怎么提取红色警戒2rules解释.INI?

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红警规则文件Rules.ini的一些修改
红色警戒,相信多数男生都 玩过、 、我 是红色警戒 粉丝,毕竟它伴随我的初中、高中、大 学、、 、文章后面有代码 你可以直接复制RulesMD.ini。我们这次是以 红色警戒 2 之尤里复仇为主,好久没玩了,但有一次玩尤里复仇 黄金之 街(2-6)输得太惨了, 所以开始耍无赖了,修改规则文件吧。 规则文件可 做在战役,以及遭遇战中可使用,但如果 你要联机打,请把 RulesMD.ini 文件 修改为其他名称。要用的工具: 1.红警 2 个性化编辑器 (我用的是 冷晓辉红警 2 个性化编辑器,方便查看武器代码) 2.baidu 下红警 2 武器代码大全 就行了。 我们这次修改的 目标,我喜欢用 美国,所以修改的建造物的拥有者就是美国了。 建筑物栏: BuildCat=Power 1. 开始就能建造市民医院,没有建造要求,可让全地图兵种自动回血,每次加血 2 点。 (建 造 0,卖 20000 没钱了,可以建造一个卖) 2.开始就能建心灵感应器,没有建造要求,可查看敌人要攻击的位置。 防御栏 BuildCat=Combat 1.开始就能建造间埃菲尔铁塔,没有建造要求,可识别间谍并攻击,可用三星宙斯盾 MedusaE 防空,可自动回血。 (敌人铁幕下会攻击它) 2.开始就能建造间谍卫星,没有建造要求。 (自带 2000 电量) 3.开始就能建天气控制机,没有建造要求。 秒冷却,但不可连放) (1 4 开始就能建超时空传送仪,没有建造要求。 秒冷却) (1 5.开始就能建心灵控制器,没有建造要求。 秒冷却,尤里的武器,就是一 bug, (1 ) 6.开始就能建基因突变器,没有建造要求。 秒冷却) (1 7.开始就能建核弹发射井,没有建造要求。 秒冷却) (1 兵种栏 Category=Soldier 1.新增一个兵种,主武器为狙击抢,副武器为宙斯盾防空,快速移动,不被尤里控制,不可 让坦克碾压,可安装 C4(炸建筑物与轮船那叫一个爽呀)车辆栏 Category=AFV 1.新增一个车辆,主武器为埃菲尔铁塔用的 Eiffebolt,副武器为三星宙斯盾的 MedusaE 防 空,防空的 bug!可以在陆地、水中行走、快速移动,可装载人员 10 人,可发现潜艇。 打开冷晓辉红警 2 个性化编辑器----配制文件----新建尤里复仇的配制文件 保存到建尤里复 仇游戏目录,文件名为 RulesMD.ini 不可修改!-读入数据。 。然后就修改吧。一,修改建筑物栏找到上面说的,市民医院,建筑成本 0 消耗电力 0 (正数为消耗、负数提供)拥有此建筑 的国家点美国,仅谁拥有选 Americans 点保存。 不过你发现进入游戏,那个科技医院,竟然没有! 用记事本打开 RulesMD.ini 找到 [CAHOSP] 在里面加入一行 BuildCat=Power 即可,位置 随意,但别加入下一个 单位里了,修改 Unsellable=yes 为 Unsellable=no,还有 TechLevel=-1 ;修改为 1.-1 与 11 是好像无法建造的. 找到 InfantryGainSelfHeal=1 这是每次回血的点 数,自己写。然后加入下面的内容 Soylent=20000 LeaveRubble=卖掉为 20000 ;建筑被毁后无垃圾残留、一般放语句最后好了、这样回游戏,看看效果。 心灵感应器也是如此修改,仅谁拥有选 Americans,清除建造前提点保存 心灵感应器的代码在冷晓辉红警 2 个性化编辑器 中 有错误,用它修改是尤里的船坞, 用记事本找开 RulesMD.ini,查找 [NAPSIS] 找到 Prerequisite=YACNST,PROC 修改为 Prerequisite= 删除建造前提 。 在此建筑语句,发现它用的是 SuperWeapon=PsychicRevealSpecial,就是能感知黑幕以下的地 图 。 在 RulesMD.ini 找 到 [PsychicRevealSpecial] 找 到 RechargeTime=4 修改为 RechargeTime=.1二,修改防御栏1.用打开冷晓辉红警 2 个性化编辑器打开 RulesMD.ini 然后找到 埃菲尔铁塔,拥有此建筑 的国家点美国,仅谁拥有选 Americans ,主要武器 Eiffebolt,副武器 MedusaE,科技等级 1,点保存,我们用词本打开 RulesMD.ini 查找[CAPARS01] ,加入 BuildCat=Combat 。BuildCat=C防御栏 SelfHealing=自动回血 DetectDisguise=单位拥有反间碟的能力 DetectDisguiseRange=99 ;发现伪装敌人的距离 LeaveRubble=建筑被毁后无垃圾残留、一般放语句最后2. 用打开冷晓辉红警 2 个性化编辑器打开 RulesMD.ini 然后到间谍卫星,拥有此建筑的国 家点美国,仅谁拥有选 Americans,清除前提,允许敌人建造此建筑物一定要取消!消耗电 力为 1000 。 (正数为提供电力)红圈部分都 写为.1 保存数据。 不过、你进入 游戏 后,会发现 心灵控制器与基因突变器的冷却时间没娈。这时需要用记 事本打开 查找基因突变器的武器[GeneticConverterSpecial] 查找 RechargeTime=5 修改为 RechargeTime=.1 ,, 查 找 心 灵 控 制 器 的 武 器 [PsychicDominatorSpecial] 查 找 RechargeTime=10 修改为 RechargeTime=.1。二,修改兵种栏用打开冷晓辉红警 2 个性化编辑器打开 RulesMD.ini,读入数据,修改兵种和坦克车辆--新 增兵种车辆-- 名称输入 Soldier (随意英文)-创建步兵---下一步---外观 选 PRES=总统-这角色蛮帅的、 、移动 方式 标准加水陆两栖 下一步、OK、、OK、 、 、拥有此建筑的国家点 美国,仅谁拥有选 Americans、 、生产成本 10、生命 3000、 移动速度 9 、视野 99、 、 、大小 3、 、主要武器病毒狙羰 VirusgunE 狙击枪 副武器 尤里改的 SuperMindControl 死亡武 器、就不要了吧、 、点自动回复生命,VirusgunE 狙击枪 修改器里没有、 、我们点保存这个兵 种的修改、用记事本修改。 用记事本找开 RulesMD.ini,查找[Soldier] 找到 Image= 修改为 Image=PRES ;图标为总 统,这样就不能发生,造出来兵种却看不到的情况了、 、 再加入以下内容 Category=S类别=战士 Primary=VirusgunE ; 病毒狙击手狙击枪 Secondary=MedusaE ; 宙斯盾 Crushable=不可碾压 ImmuneToPsionics=精神免疫四,修改车辆栏1. 用打开冷晓辉红警 2 个性化编辑器打开 RulesMD.ini, 修改兵种和坦克车辆--新增兵种车 辆--名称输入 car --创建车船--下一步--外观选择 STANG=小轿车、 这个外观不错, 哈哈 移 , 动方式标准加水陆两栖、下一步、OK、 、OK、 、 、拥有此建筑的国家点美国,仅谁拥有选 Americans、 、生产成本 100(太少了、图标转两圈了、才出一个兵) 、生命 2000、 移动速 、 度 20 、视野 99、 、装载乘客 10、 、大小 6、 、清除前提-主武器为埃菲尔铁塔用的 Eiffebolt,副武器为三星宙斯盾的 MedusaE 防空,自动恢复生命, 保存这个兵种的修改. 进入游戏后,你发现、那辆车是悬浮的、而且不能下水、 、速度慢、 、 用记事本找开 RulesMD.ini,查找到[CAR]用以下代码替换整个[CAR],因为用它的代码, 车辆老是悬浮 ,想不明白。[CAR] UIName=Name:car Name=Automobile Category=AFV Primary=EiffelBolt Secondary=MedusaE Strength=2000 Category=Transport Armor=light DeployTime=.022 TechLevel=1 Sight=99 PipScale=Passengers Speed=20 CrateGoodie=no Owner=Americans AllowedToStartInMultiplayer=no Cost=500 Soylent=100 Points=20 ROT=5 Crusher=yes Turret=no IsSelectableCombatant=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 VoiceSelect=GISelect VoiceMove=GIMove VoiceAttack=GIAttackCommand VoiceFeedback=GIFear DieSound=GIDie CrushSound=TankCrush MaxDebris=3 DebrisTypes=TIRE DebrisMaximums=6 Locomotor={4A9-11d1-B709-00A024DDAFD1} MovementZone=Amphibious SpeedType=Amphibious Category=Transport ThreatPosed=0 DamageParticleSystems=SparkSys,SmallGreySSys SpecialThreatValue=1 ZFudgeColumn=10 ZFudgeTunnel=13 ImmuneToRadiation=no ImmuneToPsionics=no Size=6 SizeLimit=2 Insignificant=yes Trainable=no VoiceSpecialAttack=GIMove Image= Passengers=10 SelfHealing=yes Explodes=no C4=no Occupier=no Deployer=no DeployerFire=no CanDisguise=no PermaDisguise=no 好了、 、就写到这吧、 、看效果 、刚打开基地车、就能建造这么多、、 、瞬间 冷却呀、 、有木有、、 、、 如要你嫌费事、 就 复制 下面代码 保存为 RulesMD.ini 也行 , 上面也有附件可下载。 、 。-----------------------------------复制 以下--------------------------------------------;红色警戒 2 尤里的复仇配置文件 ;本文件由《红色警戒 2 个性化编辑器》生成 ;晓辉工作室 冷晓辉 ;E-MAIL: [General] UIName=Name:General Name=Red Alert 2 Yuri's Revenge -- Official Rules of Engagement VeteranRatio=3.0 VeteranCombat=1.1 VeteranSpeed=1.2 VeteranSight=0.0 VeteranArmor=1.5 VeteranROF=0.6 VeteranCap=2 InitialVeteran=no RefundPercent=50% ReloadRate=.3 RepairPercent=15% RepairRate=.016 RepairStep=8 URepairRate=.016 IRepairRate=.001 IRepairStep=20 TiberiumHeal=.010 SelfHealInfantryFrames=50 SelfHealInfantryAmount=20 SelfHealUnitFrames=75 SelfHealUnitAmount=5BuildSpeed=.7 BuildupTime=.06 GrowthRate=5 TiberiumGrows=yes TiberiumSpreads=yes SeparateAircraft=yes SurvivorRate=.4 AlliedSurvivorDivisor=500 SovietSurvivorDivisor=250 ThirdSurvivorDivisor=750 PlacementDelay=.05 WeedCapacity=56CurleyShuffle=yes BaseBias=2 BaseDefenseDelay=.25 CloseEnough=2.25 DamageDelay=1 GameSpeedBias=1.6 Stray=2.0 RelaxedStray=3.0 CloakDelay=.02 SuspendDelay=2 SuspendPriority=1 FlightLevel=1500 ParachuteMaxFallRate=-3 NoParachuteMaxFallRate=-100 GuardModeStray=2.0MissileSpeedVar=.25 MissileROTVar=.25 MissileSafetyAltitude=750TeamDelays=00AIHateDelays=30,50,70 AIAlternateProductionCreditCutoff=1000 NodAIBuildsWalls=no AIBuildsWalls=noMultiplayerAICM=400,0,0 AIVirtualPurifiers=4,2,0 AISlaveMinerNumber=4,3,2 HarvestersPerRefinery=2,2,1 AIExtraRefineries=2,1,0 HealScanRadius=10 FillEarliestTeamProbability=100,100,100MinimumAIDefensiveTeams=1,1,1 MaximumAIDefensiveTeams=2,2,2 TotalAITeamCap=30,30,30 UseMinDefenseRule=yes DissolveUnfilledTeamDelay=5000 LargeVisceroid=VISC_LRG SmallVisceroid=VISC_SML AIIonCannonConYardValue=100,100,100 AIIonCannonWarFactoryValue=100,100,100 AIIonCannonPowerValue=60,100,100 AIIonCannonTechCenterValue=100,100,100 AIIonCannonEngineerValue=1,1,1 AIIonCannonThiefValue=1,1,1 AIIonCannonHarvesterValue=1,1,1 AIIonCannonMCVValue=1,1,1 AIIonCannonAPCValue=1,1,1 AIIonCannonBaseDefenseValue=35,35,35LightningDeferment=250 LightningDamage=250 LightningStormDuration=180 LightningWarhead=IonWH LightningHitDelay=10 LightningScatterDelay=5 LightningCellSpread=10 LightningSeparation=3 IonStorms=noForceShieldRadius=4 ForceShieldDuration=500 ForceShieldBlackoutDuration=1000 ForceShieldPlayFadeSoundTime=75 MutateExplosion=yesPrismType=ATESLA PrismSupportModifier=150% PrismSupportMax=8 PrismSupportDelay=45 PrismSupportDuration=15 PrismSupportHeight=420 V3RocketPauseFrames=0 V3RocketTiltFrames=60 V3RocketPitchInitial=0.21 V3RocketPitchFinal=0.5 V3RocketTurnRate=0.05 V3RocketRaiseRate=1 V3RocketAcceleration=0.4 V3RocketAltitude=768 V3RocketDamage=200 V3RocketEliteDamage=400 V3RocketBodyLength=256 V3RocketLazyCurve=yes V3RocketType=V3ROCKETDMislPauseFrames=20 DMislTiltFrames=60 DMislPitchInitial=0 DMislPitchFinal=0.5 DMislTurnRate=0.08 DMislRaiseRate=1 DMislAcceleration=0.8 DMislAltitude=768 DMislDamage=300 DMislEliteDamage=600 DMislBodyLength=128 DMislLazyCurve=no DMislType=DMISLCMislPauseFrames=20 CMislTiltFrames=100 CMislPitchInitial=1 CMislPitchFinal=1.0 CMislTurnRate=0.10 CMislRaiseRate=1 CMislAcceleration=1.0 CMislAltitude=768 CMislDamage=200 CMislEliteDamage=250 CMislBodyLength=128 CMislLazyCurve=no CMislType=CMISLParadropRadius=1024FogOfWar=no Visceroids=no