我的世界tim的葬礼0.11.1tim插件

我的世界TIM怎么安装_百度知道
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我的世界TIM怎么安装
安装步骤如下:(1)关闭Minecraft。(2)使用winrar或者7-zip打开对应版本的客户端x.x.x.jar位置:在你的Minecraft根目录的versions文件夹下的x.x.x文件夹下。(3)删除x.x.x.jar中的 META-INF 文件夹。(4)将压缩包解压放到 x.x.x.jar里。(5)关闭x.x.x.jar 运行游戏。(6)完成安装。备注: x.x.x代表版本号如1.6.1
采纳率:88%
来自团队:
如满意,再把下载的tmi全部拖进去,关掉,ok打字不易,删掉NET—什么什么的打开目录-minecraft-.minecraft-minecraft.jar-右键-打开方式-winrar,望采纳
不行啊怎么打开我找不到minecraft.jar啊
本回答被网友采纳
放到.minecraft/mods 文件夹里
解压到mods 然后怎么做
参考一下好了
打开目录-minecraft-.minecraft-minecraft.jar-右键-打开方式-winrar,再把下载的tmi全部拖进去,删掉NET—什么什么的,关掉,ok
这个你绝对可以放心啊!那个互动游戏是通过每天一堂大约20分钟的课程来完成的,一天一个探索游戏,刺激并推动孩子的想象和创造力.
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回答问题,赢新手礼包简介 TooManyItems是一款minecraft游戏内物品修改以及附带其他功能得作弊器。玩腻了生存,想要快速建造的玩家使用此工具能方便你安心的建造,如果你是一名刚刚接触minecraft的玩家的话,我们是不建议你使用这款工具的。这样会大大的减少你的游戏乐趣,你会错过许多精彩的瞬间! MOD介绍:
安装完mod后,当你打开你的物品栏的时候,会多处几个界面。 请先看右边,这是一个物品查询和观察界面,你可以输入你想要的物品的名称来快速获得物品
左边顶部是一些快捷切换模式按钮,比如生存模式切换,时间切换,快速回血。
左边中部是存储你当前的物品栏状态,你可以设置成很多组工具集,在做不同任务的时候,采用不同的工具集,可以大大提高效率
右边顶部还有附魔,炼金,烟花的快速制作
附魔界面
炼金界面
烟花制作 Mod安装使用说明以及常见问题: 点击查看
MOD信息: 作者:Marglyph 官网: 更新日志: &更新支&#.6 &更新支&#.5 &1.7.2 Forge版本更新。 &1.7.2 无Forge版本更新,添加&give-命令-数量-id&设置,你可以开启此功能在Bukkit中使用。 &添加give-命令-数量-id&#.4。 &1.7.4 无Forge版本更新。 MOD下载地址: PS:(强烈建议海外玩家使用本MOD的官网下载地址下载本MOD,这也是对作者的一种支持。)
1.8: 官网下载: | 本站下载:| 1.7.10: 官网下载: |
本站下载:|& 1.7.6: 官网下载:
本站下载: 1.7.5: 官网下载:
本站下载: 1.7.2: 官网下载: |
本站下载:|& 1.6.4: &#.4forge版本与最新版Forge不兼容,请使用旧版Forge) 官网下载: | 本站下载:
我的世界官方微博
官方公众号From Minecraft Wiki
A full day/night cycle in time lapse.
The day-night cycle is a 20 minute long lapse between two main
A chart showing the approximations of Minecraft time to real time.
In , time is exactly 72 times faster than normal time. This can be easily calculated as the proportion 1440⁄20 = 72, since there are 1440 minutes in a real day (60min × 24hr) and 20 minutes in a full Minecraft day. A collection of time unit conversions is listed below:
The approximation of real time to Minecraft time:
Minecrafttime of day
Minecraftticks
Real time(minutes)
20:00(0:00)
Beginning of the Minecraft day.
