEV.0DE2. = "NVIDIA GeForce GT 420"
NVIDIA_DEV.0DE5.230A.1462 = "NVIDIA GeForce GT 530"
NVIDIA_DEV.0DE5.230D.1462 = "NVIDIA GeForce GT 530"
NVIDIA_DEV.0DE5.B = "NVIDIA GeForce GT 530"
NVIDIA_DEV.0E24. = "NVIDIA GeForce GTX 460"
NVIDIA_DEV.0E24. = "NVIDIA GeForce GTX 460"
NVIDIA_DEV.0E24.B = "NVIDIA GeForce GTX 460"
NVIDIA_DEV.0FC0. = "NVIDIA GeForce GT 640"
NVIDIA_DEV.0FC0.275B.1462 = "NVIDIA GeForce GT 640"
NVIDIA_DEV.0FC2. = "NVIDIA GeForce GT 630"
NVIDIA_DEV.0FC2.275A.1462 = "NVIDIA GeForce GT 630"
NVIDIA_DEV.0FC6. = "NVIDIA GeForce GTX 650"
NVIDIA_DEV.0FC6. = "NVIDIA GeForce GTX 650"
NVIDIA_DEV..1642 = "NVIDIA GeForce GT 520"
NVIDIA_DEV.19 = "NVIDIA GeForce GT 620"
NVIDIA_DEV..1642 = "NVIDIA GeForce GT 620"
NVIDIA_DEV.104B. = "NVIDIA GeForce GT 625 (OEM)"
NVIDIA_DEV.104B.B592.1462 = "NVIDIA GeForce GT 625 (OEM)"
NVIDIA_DEV.104C. = "NVIDIA GeForce GT 705"
NVIDIA_DEV.62 = "NVIDIA GeForce GTX 560"
NVIDIA_DEV.62 = "NVIDIA GeForce GTX 570"
NVIDIA_DEV.118E.284B.1462 = "NVIDIA GeForce GTX 760 (192-bit)"
NVIDIA_DEV.19 = "NVIDIA GeForce GT 545"
NVIDIA_DEV.62 = "NVIDIA GeForce GT 545"
NVIDIA_DEV.62 = "NVIDIA GeForce GT 545"
NVIDIA_DEV.62 = "NVIDIA GeForce GTX 550 Ti"
NVIDIA_DEV.124B.231A.1462 = "NVIDIA GeForce GT 640"
NVIDIA_DEV.19 = "NVIDIA GeForce GT 635"
NVIDIA_DEV.62 = "NVIDIA GeForce GT 635"
NVIDIA_DEV.19 = "NVIDIA GeForce GT 720"
NVIDIA_DEV.19 = "NVIDIA GeForce GT 730"
NVIDIA_DEV.19 = "NVIDIA GeForce GTX 750 Ti"
NVIDIA_DEV.19 = "NVIDIA GeForce GTX 750"
NVIDIA_DEV.19 = "NVIDIA GeForce GTX 750"
NVIDIA_DEV.19 = "NVIDIA GeForce GTX 745"
NVIDIA_DEV.19 = "NVIDIA GeForce GTX 745"
NVIDIA_DEV.13C2. = "NVIDIA GeForce GTX 970"
NVIDIA_DEV.19 = "NVIDIA GeForce GTX 960"
NVIDIA_DEV.62 = "NVIDIA GeForce GTX 960"
NVIDIA_DEV.1B80. = "NVIDIA GeForce GTX 1080"
NVIDIA_DEV.1B80. = "NVIDIA GeForce GTX 1080"
NVIDIA_DEV.1B81. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1B81. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1C03.B = "NVIDIA GeForce GTX 1060 6GB"
Compared to driver 372.70 following Vulkan features and formats are missing:sparseResidency2Samples
sparseResidency4Samples
sparseResidency8Samples
sparseResidencyAliased
sparseResidencyBuffer
sparseResidencyImage2D
sparseResidencyImage3D
R32G32B32_UINT
R32G32B32_SINT
R32G32B32_SFLOAT
Wed, 14 Sep :02 +0000
Windows 10 Build 14926 is now released to Insiders on the Fast Ring.
Details here:
One of the interesting fixes for PC is:
"Improved scaling for full screen games where the aspect ratio doesn’t match the native display resolution, for example, when playing Counter Strike: Global Offensive using a 4:3 stretched resolution."