Meteorites=no CrewEscape=50% CameraRange=9 FineDiffControl=no Pilot=E1 AlliedCrew=E1 SovietCrew=E2 ThirdCrew=INIT Technician=CTECH Engineer=ENGINEER PParatrooper=E1ChronoDelay=60 ChronoReinfDelay=180 ChronoDistanceFactor=48 ChronoTrigger=yes ChronoMinimumDelay=16 ChronoRangeMinimum=0AmerParaDropInf=E1 AmerParaDropNum=8 AllyParaDropInf=E1 AllyParaDropNum=6 SovParaDropInf=E2 SovParaDropNum=9 YuriParaDropInf=INIT YuriParaDropNum=6AnimToInfantry=BRUTESecretInfantry=SNIPE,TERROR,DESO,YURI SecretUnits=TNKD,TTNK,DTRUCK SecretBuildings=GTGCANAlliedDisguise=E1 SovietDisguise=E2 ThirdDisguise=INIT SpyPowerBlackout=1000 SpyMoneyStealPercent=.5AttackCursorOnDisguise=yesDefaultMirageDisguises=TREE01,TREE02,TREE03,TREE04 InfantryBlinkDisguiseTime=20 MaximumCheerRate=300AISafeDistance=20 AIMinorSuperReadyPercent=.7 HarvesterTooFarDistance=5 ChronoHarvTooFarDistance=50 AlliedBaseDefenseCounts=25,20,6 SovietBaseDefenseCounts=25,22,6 ThirdBaseDefenseCounts=25,22,6 AIPickWallDefensePercent=50,25,10 AIRestrictReplaceTime=400 ThreatPerOccupant=10 ApproachTargetResetMultiplier=1.5 CampaignMoneyDeltaEasy=0 CampaignMoneyDeltaHard=0 GuardAreaTargetingDelay=36 NormalTargetingDelay=27 AINavalYardAdjacency=20 DisabledDisguiseDetectionPercent=15,5,2 AIAutoDeployFrameDelay=15,25,100 MaximumBuildingPlacementFailures=3 TiberiumShortScan=6 TiberiumLongScan=48 SlaveMinerShortScan=8 SlaveMinerSlaveScan=14 SlaveMinerLongScan=48 SlaveMinerScanCorrection=3 SlaveMinerKickFrameDelay=150AISuperDefenseProbability=90,50,10 AISuperDefenseFrames=50 AISuperDefenseDistance=12AICaptureNormal=75,5,5,15 AICaptureWounded=15,40,40,5 AICaptureLowPower=15,5,75,5 AICaptureLowMoney=15,75,5,5 AICaptureLowMoneyMark=2000 AICaptureWoundedMark=.25PurifierBonus=.25DropPodWeapon=Vulcan2 DropPodHeight=2000 DropPodSpeed=75 DropPodAngle=0.79HoverHeight=120 HoverDampen=40% HoverBob=.04 HoverBoost=150% HoverAcceleration=.02 HoverBrake=.03BalloonHoverHeight=1000 BalloonHoverDampen=20% BalloonHoverBob=1.2 BalloonHoverBoost=150% BalloonHoverAcceleration=.04 BalloonHoverBrake=.03TunnelSpeed=1MultipleFactory=0.8 MinLowPowerProductionSpeed=.5 MaxLowPowerProductionSpeed=.8 LowPowerPenaltyModifier=1GDIGateOne=GADUMY GDIGateTwo=GADUMY WallTower=GADUMY Shipyard=GAYARD,NAYARD,YAYARD NodGateOne=GADUMY NodGateTwo=GADUMY NodRegularPower=NAPOWR NodAdvancedPower=NANRCT GDIPowerPlant=GAPOWR ThirdPowerPlant=YAPOWRRepairBay=GADEPT,NADEPT,CAOUTP BaseUnit=AMCV,SMCV,PCVHarvesterUnit=HARV,CMIN PadAircraft=ORCA,BEAGTreeStrength=200 WindDirection=1 TrackedUphill=1.0 TrackedDownhill=1.2 WheeledUphill=1.0 WheeledDownhill=1.2 LeptonsPerSightIncrease=2000 LeptonsPerFireIncrease=2000 AttackingAircraftSightRange=2 BlendedFog=yes CliffBackImpassability=2 IceCrackingWeight=50.0 IceBreakingWeight=50.0 ShipSinkingWeight=3.0 CloakingStages=9 TiberiumTransmogrify=40 TreeFlammability=0.0 CraterLevel=1 BridgeVoxelMax=3 WallBuildSpeedCoefficient=3.0 AllowShroudedSubteranneanMoves=true AircraftFogReveal=6 MaximumQueuedObjects=29 MaxWaypointPathLength=15ChargeToDrainRatio=.333 DamageToFirestormDamageCoefficient=.1VeinholeGrowthRate=300 VeinholeShrinkRate=100 MaxVeinholeGrowth=2000 VeinDamage=0 VeinholeTypeClass=VEINTREEAITriggerSuccessWeightDelta=20 AITriggerFailureWeightDelta=-50 AITriggerTrackRecordCoefficient=1SpotlightSpeed=.015 SpotlightMovementRadius=2000 SpotlightLocationRadius=1000 SpotlightAcceleration=.0025 SpotlightAngle=.5RadarEventSuppressionDistances=8, 8, 8, 8, 8, 6 RadarEventVisibilityDurations=200,200,200,200,200,200 RadarEventDurations=400,400,400,400,400,400 FlashFrameTime=7 RadarCombatFlashTime=49 RadarEventMinRadius=8 RadarEventSpeed=1.2 RadarEventRotationSpeed=.05 RadarEventColorSpeed=.1 RevealTriggerRadius=9ExplosiveVoxelDebris=GASTANK,PIECE TireVoxelDebris=TIRE ScrapVoxelDebris=PIECE OKBuildingSmokeSystem=SmokeStackSys DamagedBuildingSmokeSystem=SmallSmokeSys DamagedUnitSmokeSystem=VSSmokeSys DebrisSmokeSystem=VSSmokeSysPrerequisitePower=GAPOWR,NAPOWR,NANRCT,YAPOWR PrerequisiteFactory=GAWEAP,NAWEAP,YAWEAP PrerequisiteBarracks=NAHAND,GAPILE,YABRCK PrerequisiteRadar=GAAIRC,NARADR,AMRADR,NAPSIS PrerequisiteTech=GATECH,NATECH,YATECH PrerequisiteProc=GAREFN,NAREFN,YAREFN PrerequisiteProcAlternate=SMINHunterSeekerDetonateProximity=150 HunterSeekerDescendProximity=700 HunterSeekerAscentSpeed=40 HunterSeekerDescentSpeed=50 HunterSeekerEmergeSpeed=6MyEffectivenessCoefficientDefault=200 TargetEffectivenessCoefficientDefault=-200 TargetSpecialThreatCoefficientDefault=200 TargetStrengthCoefficientDefault=-200 TargetDistanceCoefficientDefault=-10 DumbMyEffectivenessCoefficient=200 DumbTargetEffectivenessCoefficient=200 DumbTargetSpecialThreatCoefficient=200 DumbTargetStrengthCoefficient=200 DumbTargetDistanceCoefficient=-1 EnemyHouseThreatBonus=400DamageFireTypes=FIRE01,FIRE02,FIRE03 OreTwinkle=TWNK1 BarrelExplode=EXPLOLRG BarrelDebris=GASTANK,PIECE BarrelParticle=SmallGreySSys NukeTakeOff=NUKETO Wake=WAKE1 DropPod=DROPPOD,DROPPOD2 DeadBodies=DEATH_A,DEATH_B,DEATH_C,DEATH_D,DEATH_E,DEATH_F MetallicDebris=DBRIS1LG,DBRIS2LG,DBRIS3LG,DBRIS4LG,DBRIS5LG,DBRIS6LG,DBRIS7 LG,DBRIS8LG,DBRIS9LG,DBRS10LG,DBRIS1SM,DBRIS2SM,DBRIS3SM,DBRIS4SM,DBRI S5SM,DBRIS6SM,DBRIS7SM,DBRIS8SM,DBRIS9SM,DBRS10SM BridgeExplosions=TWLT026,TWLT036,TWLT050,TWLT070 IonBlast=RING1 IonBeam=IONBEAM WeatherConClouds=WCCLOUD1,WCCLOUD2,WCCLOUD3 WeatherConBolts=WCLBOLT1,WCLBOLT2,WCLBOLT3 WeatherConBoltExplosion=EXPLOLBDominatorWarhead=DominatorWH DominatorDamage=1000 DominatorCaptureRange=1 DominatorFirstAnim=PDFXCLD DominatorSecondAnim=PDFXLOC DominatorFireAtPercentage=20 ChronoPlacement=CHRONOAR ChronoBeam=CHRONOBM ChronoBlast=CHRONOFD ChronoBlastDest=CHRONOTG WarpIn=WARPIN WarpOut=WARPOUT WarpAway=WARPAWAY IronCurtainInvokeAnim=IRONBLST ForceShieldInvokeAnim=FORCSHLD WeaponNullifyAnim=IRONFX ChronoSparkle1=CHRONOSK InfantryExplode=S_BANG34 FlamingInfantry=FLAMEGUY InfantryHeadPop=YURIDIE InfantryNuked=NUKEDIE InfantryVirus=VIRUSD InfantryBrute=BRUTDIE InfantryMutate=GENDEATH Behind=BEHIND MoveFlash=RING Parachute=PARACH BombParachute=PARABOMB DropZoneAnim=BEACON EMPulseSparkles=EMP_FX01[JumpjetControls] TurnRate=4 Speed=14 Climb=5 CruiseHeight=500 Acceleration=2 WobblesPerSecond=.15 WobbleDeviation=40[SpecialWeapons] NukeWarhead=Nuke NukeDown=NukeDown NukeProjectile=NukeUp EMPulseWarhead=EMPuls EMPulseProjectile=PulsPr MutateWarhead=Mutate MutateExplosionWarhead=MutateExplosion [AudioVisual] DetailMinFrameRateNormal=15 DetailMinFrameRateMovie=20 DetailBufferZoneWidth=5 LineTrailColorOverride=0,0,0 ChronoBeamColor=128,200,255 MagnaBeamColor=255,200,255 OreTwinkleChance=30 CreateInfantrySound= CreateUnitSound= CreateAircraftSound= SpySatActivationSound= SpyUplinkOn SpySatDeactivationSound= SpyUplinkOff UpgradeVeteranSound=UpgradeVeteran UpgradeEliteSound=UpgradeElite BaseUnderAttackSound=BaseUnderAttackSiren BuildingGarrisonedSound=BuildingGarrisoned BuildingRepairedSound=BuildingRepaired CheerSound=Cheer PlaceBeaconSound=BeaconPlacedDirectRockingCoefficient=1.5 FallBackCoefficient=0.1LaserTargetColor=4 IronCurtainColor=0 BerserkColor=4 ForceShieldColor=6 StartPlanningModeSound=PlanningModeStart EndPlanningModeSound=PlanningModeEnd AddPlanningModeCommandSound=PlanningModeAdd ExecutePlanSound= CratePromoteSound=CratePromoted CrateMoneySound=CrateMoney CrateRevealSound=CrateReveal CrateFireSound=CrateFirePower CrateArmourSound=CrateArmor CrateSpeedSound=CrateSpeed CrateUnitSound=CrateFreeUnit GUIMainButtonSound=MenuClick GUIBuildSound=MenuClick GUITabSound=MenuTab GUIOpenSound=MenuACBOpen GUICloseSound=MenuACBClose GUIMoveOutSound=MenuSlideOut GUIMoveInSound=MenuSlideIn GUIComboOpenSound=MenuACBOpen GUIComboCloseSound=MenuACBClose GUICheckboxSound=MenuClick ScoreAnimSound=ScoreEmblemSoundLoop SinkingSound=GenLargeWaterDie ImpactWaterSound=ExplosionWaterLarge