坦克世界等效装甲t-34-3炮塔正面等效装甲是多少

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  在0.8.8版本更新后,游戏内将为新C系新坦克:T-34-3与112准备一份长达一个多月的福利:125%银币收益!此外,9月14日至15日周末两天时间,游戏内将出现150%银币收益的精彩活动,想用全新特种坦克赢取数不尽的银币收益吗?
  【C系新坦克作战收益一览】
112作战收益
T-34-3作战收益
  【入手112前的实战参考】
  112是版本更新后加入C系阵营的8级特种坦克,具备比WZ111更强大的炮塔正面装甲。此外,112的金币炮弹穿深在版本更新后依旧保持惊人的300毫米,能轻松击穿同级甚至10级重坦的正面装甲。
112重坦装甲的厚度与视野优势让它具备强大的独立作战能力
  在实战中,112重坦适合与本方重坦协防卡点,利用地图中的弹坑、缓坡等环境持续作战。
利用掩体开火射击的112重坦
与D系重坦卡点对抗的112重坦
  【入手T-34-3前的实战参考】
  T-34-3不同于同级别的中坦,它具有最大的单发炮弹杀伤,最高的金币炮弹穿深以及与59式非常相近机动力,这让它更适合扮演支援火力的角色。
T-34-3数据,单发炮弹的强大火力是它的亮点
  在实战中,T-34-3适合伴随狼群进攻,当本方狼群与对方坦克群缠斗时,T-34-3可以快速冲出来,以强大的火力猛攻对方坦克侧后装甲。
火力强悍且&能攻能守&的T-34-3
  总结:
  0.8.8版本更新后,新增的两辆C系特种坦克将凭借优秀的数据和专属的游戏活动,成为版本更新后的最适合的&打钱&坦克。或许在未来的战斗中,59式霸占八级房间的状态会有所改进,而T-34-3很可能成为另一辆崭新的&打钱神器&。
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9.4资讯:T-34-3的火力得到极大增强
08:18:28 条|来源:多玩坦克世界|作者:你的样吇如往昔|
9.4资讯:T-34-3的火力得到极大增强
  9.4 Test Patchnotes and Test ETA
  Posted on October 17, 2014 by Silentstalker & 52 Comments &
  Hello everyone,
  apparently, the 9.4 test release was/is planned for today (evening anyway).
  9.4测试服计划在今天 晚上( 上面Q&A里提到改为明天)
  Now, there are some serious changes in the Team Battles, you can read about them here. Apart from those however, the list of patch changes is very small. It was released for the German section here and it&s basically what was on the supertest (English list under that link). The previously unlisted changes include:
  现在,7/42模式有重大的改动,你可以看下这里,除了这些之外,补丁列表的变化不多,它是被发布在了德国的论坛上,基本上就是超测服上的那些内容,没有提到的变化如下:
  - AT-15A premium TD now has limited MM, hitpoints buffed from 850 to 1050
  AT-15A 金币TD现在有分房保护了,血量从850加到1050
  - T-34-3 reloading buffed from 14,4s to 13,4s, accuracy loss from moving the turret reduced (buffed) by 25 percent
  T-34-3 装弹时间从14.4加强到13.4秒,炮塔转动的精度损失降低(加强)25%
  Furthermore, the sounds of gun fire were completely reworked, sounds of vehicle destruction by ramming were improved, as were the sounds of explosions during object destruction.
