刀塔新魔兽世界2.43变态服变态版多久更新25区

魔兽开始上映了 更新对电影的观后感
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能看到老吼的血吼嘛?
引用41楼 @ 发表的:
能看到老吼的血吼嘛?
手里一直拿着 不过这部戏份不多 也没台词
古尔丹能看出是吴彦祖的样子吗
引用9楼 @ 发表的:
高精有点Low?
我需要静静。那么我是去呢还是不去呢。。。
等等,这个时候出场的高精是谁啊。
肯定是肯瑞托的议员啊,卡德加不就是肯瑞托派去卧底的嘛,这部高精打个酱油而已
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【中文名称】:刀塔新魔兽变态版
【游戏版本】:2.5
【游戏大小】:86.3 MB
【支持系统】:4.0.3以上&&
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【游戏介绍】:
上线送888钻,体力50点!
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结合魔兽世界的英雄,一款魔幻题材的Q版策略卡牌手游。
游戏采取经典的卡牌战斗模式,
通过不同的副本为玩家呈现出神奇的魔幻世界中部落、
联盟和燃烧军团之间的经典战役。
宏伟的世界观,精美的Q萌卡牌,
千变万化的职业、阵型搭配,便捷的语音交互系统,让人欲罢不能。
玩家可以通过收集、合成卡牌来提升等级,组合自己的最强军团。
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刀塔新魔兽 变态版最新版2.5.2
刀塔新魔兽变态版最新版2.5.2
刀塔新魔兽ios无限钻石破解版v2.5.23:
刀塔新魔兽变态版电脑版2.5.2:
卡牌游戏以高吸金的表现成为众多开发商和平台商的宠儿。然而在这些卡牌游戏的背后,其实还是有这样一些值得关注并在市场层面有一定表现的卡牌Q版手游。
如果说现实主义是社会的一面镜子,那么魔幻现实主义的手法以比喻为社会的一面哈哈镜。虽然它蒙罩着一层神秘的外壳,但仍然是要描写现实世界。只不过,它没有采取写实手法,…
刀塔新魔兽变态版最新版2.5.2
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本帖最后由 windell 于
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原始更新文档参见:
Dota 2 - 6.84 游戏性更新.png (431.92 KB, 下载次数: 1)
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GAMEPLAY UPDATE 6.856.85 游戏性更新
GENERAL综合
Purge no longer deals bonus damage to summoned units净魂之刃不再对召唤单位造成额外伤害Siege Creeps now behave like normal lane creeps for spell targeting rules攻城车现在遵循与普通小兵一致目标施法规则//译注:即可对小兵释放的法术现在亦可对工程车释放Siege Creeps now have 80% Magic Resistance攻城车现在拥有80%的魔法抗性Ancient Thunderhide has a new ability: War Drums Aura - provides +15 Attack Speed and +15% Attack Damage远古雷霆蜥蜴现在拥有一个新技能:战鼓光环——提供15点攻速及15%攻击伤害加成Ancient Black Drake has a new ability: Dragonhide Aura - provides +2 Armor, stackable远古黑龙现在拥有一个新技能:龙肤光环——提供2点护甲,可叠加Ancient Dragon Camp units now have 2 less armor远古黑龙阵营单位的护甲现在降低了2点Fixed the following passive abilities not being disabled by Break: Nethertoxin, Tidebringer, Essence Aura, Hunter in the Night, Poison Sting and neutral ability passives修复了下列被动技能未能被破坏效果禁用的问题:幽冥剧毒,潮汐使者,精气光环,暗夜猎影,毒刺和中立被动技能。
HEROES英雄
亚巴顿Mist Coil cooldown reduced from 5 to 4.5迷雾缠绕的冷却时间从5秒降低至4.5秒Borrowed Time Aghanim's Scepter damage redirection increased from 35% to 50%阿哈利姆神杖升级后的回光返照的伤害转移比例从35%上升到50%
炼金术士Acid Spray damage increased from 12/16/20/24 to 15/20/25/30酸性喷雾的伤害从12/16/20/24点上升至15/20/25/30点Greevil's Greed Bounty Rune bonus increased from 4x to 5x贪魔的贪婪的赏金神符加成从4倍上升至5倍
远古冰魄Cold Feet cast range increased from 700 to 700/800/900/1000寒霜之足的施法范围从700上升至700/800/900/1000
敌法师Blink distance rescaled from 50/1150 to 925/50闪烁的距离从50/1150调整为925/50Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15法力虚空的眩晕效果从0.1/0.2/0.3调整为0.15
祸乱之源Enfeeble cooldown reduced from 10 to 8虚弱的冷却时间从10秒降低至8秒Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160蚀脑的魔法消耗从100/125/150/175点降低至70/100/130/160点Fixed Fiend's Grip sometimes not granting True Sight over the target properly修复了魔爪有时未能正常地获取目标的真实视域的问题
蝙蝠骑士Flamebreak damage over time reduced from 50 per second to 25/30/35/40烈焰破击的持续伤害从50点每秒降低至25/30/35/40点Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6烈焰破击的持续时间从1/2/3/4秒上升至3/4/5/6秒Added Aghanim's Scepter upgrade: Flaming Lasso grabs its target, as well as the target's nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Lasso to deal 100 damage per second.加入阿哈利姆神杖升级效果:燃烧枷锁会捆住其目标,及其400范围以内与其同阵营的英雄。间接目标会和首要目标捆绑在一起。同时枷锁会造成每秒100点的伤害
嗜血狂魔Thirst scaling changed from 100%-&25% to 75%-&25%嗜血渴望的触发比例从100%→25%变为75%→25%Bloodrage heal reduced from 25% to 19/21/23/25%血之狂暴的治疗效果从25%变为19/21/23/25%
赏金猎人Track now provides vision only of the target rather than the area around it追踪术现在仅提供目标的视野而非其四周的视野Track allied bonus gold reduced from 50/100/150 to 40/80/120追踪术的友军赏金加成从50/100/150减少至40/80/120