Sunrise ends. The horizon no longer changes color.
Time when using the / set day command.
Light level reaches 15, the maximum.
Noon; the sun is at its zenith.
Light level begins to decrease.
Sunset begins. The horizon starts to darken.
Beds can be used at this point.
The moon appears on the horizon.Undead mobs no longer burn.
First tick when monsters spawn outdoors, in rain.
Time when using the / set night command.
The sun completely disappears behind the horizon.
First tick when monsters spawn outdoors, in clear weather.
Sunset ends. The horizon no longer changes color.
24:00(0:00)
Midnight; the moon is at its zenith.
Sunrise begins. The horizon starts to brighten.
Last tick when monsters spawn outdoors, in clear weather.
The sun appears on the horizon.
Last tick when monsters spawn outdoors, in rain.
The moon completely disappears behind the horizon.Undead mobs begin to burn, though not necessarily immediately.
The start of a new day.
Daytime is the longest section of the cycle, lasting 10 minutes.
in , the day-night cycle will always start at the beginning of the daytime (0:00). Most
also start at the beginning of daytime, but the day-night cycle continues regardless of any new players joining.
During the daytime, the
rises up to its zenith in a light blue sky. The exact color of the sky dep for example
skies are a lighter shade of blue than
At approximately noon, all blocks that are in direct vertical view of the sky receive sunlight at
level 15, which is the maximum. Sunlight provides ample light for the growth of ,
and . Most undead mobs (including
and ) exposed to direct sunlight (and are not in shade, in , or wearing ) will be set on fire. Additionally, sunlight will render
neutral, unless they are currently chasing the player, and any
exposed to sunlight will teleport randomly when near the player and become neutral if already aggressive.
During the day,
have the highest output level.
Example sunset seen from a high spot on the map.
Sunset is the period between daytime and nighttime, and always lasts 1 1⁄2 minutes.
During sunset, the Sun descends on the western horizon, and the
rises on the eastern horizon. The sky near the setting Sun glows a vibrant orange-red. The Sun will also grow visibly larger as it sets.
The light level of all blocks that are in direct vertical view of the sky, and are not lit by other light sources, decreases by 1 every 10 seconds.
Between dusk and dawn, players may sleep in a . In singleplayer mode, doing so will advance the day-night cycle to dawn and set the
to clear. This will also occur in multiplayer, so long as every player online is in a bed simultaneously. Time does not pass with regards to other aspects of the world, for example, crops will not grow faster, and
will not cook food faster.
A Tundra bi various mobs can be seen.
Nighttime lasts 7 minutes.
During the night, the Moon rises to its zenith in a dark blue sky dotted with small white stars. The stars appear to move with the Moon, and can be first seen towards the end of the sunset.
During nighttime, the world is the light level falls to a minimum of 4, which allows
to spawn on the surface. The exact duration for which hostile mobs are able to spawn in exposed areas is 9625 ticks. Regardless of the low light level, crops will continue to grow during the night, unless the player skips the night with the use of a bed.
During the night,
have the highest output level.
Example of the Sun rising in the horizon.
Sunrise is the period between nighttime and daytime, and always lasts 1 1⁄2 minutes.
During sunrise, the Moon sets on the western horizon and the Sun rises on the eastern horizon. The sky near the rising Sun will glow a vibrant orange. The sun will also appear visibly larger as it rises, but will slowly shrink to its 8x8 pixel size while rising.
All blocks that are in direct vertical view of the sky will grow 1 light level brighter every 10 seconds. Eventually, the effects of sunlight will return, dissipating the threat of most hostile mobs.
Morning twilight begins after 22009 ticks, which is the equivalent of 4:00:32 in real time. The exact last time hostile mobs can spawn in exposed areas is 2:43) on clear mornings and 2:08) on rainy mornings.