  此外,撞毁车辆的声音进行了重做,如同物体被摧毁的爆炸声,还有开炮声彻底进行了重做。
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友情链接: |  new LT&s in 9.3 will definitely not be delayed
  9.3出的轻坦绝对不会推迟
  retraining of crew roles (SS: as in, radioman to driver for example) will be implemented
  乘员转职会有的
  current stage of the Stronghold mode is only the beginning, there will be many new things
  目前的要塞还仅仅是起步阶段,会有很多新东西的
  spotting range minimap circle, render range minimap designator and spots where the enemy was seen last time on minimap will not be implemented
  小地图里边的最大发现距离圈,最大渲染距离框和敌人最后灭灯位置不会引入的
  - 9.3 will bring new comfortable garage interface
  9.3会带来更加令人舒适的车库界面
  T57 Heavy will be nerfed a bit
  57会锉那么一点
  apparently, if a bot plays better than a player would, Storm does not see the issue in having such a bot in battle
  如果一只挂机的打的比玩家都好,Storm没觉得这只挂机的有什么不好
  the reason why HD JT will not come with HD JT88 is that there is a lot of work to do on the HD model even when &just a gun& is changed, such as testing and modelling
  高清的猎虎之所以不和高清的88虎一起出是因为即便&只有一杆炮换了&制高清模型也有不少的工作量,比如测试和制模blablabla
  hatches will not be changed to spaced armor (as some player proposes)
  舱盖不会变成间隙装甲(有人提议这么干)
  on RU server, the whine about &too many corridor maps& started after a certain popular videomaker (Murazor) started whining about it (SS: I wonder if this happened the same way on EU&)
  在毛服,人们开始抱怨长廊式地形太多是从一部分做游戏视频的那里开始的(SS表示他很疑惑为毛欧服不是这样的)
  there are no plans for a cooperation on UI elements with modmakers
  不打算在UI元素上和造插件的人合作
  why there will be no alternative turrets on tier 10 tanks: &We make it on one, we have to make it on other tanks as well. And there are no alternative turrets for every tier 10 tank. Plus, the concept of tier 10 tanks is that they are closer to historical originals than others.&
  10级车为毛没有第二个炮塔?答:&我们在一辆车上面做了,我们在其他车上一样得这么做。而且所有10级车都不会有两个炮塔。再者说,10级车的理念是和别的车相比他们的历史准确度更高。&
  Cannoneer (WG vehicle historian/developer), talking about 112 and 113 armor (related to claims that the armor is incorrect):
  Cannoneer在谈到112和113的装甲时做出如下言论(有人说装甲数据不对):
  &At first, we made it analogically to WZ-111, which was made analogically to IS-3. After that, we recieved an info from the Chinase that it was made differently and so we fixed the collision model, but the fix was delayed to &when it&s done&. And now, apparently, everything has to be fixed with the change to HD model& and &visual model, unless new info appears, will correspond to the collision model& (SS: as in, collision model is decisive in this case, not the visual one)
  最初我们尽可能的把它做的像王三棍那样,跟-3相当像。在那之后,我们从二雷手里的情报得知他们之间还是有些许不同的,所以我们修了碰撞模型,但是修复延迟到了&做好了就告诉你&。至于现在,显然所有东西都会随着高清模型的到来进行修复的,同时&视觉模型除非有新消息出现,否则将会和碰撞模型相匹配&(SS:也就是说,现在的碰撞模型和视觉模型并不相符)
  regarding the fate of the Sixth sense: &For now, we haven&t decided. There are several variants. For example to enable it for everyone by default.&
  灯泡的命运如何?&现在我们还没确定,方案有好几种,其中之一是所有人都默认就能用。&
  it&s okay if a premium tank gets buffed during its rework to HD, nerfs are however not allowed apparently
  如果一辆金币车在高清化的同时被加强了,也不会允许它被砍
  it&s apparently possible that HE shells (SS: specifically on low caliber guns) might be improved, but developers havent figured how
  有可能加强HE(SS:尤其是小口径的玩意),但是程序员们还没想好怎么搞
  the info from not so long ago that the viewrange of all classes apart from LT will be nerfed &has to be confirmed&
  不久前说的说的砍除了轻坦以外所有车的视野&必须是真的&
  turning cranks and such when the gun rotates (for example on arty vehicles), the way it is in War Thunder, will not be implemented for now, but maybe later
  (比如炸B)在转动炮管的时候用的旋转曲柄,就像WT那样,现在不会引入,但是以后也说不定
  special perks for gold will not be implemented
  金币买特殊的技能不会出的
  crew XP to free XP transfer will not be implemented
  乘员经验转全局经验不会有的
  new spotting system: &when it&s done it&s done for now&
  新的点亮系统:目前状态是做好了就告诉你
  T-34-3 will be buffed a bit
  343要稍微加强下
  it&s likely that premium FV4202 will come around New Year, but no promises
  金币的4202没准在元旦左右出,不确定