酒仙Primal Split Storm's Dispel Magic area of effect increased from 200 to 600元素分离产生的风元素的驱散魔法的范围从200上升至600Primal Split Storm's Dispel Magic cooldown reduced from 8 to 6 seconds元素分离产生的风元素的驱散魔法的冷却时间从8秒降低至6秒Primal Split Earth's Hurl Boulder cooldown reduced from 7 to 5 seconds元素分离产生的土元素的投石的冷却时间从7秒降低至5秒
钢背兽Bristleback passive Quill Spray damage threshold reduced from 250 to 230触发钢毛后背的被动针刺扫射所需吸收的伤害从250点降低至230点
半人马战行者Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%反击伤害的力量加成比例从6/34/42/50%增加至30/42/54/66%
混沌骑士Chaos Strike now lowers the target's armor by 5 for 8 seconds whenever it crits 混沌一击的致命一击现在会降低目标的护甲5点,持续8秒。注:作用机制类似黯灭,在造成伤害之前触发。幻象亦可触发此效果,但多个效果无法叠加。仅会在造成致命一击时触发。Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%混沌一击的致命一击伤害从150/200/250/300% 降低至125/175/225/275%
陈Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%赎罪的减速/伤害加成从14/18/22/26% 上升至15/20/25/30%Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120忠诚考验(伤害技能)的魔法消耗从175点降低至90/100/110/120Test of Faith (Damage) cooldown reduced from 24 to 16忠诚考验(伤害技能)的冷却时间从24秒降低至16秒
克林克兹Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25扫射的冷却时间从45/40/35/30秒降低至40/35/30/25秒
水晶室女Crystal Nova cooldown reduced from 15 to 13冰霜新星的冷却时间从15秒降低至13秒
黑暗贤者Base intelligence reduced by 2基础智力降低2点
戴泽Poison Touch mana cost reduced from 100/115/130/145 to 100剧毒之触的魔法消耗从100/115/130/145点降低至100点
死亡先知Exorcism spirits increased from 6/13/21 to 8/14/21驱使恶灵的数量从6/13/21个上升至 8/14/21个
干扰者Thunder Strike cooldown reduced from 16 to 12/11/10/9雷霆之击的冷却时间从16秒降低至12/11/10/9秒Thunder Strike now only provides vision over the target itself雷霆之击现在仅提供目标自身的视野
末日使者Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48焦土的伤害/治疗效果从2/18/24/30点上升至12/24/36/48点LVL? Death cooldown reduced from 8 to 7所有等级的死亡(技能)的冷却时间从8秒降低至7秒//译注:客户端内如此
龙骑士Breathe Fire debuff duration increased from 8 to 11 seconds火焰气息的负面状态持续时间从8秒上升至11秒
卓尔游侠Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%精准光环的伤害加成从18/24/30/36%上升至 20/26/32/38%Precision Aura cooldown reduced from 120 to 100精准光环的冷却时间从120秒降低至100秒
撼地者Fissure damage reduced from 125/175/225/275 to 110/160/210/260沟壑的伤害从125/175/225/275点降低至110/160/210/260点
大地之灵Stone Remnant is now placed in front of you when double-clicking it残岩现在会在双击施法时将其放置在英雄的前方
上古巨神Echo Stomp area of effect increased from 475 to 500回音践踏的范围效果从475上升至600Ancestral Spirit mana cost rescaled from 110 to 80/90/100/110星体游魂的魔法消耗从110点调整为80/90/100/110Ancestral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15星体游魂每攻击一个小兵造成的伤害从3/6/9/12点上升至6/9/12/15点Natural Order aura sticky duration increased from 0.5 to 1.0自然秩序光环的滞留时间从0.5秒上升至1.0秒
魅惑魔女Nature's Attendants wisp count increased from 3/5/7/9 to 4/6/8/10自然之助的小精灵数量从3/5/7/9上升至4/6/8/10个Impetus is no longer a Unique Attack Modifier推进不再是一个攻击特效
谜团Midnight Pulse cast time reduced from 0.2 to 0.1午夜凋零的施法时间从0.2秒下降至0.1秒Midnight Pulse area of effect reduced from 600 to 550午夜凋零的作用范围从600降低至550Black Hole radius increased from 400 to 420黑洞的(圆形)面积从400上升至420
矮人直升机Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22 火箭冲击单个火箭的伤害从8/13/18/23点降低至7/12/17/22点。注:总伤害从240/390/540/690点降低至210/360/510/660点Call Down slow no longer pierces Spell Immunity召唤飞弹的减速效果不再无视技能免疫
哈斯卡Berserker's Blood Magic Resistance per stack reduced from 4/5/6/7 to 3/4/5/6狂战士之血的魔法抗性堆叠效果从每层4/5/6/7降低至3/4/5/6
祈求者Intelligence growth increased from 3.2 to 4.0智力成长从3.2上升至4.0Alacrity speed/damage bonus increased from 20-&80 to 30-&90灵动迅捷的移速/伤害加成从20→80上升至30→90Aghanim's Scepter now adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells阿哈利姆神杖现在会为所有祈求者的法术都提升一级冰/雷/火的效果Max level Deafening Blast now retains its normal location targeting UI 最高等级的超震声波现在保留普通的指向目标型施法方式。注:而非之前的几个等级无目标施法方式,这并不会影响该技能本身的运作方式