ImpactLandSound= BombTickingSound=CrazyIvanBombTick ChronoInSound=ChronoMinerTeleport ChronoOutSound=ChronoMinerTeleport BombAttachSound=CrazyIvanAttack YuriMindControlSound=YuriMindControlPoseDir=2 DeployDir=2 WaypointAnimationSpeed=10 DigSound=NukeSirenGateUp=Dummy GateDown=Dummy ShroudGrow=no ScrollMultiplier=.07 ShakeScreen=400 CloakSound=NavalUnitEmerge SellSound=SellBuilding GameClosed=GameClosed IncomingMessage=MessageText MessageCharTyped=TextBleep SystemError=GenericBeep OptionsChanged=OptionsChanged GameForming=NewGame PlayerJoined=PlayerJoined Construction=Dummy CreditTicks=CreditUp,CreditDown BuildingDieSound=BuildingGenericDie BuildingSlam=PlaceBuilding RadarOn=RadarOn RadarOff=RadarOff MovieOn=MovieOn MovieOff=MovieOff ScoldSound=MenuScold TeslaCharge=TeslaCoilPowerUp TeslaZap= BuildingDamageSound=BuildingDamaged ChuteSound=ParachuteDrop GenericClick=MenuClick GenericBeep=GenericBeep BuildingDrop=PlaceBuilding StopSound=CommandBar GuardSound=CommandBar ScatterSound=CommandBar DeploySound= StormSound=WeatherIntro LightningSounds=WeatherStrike ShellButtonSlideSound=VoiceIFVRepair= IFVMove SlavesFreeSound= SlaveWorkerLiberated SlaveMinerDeploySound= SlaveMinerDeploy SlaveMinerUndeploySound= SlaveMinerDeploy BunkerWallsUpSound= TankBunkerUp BunkerWallsDownSound= TankBunkerDown RepairBridgeSound= BridgeRepaired PsychicDominatorActivateSound=PsychicDominatorActivate GeneticMutatorActivateSound=GeneticMutatorActivate PsychicRevealActivateSound=PsychicRevealActivate MasterMindOverloadDeathSound= MasterMindOverloadVoice MindClearedSound= MindCleared EnterGrinderSound= GrinderGrinding LeaveGrinderSound= EnterBioReactorSound= BioReactorEnter LeaveBioReactorSound= BioReactorEnter ActivateSound= DeactivateSound= AirstrikeAbortSound=MIGMissionAborted AirstrikeAttackVoice=MIGMove SpyPlaneCamera=SpyPlaneSnapshot SpyPlaneCameraFrames=16 DiskLaserChargeUp= FloatingDiscChargeUp LetsDoTheTimeWarpOutAgain = ChronoScreenSound LetsDoTheTimeWarpInAgain = ChronoScreenSoundAgain Smoke=xxxxEliteFlashTimer=150AllyReveal=yes ConditionRed=25% ConditionYellow=50% DropZoneRadius=4 EnemyHealth=yes Gravity=6 IdleActionFrequency=.15 MessageDelay=.6 MovieTime=.06 NamedCivilians=no SavourDelay=.1 ShroudRate=4 FogRate=.01 IceGrowthRate=1.5 IceSolidifyFrameTime=1000 IceCrackSounds= AmbientChangeRate=.2 AmbientChangeStep=.2 SpeakDelay=2 TimerWarning=2 ExtraUnitLight=.2 ExtraInfantryLight=.2 ExtraAircraftLight=.2 LocalRadarColor=0,255,0[CrateRules] CrateMaximum=255 CrateMinimum=1 CrateRadius=3.0 CrateRegen=3 SilverCrate=HealBase SoloCrateMoney=5000 UnitCrateType=none WoodCrate=Money WaterCrate=Money HealCrateSound=HealCrate WoodCrateImg=CRATE CrateImg=CRATE WaterCrateImg=WCRATE FreeMCV=yes[CombatDamage] AmmoCrateDamage=200 IonCannonDamage=751 HarvesterImmune=no DestroyableBridges=yes TiberiumExplosive=no Scorches=BURN01,BURN02,BURN03,BURN04 Scorches1=BURN05,BURN06,BURN07 Scorches2=BURN08,BURN09,BURN10 Scorches3=BURN11,BURN12,BURN13 Scorches4=BURN14,BURN15,BURN16 TiberiumExplosionDamage = 0 TiberiumStrength = -1 Craters=CR1,CR2,CR3,CR4,CR5,CR6 AtomDamage=1000 BallisticScatter=1.0 BridgeStrength=1500 C4Delay=.03 C4Warhead=Super V3Warhead=V3WH DMislWarhead=DMISLWH V3EliteWarhead=V3EWH DMislEliteWarhead=DMISLEWH CMislWarhead=CMISLWH CMislEliteWarhead=CMISLEWH CrushWarhead=CrushIvanWarhead=IvanWH IvanDamage=450 IvanTimedDelay=450 CanDetonateTimeBomb=no CanDetonateDeathBomb=no IvanIconFlickerRate=8OccupyDamageMultiplier=1.2 OccupyROFMultiplier=1.2 OccupyWeaponRange=5BunkerDamageMultiplier=1.3 BunkerROFMultiplier=1.3 BunkerWeaponRangeBonus=2OverloadCount=3,6,10,50 OverloadDamage=0,50,100,500 OverloadFrames=30,60,60,60 ControlledAnimationType=MINDANIM PermaControlledAnimationType=MINDANIMR MindControlAttackLineFrames=20DrainMoneyFrameDelay=30 DrainMoneyAmount=30 DrainAnimationType=DISKRAYFallingDamageMultiplier=1.0 CurrentStrengthDamage=yesOpenToppedRangeBonus=2 OpenToppedDamageMultiplier=1.2 OpenToppedWarpDistance=7 DeathWeapon=DefaultDeathWeapon IronCurtainDuration=750 FirestormWarhead=FirestormWH IonCannonWarhead=IonCannonWH VeinholeWarhead=VeinholeWH PsychicRevealRadius=15DefaultFirestormExplosionSystem=FirestormSparkSys DefaultLargeGreySmokeSystem=BigGreySmokeSys DefaultSmallGreySmokeSystem=SmallGreySSys DefaultSparkSystem=SparkSys DefaultLargeRedSmokeSystem=BigGreySmokeSys DefaultSmallRedSmokeSystem=SmallGreySSys DefaultDebrisSmokeSystem=SmallGreySSys DefaultFireStreamSystem=FireStreamSys DefaultTestParticleSystem=TestSmokeSys DefaultRepairParticleSystem=WeldingSys Crush=1.8 ExpSpread=.7 FireSupress=1 FlameDamage=Fire FlameDamage2=Fire2 HomingScatter=2.0 MaxDamage=10000 MinDamage=1 PlayerAutoCrush=no PlayerReturnFire=no PlayerScatter=no SplashList=H2O_EXP3,H2O_EXP2,H2O_EXP1 TreeTargeting=no TurboBoost=1.5 Incoming=10CollapseChance=100 BerzerkAllowed=no// PCG [Radiation] RadDurationMultiple=1RadApplicationDelay=16 RadLevelMax=500 RadLevelDelay=90RadLightDelay=90RadLevelFactor=0.2 RadLightFactor=0.1 RadTintFactor=1.0 RadColor=0,255,0 RadSiteWarhead=RadSite// PCG [ElevationModel] ElevationIncrement=4 ElevationIncrementBonus=2ElevationBonusCap=2 // PCG [WallModel] AlliedWallTransparency=no WallPenetratorThreshold=50%[Countries] 0=Americans 1=Alliance 2=French 3=Germans 4=British 5=Africans 6=Arabs 7=Confederation 8=Russians 9=YuriCountry 10=GDI 11=Nod 12=Neutral 13=Special[Sides]GDI=British,French,Germans,Americans,Alliance Nod=Russians,Africans,Confederation,Arabs ThirdSide=YuriCountry Civilian=Neutral Mutant=Special[InfantryTypes] 1=E1 2=E2 3=SHK 4=ENGINEER 5=JUMPJET 6=GHOST 7=YURI 8=IVAN 9=DESO 10=DOG 11=CIV1 12=CIV2 13=CIV3 14=CTECH 15=WEEDGUY 16=CLEG 17=SPY 18=CCOMAND 19=PTROOP 20=CIVAN 21=YURIPR 22=SNIPE 23=COW 24=ALL 25=TANY 26=FLAKT 27=TERROR 28=SENGINEER 29=ADOG 30=VLADIMIR 31=PENTGEN 32=PRES 33=SSRV 34=CIVA 35=CIVB 36=CIVC 37=CIVBBP 38=CIVBFM 39=CIVBF 40=CIVBTM 41=CIVSFM 42=CIVSF 43=CIVSTM 44=POLARB 45=JOSH 46=YENGINEER 47=GGI 48=INIT 49=BORIS 50=BRUTE 51=VIRUS 52=CLNT 53=ARND 54=STLN 55=CAML 56=EINS 57=MUMY 58=RMNV 59=LUNR 60=DNOA 61=DNOB 62=SLAV 63=WWLF 64=YDOG 65=YADOG 66=soldier[VehicleTypes] 1=AMCV 2=HARV 3=APOC 4=HTNK 5=SAPC 6=CAR 7=BUS 8=WINI 9=PICK 10=MTNK 11=HORV 12=TRUCKA 13=TRUCKB 14=CARRIER 15=V3 16=ZEP 17=DRON 18=HTK 19=DEST 20=SUB 21=AEGIS 22=LCRF 23=DRED 24=SHAD 25=SQD 26=DLPH 27=SMCV 28=TNKD 30=HOWI 32=TTNK 33=HIND 34=LTNK 35=CMON 36=CMIN 37=SREF 38=XCOMET 39=HYD 40=MGTK 41=FV 42=DeathDummy 43=VLAD 44=DTRUCK 45=PROPA 46=CONA 47=COP 48=EUROC 49=LIMO 50=STANG 51=SUVB 52=SUVW 53=TAXI 54=PTRUCK 55=CRUISE 56=TUG 57=CDEST 58=YHVR 59=PCV 60=SMIN 61=SMON 62=YCAB 63=YTNK 64=BFRT 65=TELE 66=CAOS 67=DDBX 68=BCAB 69=BSUB 70=SCHP73=JEEP 74=MIND 75=DISK 76=UTNK 77=ROBO 78=YDUM 79=SCHD 80=DOLY 81=CBLC 82=FTRK 83=AMBU 84=CIVP 29=car[AircraftTypes] 1=APACHE 2=ORCA 3=HORNET 4=V3ROCKET 5=ASW 6=DMISL 7=PDPLANE 8=BEAG 9=CARGOPLANE 10=BPLN 11=SPYP 12=CMISL[BuildingTypes] 1=GAPOWR 2=GAREFN 3=GACNST 4=GAPILE 5=GASAND 6=GADEPT 7=GATECH 8=GAWEAP 9=CALAB 10=NAPOWR 11=NATECH 12=NAHAND 13=GAWALL 14=NARADR 15=NAWEAP 16=NAREFN 17=NAWALL 18=CAHSE07 19=NAPSIS 20=CASYDN01 21=NALASR 22=NASAM 23=CASYDN02 24=GAYARD 25=NAIRON 26=NACNST 27=NADEPT 28=GACSPH 29=GADUMY 30=GAWEAT 31=CABHUT 32=GALITE 33=REDLAMP 34=GRENLAMP 35=BLUELAMP 36=YELWLAMP 37=PURPLAMP 38=INORANLAMP 39=INGRNLMP 40=INREDLMP 41=INBLULMP42=CITY01 43=CITY02 44=CITY03 45=CITY04 46=CITY05 47=CITY0648=CAHOSP 49=INGALITE 50=INYELWLAMP 51=INPURPLAMP 52=NEGLAMP 53=NEGRED 54=TESLA 55=NAMISL 56=ATESLA 57=CAMACH 58=TSTLAMP 59=CASYDN03 60=AMMOCRAT 61=GAGREEN 62=NAYARD 63=GASPYSAT 64=GAGAP 65=GTGCAN 66=NANRCT 67=GAPILL 68=NAFLAK 69=CAOUTP 70=CATHOSP 71=CAAIRP 72=CAOILD 73=NACLON 74=GAOREP75=CACITY01 76=CACITY02 77=CACITY03 78=CACITY04 79=CANEWY01 80=CANEWY04 81=CANEWY05 82=CASWST01 83=CATECH01 84=CATEXS01 85=CATEXS02 86=CAWASH01 87=CAFARM01 88=CAFARM02 