掠食者的迅捷法术id在POWA中怎么设置

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大脚的《技能触发》没有野德的“掠食者的迅捷”提示,谁能指点下怎么办,或者有什么类似提示插件好用?
CONTENT
(283441)
2010-09-16 08:54
[url=http:// .ngacn.cc/read.php?tid=3668405]
大脚的《技能触发》没有野德的“掠食者的迅捷”提示,谁能指点下怎么办,或者有什么类似提示插件好用?
大脚的《技能触发》没有野德的“掠食者的迅捷”提示,谁能指点下怎么办,或者有什么类似提示插件好用?
极度极度极度的不方便啊!而自己设置的战斗提示却只能显示10秒,时间太短,又无法设置更长。
再设置技能要结束提示,可惜不醒目,没有《技能触发》提示那么醒目好用。
请大脚开发人员能不能加上野德的“掠食者的迅捷”提示?
(939681)
2010-09-16 08:55
日常了牧师,又来日常大绝
你这人有问题吧?我是来反应大脚插件的小问题的,和日常有什么关系?
2010-09-16 08:56
(283441)
2010-09-16 08:56
(95030)
2010-09-16 08:57
话说楼主有意见直接去大脚论坛发,跑这发不是制造纷争么
大脚论坛我发了,那里没人啊,我是想解决问题的。我改标题还不行吗?现在的NGA怎么了,到处各种喷,来这里都不敢问事情了!
2010-09-16 09:00
(79084)
2010-09-16 08:58
删了大脚自带的eventalerter,这东西原作者都已经不更新了,自己去下个powa吧
谢谢!你就是我寻找的高人,希望中的***!谢谢。这才是NGA真正应有的氛围。鄙视那些什么都不懂的喷子!
2010-09-16 09:01
(283441)
2010-09-16 09:00
(283441)
2010-09-16 09:01
(530746)
2010-09-16 09:02
我直接用的Clearcast
powa比较占资源
我先试用下楼上那位好人说的powa。也谢谢你!
2010-09-16 09:03
(283441)
2010-09-16 09:03 raquo raquo ..:: 快速发贴 ::..
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[url=http:// .ngacn.cc/read.php?tid=4215412]
[野德分享] wlk猫咪POWA设置分享(无需修改WTF,直接复制代码即可)
CONTENT
(1116750)
2011-04-28 22:36
[url=http:// .ngacn.cc/read.php?tid=4215412]
[野德分享] wlk猫咪POWA设置分享(无需修改WTF,直接复制代码即可)
前几天蛋疼把公牛换母牛玩了,结果今天打副本发现POWA设置全没了。。。用惯POWA了,没有特效提示那个DPS真是惨不忍睹啊..盯着BOSS的DEBUFF看着自己的BUFF,蛋都碎了。搜索之前的帖子,没找到..无奈只好自己重新弄了..弄好了,分享一下.希望对其他猫咪能有所帮助。
[size=150%] 效果图如下:[/size]
[size=120%] 代码如下:[/size]
Set=野德@
Aura[25]=Version:3.0.0U; icon:Ability_Druid_SkinTeeth; buffname:野蛮咆哮; x:-41; owntex:true; mine:true; exact:true; size:0.31; y:290; texmode:2; timer.h:1.19; timer.enabled:true; timer.y:232; timer.x:-41@
Aura[26]=Version:3.0.0U; target:true; icon:Ability_GhoulFrenzy; buffname:割裂; x:120; bufftype:2; owntex:true; mine:true; exact:true; size:0.31; y:290; texmode:2; timer.h:1.37; timer.enabled:true; timer.y:235; timer.x:123@
Aura[27]=Version:3.0.0U; target:true; icon:Ability_Druid_Mangle2; buffname:裂伤(豹); x:199; bufftype:2; owntex:true; exact:true; size:0.31; y:290; texmode:2; timer.h:1.55; timer.enabled:true; timer.y:237; timer.x:194@