杰奇洛Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to 1050冰火交加的火焰吐息现在与冰霜吐息的移动速度相同,即移速从850变为1050Dual Breath damage increased from 16/26/56/76 to 20/40/60/80冰火交加的伤害从16/26/56/76点上升至20/40/60/80点Ice Path range increased from 1100 to 1200冰封路径的射程从1100增加至1200
主宰Blade Fury damage increased from 80/100/120/140 to 80/105/130/155剑刃风暴的伤害从80/100/120/140点上升至80/105/130/155点
光之守卫Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5查克拉魔法的法术冷却时间减少效果从1/2/3/4秒上升至2/3/4/5秒
昆卡Tidebringer damage increased from 15/30/45/60 to 20/35/50/65潮汐使者的伤害从15/30/45/60点上升至20/35/50/65点X Marks the Spot cast range rescaled from 350/550/750/1000 to 400/600/800/1000X标记的施法范围从350/550/750/1000调整为400/600/800/1000X Marks the Spot cooldown rescaled from 19/16/13/10 to 26/20/14/8X标记的冷却时间从19/16/13/10调整为26/20/14/8Ghost Ship cast point reduced from 0.4 to 0.3幽灵船的施法前摇从0.4秒降低至0.3秒
军团指挥官Base damage increased by 4基础攻击力上升4点Overwhelming Odds cooldown reduced from 18 to 15压倒性优势的冷却时间从18秒降低至15秒Press The Attack cast time reduced from 0.3 to 0.2强攻的施法时间从0.3降低为0.2Fixed Legion Commander sometimes auto-attacking nearby units after Duel ends instead of continuing to attack the dueled target修复了军团指挥官有时在决斗结束后自动攻击附近单位而非继续攻击决斗目标的问题
拉席克Base damage reduced by 4基础攻击力降低4点Lightning Storm jump distance reduced from 650 to 475闪电风暴的跳越距离从650降低至475Lightning Storm damage reduced from 80/140/200/260 to 50/100/150/200闪电风暴的伤害从80/140/200/260点降低至50/100/150/200点
巫妖Sacrifice no longer splits XP with enemies牺牲不再与敌方分享经验值Chain Frost projectile speed increased from 750 to 850连环霜冻的发射速度从从750提升至850Chain Frost attack speed slow increased from 20 to 30 连环霜冻的攻速降低效果从20提升至30. 注:现在与降低移速的效果一致
噬魂鬼Rage cooldown reduced from 19 to 16狂暴的冷却时间从19秒降低至16秒Infest and Control can now be used on Ancient Creeps感染和控制现在可对远古单位使用
莉娜Light Strike Array damage reduced from 120/160/200/240 to 80/120/160/200光击阵的伤害从120/160/200/240点降低至80/120/160/200点Laguna Blade damage reduced from 450/675/950 to 450/650/850神灭斩的伤害从450/675/950点降低至450/650/850点
莱恩Finger of Death Aghanim's Scepter upgrade area of effect increased from 200 to 300阿哈利姆神杖升级后的死亡之指的作用范围从200提升至300
德鲁伊Summon Spirit Bear cooldown reduced from 180/160/140/120 to 120熊灵伙伴的冷却时间从80/160/140/120秒降低至120秒Battle Cry bonus damage increased from 60/90/120 to 90/120/150战斗嚎叫的伤害加成从60/90/120提升至90/120/150Battle Cry bonus armor increased from 6/12/18 to 10/15/20战斗嚎叫的护甲加成从6/12/18点提升至10/15/20点
露娜Strength gain increased from 1.9 to 2.2力量成长从1.9上升至2.2Eclipse cooldown reduced from 160/150/140 to 140月蚀的冷却时间从160/150/140秒降低至140秒Eclipse Aghanim's Scepter beam count increased from 6/10/14 to 6/12/18阿哈利姆神杖升级后的月蚀打击次数从6/10/14次提升至6/12/18次
狼人Strength gain increased from 2.75 to 3.0力量成长从2.75上升至3.0Shapeshift critical strike chance increased from 30% to 30/35/40%变身的致命一击概率从30%提升至30/35/40%
马格纳斯Empower cooldown reduced from 12 to 8授予力量的冷却时间从12秒降低至8秒
美杜莎Mystic Snake damage and mana steal boost per jump increased from 25% to 35%秘术异蛇的每一跳伤害和魔法偷取加成从25%提升至35%
米拉娜Agility growth from increased 2.75 to 3.3敏捷成长从2.75上升至3.3Starstorm secondary strike search radius increased from 325 to 425群星风暴第二次打击的搜索范围从325提升至425
变体精灵Agility growth increased from 3 to 3.4Adaptive Strike damage rescaled from 20/40/60/80 to 50/60/70/80变体攻击的伤害从20/40/60/80点调整为50/60/70/80点Hybrid no longer hides Morphling or restricts its usage when a Replicate is out混源(技能)不再使变体精灵消失,也不会使在复制体存在时无法使用Hybrids are visibly known to enemies 混源体现在对敌方可见。注:就像黑暗贤者的复制之墙产生的幻象一样
娜迦海妖Rip Tide damage rescaled from 130/160/190/220 to 100/140/180/220激流的伤害从130/160/190/220点调整为100/140/180/220点Song of the Siren Aghanim's Scepter heal increased from 6% to 8%阿哈利姆神杖升级后的海妖之歌治疗量从6%提升至8%