89=CALIT01E 90=CALIT01N 91=CALIT01S 92=CALIT01W 93=CAMISC01 94=CAMISC02 95=CAMISC03 96=CAMISC04 97=CAPOL01E 98=CAPOL01N 99=CAPOL01S 100=CAPOL01W 101=CASIN01E 102=CASIN01N 103=CASIN01S 104=CASIN01W 105=CAPARS01 106=GAAIRC 107=CAFRMA 108=CAFRMB 109=CAWASH05 110=CAWASH04 111=CAWASH03 112=CAWASH07 113=CAWASH11 114=CAWSH12 115=CAWASH14 116=CAWASH09 117=CAWASH10 118=CAWASH13 119=CAARMY01 120=CAUSFGL 121=CAWASH08 122=CALIT03E 123=CALIT03N 124=CALIT03S 125=CALIT03W 126=CALIT02L 127=CALIT02R 128=CAHSE01 129=CAWT01 130=CATS01 131=CABARN02 132=CAWA2A 133=CAWA2B 134=CAWA2C 135=CAWA2D 136=AMRADR 137=CAPRS03 138=CAGARD01 139=CARUS01 140=CAMIAM01 141=CATRAN01 142=CAMIAM02 143=CANWY05 144=MAYAN 145=CAEUR1 146=CAEUR2 147=CAEUR04 148=CAMEX01 149=CARUS02A 150=CARUS02B 151=CARUS02C 152=CARUS02D 153=CARUS02E 154=CARUS02F 155=CANEWY06 156=CANEWY07 157=CANEWY08 158=CAPARS02 159=CAPARS08 160=CAPARS09 161=CARUS03 162=CANEWY10 163=CANEWY11 164=CANEWY12 165=CANEWY13 166=CANEWY14 167=CANEWY15 168=CANEWY16 169=CANEWY17 170=CANEWY18 171=CAPARS04 172=CAPARS05 173=CAPARS06 174=CAPARS07 175=CAWASH15 176=CAPARS10 177=CAPARS13 178=CAPARS14 179=CAGAS01 180=CAPARS11 181=CAPARS12 182=CAFARM06 183=CAMIAM04 184=NAPSYB 185=NAPSYA 186=CAIND01 187=CACOLO01 188=CANWY09 189=CANWY22 190=CANWY23 191=CANWY24 192=CANWY25 193=CANWY26 194=CATEXS03 195=CATEXS04 196=CATEXS05 197=CARUS02G 198=CACHIG04 199=CAMIAM03 200=CARUS07 201=CATEXS06 202=CATEXS07 203=CATEXS08 204=CACHIG01 205=CACHIG02 206=CACHIG03 207=CAWASH16 208=CAWASH17 209=CACHIG05 210=CAWASH19 211=CARUS08 212=CARUS09 213=CARUS10 214=CARUS11 215=CANEWY20 216=CANEWY21 217=CARUS04 218=CARUS05 219=CARUS06 220=CAMSC01 221=CAMSC02 222=CAMSC03 223=CAMSC04 224=CAMSC05 225=CAMSC06 226=CAMSC07 227=CAWASH18 228=CAEURO05 229=CAPARK01 230=CAPARK02 231=CAPARK03 232=CAHSE02 233=CAHSE03 234=CAHSE04 235=CASTRT01 236=CASTRT02 237=CASTL01 238=CASTL02 239=CASTL03 240=CASTL04 241=NAPSYA 242=CAHSE05 243=CAHSE06 244=CAMIAM05 245=CAMIAM06 246=CAMIAM07 247=CAFNCB 248=CAFNCW 249=CAMEX02 250=CAMEX03 251=CAMEX04 252=CAMEX05 254=CACHIG06 255=CAMSC08 256=CAMSC09 257=CAARMY02 258=CAARMY03 259=CAARMY04 260=TEMMORLAMP 261=TEMDAYLAMP 262=TEMDUSLAMP 263=TEMNITLAMP 264=SNOMORLAMP 265=SNODAYLAMP 266=SNODUSLAMP 267=SNONITLAMP 268=CAKRMW 269=CARUFGL 270=CAFRFGL 271=CATRAN02 272=CACUFGL 274=CASKFGL 275=CALBFGL 276=CAMIAM08 277=CAMISC05 278=CAMISC06 279=CASTL05A 280=CASTL05B 281=CASTL05C 282=CASTL05D 283=CASTL05E 284=CASTL05F 285=CASTL05G 286=CASTL05H 287=CAMSC10 288=CAGEFGL 289=CAUKFGL 290=CAWASH06 291=CAMSC11 292=CAMSC12 293=CAMSC13 294=CAPOFGL 295=CAMSC12A 296=CAMOV01 297=CAMOV02 298=CABUNK01 299=CABUNK02 300=CAFNCP 301=CASTRT03 302=CASTRT04 303=CASTRT05305=YACNST 306=YAPOWR 307=YABRCK 308=YAWEAP 309=YAYARD 310=YADEPT 311=YATECH 312=GAFWLL 313=YAGGUN 314=YAPSYT 315=NAINDP 316=YAGRND 317=YAGNTC 318=CASLAB 319=CATIME 320=YAPPET 321=CALOND04 322=CALOND05 323=CALOND06 324=CAMOON01 325=CATRAN03 326=CAEAST01 327=CAEGYP01 328=CAEGYP02 329=CAEGYP03 330=CALA01 331=CALA02 332=CALA03 333=CALA04 334=CALA05 335=CALOND01 336=CALOND02 337=CALOND03 338=CAMORR01 339=CAMORR02 340=CAMORR03 341=CASANF01 342=CASANF02 343=CASANF03 344=CASANF04 345=CASANF05 346=CASEAT01 347=NATBNK 348=GAGATE_A 349=CASANF09 350=CASANF10 351=CASANF11 352=CASANF12 353=CASANF13 354=CASANF14 355=CASANF06 356=CASANF07 357=CASANF08 358=CASEAT02 359=YACOMD 360=YAPPPT 361=GAROBO 362=YAREFN 363=YAROCK 364=NABNKR 365=CASANF15 366=CASANF16 367=CASANF17 368=CASANF18 369=CASIN03E 370=CASIN03S 371=CAURB01 372=CAURB02 373=CAURB03 374=CAPOWR 375=CALA07 376=CAEGYP06 377=CALA08 378=CAEAST02 379=CABARR01 380=CABARR02 381=CAMORR04 382=CAMORR05 383=CALA09 384=CAEGYP04 385=CAEGYP05 386=CALA06 387=CAMORR06 388=CAMORR07 389=CAMORR08 390=CAMORR09 391=CAMORR10 392=CATIME01 393=CATIME02 394=CALA10 395=CALA11 396=CALA12 397=CALA13 398=CAPARK04 399=CAPARK05 400=CAPARK06 401=CALA14 402=CALA15 403=CABUNK03 404=CABUNK04 405=CALUNR01 406=CALUNR02[TerrainTypes] 2=BOXES01 3=BOXES02 4=BOXES03 5=BOXES04 6=BOXES05 7=BOXES06 8=BOXES07 9=BOXES08 10=BOXES09 11=ICE01 12=ICE02 13=ICE03 14=ICE04 15=ICE05 16=TREE01 17=TREE02 18=TREE03 19=TREE04 20=TREE05 21=TREE06 22=TREE07 23=TREE08 24=TREE09 25=TREE10 26=TREE11 27=TREE12 28=TREE13 29=TREE14 30=TREE15 31=TREE16 32=TREE17 33=TREE18 34=TREE19 35=TREE20 36=TREE21 37=TREE22 38=TREE23 39=TREE24 40=TREE25 41=TREE26 42=TREE27 43=TREE28 44=TREE29 45=TREE30 46=TIBTRE01 47=TIBTRE02 48=TIBTRE03 49=VEINTREE 50=HDSTN01 51=LT_GEN01 52=LT_GEN02 53=LT_GEN03 54=LT_GEN04 55=LT_SGN01 56=LT_SGN02 57=LT_SGN03 58=LT_SGN04 59=LT_EUR01 60=LT_EUR02 61=POLE01 62=POLE02 63=SIGN01 64=TRFF01 65=TRFF02 66=TRFF03 67=TRFF04 68=SIGN02 69=SIGN03 70=SIGN04 71=SIGN05 72=SIGN06 73=SPKR01 74=TREE31 75=TREE32 76=TREE33 77=TREE34 78=TREE35 79=TREE36[SmudgeTypes] 1=CR1 2=CR2 3=CR3 4=CR4 5=CR5 6=CR6 7=BURN01 8=BURN02 9=BURN03 10=BURN04 11=BURN05 12=BURN06 13=BURN07 14=BURN08 15=BURN09 16=BURN10 17=BURN11 18=BURN12 19=BURN13 20=BURN14 21=BURN15 22=BURN16 23=BURNT01 24=BURNT02 25=BURNT03 26=BURNT04 27=BURNT05 28=BURNT06 29=BURNT07 30=BURNT08 31=BURNT09 32=BURNT10 33=BURNT11 34=BURNT12 35=CRATER01 36=CRATER02 37=CRATER03 38=CRATER04 39=CRATER05 40=CRATER06 41=CRATER07 42=CRATER08 43=CRATER09 44=CRATER10 45=CRATER11 46=CRATER12 [OverlayTypes] 1=GASAND 2=CYCL 3=GAWALL 4=BARB 5=WOOD 6=DUMMY 7=DUMMY2 8=DUMMY3 9=DUMMY4 10=DUMMY5 11=DUMMY6 12=DUMMY7 13=DUMMY8 14=DUMMY9 15=DUMMY10 16=DUMMY11 17=DUMMY12 18=V16 19=V17 20=V18 21=DUMMY13 22=DUMMY14 23=FENC 24=DUMMY15 25=BRIDGE1 26=BRIDGE2 27=NAWALL 28=GEM01 29=GEM02 30=GEM03 31=GEM04 32=GEM05 33=GEM06 34=GEM07 35=GEM08 36=GEM09 37=GEM10 38=GEM11 39=GEM12 42=TRACKS01 43=TRACKS02 44=TRACKS03 45=TRACKS04 46=TRACKS05 47=TRACKS06 48=TRACKS07 49=TRACKS08 50=TRACKS09 51=TRACKS10 52=TRACKS11 53=TRACKS12 54=TRACKS13 55=TRACKS14 56=TRACKS15 57=TRACKS16 58=TRACKTUNNEL01 59=TRACKTUNNEL02 60=TRACKTUNNEL03 61=TRACKTUNNEL04 62=RAILBRDG1 63=RAILBRDG2 64=CRAT01 65=CRAT02 66=CRAT03 67=CRAT04 68=CRAT0A 69=CRAT0B 70=CRAT0C 71=DRUM01 72=DRUM02 73=PALET01 74=PALET02 75=PALET03 76=PALET04 77=LOBRDG01 78=LOBRDG02 79=LOBRDG03 80=LOBRDG04 81=LOBRDG05 82=LOBRDG06 83=LOBRDG07 84=LOBRDG08 85=LOBRDG09 86=LOBRDG10 87=LOBRDG11 88=LOBRDG12 89=LOBRDG13 90=LOBRDG14 91=LOBRDG15 92=LOBRDG16 93=LOBRDG17 94=LOBRDG18 95=LOBRDG19 96=LOBRDG20 97=LOBRDG21 98=LOBRDG22 99=LOBRDG23 100=LOBRDG24 101=LOBRDG25 102=LOBRDG26 103=LOBRDG27 104=LOBRDG28 105=TIB01 106=TIB02 107=TIB03 108=TIB04 109=TIB05 110=TIB06 111=TIB07 112=TIB08 113=TIB09 114=TIB10 115=TIB11 116=TIB12 117=TIB13 118=TIB14 119=TIB15 120=TIB16 121=TIB17 122=TIB18 123=TIB19 124=TIB20 125=LOBRDGE1 126=LOBRDGE2 127=LOBRDGE3 128=LOBRDGE4 129=DUMMYOLD 130=TIB2_01 131=TIB2_02 132=TIB2_03 133=TIB2_04 134=TIB2_05 135=TIB2_06 136=TIB2_07 137=TIB2_08 138=TIB2_09 139=TIB2_10 140=TIB2_11 141=TIB2_12 142=TIB2_13 143=TIB2_14 144=TIB2_15 145=TIB2_16 146=TIB2_17 147=TIB2_18 148=TIB2_19 149=TIB2_20 150=TIB3_01 151=TIB3_02 152=TIB3_03 153=TIB3_04 154=TIB3_05 155=TIB3_06 156=TIB3_07 157=TIB3_08 158=TIB3_09 159=TIB3_10 160=TIB3_11 161=TIB3_12 162=TIB3_13 163=TIB3_14 164=TIB3_15 165=TIB3_16 166=TIB3_17 167=TIB3_18 168=TIB3_19 169=TIB3_20 170=USELESS 171=SROCK01 172=SROCK02 173=SROCK03 174=SROCK04 175=SROCK05 176=TROCK01 177=TROCK02 178=TROCK03 179=TROCK04 180=TROCK05 181=VEINHOLEDUMMY 182=CRATE 184=FENCE01 185=FENCE02 186=FENCE03 187=FENCE04 188=FENCE05 189=FENCE06 190=FENCE07 191=FENCE08 192=FENCE09 193=FENCE10 194=FENCE11 195=FENCE12 196=FENCE13 197=FENCE14 198=FENCE15 199=FENCE16 200=FENCE17 201=FENCE18 202=FENCE19 203=FENCE20 204=FENCE21 205=FENCE22 206=GAWRONG 207=CAFNCB 208=CAFNCW 209=LOBRDB01 210=LOBRDB02 211=LOBRDB03 212=LOBRDB04 213=LOBRDB05 214=LOBRDB06 215=LOBRDB07 216=LOBRDB08 217=LOBRDB09 218=LOBRDB10 219=LOBRDB11 220=LOBRDB12 221=LOBRDB13 222=LOBRDB14 223=LOBRDB15 224=LOBRDB16 225=LOBRDB17 226=LOBRDB18 