Main article:
allow players to determine Minecraft time. They are useful underground where the current day/night cycle is not visible. They help the player avoid mistakenly surfacing at night and falling prey to night-spawned mobs on the surface.
Clocks will spin uselessly in
and , since there is no day-night cycle in those .
are enabled, then it is possible to change the current time with the / commands, as detailed below. To enable or disable the day-night cycle, use the following command: / doDaylightCycle [true/false]
Specific times can be set with the / set command.
Syntax: /time set &number | day | night&
/ set 0 - Sets the time to dawn/sunrise.
/ set day - Sets the time to 1000.
/ set 6000 - Sets the time to midday/noon.
/ set 12000 - Sets the time to dusk/sunset.
/ set night - Sets the time to 13000.
/ set 18000 - Sets the time to midnight.
Each day that progresses adds 24000 ticks to the time counter. While each day looks the same, the
will go through one of its 8 different phases each night. Although there is no explicit command to change the Moon's phase, using / add 24000 will advance the Moon to its next phase. Furthermore, any of the phases can be accessed with the use of one of the following commands:
/ set 14000 - Full Moon
/ set 38000 - Waning Gibbous
/ set 62000 - Last Quarter
/ set 86000 - Waning Crescent
/ set 110000 - New Moon
/ set 134000 - Waxing Crescent
/ set 158000 - First Quarter
/ set 182000 - Waxing Gibbous
Main article:
In-game description
Actual requirements (if different) Availability
Xbox points earned
Trophy type (PS)
Passing the TimePlay for 100 days.Play for 100 Minecraft days, which is equivalent to 33 hours in real time.YesYesYesYes20GBronze
Added day-night cycle.
In the leaked 1.8 pre-release version, the player can manipulate the time by pressing F6 to reverse time and F7 to advance time.
mentioned on his Twitter that the Sun actually rose in the north in Minecraft. This was a bug and was fixed in Beta 1.9 prerelease 4, so the Sun and Moon now b this also changed the South-West rule to the .
The stars that appear at night were updated to be more realistic (slightly smaller and brighter).
Daylight sensors determine what time of day it is by outputting a redstone signal.
/ doDaylightCycle added, which turns the day-night cycle on or off.
Added the day-night cycle.
The day is now longer.
The Nether reactor sets the time to night
Added sunrises, sunsets, the Sun, the Moon, and stars.
Added the day-night cycle to creative mode.
The time of day is now more accurately synced in multiplayer.
Added option to disable day-night cycle, in creative mode only.
The sun and moon now rise in the east and set in the west. (Previously they rose in the north and set in the south.)
rotate around the player, not the center of the map.
They will always remain in the same position relative to the stars, and to each other.
Due to this fact, eclipses in Minecraft are currently impossible.
Day and night do not proceed when a singleplayer game is paused. This does not apply when a GUI window (such as the inventory) is opened.
In multiplayer,
time proceeds normally as long as the server is on.
Standing or
at a height above the terrain at approximately 1.4x the render distance, the sun and moon will both be visible, giving the impression that the player is in space.
The day-night cycle will continue while the player is in
or , although the world itself will not change until
is loaded again.
Background game
is triggered at specific times of the day-night cycle.
The highest value of time that can be set with the / set command is .
This is equivalent to:
Day = 89478
Tick = 11483
Real-time Equivalent (since the first day ever) [DD/MM/YYY (HH:MM:SS:MlMlMl)] = 24/12/244 (11:28:58:800) (8 days + 6 hours back due to leap years) Without Leap Years = 1/1/245 (17:28:58:800). Elapsed Time: approx. 345 days 5 hours.
Using NBT editors, the largest time value that can be set is ^63 - 1). After this point, the day/night cycle cannot progress. At this time, 282 days will have elapsed, or roughly 1.05 trillion years.
Time of day measured by the last time
were executed before the spawn cycle. During a , mobs can spawn at any time of day.谁有我的世界1.7.10tim修改器_百度知道
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