先知Sprout cast time reduced from 0.5 to 0.35发芽的施法时间从0.5秒降低至0.35秒Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130发芽的魔法消耗从100/120/140/160点降低至70/90/110/130点Nature's Call Treants movement speed increased from 300 to 325自然的呼唤的移速从300提升至325Nature's Call Treants vision reduced from 1200 to 1000自然的呼唤的树人的视野从1200降低至1000Greater Treant Base Attack Time reduced from 1.75 to 1.0高阶树人的基础攻击间隔从1.75秒降低至1.0秒Wrath of Nature Aghanim's Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that time阿哈利姆神杖升级后的自然之怒现在会在其击中的单位上产生一个持续时间为4秒的状态,如果该单位在此状态持续期间死亡,将会产生额外的树人
瘟疫法师Death Pulse damage increased from 75/125/200/275 to 125/175/225/275死亡脉冲的伤害从75/125/200/275点提升至125/175/225/275点Heartstopper Aura no longer affects ancient creeps竭心光环不再影响远古单位Sadist health regen increased from 1/2/3/4 to 1/2/3/6施虐之心的生命回复速率从1/2/3/4提升至1/2/3/6Sadist mana regen increased from 2/4/6/10 to 2/4/6/12施虐之心的魔法回复速率从2/4/6/10提升至2/4/6/12
暗夜魔王Base health regen increased from 0.25 to 2基础生命恢复从0.25提升至2
司夜刺客Burrow Impale cooldown reduced from 9 to 7钻地状态下的穿刺冷却时间从9秒降低为7秒Burrow Impale and Mana Burn bonus range increased from 50% to 75%钻地状态下的穿刺和法力燃烧距离加成从50%提升至75%Vendetta duration increased from 25/35/50 to 40/50/60复仇的持续时间从25/35/50秒提升至40/50/60秒
食人魔魔法师Base armor increased by 1基础护甲提高1点Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60嗜血术的攻速加成效果从20/30/40/50上升至30/40/50/60Bloodlust can now be cast on towers嗜血术可对塔施放Fixed Multicast Bloodlust not affecting nearby Spell Immune allies 修复了多重施法嗜血术未能作用于附近的技能免疫友军的问题。注:现已可对这些目标直接施放了
全能骑士Purification cast point reduced from 0.4 to 0.25洗礼的施法前摇从0.4秒降低为0.25秒Degen Aura stickiness reduced from 2 to 1退化光环的滞留时间从2秒降低为1秒
神谕者Fortune's End cast time reduced from 0.3 to 0气运之末的施法时间从0.3秒降低至0Fortune's End cast range increased from 650 to 850气运之末的施法距离从650提升至850Fortune's End radius increased from 215 to 300气运之末的(圆形)面积从215提升至300Fortune's End damage rescaled from 75/150/225/300 to 90/120/150/180气运之末的伤害从75/150/225/300点调整为90/120/150/180点Fortune's End cooldown rescaled from 12 to 15/12/9/6气运之末的冷却时间从12秒调整为15/12/9/6秒Fate's Edict no longer amplifies incoming non-magical damage命运赦令不再加深目标受到的非魔法伤害Fate's Edict now has normal purgability rules命运赦令现在遵从普通的净化规则Purifying Flames cooldown reduced from 2.5 to 2.25涤罪之焰的冷却时间从2.5秒降低至2.25秒
殁境神蚀者Strength gain increased from 1.85 to 2.3力量成长从1.85上升至2.3Sanity's Eclipse now always removes 40% of affected heroes' max mana 神智之蚀现在总是会使受其影响的英雄损失魔法值上限的40%. 注:取代了之前目标低于一定临界值时损失其当前法力值75%的设定Sanity's Eclipse mana loss no longer pierces Spell Immunity 神智之蚀的魔法流失不再无视技能免疫。注:与其伤害作用机制一致Sanity's Eclipse cast range increased from 600/650/700 to 700神智之蚀的施法距离从600/650/700上升至700Sanity's Eclipse cast range is no longer increased with Aghanim's Scepter阿哈利姆神杖不再提升神智之蚀的施法距离
幻影刺客Stifling Dagger now applies your attack's on-hit effects 窒息之刃现在会触发玩家的攻击特效。注:一定几率触发的攻击特效不一定会触发Blur no longer has a 0.75 second delay模糊不再有0.75秒的延迟
幻影长矛手Agility growth reduced from 3 to 2.6敏捷成长从3降低至2.6Doppelganger cast time increased from 0 to 0.1神行百变的施法时间从0上升至0.1秒
凤凰Sun Ray max health damage per second increased from 1/2/3/4% to 1.25/2.5/3.75/5% 烈日炙烤每秒造成的生命上限值伤害从1/2/3/4%上升至1.25/2.5/3.75/5%. 注:每秒治疗量为这些数值的一半
帕克Illusory Orb speed increased from 600 to 650 幻象法球的速度从600上升至650. 注:飞行距离从1800提升至1950,从而保证法球持续的总时间不变Illusory Orb cooldown reduced from 12 to 11 seconds幻象法球的冷却时间从12秒降低至11秒Dream Coil cooldown reduced from 85 to 75梦境缠绕的冷却时间从85秒缩短为75秒
帕吉Rot damage rescaled from 35/60/85/110 to 30/60/90/120腐烂的伤害值从35/60/85/110点调整为30/60/90/120点Rot move slow increased from 20/22/24/26% to 27%腐烂的减速效果从20/22/24/26%上升至27%
帕格纳Base movement speed increased from 320 to 330基础移速从320上升至330Nether Ward is now placed at the target location using a 150 cast range ability 幽冥守卫可放置于150范围内的目标地点。注:而不是放置于他正面150距离之处。双击则是放置在前方150距离处Life Drain damage/steal per second increased from 150/185/220 to 150/200/250生命汲取的每秒伤害/偷取值从150/185/220点上升至150/200/250点
