为什么现在搜不到puzzle banditsguilehelper

From Guild Wars 2 Wiki
Within 
Drydock Scratch
Drydock Scratch (also known as Retrospective Runaround) is a
covering the underground
caves and clifftops in
where a mysterious
has hidden 's .
Path to Drydock Scratch cave entrance, starting from .
Starting from , go north-west towards
and then east to . Go down the stairs along the eastern wall and then west through the cave until you reach Drydock Grotto Waypoint. If the gate at the stairs is shut and you do not have the waypoint, you'll have to complete
(80) first.
The main goal of Drydock Scratch is to find and pass 9 milestones that are marked with red flags that appear when reached, located in the vast underground network under
as well as on the cliffs above it. It doesn't contain any t rather, it focuses on the exploration and puzzle aspect.
Note that it's possible in some places to fall into the general Silverwaste areas--out of the puzzle--in which case you'll have to start over, or if you paid a kit, use a
back to one of the last three milestones you passed.
Bear in mind that completing this puzzle can take from 15 minutes up to several hours. Milestone progress is tracked by a .
If you log out and back in during the puzzle, this tracking buff remains, but you may find a kit no longer pops up to revive you when you die from a fall.
Note: The list of badges here is not complete.
Keep your eye out for others. Before opening the very last chest, scroll down to read up on the diving achievement. If you return with the dowsing rod you will lose all your progress stacks and will have to redo the entire puzzle to get to the goggles again.
First milestone
Starting from Drydock Grotto Waypoint, walk across the rope bridge and wooden ramps to get on top of .
Follow the keel left (toward the ship's stern), then jump to the cliffside and follow it right and up.
A skrit kit will point out the first milestone to you.
Badge: There is a
on the left wall on a small ledge right before the first milestone. If you have gliding, you can climb up a large boulder between the 1st and 2nd milestone to glide back towards the start of the puzzle, sticking to the wall on your right and you can reach it quite easily.
Second milestone
Run up the stone on the right and left across the wooden beam, turning right to go between the rocks.
Keep going forward and curve right through a brief tunnel, then go straight ahead to the .
There, turn left, rounding the sloped rock that splits the path, and after emerging between two other rocks, get on the ledge that starts low on the left wall.
Take the ledge nearly to its end, then face right and jump across to a large rock near the right-hand wall. You'll see the flag for the second milestone above you.
Badge: There is a
on the ledge angled up the left side of the cavern before the jump.
Third milestone
From the second milestone, jump down and curve left, along the right-hand wall.
Run across the rock bridge and jump to the ledge by the left wall once again.
Hop down to the Velocity Elixir. (If you fall on the wrong side before getting to the Elixir, backtrack and climb the ledge mentioned under the second milestone.)
From the Elixir, go forward up some rocky steps into a large cavern and head for the next Elixir before you along the left wall.
Standing there, ahead and to your right you'll see a rocky ledge sloping up. Run and jump up the rocks, but before you quite get to the top (or from the top), take the switchback on your right. Then switch again left, up along another spike of rock. At the top of that, you'll need to jump to and over the rocks on your left and jump again to the ledge on the wall.
Face left and follow the ledge until you get to the surface, which overlooks
to the west.
(In following the ledge, you'll need to curve sharply left, jump up some piled rocks, and go up another slope on your right.)
At the top, run east, then cross the wooden bridge that takes you roughly north.
The third milestone flag will appear ahead and to the right after the end of the bridge.
Badge: There is a
that you can get before heading up the ramp. It is on a short column left of the 'doorway' in the large cavern ruins on the opposite side of the cavern to the Elixir.
There is another
on a ledge near the third milestone.
Cut back right after the bridge and find the badge hidden below the path on your right hand side.
You can get it and head back around to the start of the bridge before carrying on.
Fourth milestone
From the third milestone, go left, hopping down a short way to a level area. You can ignore the Elixir you see off to your right.
Continue west along the level area, and turn right at the rock wall in front of you.
Looking over the drop-off, you'll see a spike of rock a bit to your right, and by the left wall, a wide ledge with a .
Drop down and open the . Then drop down to the bottom and get the Elixir (its
helps here) before jumping across the stone archways--and the rock on the right wall along the way--passing the next Elixir on your left.
If you fall, just head back to the Elixir at the start of the archways and try again.
On the last archway, turn left and jump to the ledge, then jump to the Elixir on solid ground.
The fourth milestone is above your head.
Fifth milestone