Aura[28]=Version:3.0.0U; target:true; icon:Ability_Druid_Disembowel; buffname:斜掠; x:39; bufftype:2; owntex:true; mine:true; exact:true; size:0.31; y:290; texmode:2; timer.h:1.46; timer.enabled:true; timer.y:233; timer.x:38@
Aura[29]=Version:3.0.0U; icon:Ability_Hunter_Pet_Cat; buffname:掠食者的迅捷; x:-107; owntex:true; size:0.19; y:317; texmode:2; timer.h:1.37; timer.enabled:true; timer.y:358; timer.x:-110@
Aura[30]=Version:3.0.0U; icon:Spell_Holy_ProclaimChampio buffname:杰出; x:-105; owntex:true; size:0.19; y:268; texmode:2; timer.h:1.19; timer.enabled:true; timer.y:228; timer.x:-110@
Aura[31]=Version:3.0.0U; target:true; buffname:裂伤(熊); x:-41; bufftype:2; owntex:true; exact:true; size:0.31; y:290; timer.h:1.55; timer.enabled:true; timer.y:237; timer.x:194@
Aura[32]=Version:3.0.0U; icon:Spell_Nature_Strength; buffname:狂暴; x:-156; owntex:true; size:0.19; y:317; texmode:2; timer.h:1.37; timer.enabled:true; timer.y:358; timer.x:-165@
Aura[33]=Version:3.0.0U; icon:Ability_Mount_JungleTiger; buffname:猛虎之怒; x:-155; owntex:true; size:0.19; y:268; texmode:2; timer.h:1.19; timer.enabled:true; timer.y:228; timer.x:-160@
直接在批量导入那复制以上代码即可
如果不行,那么就是NGA自动排版导致代码错乱,有需要可以PM我拿。
提供免费为妹纸定制POWA各种特效。。。
————————————分割线————————————————感谢2楼补充
[quote][pid=70496233][b]Post by wzmy (2011-04-28 23:30):[/b][/pid]
非常感谢LZ,我这种懒人不知道怎么设置的福音呀,好人一生平安!!!
里面要改动的地方是:
1、图标需要手动选择“使用技能图标”,否则个别无法正常显示;
2、DEBUFF类技能均需手动选择“敌方目标”否则无法显示;
3、裂伤(两种形态)技能文字均需手动改为全角符号,否则无法正常显示。
再次谢谢LZ![/quote] :技能名字最好在游戏里复制技能进去。
(1637213)
2011-04-28 22:43
感谢 POWA只用来监视清晰
(1237534)
2011-04-28 23:30
非常感谢LZ,我这种懒人不知道怎么设置的福音呀,好人一生平安!!!
里面要改动的地方是:
1、图标需要手动选择“使用技能图标”,否则个别无法正常显示;
2、DEBUFF类技能均需手动选择“敌方目标”否则无法显示;
3、裂伤(两种形态)技能文字均需手动改为全角符号,否则无法正常显示。
再次谢谢LZ!
(1116750)
2011-04-29 00:01
感谢补充,我设置的时候是这样设置的、
(622798)
2011-04-30 11:52
咦,楼主貌似大概好像可能是那个被黑277意志的小德么~
哈哈哈哈哈
(411475)
2011-04-30 11:52
这个就是传说中的意志苏!!!!!!!!!
(1116750)
2011-04-30 12:00
楼上2位,请默念我的名字。
(4552164)
2011-04-30 12:00
技术贴顶一下是必须的嘛!!