  Storm does think it&s possible the amount of FV4202&s will be around the same number as the amount of T34&s was, when it was given out as premium
  storm觉得4202在变成金币车的时候应该和T34变成金币车送出去的时候的数量差不多
  for now, there is no info on the mythical FV100 80-100 ton British heavy tank, WG will look for it. Cannoneer adds: &Unfortunately, there are no pictures. Or any info whatsoever. The amount of tanks in the game, that do not have any pictures in real life, is extremely small.&
  现在没有任何关于神秘的FV100 80-100t的英国重坦的任何信息,不过貌似说他们会去找找的。Cannoneer还说:&不幸的是,没有图片,或者相关的任何信息。游戏内的完全虚构的车很少很少。&
  ingame tank wikipedia is not planned for now
  游戏内加入wikipeida?没有这计划
  there are plans to implement the ingame armor inspector like in War Thunder, but this has been postponed due to more important tasks
  有计划引入WT里那样的游戏内装甲预览,但是因为有更多更重要的东西而一直被搁置着
  FV304 will be nerfed in 9.3
  FV304将在9.3被削弱了
  T92 Light Tank will not come in 2014
  T92LT不会在2014年出
  developers will look for info on Japanese and British light tank branch candidates as well, so far there is nothing there
  程序员们会找日本和英国轻坦的资料的,但是现在没东西
  patch 9.5 will not come until New Year
  9.5元旦之前出不来
  premium tier 8 Soviet medium tank? &When it&s done it&s done& (it&s not modelled yet)
  苏联那辆8级金币中坦呢?&做好了就告诉你&(这玩意现在还没建模呢&&)
  apparently, developers have no technical means to stop the chat command mods
  显然,程序员们封掉快捷聊天插件没有任何技术上的意义
  there will be some fixed in MM mechanism, but Storm won&t say what exactly, but it will be to make setups more &fair&
  分房机制会修的,不过Storm没说具体是什么,不过肯定会让分房更&公平&
  9.3 will bring &only a few& HD tanks, 9.4 will bring more
  9.3的高清模型&很少&,9.4会更多
  devs are also working on new ingame sounds
  程序员也在忙着新的游戏内音效
  there will be no free tanks in 9.3 (SS: as in, no free T37 of KV-1S/KV-85 both), the XP spent on Chaffee will not be compensated
  9.3没免费的新车(SS:也就是说,没有免费的T37或者同时获得的KV1S/KV85),花在大头飞上的经验不会补偿
  render range turned to a circle & in medium future
  渲染范围变成圆圈&&中等时间的未来
  tanks flipping on roof will come with the &new physics& introduction, also medium future
  翻车和新的物理系统一起来,同样中等长度的未来出
  Firefly will be a medium tank, not a TD
  萤火虫是中坦不是TD
  teamkiller punishment system works well: &Fuck off with your &accidental& shooting of teammates every battle. To me it happens once per 100 battles.&
  TK系统工作很正常:&去你大爷的场场&不小心&打中队友了,我一百场都打不了一次。&
  Ruinberg on Fire will be removed and switched for a winter version of Ruinberg
  烧烤鲁别克会删掉,变成冬季版本
  statistics do not show that arty suffers due to new city maps
  数据显示炸逼们并没有在新的城市图里吃亏
  there will be no special &no gold ammo& battle mode
  不会有特别的&无金币弹&模式
  no new US branch will come this year
  今年没有新的美国线
  T-54 gold shells will not be nerfed
  54金币蛋不会砍
  Havok is still being worked on
  Havok还在做
  Type 62 crew is based on what Chinese partners told WG about the crew member roles
  62的乘员配置是基于二雷子给的数据设定的
  apparently, traverse limit indicator will be added to all the modes (arcade/sniper/arty), there are no further plans beyond that however
  横越限度指示器会在第三人称/狙击模式/上帝模式下都有显示没更高的打算
  Storm states that the vehicles turning on their roof will happen rarely, so it won&t bother players
  Storm说翻车的情况会非常少见,所以不会影响玩家
  Storm to a player, who is whining that he did tons of damage and still lost the battle, recieving less XP than the lowest members of winning team: &You lost & suffer!&
  Storm对一个抱怨打了成吨的伤害输了经验还没有对面经验最少的多的时候开了嘲讽:&因为你输了,忍着吧!&
  FV215b (120) will be completely removed from the game, it won&t stay as an alternative tier 10 heavy
  215b会被彻底移除,不会作为可选的10级车存在
  a player proposed (to make games less campy) to reduce accuracy, make shells lose more penetration with distance and to buff the LT/MT speed. Storm states that reduced accuracy (even on the move) would make players camp even more because they would have to stop to aim properly. More penetration loss will be bad for tanks like KV-5, whose penetration is bad the way it is and to buff LT/MT speeds is not possible, because you&d get totally unrealistic models.