Run across the cavern, up the slope.
At the wall, take a right, and still curving right, follow the ledge on your left to the surface.
From the Elixir on top, head southwest, and jump down and across the chasm toward the next Elixir.
Go left around that Elixir, and curving to the right, jump down to the lower area, and down again into the hole to the right (north). Follow the right wall.
Ahead of you, above a lower ledge, you'll see the fifth milestone flag.
Badge: There is a
going up--right around step 5e. There is another
before jumping into the hole, further in on the platform.
Sixth milestone
Drop down near the flag and follow the right-hand wall to get down to the Elixir. Turn 180 degrees, walk under the rock you jumped from, and continue along the ledge with the wall on your left.
Where the ledge ends, stand in the divot on your right near the edge and look down at t jump carefully down there to the . Drop down from the niche to the wooden platform.
Facing out from the wall, jump to the ledge to the right, then jump the other direction down to the Elixir on the ledge directly below the wooden platform.
Keep the wall on your right as you follow the ledge and more wooden platforms until you drop down to another Elixir (drop--don't jump lest you fall past it).
Put your back to the drop-off, and you'll see the sixth milestone under the wall, which the flag pops up as you run under it.
Badge: To get a , fall from the initial wooden platform under the chest, past the Elixir to the ground.
After a kit revives you, go right, and you'll find the badge near the right-hand wall on a little ledge just before a long drop-off.
From there, you can either drop down to the Sand Dune Cavers for the PoI or go back along the ledge until you can jump up and get to the skritt's tunnel and back to the puzzle.
Sand Dune Caverns: To get to the Sand Dune Caverns PoI, drop past the 6th Milestone. A kit will pop up out of the ground to revive you if you die.
When you're done, find and use the skritt tunnel to get back on track.
Seventh milestone
Past the sixth milestone, there's a rock in the way.
Carefully walk to the right around it, continue forward keeping to the left, and as you pass the other big rock, curve right.
Follow the rocky bridge, jump (with Swiftness, ideally) across the gap to the Elixir.
The seventh milestone pops up above you.
Eighth milestone
Jump on the rocks at the left side of the Elixir and take that higher ledge to the right (hugging the wall on your left) to get to the
at the end of the ledge. Go down the "steps" to your right, and jump down near the wall.
At the bottom, you'll see the eighth milestone pop up above you.
Getting to Quarrel Gully
Put your back to the eighth milestone, and you'll see an Elixir below.
Use swiftness to jump to it, or follow the wall and jump down. Continue forward (a higher ledge and the wall on your right). Where the flat ledge narrows and meets a sloped ledge, carefully jump to it, or use a
skill to get across. Use the small rocks to get to the higher level, and follow the wall past the falling sand to the next Elixir.
Walk forward and follow yet another narrow ledge (wall still on your right).
Where the ledge ends, drop down, hugging the wall, to another ledge, making sure not to drop to the dunes next to you. Continue the same direction along the sandy ledges until you see more falling sand.
Go through it and jump onto the pinnacle of rock with an unmarked skritt tunnel.
Ninth milestone (Quarrel Gully)
In , your task is to navigate a maze of skritt tunnels to get to the very top. When you enter a wrong tunnel, you'll appear on top of a cauldron and you'll have to start over. (The starting skritt tunnel is one drop away from the cauldron.)
After entering the first tunnel, jump across the wooden platforms, jump to a rock ledge, then drop down.
Go through the narrow passage NNE, and before the drop-off, turn left and enter the tunnel there.
Run left up the wood, around the decorative rotating device, and hop across the platforms, passing the tunnel along the way.
The platforms give way to a ledge.
Drop down at the end of it and enter the tunnel there.
Follow the ledge and platforms, entering the first tunnel just before the beams coming from the wall.
Run up the ledge in the wall and up two planks. The path then has a switchback, so turn around and continue up wall.
T enter the tunnel in the corner at the end.
Go across the wooden stairs, jump with swiftness to the platform, jump again to the rocky corner, and enter the tunnel there.
Follow the ledge (with the wall on your left) up the plank and continue until it ends.
Below you, you'll see a tunnel on a wider ledge. Jump down there, but don't use it. Drop down to the next ledge instead and enter the tunnel in the dark corner.
Go along the rock ledge, and use the tunnel at the end of the wooden platform.
You'll appear in a dark cave. From this point on, using incorrect tunnels won't move you to the very beginning of the area but to a
above the entrance to the previous section, which you may want to open. The correct tunnel is just to the left of you, but to the right of that tunnel and slightly lower is one that will get you to the chest. (From the chest, go to the side of the area away from the chest, drop down to the wooden platform, and continue from 7).