227=LOBRDB19 228=LOBRDB20 229=LOBRDB21 230=LOBRDB22 231=LOBRDB23 232=LOBRDB24 233=LOBRDB25 234=LOBRDB26 235=LOBRDB27 236=LOBRDB28 237=LOBRDGB1 238=LOBRDGB2 239=LOBRDGB3 240=LOBRDGB4 241=BRIDGEB1 242=BRIDGEB2 243=RUBBLE_OVERLAY 244=CAKRMW 245=CAFNCP 246=WCRATE 247=GAFWLL 248=LUNRK1 249=LUNRK2 250=LUNRK3 251=LUNRK4 252=LUNRK5 253=LUNRK6[Animations] 1=TWLT100 3=ELECTRO22=H2O_EXP1 23=H2O_EXP2 24=H2O_EXP3 25=PARACH 26=PARABOMB 28=RING 29=OLD_001 30=PIFF 31=PIFFPIFF42=GUNFIRE47=MONEY 48=MLTIMISL 49=HEALONE 50=HEALALL 51=ARMOR 52=CHEMISLE 53=CLOAK 54=FIREPOWR 63=MGUN-N 64=MGUN-NE 65=MGUN-E 66=MGUN-SE 67=MGUN-S 68=MGUN-SW 69=MGUN-W 70=MGUN-NW 72=VETERAN 73=REVEAL 74=SHROUDX 82=GAPOWR_A 83=GAPOWR_AD 84=NARADR_A 85=NARADR_AD 90=GAWEAP_1 91=GAWEAP_2 92=GAWEAP_A 93=GAWEAP_B 94=OLD_002 95=OLD_003 96=GAPILE_A 97=OLD_004 98=NAPULS_A 99=GACTWR_A 100=GACTWR_B 101=GACTWR_C 102=GACTWR_D 103=OLD_005 104=GAWEAP_1 105=GAWEAP_2 106=GAWEAP_A 107=GAWEAP_BD113=NASTLH_A 114=NASTLH_AD 115=OLD_006 116=GACNST_A 117=GACNST_AD 118=GACNST_B 119=OLD_007 120=OLD_008 121=OLD_009 122=OLD_010 123=OLD_011 124=OLD_012 125=OLD_013 126=NATMPL_A 127=OLD_014 128=OLD_015 129=OLD_016 130=OLD_017 131=GAHPAD_A 132=GAHPAD_AD 133=GAPOWR_B 134=GADEPT_A 135=GADEPT_AD 136=GADEPT_B 137=GATECH_A 138=GATECH_AD 139=OLD_018 143=OLD_019 144=OLD_020 145=OLD_021 146=OLD_022 147=OLD_023 148=OLD_024 149=OLD_025 150=OLD_026 151=OLD_027 152=OLD_028 153=OLD_029 154=OLD_030 155=OLD_031 156=NAPOST_A 157=NAPOST_AD 158=NAPOST_B 159=WA01X 160=WA02X 161=WA03X 162=WA04X 163=WB01X 164=WB02X 165=WB03X 166=WB04X 167=WC01X 168=WC02X 169=WC03X 170=WC04X 171=WD01X 172=WD02X 173=WD03X 174=WD04X 176=OLD_032180=GADEPT_D 181=GADEPT_DD 182=GASILO_A 183=GASILO_AD 184=GASILO_B 185=GASILO_BD 186=NAPOWR_A 187=NAPOWR_AD 188=CAHOSP_A 189=NAAPWR_A 190=NAAPWR_AD 191=GASPOT_A 192=GASPOT_AD 193=CTDAM_A 194=CTDAM_AD 195=TUNTOP01 196=TUNTOP02 197=TUNTOP03 198=TUNTOP04 199=NTPYRA_A 200=NTPYRA_AD 202=OLD_033208=PULSBALL 209=GAFSDF_A213=OLD_034 214=GADPSA_A 215=OLD_035 216=OLD_036 218=CAARAY_A 219=CAARAY_B 220=CAARAY_C 221=CAARAY_CD 222=CAARAY_D 223=CAARAY_DD 224=GAICBM_A 225=OLD_037 226=NAHPAD_A 227=NAHPAD_AD236=CARYLAND 237=DROPLAND 240=TWLT026 241=TWLT036 242=TWLT050 243=TWLT070 244=TWLT100 245=TWLT070T 246=TWLT100I 250=S_BANG16 251=S_BANG24 252=S_BANG34 253=S_BANG48 260=S_BRNL20 261=S_BRNL30 262=S_BRNL40 263=S_BRNL58 270=S_CLSN16 271=S_CLSN22 272=S_CLSN30 273=S_CLSN42 274=S_CLSN58 280=S_TUMU22 281=S_TUMU30 282=S_TUMU42 283=S_TUMU60 290=RING1 291=IONBEAM 292=SQDG_N 293=SQDG_NE 294=SQDG_E 295=SQDG_SE 296=SQDG_S 297=SQDG_SW 298=SQDG_W 299=SQDG_NW 300=SQDG 301=FIRE01 302=FIRE02 303=FIRE03307=GARADR_A 308=GARADR_AD 309=NASAM_A 310=EMP_FX01 311=SMKPUFF 312=V3TRAIL 313=V3TAKOFF 314=NUKEANIM 315=NUKEBALL 316=HTRKPUFF 317=IRONFX 318=IRONBLST321=WARPIN 322=WARPOUT 323=WARPAWAY 324=GAREFNBB 325=GAREFNL1 326=GAREFNL2 327=GAREFNL3 328=GAREFNOR 329=CAGRD1_A 330=GAREFNL4 331=YAPOWR_A 332=YAPOWR_AD 333=GAROBO_A 334=YACNST_C500=INFDIE510=DBRIS1LG 511=DBRIS1SM 512=DBRIS2LG 513=DBRIS2SM 514=DBRIS3LG 515=DBRIS3SM 516=DBRIS4LG 517=DBRIS4SM 518=DBRIS5LG 519=DBRIS5SM 520=DBRIS6LG 521=DBRIS6SM 522=DBRIS7LG 523=DBRIS7SM 524=DBRIS8LG 525=DBRIS8SM 526=DBRIS9LG 527=DBRIS9SM 528=DBRS10LG 529=DBRS10SM 550=DEATH_A 551=DEATH_B 552=DEATH_C 553=DEATH_D 554=DEATH_E 555=DEATH_F 556=DROPPOD 557=DROPPOD2 558=FLAMEGUY 559=YURIDIE 560=NUKEDIE 600=EXPLOSML 601=EXPLOMED 602=EXPLOLRG 603=XGRYMED1 604=XGRYMED2 605=XGRYSML1 606=XGRYSML2612=OLD_038 613=WAKE1 614=WAKE2 618=BEACON667=CHRONOFD 668=CHRONOTG 669=NUKETO 670=NUKEPUFF 700=CRYSTAL1 701=CRYSTAL2 702=CRYSTAL3 703=CRYSTAL4 704=BIGBLUE 705=SGRYSMK1 707=INVISO 708=NAPSIS_A 709=NAPSIS_AD 710=PSIWARN 711=GACNST_BD 712=GAYARD_A 713=OLD_039 714=OLD_040720=UCFLASH 721=UCELEC 722=UCBLOOD 723=OLD_041 724=GAWEAP_3 725=GAWEAP_4 726=NAWEAP_3 727=NAWEAP_4 728=OLD_042 729=CAOILD_A 730=NAREFNL1 731=NAREFNL2 732=NAREFNL3 733=NAREFNL4 734=NACNST_A 735=NACNST_B 736=NACNST_C 737=NAREFNOR 738=NACLON_A 739=NANRCT_A 740=NATSLA_A 741=CHRONOBM 742=CHRONOAR 743=OLD_043 744=GACSPH_E 745=GACSPH_F 746=GACSPH_FD 747=GACSPH_G 748=GACSPH_H 749=GACSPH_HD 750=CAWSH12A 751=CAWSH12D 752=OLD_044 753=DBRI-WM1 754=DBRI-WM2 755=DBRI-WM3 756=NAMISL_E 757=NAMISL_F 758=NAMISL_G 759=NAMISL_H 763=CAAIRP_A 764=WCCLOUD1 765=WCCLOUD2 766=WCCLOUD3 767=WCLBOLT1 768=WCLBOLT3 769=OLD_045 770=EXPLOLB 771=CAUSFGL_A 772=DBRI-WM4 773=DBRI-WM5 774=DBRI-WM6 780=GAWETH_E 781=GAWETH_F 782=GAWETH_FD 783=GAWETH_G 784=GAWETH_H 785=GAWETH_HD 786=NAIRON_A 787=TWNK1 790=NAYARD_A 791=NAYARD_B 792=NAYARD_C 793=NAYARD_D 794=CAWS01DM796=NATSLA_B 797=NATSLA_BD 798=GAPRIS_A 799=GAPRIS_AD 800=CHRONOSK 801=CAWA14DM803=OLD_046 804=NACNST_BD 805=GAWEAP_AD 806=GAWEAP_1D 807=GAWEAP_2D 808=GAWEAP_3D 809=GAWEAP_4D 810=GACSPH_GD 811=GAAIRC_A 812=GAAIRC_AD 813=GAAIRC_B 814=GAAIRC_BD 815=GAAIRC_C 816=GAAIRC_CD 817=NAYARD_AD 818=NAYARD_BD 819=NAYARD_CD 820=NAYARD_DD 821=NATSLA_AD 822=CARUS01D 823=GACSPH_ED 824=NAREFNL1D 825=NAREFNL2D 826=NAREFNL3D 827=NAREFNL4D 828=NAWEAP_1 829=NAWEAP_2 830=NAWEAP_1D 831=NAWEAP_2D 832=NAWEAP_3D 833=NAWEAP_4D 834=NAWEAP_A 835=OLD_047 836=GAOREP_A 837=GAOREP_AD841=CAPARS12D 842-GAWETH_ED 843-GAWETH_GD 844=CACHIG04D 845=OLD_048 846=NANRCT_AD 847=GASPST_A 848=GASPST_AD 849=NACLON_AD 850=CAWSH18A 851=NAIRON_AD 852=GAPILE_AD 853=GAYARD_C 854=GAYARD_CD 855=GAYARD_D 856=GAYARD_DD 857=GAYARD_AD 858=NAPSYA_A 859=NAPSYA_AD 860=NAPSYB_A 861=NAPSYB_AD 862=GADEPT_BD 863=GADEPT_C 864=GADEPT_CD 865=CAOUTP_A 866=CAOUTP_AD 867=CAOUTP_B 868=CAOUTP_BD 869=CAOUTP_C 870=CAOUTP_CD 871=CAOUTP_D 872=CAOUTP_DD 873=NADEPT_B 874=NADEPT_BD 875=NADEPT_C1 876=NADEPTBB 877=NADEPT_C2 878=NADEPT_C3 879=NADEPT_C4 880=NADEPT_C5 881=NADEPT_C6 882=CAMSC06A 883=CARUFGL_A 884=CAFRFGL_A 885=CAIRFGL_A 886=CACUFGL_A 888=CASKFGL_A 889=CALBFGL_A 890=CAWA19_A 891=CAWA19_AD 892=CASTL04DM 893=CAHOSP_AD 894=NACNST_CD 895=GAPRIS_B 896=GAPRIS_BD 897=GAGAP_A 898=GAGAP_AD 899=OLD_049 900=BEHIND 901=NACNST_AD 902=CAGEFGL_A 903=CAUKFGL_A 904=CAPOFGL_A 905=NAIRON_F 906=NAIRON_FD 907=NAIRON_H 908=NAIRON_HD 909=NAIRON_G 910=NAIRON_GD 911=NAIRON_E 912=NAIRON_ED 913=CANY04DM 914=KTSTLEXP 915=DEMTEXP 916=GCMUZZLE 917=VTEXPLOD 918=VTMUZZLE 919=CRIVEXP 920=CRIVEXP2 921=TSTIMPCT 922=BRRLEXP1 923=BRRLEXP2 924=GAYARD_S1 925=GAYARD_S2 926=GAYARD_S3 927=MININUKE 928=CAPR01DM 929=NAYARD_S1 930=NAYARD_S2 931=NAYARD_S3 932=NAMISL_ED 933=NAMISL_FD 934=NAMISL_GD 935=NAMISL_HD 936=GAAIRCBB 937=CAWA19_AG 938=CAPR11DM 939=ARRWDEST 940=ARRWN 941=ARRWS 942=ARRWE 943=ARRWW 944=ARRWNW 945=ARRWNE 946=ARRWSW 947=ARRWSE 948=CAMOV01_A 949=CAMOV01_AD 950=CAMOV02_A 951=CAMOV02_AD 952=CAOILD_F 953=CAOILD_AD 954=CAOUTP_F 955=CAHOSP_F 956=CAAIRP_F 957=SPEED 958=NAYARD_S1D 959=NAYARD_S2D 960=NAYARD_S3D 961=GAYARD_S1D 962=GAYARD_S2D 963=GAYARD_S3D 964=CAEAST01DM 965=YAPPET_E 966=YAPPET_ED 967=YAPPET_F 968=YAPPET_FD 969=YAPPET_G 970=YAPPET_GD 971=YAPPET_H 972=YAPPET_HD 973=OLD_050 975=VIRUSD 976=NAINDP_A 977=NAINDP_AD 978=OLD_051 979=OLD_052 980=YAGRND_A 981=YAGRND_AD 982=YAGRND_B 983=YAGRND_BD 984=YAGRND_C 985=YAGRND_CD 986=YAWEAP_1 987=YAWEAP_2 988=YAWEAP_3 989=YAWEAP_4 990=YAWEAP_A 991=YAWEAP_AD 992=NATBNK_A 993=NATBNK_B 994=NATBNK_A2 995=NATBNK_B2 996=NATBNK_AD 997=NATBNK_BD 998=NATBNK_A2D 999=NATBNK_B2D 1000=GENDEATH 1001=YAROCK_A 1002=YABRCK_A 1003=YAYARD_C 1004=YAYARD_CD 1005=YAYARD_A 1006=YAYARD_AD 1007=YAYARD_D 1008=YAYARD_DD 1009=YAYARD_S 1010=YAYARD_SD 1011=YAYARD_S2 1012=YAYARD_S2D 1013=YAYARD_S3 1014=YAYARD_S3D 1015=YAPSYT_A 1016=YAPSYT_AD 1017=YATECH_A 1018=YATECH_AD 1019=YAREFN_A 1020=SCHPDEPL 1021=YAGNTC_E 1022=YAGNTC_ED 1023=YAGNTC_F 1024=YAGNTC_FD 1025=YAGNTC_G 1026=YAGNTC_GD 1027=YAGNTC_H 1028=YAGNTC_HD 1029=YACNST_A 1030=YACNST_AD 1031=YACNST_B 1032=YACNST_BD 1033=CALND6_A 1034=CALND6_AD 1035=CATR03DM 1036=UCCONS 1037=UCINIT 1038=CASEAT02_A 