  有人为了让游戏蹲的少一些做了如下建议:砍精度,加大距离穿深衰减,buffMT/LT的车速。Storm回应:砍精度会蹲的更厉害,因为需要时间去缩圈,加大穿透衰减会让咪咪5这样的没饭吃,伦家本来穿深就不高。加MT/LT急速根本不可能,这样的话车就一点都不符合现实了。
  artillery will NOT be removed from the game
  炸逼不会在游戏内消失
  Storm confirms that the Schmalturm PzIV will have the additional side plates modelled in collision model after all (SS: as in they will count as armor)
  Storm确认IV号炮塔升级会在碰撞模型里把侧面的钢板加进去
  Storm, regarding the FV4202 changes: &The vehicle will get its armor nerfed by a lot, the gun will be switched for a less powerful one and the engine will be worse as well. Generally, the only thing in common with the old tank will be the name and partially the way it looks.&
  Storm谈4202的变动:&装甲要狠狠地锉一锉,主炮会换成弱一些的,引擎也会更烂。总之,金币4202跟原来的4202相同的只有名字和基本上它大概其长什么样&
  mobile version of WoWp and WoWs is not planned for now apparently
  移动版战机/战舰世界还没有计划
  近期精彩推荐:  
  [Top 1]
  [Top 2]
  [Top 3]
  [Top 4]
  [Top 5]
更多精彩欢迎访问您现在的位置:&&&&&>>&&>>&&>>&拒绝坑下去 暴力美学T-34-3战术攻略
拒绝坑下去 暴力美学T-34-3战术攻略
&作者: 来源:
  说起坦克T-34-3让每一位WOTER想到的便是那抓狂的俯角,即便拥有一门122mm的火炮也因上弹较长而想到的只有&坑&这一个字来形容。这一切又一切的比较总是与同宗兄弟59式而言。相对而言难道T-34-3终究被&坑&字所围绕?让我们利用其122mm的主炮一同发觉最震撼的暴力美学打法
  T-34-3的这门传承与S的主炮D25-TA银币弹穿深仅才175mm但是HEAT金币弹穿深却高达300mm,所以与中流砥柱IS-3的主炮122mm BL-9相比较也仅仅的是在精度上略差。中坦火力堪比重型也只有可以装配122mm火炮的T-34-2与T-44才能相提并论。
&&& 与传统中坦配置对比T-34-2射速确实缓慢,但是其390的均伤所带来的瞬间血量优势确实并不是普通中型伤害所能做到。支援中型狼群作战高伤害持续输出及瞬间吃掉对方卡点车辆59式集群与T-34-3完美配合。重型城镇对战开火间隙凭借T-34-3中坦机动迅速开炮撤回也可一点点的创造整体优势。
T-34-2和T-44与T-34-3横向对比可以看出三辆战车中T-34-3更好的兼容了122mm火炮射速显著提升,战场上的输出也更加客观
  T-34-3拥有着是S系浇铸炮塔,圆形的炮塔充满了惊喜
  【战场瞬间】
  观察战局衡量对手走位才是T-34-3致胜的关键,因其拥有一门122mm的火炮所以火力堪比重型。战场上利用重型坦克交火间隙的空档寻找最有力的输出点。
  利用机动优势包抄敌方侧翼,凭借低矮的车身与友军配合对敌人形成交叉火力两不相顾
  中型集群时侧翼输出减少暴露敌人眼前的时间控制血量长时间火力持续输出
  建立初步血量优势后犹如一把尖刀凭借伤害撕开敌人的中坦防线
    一发命中斗牛犬炮塔冲天而起
    虽是同宗兄弟在此命中弹药架满血带走
    熟记每一辆车的弱点开着T-34-3一起看绚丽的烟火
  T-34-3成员技能战车配件推荐:
  更多精彩推荐:

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