Go along the ledges, passing all tunnels. Walk up until you get to a tunnel at a dead end, but don't use it. Carefully drop down to a ledge with a cluster of three tunnels instead. Choose the rightmost one.
With your back to the wall, turn right, pass the tunnel and enter the one below the wooden platform next to it.
With your back to the wall, follow the ledge to the left.
Hop up on the stone to get on the perpendicular ledge that has little chunks of stairs thrown in, continue on another perpendicular ledge till it ends midway, and drop down a bit.
Continue in the same direction, and you'll reach the ninth milestone.
The flag sticks out of the wall on your left.
Badge: On the last leg after you drop down there is a set of windows with angled window sills.
On the second sill is a .
To get this badge you must carry on past it and come back along the upper ledge.
There is another
up the slope before the upper ledge.
Claiming the final reward
Reaching this point will award you with the
. Gather 3 key fragments from the nearby rubble piles to open the , which will start the
(80) event (the skritt is just a , not a legendary as the name would suggest).
After completing the event, it turns out the burglar was
all long, with a plan to keep working on
forever. At this point, you can open the final chest, from which you'll get the
you can bring to Kri'chta back on the ship to watch her inevitably fail with her ritual. Entering the skritt tunnel in the room will get you back to the waypoint.
are dead ends and they'll send you to the beginning of the jumping puzzle.
If you pay the
standing next to them 1 copper, silver or gold, you'll gain a buff for an hour which will cause these holes to send you 3 milestones before, 1 milestone before or to the
that you have reached instead, respectively.
The closest such kit to the entrance is just below the first milestone behind the ship.
In many places where you die due to ,
will jump from the ground to revive you, but this might not always be the case. There are several drops along the way high enough to kill you, so you might still want to use a falling damage reduction
to be sure.
Not only do the
when you stand under them, they also usually help guide you through the correct route. Similarly, chests scattered throughout the puzzle, except the one in , guide you correctly.
At the end of the jumping puzzle, if you continue along the ledge to the right of the Magnificent Chest, you will find a skritt hole beside a plank.
Entering this skritt hole transports you to a rocky prominence high above the .
At the end of this prominence are diving goggles for the Dive Master: Drydock Scratch achievement.
If you try the dive after you've started the
(80) event, then failing the dive means the only way you can try it again is to do the entire jumping puzzle over again. Therefore, if you're interested in getting the diving achievement, don't touch the chest. If you die during your dive, Kit will revive you, and you can pay him 1 gold then enter a skritt hole to return to the milestone immediately before the chest. If your dive is successful, you can still pay him 1 gold to return to the milestone and then you can trigger the event.
There are 22 of the
scattered throughout the jumping puzzle, often in very hard to reach places. Discovering them grants progress in the .
makes the completion of this jumping puzzle much easier.
When opening the Magnificent chest after defeating the Skritt Burglar the game might display a red error message saying "You're missing at least one milestone.", but the chest still opens and you get the rewards.
1  10 
Complete the jumping puzzle.Uncover the secrets of .
Reward:   
Puzzle Achievement
Find and use a
location in Drydock Scratch.
Went Diving in Drydock Scratch
This jumping puzzle was added in the
The achievement for this jumping puzzle is listed under General & Silverwastes as "Retrospective Runaround" and rewards the player with the
upon completion.
The dialogue of , , and
uses several terms from . Terms such as "agile," "velocity," "sprint," "iterate," "burndown," "hitting milestones," "project life cycle," and "backlog" will be well familiar to development teams who use Agile. Also, Kit says that he is "" a producer is a role in most development teams. And there is even a .
Drydock Scratch o
o Drydock Scratch o
 >>>>  >>>>  >>>>
Navigation menu
This page was last modified on 9 November 2017, at 23:29.疯狂消除(Puzzle Bandits)无限金币存档下载V1.1.0 IOS苹果版软件下载 - 绿色先锋下载 - 绿色软件下载站
赞助商链接
本类月下载排行
本类周下载排行
常用软件推荐
疯狂消除(Puzzle Bandits)无限金币存档是一款iOS消除游戏《疯狂消除 Puzzle Bandits》的存档文件,为玩家带来了无限金币破解,修改金币数量为!可以让你购买更多道具,升级人物等。
使用说明:
1. 从 itunes下载并安装正版应用;
2. 运行软件至主菜单画面,退出软件,关闭软件后台进程;
3. 将 iPhone/iPad 与电脑连接,打开目录管理软件itools或PP助手等;
4. 找到软件安装目录;
5. 覆盖解锁:将下载的文件PuzzleBandits_cd.rar解压覆盖到Library和Documents替换(注意:请备份原版的存档或文件,以免解锁失败导致失去存档);
6. 返回软件,存档覆盖已完成。
&&请点击以下链接下载该软件:&疯狂消除(Puzzle Bandits)无限金币存档下载V1.1.0 IOS苹果版
上一软件:
下一软件:
(评论内容只代表网友观点,与本站立场无关)
为了保证您快速的下载,推荐使用[] 、[] 等专业工具下载.
为确保软件能正常使用,请使用[
]解压本站软件.
目前不少软件都捆绑流氓插件,请在安装的之时务必留意每一个安装步骤.绿色先锋本身是不会捆绑任何插件在软件中的.
该软件为网上收集,若无意中侵犯了您的版权,.我们将在收信后24小时内删除侵权内
本站下载的软件中,部分软件经过压缩加密处理,解压密码为:www.greenxf.com
感谢您对绿色先锋的支持,请将网站地址放在您的博客,空间等地方,以便我们为您及您的朋友提供更好的服务.
软件按字母排列:
中文按声母搜索:

我要回帖

更多关于 bandits1.07.24存档 的文章

 

随机推荐