Tue, 13 Sep :53 +0000
= 08/30/.13.6926
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 880M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 870M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 870M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 870M"
NVIDIA_DEV.119A. = "NVIDIA GeForce GTX 860M"
NVIDIA_DEV.119A.B556.1458 = "NVIDIA GeForce GTX 860M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 860M"
NVIDIA_DEV.139A.B456.1458 = "NVIDIA GeForce GTX 950M"
NVIDIA_DEV.139B. = "NVIDIA GeForce GTX 960M"
NVIDIA_DEV.139B. = "NVIDIA GeForce GTX 960M"
NVIDIA_DEV.139B.A757.1458 = "NVIDIA GeForce GTX 960M"
NVIDIA_DEV.139B.B456.1458 = "NVIDIA GeForce GTX 960M"
NVIDIA_DEV.13D7. = "NVIDIA GeForce GTX 980M"
NVIDIA_DEV.13D7. = "NVIDIA GeForce GTX 980M"
NVIDIA_DEV.13D7. = "NVIDIA GeForce GTX 980M"
NVIDIA_DEV.13D7. = "NVIDIA GeForce GTX 980M"
NVIDIA_DEV.13D7.B556.1458 = "NVIDIA GeForce GTX 980M"
NVIDIA_DEV.13D7.C556.1458 = "NVIDIA GeForce GTX 980M"
NVIDIA_DEV.13D8. = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8. = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8. = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8. = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8. = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8. = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8. = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8. = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8.A456.1458 = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8.A757.1458 = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8.B456.1458 = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8.B556.1458 = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D8.C556.1458 = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.13D9. = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.13D9. = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.13D9. = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.13D9. = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.13D9.A456.1458 = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.13D9.A757.1458 = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.13D9.B456.1458 = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.13D9.B556.1458 = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 980M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.58 = "NVIDIA GeForce GTX 965M"
NVIDIA_DEV.161A. = "NVIDIA GeForce GTX 980"
NVIDIA_DEV.1BA1. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1BA1.B757.1458 = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1BA1.D556.1458 = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1BE0. = "NVIDIA GeForce GTX 1080"
NVIDIA_DEV.1BE0. = "NVIDIA GeForce GTX 1080"
NVIDIA_DEV.1BE1. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1BE1. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1BE1. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1BE1. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1BE1. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1C20. = "NVIDIA GeForce GTX 1060"
NVIDIA_DEV.1C20. = "NVIDIA GeForce GTX 1060"
NVIDIA_DEV.1C20. = "NVIDIA GeForce GTX 1060"
NVIDIA_DEV.1C20.B757.1458 = "NVIDIA GeForce GTX 1060"
Thu, 08 Sep :27 +0000
= 08/22/.13.6922
NVIDIA_DEV.1BE1. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1BE1. = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1C60. = "NVIDIA GeForce GTX 1060"
NVIDIA_DEV.1C60. = "NVIDIA GeForce GTX 1060"
NVIDIA_DEV.1C60. = "NVIDIA GeForce GTX 1060"
Tue, 06 Sep :22 +0000
is from the R367 Optimal Drivers for Enterprise [ODE] driver branch. ODE branches are dedicated to relatively long term stability for ISV certification, OEMs, and Enterprise customers.New features in this branch:Win7-8:NVWMI 2.27
Added controls to manage display Cloning.
Added performance counters for PCIe link widths, speeds and bus usage
Added support for Vulkan(TM) 3D applications to work correctly with Optimus
Windows 10:NVWMI 2.27
Added performance counters for PCIe link widths, speeds and bus usage
Added preliminary OpenGL support for cluster synchronization with Swap Groups and Swap Barrier for full screen applications.
Optimus/Microsoft Hybrid
Added support for Vulkan(TM) 3D applications to work correctly with Optimus/Microsoft Hybrid
If you would like to be notified of upcoming drivers for Windows, please .For Quadro Notebook:
This is a reference driver that can be installed on supported NVIDIA notebook GPUs. However, please note that your notebook original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM about recommended software updates for your notebook. OEMs may not provide technical support for issues that arise from the use of this driver.
Thu, 01 Sep :48 +0000
Windows 10 Insider Preview Build 14915 has been released to Insiders on the Fast Ring.
Details of the new build are here:
1) Improved app and updates downloads with Delivery Optimization.
2) Fixed the issue of not being able to use the Power button on the Start menu.
Tue, 30 Aug :38 +0000
NVidia driver 372.70 now out at NVidia downloads.
Provides the optimal experience for World of Warcraft: Legion, Battlefield 1: Open Beta, Deus Ex: Mankind Divided, and Quantum Break on STEAM.
Driver release notes:
Driver 372.70 is r372_69-2, dated 8/25/2016
Driver 372.54 is r372_53-2, dated 8/11/2016
Driver 369.09 is r369_04-3, dated 8/01/2016
Driver 369.05 is r368_81-9, dated 7/27/2016
Driver 369.00 is r368_92-2, dated 7/23/2016
Driver 368.95 is r368_81-5, dated 7/20/2016
Driver 368.86 is r368_81-3, dated 7/12/2016
New Features
? Enabled Fast Sync for Maxwell GPUs and the Extended, Clone, and Surround multimonitor
configurations.Software Module Versions
o NView - 148.03
o HD Audio Driver - 1.3.34.15
o NVIDIA PhysX System Software - 9.16.0318
o GeForce Experience - 2.11.4.0
o CUDA - 8.0
Gaming Technology
Supports the new GeForce GTX 10-series GPUs powering the ultimate gaming notebooks
New Features
? Support for updated BatteryBoost technology.
? Enabled mclk switches on 144 Hz G-SYNC monitors in multi-monitor use cases in
order to lower power consumption.
? Support OpenGL VR SDK 1.4 (Windows).
? Added a Windows cross-API interop between Vulkan and DirectX 11. This enables
Vulkan app compatibility with existing DirectX 11-based HMD runtimes.
? Added driver support for DXGI 2 VR.
Application SLI Profiles
Added or updated the following SLI profiles:
o Deus Ex: Mankind Divided - added DirectX 11 SLI profile
o No Man’s Sky - added (Beta) SLI profile
o Space Engineers - added DirectX 11 SLI profile
Mon, 29 Aug :22 +0000
John Ellenby was a British engineer for his company Grid Systems, which released a clamshell-like computer called The Compass in 1982.
It was really heavy and expensive.
See the story over at
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