1039=CASEAT02_AD 1040=MINDANIM 1041=DISKRAY 1042=PDFXCLD 1043=PDFXLOC 1044=OLD_053 1045=OLD_054 1046=CAPOWR_A 1047=CAPOWR_AD 1048=CALA10_A 1049=CALA10_AD 1050=CAMACH_F 1051=OLD_055 1052=YAGRND_D 1053=YAGRND_DD 1054=YACNST_CD 1055=FORCSHLD 1056=CATIME_A 1057=INITFIRE 1058=CDGAS 1059=CASLAB_A 1060=YAPOWR_B 1061=YAPOWR_C 1062=CASLAB_F 1063=YAPPET_A 1064=YAPPET_AD 1065=BRUTDIE 1066=YAGNTC_P 1067=YAGNTC_PD 1068=NANRCT_P 1069=NANRCT_PD 1070=YAPOWR_BD 1071=YAPOWR_CD[VoxelAnims] 1=PIECE 2=TIRE 3=GASTANK 4=SONICTURRET 5=4TNKTURRET 6=CRYSTAL01 7=CRYSTAL02 8=METEOR01 9=METEOR02 10=PEBBLE[Particles] 1=GasCloud1 2=GasCloud2 3=FireStream 4=Spark 5=FirestormSpark 6=LargeGreySmoke 7=SmallGreySmoke 8=TestSmoke 9=GasCloudD1 10=GasCloudD2 11=SmallRailgunPart 12=LargeRailgunPart 13=GasCloudM1 14=GasCloudM2 15=WeldingSpark 16=LargeSpark 17=VirusCloud1 18=VirusCloud2 19=VirusCloudD1 20=VirusCloudD2 21=PsychCloud 22=PsychCloudD[ParticleSystems] 1=GasCloudSys 2=FireStreamSys 3=BigGreySmokeSys 4=SmallGreySSys 5=DebrisSmokeSys 6=SparkSys 7=FirestormSparkSys 8=TestSmokeSys 9=SmallRailgunSys 10=LargeRailgunSys 11=WeldingSys 12=LGSparkSys 13=PsychCloudSys[SuperWeaponTypes]1=NukeSpecial 2=IronCurtainSpecial 3=LightningStormSpecial 4=ChronoSphereSpecial 5=ChronoWarpSpecial 6=ParaDropSpecial 7=AmericanParaDropSpecial 8=PsychicDominatorSpecial 9=SpyPlaneSpecial 10=GeneticConverterSpecial 11=ForceShieldSpecial 12=PsychicRevealSpecial[Warheads] 1=EMPuls 2=SonicWarhead 3=TankOGas 4=SA 5=HE 6=AP 7=Gas 8=Fire 9=HollowPoint 10=Super 11=Organic 12=Slimer 13=FirestormWH 14=IonCannonWH 15=RailShot 16=Mechanical 17=VeinholeWH 18=IonWH 19=ARTYHE 20=PlasmaWH 21=SAMWH 22=ORCAAP 23=RailShot2 24=ORCAHE 25=Controller 26=PsiPulse 27=IvanBomb 28=IvanWH 29=Electric 30=ElectricAssault 31=V3HE 32=Parasite 33=NUKE 34=BlimpHE 35=ParasitePlus 36=DeathWH 37=ParasiteDog 38=BombDisarm 39=Snapshot 40=RadBeamWarhead 41=RadEruptionWarhead 42=RadSite 43=GrandCannonWH 44=UltraAP 45=HowitzerWH 46=CometWH 47=MaverickHE 48=FlakWH 49=OilExplosionWH 50=TankSnapshot 51=CRNUKEWH 52=ChronoBeam 53=HollowPoint2 54=NukeMaker 55=FakeC4WH 56=HollowPointNoBuilding 57=V3WH 58=FlakTWH 59=APSplash 60=DMISLWH 61=DemobombWH 62=MirageWH 63=SSA 64=SSAB 65=ApocAP 66=HARVWH 67=V3EWH 68=DMISLEWH 69=TerrorBombWH 70=FlakGuyWH 71=CRTerrorBombWH 72=HollowPoint3 73=ControllerBuilding 74=SuperPsiPulse 75=DominatorWH 76=AirstrikeFlare 77=VirusGas 78=Virus 79=PsychGasCreate 80=PsychGas 81=Battering 82=GattWH 83=Mutate 84=CMISLWH 85=CMISLEWH 86=Smashing 87=LocomotorBeam 88=MIGWH 89=LUNARWH 90=GUARDWH 91=AntiB 92=AntiPerson 93=PJABWH 94=APSplash2 95=SAFlame 96=SSABFlame 97=DiskWH 98=NukeB 99=BORISWH 100=SCHOPWH 101=TRexWH 102=MutateExplosion 103=TRexInfWH 104=Crush 105=BlimpHEEffect [MultiplayerDialogSettings] MinMoney=5000 Money=10000 MaxMoney=10000 MoneyIncrement=100 MinUnitCount=0 UnitCount=10 MaxUnitCount=10 TechLevel=10 GameSpeed=1 AIDifficulty=0 AIPlayers=0 BridgeDestruction=yes ShadowGrow=no Shroud=yes Bases=yes TiberiumGrows=yes Crates=yes CaptureTheFlag=no HarvesterTruce=no MultiEngineer=no AlliesAllowed=no ShortGame=yes FogOfWar=no MCVRedeploys=yes AllyChangeAllowed=yes [Maximums] Players=8[AI] BuildConst=GACNST,NACNST,YACNST BuildPower=NAPOWR,GAPOWR,YAPOWR BuildRefinery=NAREFN,GAREFN,YAREFN BuildBarracks=NAHAND,GAPILE,YABRCK BuildTech=NATECH,GATECH,YATECH BuildWeapons=GAWEAP,NAWEAP,YAWEAPBuildRadar=GAAIRC,NARADR,AMRADR,NAPSIS ConcreteWalls=GAWALL,NAWALL,GAFWLL NSGates=GADUMY EWGates=GADUMY BuildNavalYard=NAYARD,GAYARD,YAYARD BuildDummy=GAPILL,NALASR,YAGGUN NeutralTechBuildings=CAAIRP,CATHOSP,CAOILD,CAOUTP,CAMACH,CAPOWR AlliedBaseDefenses=GAPILL,ATESLA,NASAM SovietBaseDefenses=NALASR,NABNKR,TESLA,NAFLAK ThirdBaseDefenses=YAGGUN,YAPSYT,NATBNK AIForcePredictionFudge=5,25,80GDIWallDefense=6 GDIWallDefenseCoefficient=3 NodBaseDefenseCoefficient=1.2 GDIBaseDefenseCoefficient=1.5 MaximumBaseDefenseValue=60 ComputerBaseDefenseResponse=3 AttackInterval=0.5 AttackDelay=0.5 PatrolScan=.016 CreditReserve=100 PathDelay=.01 BlockagePathDelay=60 AutocreateTime=1 InfantryReserve=50000 InfantryBaseMult=1 PowerSurplus=50 BaseSizeAdd=3 RefineryRatio=.16 RefineryLimit=4 BarracksRatio=.16 BarracksLimit=2 WarRatio=.1 WarLimit=2 DefenseRatio=.4 DefenseLimit=40 AARatio=.14 AALimit=10 TeslaRatio=.16 TeslaLimit=10 HelipadRatio=.1 HelipadLimit=2 AirstripRatio=.12 AirstripLimit=0 CompEasyBonus=no Paranoid=yes PowerEmergency=75% AIBaseSpacing=1[AIGenerals] [IQ] MaxIQLevels=5 SuperWeapons=4 Production=5 GuardArea=2 RepairSell=1 AutoCrush=2 Scatter=2 ContentScan=3 Aircraft=3 Harvester=2 SellBack=2 [GDI] UIName=Name:GDI Name=GDI Suffix=Allied Prefix=G Color=Gold MultiplayPassive=true Side=GDI SmartAI=yes [Nod] UIName=Name:Nod Name=Nod Suffix=Allied Prefix=G Color=Gold MultiplayPassive=true Side=GDI SmartAI=yes [British] UIName=Name:British Name=Great Britain Suffix=Allied Prefix=G Color=Gold Multiplay=yes Side=GDI SmartAI=yes [French] UIName=Name:French Name=France Suffix=Allied Prefix=G Color=Gold Multiplay=yes Side=GDI SmartAI=yes[Germans] UIName=Name:Germans Name=Germany Suffix=Allied Prefix=G Color=Gold Multiplay=yes Side=GDI SmartAI=yes[Americans] UIName=Name:Americans Name=America Suffix=Allied Prefix=G Color=Gold Multiplay=yes Side=GDI SmartAI=yes[Alliance] UIName=Name:Alliance Name=Asian Alliance Suffix=Allied Prefix=G Color=Gold Multiplay=yes Side=GDI SmartAI=yes [Russians] UIName=Name:Russians Name=Russia Suffix=Soviet Prefix=B Color=DarkRed Multiplay=yes Side=Nod SmartAI=yes[Confederation] UIName=Name:Confederation Name=Latin Confederation Suffix=Soviet Prefix=B Color=DarkRed Multiplay=yes Side=Nod SmartAI=yes[Africans] UIName=Name:Africans Name=African Empire Suffix=Soviet Prefix=B Color=DarkRed Multiplay=yes Side=Nod SmartAI=yes[Arabs] UIName=Name:Arabs Name=Arab Union Suffix=Soviet Prefix=B Color=DarkRed Multiplay=yes Side=Nod SmartAI=yes[YuriCountry] UIName=Name:YuriCountry Name=YuriCountry Suffix=Soviet Prefix=B Color=DarkRed Multiplay=yes Side=ThirdSide SmartAI=yes [Special] UIName=Name:Special Name=JP Suffix=JP Prefix=J Color=Grey Side=Mutant SmartAI=yes MultiplayPassive=true [Neutral] UIName=Name:Neutral Name=Civilian Suffix=CIV Prefix=C Color=Grey MultiplayPassive=true SmartAI=yes Side=Civilian [Colors] LightGold=25,255,255 Gold=43,239,255 LightGrey=0,0,240 Grey=0,0,131 Red=20,255,184 DarkRed=0,230,255 Orange=25,230,255 Magenta=221,102,255 Purple=201,201,189 LightBlue=119,143,255 DarkBlue=153,214,212 NeonBlue=185,156,238 DarkSky=131,200,230 Green=104,241,195 DarkGreen=81,200,210 NeonGreen=0,0,0 Yellow=38,159,255 Purple2=211,201,189 Purple3=191,201,189AlliedLoad=164,255,255 SovietLoad=0,235,255 [ColorAdd] None=0,0,0 StrongRed=31,0,0 StrongGreen=0,63,0 StrongBlue=0,0,31 HighRed=24,0,0 HighGreen=0,56,0 HighBlue=0,0,24 BrightWhite=31,63,31 LowWhite=7,7,7 HighWhite=24,56,24 MidWhite=14,28,14 Purple=15,0,15 HighYellow=24,56,0 TopYellow=16,32,0[Easy] Groundspeed=1.0 Airspeed=1.0 BuildTime=.8 Armor=1.2 ROF=.8 Cost=1.0 RepairDelay=.02 BuildDelay=.03 DestroyWalls=no ContentScan=yes [Normal] Groundspeed=1.0 Airspeed=1.0 BuildTime=1 Armor=1.0 ROF=1.0 Cost=1.0 RepairDelay=.02 BuildDelay=.03 BuildSlowdown=yes DestroyWalls=no ContentScan=yes [Difficult] Groundspeed=1.0 Airspeed=1.0 BuildTime=1.0 Armor=.8 ROF=1.2 Cost=1.0 RepairDelay=.05 BuildDelay=.1 BuildSlowdown=yes DestroyWalls=no