痛苦女王Sonic Wave damage reduced from 290/390/490 to 290/380/470 (Aghanim's Scepter damage reduced from 325/450/575 to 325/440/555)超声冲击波的伤害从290/390/490点降低至290/380/470点(阿哈利姆神杖升级后的伤害从325/450/575点降低至325/440/555点)
剃刀Static Link now drains damage smoothly over its duration rather than every second静电连接现在于其持续期间平滑地吸取伤害而不是每秒吸取一次
力丸Permanent Invisibility health regen increased from 4/5/6/7 to 6/8/10/12永久隐身的生命恢复速率从4/5/6/7上升至6/8/10/12
沙王Caustic Finale debuff expire damage increased from 30% to 50%腐尸毒负面效果结束时的(爆发)伤害从30%上升至50%Caustic Finale debuff slow increased from 20% to 25%腐尸毒负面效果的减速效果从20%上升至25%
暗影恶魔Shadow Poison cooldown reduced from 2.75 to 2.5暗影剧毒的冷却时间从2.75秒降低至2.5秒
暗影萨满Shackles cooldown reduced from 16 to 10枷锁的冷却时间从16秒降低至10秒Shackles total damage increased from 120/160/160/200 to 120/180/240/300枷锁的总伤从120/160/160/200点上升至120/180/240/300点
沉默术士Fixed Last Word countdown debuff not being purgeable修复了最后遗言的倒计时负面状态无法被净化的问题
天怒法师Concussive Shot cooldown reduced from 20/18/16/14 to 18/16/14/12振荡光弹的冷却时间从20/18/16/14秒降低至18/16/14/12秒Mystic Flare no longer splits its damage over Spell Immune heroes神秘之耀不再将其伤害分散到技能免疫的英雄上
斯拉达Sprint now provides phased movement冲刺现在提供相位移动的效果Sprint cooldown reduced from 23 to 17冲刺的冷却时间从23秒降低至17秒Sprint duration reduced from 16 to 12冲刺的持续时间从16秒降低至12秒
狙击手Shrapnel delay reduced from 1.4 to 1.2 seconds榴散弹的延迟从1.4秒降低至1.2秒
幽鬼Desolate now works on non-hero units if they are alone在附近没有其他单位时,荒芜现在也对非英雄单位生效Dispersion now reflects damage before reductions and returns it as the same damage type 折射现在会于计算伤害减免之前发射,其反射伤害的类型与伤害来源一致。注:而不是计算伤害减免后的纯粹伤害
裂魂人Greater Bash now uses pseudo random chance巨力重击现在使用伪随机算法
风暴之灵Static Remnant mana cost increased from 70/80/90/100 to 100残影的魔法消耗从70/80/90/100点上升至100点Static Remnant unobstructed vision reduced from 800 to 600残影的高空视野从800降低至600Ball Lightning base mana cost increased from 15 + 7% to 30 + 8%球状闪电的基础魔法消耗从15 + 7%上升至30 + 8%
斯温Base intelligence increased by 2基础智力增加2Great Cleave damage increased from 20/35/50/65 to 30/42/54/66%巨力挥舞的伤害从20/35/50/65%上升至30/42/54/66%
工程师Techies' mines are no longer triggered when destroyed现在摧毁工程师的地雷时不再会将其引爆Techies' mines can now be destroyed using Quelling Blade/Battle Fury 现在摧毁工程师的地雷可被压制之刃和狂战斧摧毁。注:施放距离和守卫一样为450Techies' mines now provide 10 Gold for destroying them现在摧毁工程师的地雷可获得金钱10Land Mines cooldown and mana cost reduced by 50%埋布地雷的冷却时间和魔法消耗降低50%Land Mines damage reduced by 50%埋布地雷的伤害降低50%Land Mines no longer have a max count埋布地雷不再有最大数量限制Land Mines and Stasis Traps no longer block neutral spawns埋布地雷和麻痹陷阱不再阻止中立生物重生Land Mines no longer stack exactly on top of each other 埋布地雷不再精确地互相堆叠在一起。注:它们仍可彼此十分接近
恐怖利刃Temporarily removed from Captain's Mode暂时从队长模式中移除Reflection now affects all enemy heroes in a 900 area of effect 倒影影响900作用范围内的所有敌方英雄。注:不会影响处于迷雾中或隐身的英雄Reflection attack and move slow reduced from 60% to 25%倒影的攻击和减速效果从60%降低至25%Reflection cooldown rescaled from 22/18/14/10 to 22/20/18/16倒影的冷却时间从22/18/14/10秒调整为22/20/18/16秒Conjure Image illusions are known as illusions to enemies 魔法镜像可被敌人视作幻象。注:就像黑暗贤者的复制之墙产生的幻象一样Conjure Image cast point reduced from 0.5 to 0.15魔法镜像的施法前摇从0.5秒降低为0.15秒Metamorphosis now emits a 900 range aura that affects his nearby illusions, causing them to match his current form变形现在产生一个900范围的光环,影响对其附近的幻象,并使得这些幻象与其当前的形态一致Sunder cast range increased from 325 to 550灵魂隔断的施法距离从325上升至550Sunder minimum health increased from 20 to 25%灵魂隔断的最低生命值从20%上升至25%
潮汐猎人Gush armor reduction increased from 2/3/4/5 to 3/4/5/6海妖外壳的伤害减免从2/3/4/5点上升至3/4/5/6点
伐木机Whirling Death cooldown reduced from 8 to 6死亡旋风的冷却时间从8秒降低至6秒
修补匠Rearm channel time reduced from 3/2/1 to 3/1.5/0.75再装填的施法时间从3/2/1秒降低至3/1.5/0.75秒