PS:专程前来围观意志苏~
(2275257)
2011-04-30 12:52
(1135867)
2011-05-02 10:39
满好的,以前 猎人区有 POWA设置直接抄,终于德区也有了。不过猫咪用DF的人很多,部分特效直接用DF检测了,个人自己设置了掠食者的迅捷——喊战俘的时候看下,可以节省点时间,然后清晰预兆不可少啊。
不过猫和很多职业不一样,许多武器附魔和SP触发效果感觉检测了也无用……因为无法再全触发的时候打个钉刺或者多干点啥,还是要按照循环来。加速也喜欢放在狂暴的时候吃,管他啥触发了。
(1485360)
2011-05-04 15:43
那意志的怎么设置啊?百撕不得其姐
那意志的怎么设置啊?百撕不得其姐
(1485360)
2011-05-04 18:47
为什么武器FM狂暴不显示呢?还有猛虎。。。
为什么武器FM狂暴不显示呢?还有猛虎。。。
(843846)
2011-05-04 19:26
请教下楼主计时器的黑色背景怎么调?
(595240)
2011-05-09 03:23
豹子和熊的裂伤,有必要分成2个么?
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验证用户可在本版发帖[福利]POWA猫猫的设置代码,直接复制即可。
[福利]POWA猫猫的设置代码,直接复制即可。
(8840979)
Lv.3 时明时暗
狂欢节声望
当前离线
1楼【楼主】
发表于 2010-11-12 18:37
[福利]POWA猫猫的设置代码,直接复制即可。
用了很久的POWA,很IMBA的X件,有许多可设置的地方,这里我就不说了 ,给一个传送门,有兴趣的可以去参考下。
我这里给出的是我已经设置好的,我的特效只是在FB理用的多,所以还有许多特效可以设置,希望大家自己去挖掘。
用法:1:下载POWA插件 2:/POWA调出插件 3:选择批量导入 4:复制我所给出的代码,在POWA中用CTRL+V粘贴进去。 5:恩。自己再摸索摸索吧。。。。 代码:
Set=分类 1@
Aura[1]=Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:stInterface\Ico \Ability_Druid_Mangle2; size:nu0.12999999523163; torsion:nu1; r:nu1; y:nu77; x:nu-166; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu6; alpha:nu1; aurastext:st; symetrie:nu0; owntex:botrue; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; eed:nu1; anim2:nu0; buffname:st裂伤; ec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu1; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; ec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimatio :bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:botrue; timer.h:nu0.94999998807907; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stMonofonto; timer.enabled:botrue; timer.Showing:bofalse; timer.HideRequest:botrue; timer.lastShownLarge:nu2; timer.y:nu93; timer.x:nu-150; timer.CustomDuration:nu0; timer.Tra arent:bofalse; timer.a:nu1; timer.DurationInfo:nu7317.767; timer.id:nu1; timer.cents:bofalse@
Aura[2]=Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:stInterface\Ico \Ability_Druid_Disembowel; size:nu0.12999999523163; torsion:nu1; r:nu1; y:nu76; x:nu-92; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:botrue; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; eed:nu1; anim2:nu0; buffname:st斜掠; ec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu2; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; ec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimatio :bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:botrue; timer.h:nu0.94999998807907; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stMonofonto; timer.enabled:botrue; timer.Showing:bofalse; timer.HideRequest:botrue; timer.lastShownLarge:nu15; timer.y:nu95; timer.x:nu-84; timer.CustomDuration:nu0; timer.Tra arent:bofalse; timer.a:nu1; timer.DurationInfo:nu5414.162; timer.id:nu2; timer.cents:bofalse@
Aura[3]=Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:stInterface\Ico \Ability_GhoulFrenzy; size:nu0.12999999523163; torsion:nu1; r:nu1; y:nu76; x:nu-129; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:botrue; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; eed:nu1; anim2:nu0; buffname:st割裂; ec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu3; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; ec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimatio :bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:botrue; timer.h:nu0.94999998807907; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stMonofonto; timer.enabled:botrue; timer.Showing:bofalse; timer.HideRequest:botrue; timer.lastShownLarge:nu37; timer.y:nu93; timer.x:nu-119; timer.CustomDuration:nu0; timer.Tra arent:bofalse; timer.a:nu1; timer.DurationInfo:nu5402.355; timer.id:nu3; timer.cents:bofalse@