[E1] UIName=Name:E1 Name=GI Image=GI Category=Soldier Primary=M60 Secondary=Para Occupier=yes OccupyWeapon=UCPara EliteOccupyWeapon=UCElitePara OpenTransportWeapon=1 Prerequisite=GAPILE CrushSound=InfantrySquish Strength=125 Pip=white OccupyPip=PersonBlue Armor=none TechLevel=1 Sight=5 Speed=4 Owner=British,French,Germans,Americans,Alliance Cost=200 Soylent=100 Points=10 IsSelectableCombatant=yes VoiceSelect=GISelect VoiceMove=GIMove VoiceAttack=GIAttackCommand VoiceFeedback=GIFear VoiceSpecialAttack=GIMove DieSound=GIDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=10 ImmuneToVeins=yes ImmuneToPsionics=no Bombable=yes Deployer=yes DeployFire=yesVeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Size=1 Crushable=yes DeploySound=GIDeploy UndeploySound=GIUndeploy ElitePrimary=M60E EliteSecondary=ParaE IFVMode=2[ADOG] UIName=Name:DOG Name=Allied Attack Dog NotHuman=yes Category=Soldier Primary=GoodTeeth Secondary=VirtualScanner NavalTargeting=6 Prerequisite=Barracks LeadershipRating=7 CrushSound=InfantrySquish Strength=100 Armor=none ReselectIfLimboed=yes RejoinTeamIfLimboed=yes DefaultToGuardArea=yes TechLevel=2 Pip=white Sight=9 DetectDisguise=yes Speed=8 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans, Alliance ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry Cost=200 Soylent=100 Points=10 IsSelectableCombatant=yes VoiceSelect=DogSelect VoiceMove=DogMove VoiceAttack=DogAttackCommand VoiceFeedback=DogFear VoiceSpecialAttack=DogMove DieSound=DogDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=20 ImmuneToRadiation=no Bombable=yes AllowedToStartInMultiplayer=no Size=1 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER,SCATTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToPsionics=yes IFVMode=0 Trainable=no Natural=yes[ENGINEER] UIName=Name:ENGINEER Name=Engineer Category=Soldier Primary=DefuseKit Secondary=VirtualScanner Prerequisite=Barracks CrushSound=InfantrySquish LeadershipRating=3 Strength=75 Armor=none TechLevel=1 Sight=4 BombSight=4 Speed=4 Pip=Blue Engineer=yes Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans, Alliance ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry AllowedToStartInMultiplayer=no Cost=500 Soylent=250 Points=5 IsSelectableCombatant=no VoiceSelect=EngAllSelect VoiceMove=EngAllMove VoiceAttack=EngAllMove VoiceFeedback=EngAllFear VoiceSpecialAttack=EngAllAttackCommand VoiceEnter=EngAllMove VoiceCapture=EngAllAttackCommand DieSound=EngAllDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=0 SpecialThreatValue=1 ImmuneToVeins=yes GuardRange=9 Size=1 PreventAttackMove=yes IFVMode=1 Trainable=no[GGI] UIName=Name:GuardianGI Name=Guardian GI Category=Soldier Primary=M60 Secondary=MissileLauncher OpenTransportWeapon=1 Occupier=no Prerequisite=GAPILE CrushSound=InfantrySquish Strength=100 Pip=white Armor=none TechLevel=2 Sight=6 Speed=3 Owner=British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=400 Soylent=150 Points=10 IsSelectableCombatant=yes VoiceSelect=GuardianGISelect VoiceMove=GuardianGIMove VoiceAttack=GuardianGIAttackCommand VoiceFeedback=GuardianGIFear VoiceSpecialAttack=GuardianGIMove DieSound=GuardianGIDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=10 ImmuneToVeins=yes ImmuneToPsionics=no Bombable=yes Deployer=yes DeployFire=yesVeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Size=1 Crushable=yes DeployedCrushable=no DeploySound=GuardianGIDeploy UndeploySound=GIUndeploy ElitePrimary=M60E EliteSecondary=MissileLauncherE IFVMode=16 PixelSelectionBracketDelta=-6[JUMPJET] UIName=Name:JUMPJET Name=Rocketeer Image=ROCK Category=Soldier JumpJet=yes Primary=20mm Prerequisite=GAPILE,RADAR Crushable=yes Strength=125 Fearless=yes Armor=none TechLevel=3 Sight=8 Pip=white Speed=9 Owner=British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=600 Soylent=300 Points=15 IsSelectableCombatant=yes VoiceSelect=RocketeerSelect VoiceMove=RocketeerMove VoiceAttack=RocketeerAttackCommand VoiceFeedback=RocketeerFear VoiceSpecialAttack=RocketeerMove DieSound= CrashingSound=RocketeerDie ImpactLandSound=RocketeerCrash Locomotor={F-11d1-AC9F-BB5} PhysicalSize=1 MovementZone=Fly ConsideredAircraft=yes ThreatPosed=15 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF JumpjetSpeed=30 JumpjetClimb=20 JumpjetCrash=25 JumpJetAccel=10 JumpJetTurnRate=10 JumpjetHeight=500 JumpjetWobbles=.01 JumpjetDeviation=1 JumpjetNoWobbles=yes Size=1 SpeedType=Hover HoverAttack=yes Crashable=yes BalloonHover=yes MoveSound=RocketeerMoveLoop ElitePrimary=20mmE[SPY] UIName=Name:SPY Name=Spy Category=Soldier Prerequisite=GAPILE,GATECH CrushSound=InfantrySquish LeadershipRating=3 Strength=100 Primary=MakeupKit CanPassiveAquire=no CanRetaliate=no Armor=flak TechLevel=5 Agent=yes Infiltrate=yes CanDisguise=yes PermaDisguise=yes Sight=9 Speed=4 Owner=British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=1000 Soylent=500 Pip=blue Points=5 VoiceSelect=SpySelect VoiceMove=SpyMove VoiceAttack=SpyAttackCommand VoiceFeedback=SpyFear VoiceSpecialAttack=SpySpecialAttack DieSound=SpyDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=0 SpecialThreatValue=1 PreventAttackMove=yes IFVMode=2 Trainable=no StupidHunt=yes [GHOST] UIName=Name:GHOST Name=SEAL Image=SEAL Category=Soldier Prerequisite=GAPILE,RADAR PrerequisiteOverride=CAWA2A,CAWA2B,CAWA2C,CAWA2D Primary=MP5 Secondary=Sapper OpenTransportWeapon=0 NavalTargeting=4 LeadershipRating=8 AlternateArcticArt=yes C4=yes Assaulter=no CrushSound=InfantrySquish Crushable=yes TiberiumProof=yes Strength=125 Armor=flak TechLevel=9 Pip=red Sight=8 Speed=5 Owner=British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=1000 Soylent=500 Points=50 IsSelectableCombatant=yes VoiceSelect=SealSelect VoiceMove=SealMove VoiceAttack=SealAttackCommand VoiceFeedback= VoiceSpecialAttack=SealSpecialAttack DieSound=SealDie EnterWaterSound=TanyaEntersWater LeaveWaterSound=TanyaLeavesWater Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 SpeedType=Amphibious MovementZone=AmphibiousDestroyer ThreatPosed=25 SpecialThreatValue=1 ImmuneToVeins=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,SCATTER,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF,FASTER Size=1 DetectDisguise=no ElitePrimary=MP5E IFVMode=4 UseOwnName=true [TANY] UIName=Name:TANYA Name=Tanya Category=Soldier Prerequisite=GAPILE,GATECH Primary=DoublePistols Secondary=Sapper OpenTransportWeapon=0 NavalTargeting=4 LeadershipRating=8 C4=yes Assaulter=no CrushSound=InfantrySquish Crushable=no TiberiumProof=yes Strength=200 Armor=flak TechLevel=9 Pip=red Sight=8 Speed=6 Owner=British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=1500 Soylent=750 Points=50 IsSelectableCombatant=yes VoiceSelect=TanyaPrimeSelect VoiceMove=TanyaPrimeMove VoiceAttack=TanyaPrimeAttackCommand VoiceFeedback=TanyaPrimeFear VoiceSpecialAttack=TanyaPrimeAttackCommand DieSound=TanyaPrimeDie CreateSound=TanyaPrimeCreated EnterWaterSound=TanyaEntersWater LeaveWaterSound=TanyaLeavesWater Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 SpeedType=Amphibious MovementZone=AmphibiousDestroyer ThreatPosed=25 SpecialThreatValue=1 ImmuneToVeins=yes ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,SCATTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Size=1 ElitePrimary=DoublePistolsE EliteSecondary=Sapper IFVMode=4 BuildLimit=1 SelfHealing=yes UseOwnName=true[CLEG] UIName=Name:CLEG Name=Chrono Legionnaire Category=Soldier Primary=NeutronRifle Prerequisite=GAPILE,TECH PrerequisiteOverride=CAWASH16 CrushSound=InfantrySquish Crushable=no Strength=125 Armor=none TechLevel=10 Pip=red Sight=8 Speed=5 MoveToShroud=no Teleporter=yes Owner=British,French,Germans,Americans,Alliance Cost=1500 Soylent=750 Points=15 IsSelectableCombatant=yes VoiceSelect=ChronoLegionSelect VoiceMove=ChronoLegionMove VoiceAttack=ChronoLegionAttackCommand VoiceFeedback=ChronoLegionFear VoiceSpecialAttack=ChronoLegionMove DieSound=ChronoLegionDie ChronoInSound=ChronoLegionTeleport ChronoOutSound=ChronoLegionTeleport Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=20 ImmuneToRadiation=no ImmuneToPsionics=no Bombable=yes AllowedToStartInMultiplayer=no Size=1 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROFElitePrimary=NeutronRifleE IFVMode=10 [CCOMAND] UIName=Name:CCOMAND Name=Chrono Commando