小小Base strength increased from 24 to 26基础力量成长从24上升至26Base intelligence increased from 14 to 17基础智力成长从14上升至17
树精卫士Leech Seed mana cost reduced from 140 to 100/110/120/130寄生种子的魔法消耗从140点降低至100/110/120/130
巨魔战将Fervor attack speed per stack increased from 16/22/28/34 to 20/25/30/35热血战魂的每层攻速效果加成从16/22/28/34上升至20/25/30/35
巨牙海民Ice Shards mana cost increased from 90 to 100/105/110/115寒冰碎片的魔法消耗从90点上升至100/105/110/115Snowball max launch time reduced from 4 to 3 seconds雪球的最长发动时间从4秒降低至3秒Frozen Sigil no longer goes through Spell Immunity冰封魔印不再无视技能免疫Aghanim's Scepter Walrus Kick now deals 200 damage阿哈利姆神杖升级后的海象神拳现在造成200点伤害
不朽尸王Aghanim's Scepter no longer improves Flesh Golem 阿哈利姆神杖不再升级血肉傀儡。注:此前会影响伤害和治疗系数Aghanim's Scepter now increases Decay's strength steal from 4 to 10阿哈利姆神杖升级后的腐朽技能偷取的力量现在从4点上升至10点Tombstone Zombies attack damage reduced from 41 to 35墓碑僵尸的攻击伤害从41点降低至35点Tombstone now requires a constant number of attacks to be destroyed: 3/4/5/7 from heroes 摧毁墓碑现在需要固定次数的攻击:英雄需要对其进行3/4/5/7次攻击。注:小兵则需要6/8/10/14次攻击Soul Rip can now restore 1/2/3/4 health to Tombstone噬魂现在可为墓碑恢复1/2/3/4点生命值//译注:客户端内写的却是2/4/6/8
熊战士Strength gain reduced from 2.9 to 2.7力量成长从2.9下降至2.7Earthshock cooldown reduced from 6 to 5震撼大地的冷却时间从6秒降低至5秒Enrage fury swipes multiplier reduced from 1.5/2/2.5 to 1.5/1.75/2怒意狂击的加成从1.5/2/2.5降低至1.5/1.75/2Enrage cooldown reduced from 50/45/40 to 50/40/30激怒的冷却时间从50/45/40秒降低至50/40/30秒
复仇之魂Agility gain increased from 2.8 to 3.3敏捷成长从2.8上升至3.3Base movement speed increased from 295 to 300基础移动速度从295上升至300
剧毒术士Poison Sting damage increased from 5/10/15/20 to 6/12/18/24毒刺的伤害从5/10/15/20点上升至6/12/18/24点Poison Sting now works normally on illusions毒刺现在可正常地对幻象生效了Poison Nova damage per second reduced from 36/58/81 to 30/55/80 (Aghanim's Scepter damage per second increased from 58/81/108 to 60/85/110)剧毒新星的每秒伤害从36/58/81点降低至30/55/80(阿哈利姆神杖升级后的每秒伤害从58/81/108点上升至60/85/110点)Poison Nova duration increased from 12/14/15/16 to 16 剧毒新星的持续时间从12/14/15/16点上升至16点。注:神杖不再延长其持续时间
冥界亚龙Agility growth increased from 2.5 to 2.9敏捷成长从2.5上升至2.9Corrosive Skin slow no longer pierces Spell Immunity腐蚀皮肤的减速效果不再无视技能免疫
维萨吉Familiar's Stone Form area of effect increased from 325 to 340佣兽石化形态的范围效果从325上升至340
术士Golems can no longer be destroyed by Purge地狱火不再会被净化摧毁
编织者The Swarm mana cost rescaled from 100 to 70/80/90/100虫群的魔法消耗从100点调整为70/80/90/100点The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20虫群的冷却时间从36/33/30/27秒降低至35/30/25/20秒
寒冬飞龙Winter's Curse no longer affects Spell Immune enemies in the area, but it still affects the primary target寒冬诅咒不再影响作用区域内技能免疫的敌人,但仍可影响其主要目标
巫医Death Ward damage increased from 60/90/120 to 60/105/150 死亡守卫的伤害从60/90/120点上升至60/105/150点。注:神杖升级后的伤害也一样Death Ward no longer bounces once at level 3 3级的死亡守卫不再会弹射一次。注:在神杖升级后仍会弹射4次
冥魂大帝Base damage increased by 7基础攻击力提升7点Vampiric Aura does not show the healing effect if Wraith King is in the fog of war or is invisible to the enemy当冥魂大帝在战争迷雾或对敌方隐形时,其吸血光环现在不会显示出治疗效果Reincarnation Aghanim's Scepter ally death delay increased from 5 to 7 seconds阿哈利姆神杖升级后的重生对友军的续命时间从5秒上升至7秒Reincarnation Aghanim's Scepter ally wraith aura now remains active during Reincarnation阿哈利姆神杖升级后的重生技能将会在其重生期间仍保持其光环的效果
The following target unit items are now like Bottle, self cast by default and target cast with control: Clarity Potion, Mango, Healing Salve
下列物品的使用对象现在与魔瓶一致,默认对其拥有者施放,按住Ctrl键则可对其他目标施放,包括清醒药剂,魔法芒果和治疗药膏。
不朽之守护Aegis now provides temporary ground vision near your death area while reincarnating 不朽之守护在其拥有者重生期间,为其提供死亡位置的临时地面视野
血精石Respawn time reduction reduced from 4 per charge to 3 per charge实现重生时间的缩短效果所需充能层数从每4层降低至每3层Bloodstone no longer reduces gold lost on death血精石不再减少死亡时的金钱损失Bloodstone no longer grants vision/experience where its owner died血精石不再提供其拥有者死亡位置的视野和经验
