survival games英雄无敌3 ios 中文版ios

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Survival Games
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4 Jun, 2014 @ 12:31am
22 Jun, 2014 @ 6:37pm
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In-GameSurvival Games
2.0 Studios
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In this post, I’ll be covering some of the Survival aspects of the environment that can be just as challenging as the other players you are up against. Specifically, Hunger and Sleep.Let’s get into it!You can equip powerful weapons and thick armor, but without adequate sustenance this is not enough. Simple fruits such as berries can be foraged for in the wilderness as they grow on trees or on bushes. Better than these, are the man made supplies you will find in buildings. These buildings attract players, so keep this risk in mind.There are also wild animals, such as bunnies and wild boars. These will drop raw meats when you slay them, which are very nourishing, and even heal some of your damage. Boars, wolves and lions all know how to defend themselves, so be sure to bring a decent melee weapon along.Hunger is linked with stamina. This is a subtle detail, that the more skilled players will take note of. The more often you deplete your stamina by running and power attacking, the hungrier you will get.This brings us round to the risky business of sleeping. Each day, you become increasingly tired. The consequence, is that stamina will not regenerate. A tired player cannot attack as quickly, nor use power attacks and sprint. Sleeping is easy, just find a clear area and hold down the sleep key (H). It takes a three seconds to go to sleep, and three more to wake up.Be sure your chosen nap space is safe before you drift off for the time needed to fully recover. There are beds, and these cut down the time you spend actually sleeping.You’ll get to try all this out when Survival Games launches on Greenlight on December 7th. Thanks for reading!
This is devlog 30 for Survival Games, and I'll be covering our recent appearance at PAX in Melbourne. You can keep reading, or check out the Devlog video. It's got Jarryd, one of devs (Netcode programmer) reading this post with some Zombies mode in the background.Down here in Australia, we have something called Melbourne International Games week. It is ten day event that draws over sixty thousand people. There are industry, educational and consumer gaming activities and events. The Penny Arcade Expo runs at the end of this, and goes for three days.We at 2.0 Studios were offered a last second placement, to showcase our game as a part of PAX rising. This is a set of showcases from small indie teams with modest beginnings. During the three days, thousands of people checked us out. We ran a live demo of Survival Games showing off the Zombie Survival mode in single player. We also showed Arena Shooter in a two player Multiplayer session. We saw all kinds of gamers ranging from MLG thirty somethings to adorable little kids jump on and try it. From a developers perspective, it was an incredible learning experience. We could see what delighted and what frustrated gamers first hand. This has already led to some big improvements to Survival Games.We gave out hundreds of promo cards as well. So if you've come back to check us out after seeing us at PAX, thanks again! You guys offered some really insightful feedback, and it was just plain wonderful for us to you all having so much fun. So in conclusion, PAX Melbourne 2017 was out first ever showcasing of one of our games in our eight year history, but it certainly will not be our last. In the next developer log, I'll be discussing the Point of Interest System in Survival Games, and how that affects Battle Royale mode. Thank you for reading, and be sure check out Survival Games on Steam when it drops into Early Access on December 7th!
Survival Games is a multiplayer survival adventure set in an ever-changing world full of secrets, traps, wildlife and treasure. Pit yourself against up to 31 other players over LAN or ONLINE as you fight for your survival in order to be the last person standing! Never play the same game twice with our unique game world that dynamically changes with every new match you play! Powered by the Hazzah Engine, a powerful rendering and terrain engine built from the ground up to support the next generation of games, featuring real-time physics, per pixel collision, dynamic per bone animation and large scale multi player interactions in dynamic destructible environments.This is a standalone title written in C++/C# and DirectX 11 that we have been working on since 2010. As such our proprietary engine supports advanced graphical effects such as Depth of field, Motion Blur, Ambient Occlusion and many other effects generally found in AAA games.We are a small and passionate team that is based in Melbourne Australia, we thank you for taking the time to check out Survival Games and we are eager to finally release on PC.Features ? Track your foesWith our dynamic footprint and blood simulation engine you can track your enemies as well as beasts and creatures. ? Traps and explosivesHeaps of traps for you to lay for your enemies, bear traps, C4, land mines, pit traps and many more. ? Character customization! Create your own unique player with a number of clothing, race and gender options as well as loads of cosmetic items and hats! Pick from over 20 perks to change how your character handles and plays.? Explore a beautifully hand crafted yet ever-changing world! With over 20,000 different variations of the world you're guaranteed to never play the same game twice!
? Hunt or be hunted! With persistent blood trails and footprints you can track down your prey or set ambushes with a number of deadly traps that keep you out of harms way.
? Combat! With a diverse set of melee weapons, ranged weapons and armour sets you can choose the path of the warrior and take the fight straight to your enemies! ?
In-depth survival. Manage your health, stamina, hunger and tiredness in order to keep your character in tip-top shape or else you might just die of exhaustion!.
Supports 4k resolutions ?
100% Organic Gluten free blocks! ?
Will support English, French, German, Italian, Russian and Spanish. Minimum Specs:Operating System: Windows Vista(R)/Windows(R) 7/Windows(R) 8Processor: Any single core CPUMemory: 512MB RAM Video: Intel(R) HD Graphics/ NVIDIA(R) GeForce(R) 7200 GT or ATI(TM) Radeon(TM) X800 XT/ Any card supporting DirectX 9.0c or above.Storage: 1GB Available HDD spaceResolution: Recommended Specs:Operating System: Windows(R) 7/Windows(R) 8Processor: Any Dual Core CPUMemory: 2GB RAM Video: NVIDIA(R) GeForce(R) 8800 GT or ATI(TM) Radeon(TM) 5450/ Any card supporting DirectX 10.0 or above.Storage: 1GB Available HDD spaceResolution: Join the Community at
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