Aura[4]=Version:st3.0.0E; gcd:bofalse; b:nu0.22745098039216; anim1:nu4; g:nu0.054901960784314; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Ico \Ability_Druid_SkinTeeth; size:nu0.85999995470047; torsion:nu1; r:nu0.70196078431373; y:nu24; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu7; alpha:nu0.75; aurastext:st; symetrie:nu2; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; eed:nu1; anim2:nu4; buffname:st野蛮咆哮; ec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu23; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu4; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; ec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimatio :bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu0; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:botrue; timer.h:nu1.3999999761581; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stMonofonto; timer.enabled:botrue; timer.Showing:bofalse; timer.HideRequest:botrue; timer.lastShownLarge:nu11; timer.y:nu-31; timer.x:nu-130; timer.CustomDuration:nu0; timer.Tra arent:bofalse; timer.a:nu1; timer.DurationInfo:nu8688.374; timer.id:nu4; timer.cents:bofalse@
Aura[5]=Version:st3.0.0E; gcd:bofalse; b:nu0.27450980392157; anim1:nu1; g:nu0.070588235294118; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Ico \Ability_Druid_Berserk; size:nu0.15999999642372; torsion:nu1; r:nu1; y:nu16; x:nu104; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu30; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; eed:nu1; anim2:nu0; buffname:st狂暴; ec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu5; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st免疫恐惧; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; ec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimatio :bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1@
Aura[6]=Version:st3.0.0E; gcd:bofalse; b:nu0.1843137254902; anim1:nu1; g:nu0.85490196078431; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Ico \Ability_Druid_Berserk; size:nu0.14000000059605; torsion:nu1; r:nu1; y:nu24; x:nu-107; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu30; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; eed:nu1; anim2:nu0; buffname:st狂暴; ec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu6; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; ec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimatio :bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1@
Aura[7]=Version:st3.0.0E; gcd:bofalse; b:nu0.71764705882353; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Ico \Ability_Mount_JungleTiger; size:nu0.17000000178814; torsion:nu1; r:nu0.97254901960784; y:nu-35; x:nu-172; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu2; slot:nu68; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:botrue; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; eed:nu1; anim2:nu0; ec2:botrue; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu7; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu8; buffname:st猛虎之怒; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; ec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimatio :bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:botrue; timer.h:nu1; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stMonofonto; timer.enabled:botrue; timer.Showing:bofalse; timer.HideRequest:botrue; timer.lastShownLarge:nu15; timer.y:nu-57; timer.x:nu-159; timer.CustomDuration:nu0; timer.Tra arent:bofalse; timer.a:nu1; timer.DurationInfo:nu7295.054; timer.id:nu7; timer.cents:bofalse@
Aura[8]=Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu0.78823529411765; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Ico \Ability_Hunter_Pet_Cat; size:nu0.62000000476837; torsion:nu1; r:nu0.12549019607843; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu17; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; eed:nu1; anim2:nu4; buffname:st掠食者的迅捷; ec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu8; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; ec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimatio :bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1@ 祝猫猫们节日快乐,虽然迟到了。。。。。。
本帖最后由 此人极度压抑 (8840979) 于 2011-2-16 05:39 编辑
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2010-11-12 18:37
(987979)
Lv.1 新兴星辰
狂欢节声望
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2楼【沙发】
发表于 2010-11-13 01:56
我的POWA只用来监视神像啊 饰品 和武器FM了...droodfocus 2个一起用
你懂的!
(5067063)
Lv.2 若有似无
狂欢节声望
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3楼【板凳】
发表于 2010-11-16 13:52
刚好想换成猫D打 然后正缺这类的东西 谢谢楼主啊
http://www.veryplug.com/
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178游戏论坛:星光无限 - 当前时区 GMT+8, 现在时间是 2011-8-8 08:55

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