魔瓶Health/mana restore reduced from 135/70 to 110/70生命/魔法回复从135/70点降低至110/70点
赤红甲Recipe cost reduced from 825 to 600卷轴价格从825下降到600
净魂之刃Purge cooldown reduced from 8 to 0净化的冷却时间从8秒降低至0秒
韧鼓Endurance active buff increased from 20 to 25 bonus attack speed激活坚韧后的攻速增益从20上升至25
显影之尘Cooldown reduced from 60 to 30冷却时间从60秒降低至30秒
魔法芒果Cost reduced from 150 to 125价格从150下降到125Cast range increased from 250 to 400施放距离从250上升至400
虚灵之刃Ether Blast cooldown reduced from 30 to 20虚无冲击的冷却时间从30秒降低至20秒
Eul的神圣法杖Cyclone cast range reduced from 700 to 575龙卷风的施放距离从700降低至575
卫士胫甲Mend cooldown reduced from 45 to 40修复(即主动使用)的冷却时间从45秒降低至40秒
微光披风Glimmer fade time increased from 0.4 to 0.6微光的渐隐时间从0.4增加至0.6Glimmer buff is now purgeable微光效果现在可以被净化了Glimmer buff magic resistance reduced from 55 to 45%微光的魔抗加成从55%降低为45%Glimmer buff cast range reduced from 900 to 800施放微光的施放距离从900降低至800Glimmer buff mana cost reduced from 130 to 110施放微光的魔法消耗从130点降低至110点Glimmer visual effect on initial cast is now more obvious微光在施放后的初始视觉效果现在更加明显了
恐鳌之心Health restore per second increased from 3.25 to 4%每秒生命回复比率从3.25%上升至4%
天堂之戟Can now be disassembled现在可以拆分了
支配头盔Now sets the Dominated unit's health to a minimum of 1400 现在被其控制的单位至少具有1400点生命值。注:如果被控制单位的基础生命值大于此数值,则其生命值不会发生变化
铁意头盔Cost reduced from 950 to 900价格从950下降到900
清莲宝珠Echo Shell mana cost reduced from 100 to 75回音护盾的魔法消耗从100点降低至75点Echo Shell cooldown reduced from 17 to 15回音护盾的冷却时间从17秒降低至15秒
幻影斧Mirror Image range/melee cooldown reduced from 50/35 to 45/30远程/近战英雄使用制造幻象的冷却时间从50/35秒降低至45/30秒Mirror Image mana cost reduced from 165 to 125制造幻象的魔法消耗从165点降低至125点
勇气勋章Can no longer target Spell Immune enemies不再可对技能免疫的敌方使用Reduces armor values by half against Roshan减甲效果对肉山减半
炎阳纹章Evasion and miss chance reduced from 30% to 25%闪避和击空概率从30%降低至25%Can no longer target Spell Immune enemies不再可对技能免疫的敌方使用Reduces armor values by half against Roshan减甲效果对肉山减半
雷神之锤Chain Lightning targets count increased from 8 to 12连锁闪电的作用目标数量从8个上升至12个
银月之晶No longer requires a recipe不再需要卷轴(来合成)
死灵书Necronomicon Warrior and Archer health increased from 600/700/800 to 700/800/900死灵战士和射手的生命值从600/700/800上升至700/800/900
玲珑心Fixed interaction with Guardian Greaves 修正了其作用于卫士胫甲的效果。注:之前的叠加效果被限定为45秒,并未对其冷却时间生效
洞察烟斗Insight Aura now works on the carrier洞察光环现在也对携带者生效
相位鞋Phase duration reduced from 3.6 seconds to 2.5 seconds相位状态的持续时间从3.6秒降低至2.5秒Phase bonus speed increased from 16% to 24% for melee heroes, 20% for ranged相位状态的移速加成从16%上升至24%(近战英雄),20%(远程英雄)
动力鞋Attack speed reduced from 30 to 25攻速加成从30降低至25
压制之刃Chop cooldown reduced from 5 to 4 seconds (same for Battle Fury)砍伐的冷却时间从5秒降低至4秒(狂战斧也一样)
辉耀Recipe cost reduced from 1425 to 1350卷轴价格从1425降低至1350
邪恶镰刀Cooldown reduced from 35 to 30冷却时间从35秒降低至30秒
回城卷轴Town Portal Scroll cost reduced from 100 to 75回城卷轴的价格从100下降到75
治疗指环Ring of Health cost reduced from 875 to 850治疗之环的价格从875下降到850
虚无宝石Void Stone cost reduced from 875 to 850虚无宝石的价格从875下降到850
纷争面纱Recipe cost reduced from 1100 to 900卷轴价格从1100下降到900
社区昵称:twocold0451
本帖最后由 twocold 于
11:02 编辑
社区昵称:kention
像我这种英语白痴直接跳过
社区昵称:Black Doom
我喜欢用的亚巴顿,混沌,先知,斯温,复仇之魂都没有被削反而加强了
社区昵称:Whisper
nice,这翻译至少能翻译一上午
社区昵称:GuardiaNNNNN
Purge是净化刀吧,不是屠夫,术士新版本爸爸。
看错了,已改&
社区昵称:Whisper
本帖最后由 、pikachu 于
11:46 编辑
看起来是一上午都翻译不完
社区昵称:Whisper
QQ截图28.png (11.01 KB, 下载次数: 0)
11:31 上传
这V社,真是信仰不动
社区昵称:Whisper
混沌一击的致命一击现在会降低目标的目标5点
打错字啦,是降低目标的护甲
社区昵称:SYF
感觉节奏更快了。。魔瓶这还怎么出,这么贵回复量还减少了。。
社区昵称:Aiden
看起来是一上午都翻译不完
因为有些东西还去客户端里面求证了,如果一味追求速度大概也就是一刻钟的事情
社区昵称:windnoise
本帖最后由 kanara 于
11:54 编辑
我一个玩dota1时术士狂热者的同学终于可以理直气壮地占领优势路,裸出点金手了。而且蝙蝠的A帐大貌似很厉害的样子啊,老鹿被削弱也是意料之中。。。
社区昵称:OtakuFan@王陌也
battle fury是狂战斧 不是蝴蝶
看错了,已改。&
社区昵称:Brandy
加强下puck吧 这几十点伤害盼了多少年了
社区昵称:葫芦强
在论坛都看到这样详细的资料。楼主。我爱你!