Category=Soldier Prerequisite=BARRACKS RequiresStolenAlliedTech=yes Primary=ChronoMP5 Secondary=FakeC4 OpenTransportWeapon=0 CrushSound=InfantrySquish Crushable=no TiberiumProof=yes Strength=100 Armor=none TechLevel=9 Pip=red Sight=8 Speed=5 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans, Alliance AllowedToStartInMultiplayer=no Cost=2000 Soylent=1000 Points=50 IsSelectableCombatant=yes VoiceSelect=ChronoCommandoSelect VoiceMove=ChronoCommandoMove VoiceAttack=ChronoCommandoAttackCommand VoiceFeedback= VoiceSpecialAttack=ChronoCommandoSpecialAttack DieSound=SealDie CreateSound=ChronoCommandoCreated ChronoInSound=ChronoLegionTeleport ChronoOutSound=ChronoLegionTeleport Locomotor={4A9-11d1-B709-00A024DDAFD1} Teleporter=yes PhysicalSize=1 MovementZone=InfantryThreatPosed=25 SpecialThreatValue=1 ImmuneToVeins=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ElitePrimary=ChronoMP5E PreventAttackMove=yes MoveToShroud=no IFVMode=4[PTROOP] UIName=Name:PCOMMANDO Name=Psi-Corp Trooper Category=Soldier Prerequisite=BARRACKS RequiresStolenThirdTech=yes Primary=MindControl LeadershipRating=8 C4=yes CrushSound=InfantrySquish Crushable=no TiberiumProof=yes Strength=100 Armor=none TechLevel=9 Pip=red Sight=8 Speed=5 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans, Alliance AllowedToStartInMultiplayer=no Cost=1000 Soylent=500 Points=50 IsSelectableCombatant=yes VoiceSelect=YuriSelect VoiceMove=YuriMove VoiceAttack=YuriAttackCommand VoiceFeedback= VoiceSpecialAttack=YuriMove DieSound=YuriDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=InfantryThreatPosed=25 SpecialThreatValue=1 ImmuneToVeins=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF DetectDisguise=yes ImmuneToPsionics=yesElitePrimary=MindControlE IFVMode=4[SNIPE] UIName=Name:SNIPE Name=Sniper Category=Soldier Primary=AWP Prerequisite=GAPILE,RADAR CrushSound=InfantrySquish Strength=125 Pip=red Armor=none TechLevel=1 Sight=8 Speed=4 Owner=British,French,Germans,Americans,Alliance RequiredHouses=British Cost=600 Soylent=300 Points=10 IsSelectableCombatant=yes VoiceSelect=SniperSelect VoiceMove=SniperMove VoiceAttack=SniperAttackCommand VoiceFeedback=SniperFear VoiceSpecialAttack=SniperMove DieSound=SniperDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=10 ImmuneToVeins=yes ImmuneToPsionics=no Bombable=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Size=1 AllowedToStartInMultiplayer=no ElitePrimary=AWPE PreventAttackMove=no IFVMode=5 UseOwnName=true[E2] UIName=Name:E2 Name=Conscript Image=CONS Category=Soldier Primary=M1Carbine OccupyWeapon=UCM1Carbine EliteOccupyWeapon=UCEliteM1Carbine Occupier=yes Prerequisite=NAHAND CrushSound=InfantrySquish Strength=125 Armor=flak TechLevel=1 Pip=white OccupyPip=PersonRed Sight=5 Speed=4 Owner=Russians,Confederation,Africans,Arabs Cost=100 Soylent=50 Points=5 IsSelectableCombatant=yes VoiceSelect=ConscriptSelect VoiceMove=ConscriptMove VoiceAttack=ConscriptAttackCommand VoiceFeedback=ConscriptFear VoiceSpecialAttack=ConscriptMove DieSound=ConscriptDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=5 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToVeins=yes Size=1 ElitePrimary=M1CarbineE IFVMode=2[DOG] UIName=Name:DOG Name=Attack Dog NotHuman=yes Category=Soldier Primary=BadTeeth Secondary=VirtualScanner NavalTargeting=6 Prerequisite=Barracks LeadershipRating=7 CrushSound=InfantrySquish Strength=100 Armor=none ReselectIfLimboed=yes RejoinTeamIfLimboed=yes DefaultToGuardArea=yes TechLevel=2 Pip=white Sight=9 DetectDisguise=yes Speed=8 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans, Alliance ForbiddenHouses=British,French,Germans,Americans,Alliance,YuriCountry Cost=200 Soylent=100 Points=10 IsSelectableCombatant=yes VoiceSelect=DogSelect VoiceMove=DogMove VoiceAttack=DogAttackCommand VoiceFeedback=DogFear VoiceSpecialAttack=DogMove DieSound=DogDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=20 ImmuneToRadiation=no Bombable=yes AllowedToStartInMultiplayer=no Size=1 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER,SCATTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToPsionics=yes IFVMode=0 Trainable=no Natural=yes[FLAKT] UIName=Name:FLAKT Name=Flak Trooper Category=Soldier Primary=FlakGuyGun Secondary=FlakGuyAAGun Prerequisite=NAHAND,NARADR CrushSound=InfantrySquish Strength=100 Armor=none TechLevel=1 Pip=white Sight=5 Speed=4 Owner=Russians,Confederation,Africans,Arabs,YuriCountry Cost=300 Soylent=150 Points=5 IsSelectableCombatant=yes VoiceSelect=FlakTroopSelect VoiceMove=FlakTroopMove VoiceAttack=FlakTroopAttackCommand VoiceFeedback=FlakTroopFear VoiceSpecialAttack=FlakTroopMove DieSound=FlakTroopDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=5 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToVeins=yes Size=1 AllowedToStartInMultiplayer=no ElitePrimary=FlakGuyGunE EliteSecondary=FlakGuyAAGunE IFVMode=3 [SENGINEER] UIName=Name:ENGINEER Image=ENGINEER Name=Soviet Engineer Category=Soldier Primary=DefuseKit Secondary=VirtualScanner Prerequisite=Barracks CrushSound=InfantrySquish LeadershipRating=3 Strength=75 Armor=none TechLevel=1 Sight=4 BombSight=4 Speed=4 Pip=Blue Engineer=yes Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans, Alliance ForbiddenHouses=British,French,Germans,Americans,Alliance,YuriCountry AllowedToStartInMultiplayer=no Cost=500 Soylent=250 Points=5 IsSelectableCombatant=no VoiceSelect=EngSovSelect VoiceMove=EngSovMove VoiceAttack=EngSovMove VoiceFeedback=EngSovFear VoiceSpecialAttack=EngSovAttackCommand VoiceEnter=EngSovMove VoiceCapture=EngSovAttackCommand DieSound=EngSovDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=0 SpecialThreatValue=1 ImmuneToVeins=yes GuardRange=9 Size=1 PreventAttackMove=yes IFVMode=1 Trainable=no[SHK] UIName=Name:SHK Name=Shock Trooper Category=Soldier Primary=ElectricBolt Secondary=AssaultBolt Assaulter=no Prerequisite=NAHAND CrushSound=InfantrySquish Crushable=no Strength=130 Armor=Plate TechLevel=5 Pip=white Sight=6 Speed=4 Owner=Russians,Confederation,Africans,Arabs Cost=500 Soylent=250 Points=5 IsSelectableCombatant=yes VoiceSelect=TeslaTroopSelect VoiceMove=TeslaTroopMove VoiceAttack=TeslaTroopAttackCommand VoiceFeedback=TeslaTroopFear VoiceSpecialAttack=TeslaTroopMove DieSound=TeslaTroopDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=20 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToVeins=yes Size=1 AllowedToStartInMultiplayer=no ElitePrimary=ElectricBoltE IFVMode=6 [IVAN] UIName=Name:IVAN Name=Crazy Ivan Prerequisite=NAHAND,NARADR Pip=red Category=Soldier Strength=125 Primary=IvanBomber Explodes=yes Armor=none TechLevel=5 CrushSound=InfantrySquish Insignificant=no Sight=6 Speed=4 Owner=Russians,Confederation,Africans,Arabs AllowedToStartInMultiplayer=no Cost=600 Soylent=300 Points=30 IsSelectableCombatant=yes VoiceSelect=CrazyIvanSelect VoiceMove=CrazyIvanMove VoiceAttack=CrazyIvanAttackCommand VoiceFeedback=CrazyIvanFear VoiceSpecialAttack=CrazyIvanAttackCommand DieSound=CrazyIvanDie Locomotor={4A9-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=15 ImmuneToVeins=yes Ivan=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROFSize=1 ElitePrimary=IvanBomberE AttackCursorOnFriendlies=yes IFVMode=7 Trainable=no[BORIS] UIName=Name:Boris Name=Boris Category=Soldier Prerequisite=NAHAND,NATECH Primary=AKM Secondary=Flare OpenTransportWeapon=0 NavalTargeting=4 LeadershipRating=8 Assaulter=no CrushSound=InfantrySquish Crushable=no TiberiumProof=yes Strength=200 Armor=flak TechLevel=9 Pip=red Sight=9 Speed=5 Owner=Russians,Confederation,Africans,Arabs AllowedToStartInMultiplayer=no Cost=1500 Soylent=750 Points=50 IsSelectableCombatant=yes VoiceSelect=BorisSelect VoiceMove=BorisMove VoiceAttack=BorisAttackCommand VoiceFeedback=BorisFea

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