社区昵称:Aura 920(DoE)
抄袭使者的伤害从15/30/45/60点上升至20/35/50/65点
潮汐使者吧
谢谢,已改&
社区昵称:坂田联队指挥部
卡尔:我有A仗你怕不怕
社区昵称:AirierCoCo
蚂蚁还差一条没翻译,关于1技能耗魔的
发自移动设备 - 你的掌上 SteamCN 社区
社区昵称:Tallman吃鸡
本帖最后由 Tallmanchina 于
09:53 编辑
诶。。。这炸弹人还怎么玩!
这样纯水不好吧?&
社区昵称:岛风还是捞不出
燃烧枷锁会捆住其目标及其400范围以内的友方英雄。
敌方英雄的友方还是敌方啊。。
这地方翻译有点小问题吧
已改为“及其400范围以内与其同阵营的英雄”&
社区昵称:windnoise
嘻嘻,果然6.85更新是项大工程,辛苦了!
指出来几点问题做参考:
1.PNG (29.38 KB, 下载次数: 0)
09:45 上传
血魔的嗜血渴望有两个功能:只要敌方英雄不是<font color="#ff%血量,血魔就获得攻击力加成;但是只有敌方英雄血量降至25%以下时,血魔才能获得其视野。更新之后把触发攻击力加成修改为只有敌方英雄血量低于75%之后血魔才能获得攻击力加成。所以大大翻译的视野触发血量可能引起歧义。以下引自官翻:嗜血渴望的比例从100%-&25%改为75%-&25%。
2:混沌骑士
2.PNG (41.04 KB, 下载次数: 0)
09:45 上传
这里的原意应该是幻象也可以打出减甲效果。亦可作用于幻想可能会被理解为该技能可以使幻象减甲,因此改为幻象继承该技能效果比较恰当。
3.PNG (35.47 KB, 下载次数: 0)
09:45 上传
这里大大翻译错了,并不是弹跳速度由20提升至30,而是大招使敌方英雄的攻击速度降低由原来的降低20提升至降低30。
4.PNG (53.75 KB, 下载次数: 0)
09:45 上传
这里就连官方翻译的最高等级的超震声波现在视觉效果改为正常也是十分暧昧。这里是指25级卡尔,冰雷火元素全满下的超震声波(B刀)现在按下之后会出现施法指针,需要指定方向按鼠标确认施放,即施放方式与未满级卡尔使用B刀相同。而不再是像潮汐的大招之类的,按下快捷键的同时就将技能施放。因为我认为,直接按实际效果,翻译为现在最高等级的超震声波施放方式与未最高等级的超震声波的施放方式相同比较容易理解。
5.PNG (28.68 KB, 下载次数: 0)
09:45 上传
无关紧要的错误,大大手滑漏写了一个2,为:20/22/24/26%上升至27%
社区昵称:BOOM!
老鹿还得再削&&最近喜欢用的几个英雄都被大削&&好消息是屠夫前期有所加强
社区昵称:Kindred
TB倒影那条,少了个2 ,虽然大家都懂
社区昵称:Falaisy
勇气勋章处有一句原文没翻译到
社区昵称:Aiden
本帖最后由 windell 于
11:19 编辑
嘻嘻,果然6.85更新是项大工程,辛苦了!
指出来几点问题做参考:
感谢你的建议。
只是卡尔的我不是很同意,因为原文的问号处点开就是说最高级和非最高级的施法方式不同。附原文:Rather than it being changed to a no target cast at a certain level. This does not affect how the ablility itself works.
社区昵称:anye 显示器已烧
没有小精灵吗??
社区昵称:Ghostfly
洞察烟斗不是对信使有效,烟斗有个光环是10%魔抗,现在对携带者也有效,以前是带的那个人没有这10%的光环效果
已改,信使是courier看错了&
社区昵称:PI=3.1415962
改动真是大啊
现在只打10V10了。。。这改动随便了。。。
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