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→英雄无敌5秘籍 控制台修改及代码
英雄无敌5秘籍 控制台修改及代码
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2010-09-20 09:29:25
浏览次数:
1000 次
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标签: 【攻略简介】
使用方法如下: 第一步: 在***文件夹下的profiles里找到autoexec.cfg。记事本打开。最后一行。 加上:setvar dev_co ole_pa word = schwinge-des-todes 改后效果:
//============================================================================
// Startup
mainmenu
setvar dev_co ole_pa word = schwinge-des-todes 第二步:我的文档\mygames\Heroes of Might and Magic V\名字\i ut.cfg 打开。找到
// o olete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_actio 'ENTER'
bind show_co ole '`'(此行自己添加) 第三步:关键一步。。。。打开游戏。。。进入地图。。。按`键 输入enable_cheats 然后会看到诸如使用cheat会失去游戏乐趣的厚道提示云云。。 然后就可以使用控制台了。
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 另外。有些特殊的功能比如解除战争迷雾和隐藏操作界面什么的。需要自己修改i ut.cfg 这里不多说了。奉上我的i ut.cfg。需要的自行下载。
使用该i ut.cfg以后,可以: SCROLL键 显示FPS和其它我不懂的参数
CTRL + I 隐藏操作界面,多干净漂亮的画面,全快捷键操作吧.
CTRL+P 障碍物半透明转换,
就不会被上面黑黑的乳钟石挡住了,很好用.
CTRL + W 显示3D模型,纹理贴图都没有了,超快.
CTRL + Y 特殊显示效果,我搞不懂,多按几次就变回正常了.
CTRL + SHIFT + M 清理内存
不知道有没效果,反正我是1G内存的,存取档都很快.(这里引用某人帖子。。。忘记谁的了。。- -b)
还有些很BT的***键,比如
//adventure debug
bind adventure_teleport 'CTRL' + 'SHIFT' + 'T 传送
bind adventure_remove_object 'CTRL' + 'D' 移除
//END adventure debug
//combat debug
bind combat_killcreature 'CTRL' + 'D' 杀死生物 bind combat_creaturegiveturn 'CTRL' + 'F' 进度条
//end combat debug
(1)普通***码
add_skill + 技能名/数字 可以给选定英雄加技能,例如在控制台中输入:
add_skill Necromancy
这个可以加巫术
或者在后边加数字:
add_skill 19
可以加寻路术。这些数字对应的技能可以用写字板打开data\data.pak\scripts\advmap-startup.lua这个文件察看
注意这个data.pak是个压缩文件,可以用解压软件(winrar,winzip等)把它打开并把想要的文件解压出来。
用这种方法所加的技能数量是可以超出原有限制,虽然不会显示出来,但是效果还在
add_army 种族代码, 是否升级
种族代码对应如下:
HE***EN(圣堂) = 0
PRESERVE(森林) = 1
ACADEMY(学院) = 2
DUNGEON(地牢)= 3
NECRO(不死) = 4
INFERNO(炼狱) = 5
add_army 5, 0
会给英雄加升级前的7种炼狱生物各十(至于原来的兵会怎样?试过就知道了)
add_army 4, 1
加升级后的七种不死生物各十
add_all_ ells
使英雄学会所有魔法,不受技能限制(包括使用这些魔法)
set_hero_luck_morale M N
改变英雄的基本运气(M)和士气(N),例如 set_hero_luck_morale 5 3
show_player_money N
显示玩家N所拥有的资源,例如 show_player_money 2
show_hero_mp
Shows detailed movement point stats for currently selected hero - exact quantity, stats for currently plotted path(how many points it'll take).
add_exp N
加经验,例如add_exp 5000
add_money N
加金币1000*N,其他所有资源加N
(2)调用函数
上边的都只算小儿科,下边来点真格的
在data.pak或你所解出来的文件夹里的.lua 、.xdb文件里边你通常会看到一大堆函数,游戏中的所有事件(如征兵,学技能等)都是通过这些函数实现的。开始游戏时这些文件会对游戏进行初始化。然而通过控制台你可以在游戏中调用这些函数,也就是说,只要你知道了这些函数,几乎可以人为的实现在游戏中可能实现的一切
要在游戏中使用这些函数,只要调用控制台,在这些函数前加上@,并使用相关参数就可以了。例如:
文件中有这么一句:
GiveExp(Isabell,5000)
会给Isabell 5000经验(太明显啦!)
那么在控制台里,你可以输入:
@GiveExp(x, y)
会给英雄 x 增加经验值 y
或者更简单的:
直接取得胜利
@Loose()
下边列几个比较实用的:
@GiveArtefact(x, y)
给英雄x加上物品y,y可以是物品名或者物品代码,
@TeachHeroSpell(Isabell,SPELL_PHANTOM)
使Isabell学会法术PHANTOM, 也可以用法术代码
@AddHeroSkill('Isabell', 13)
加技能13
@AddHeroCreatures( Agrael, CREATURE_HELL_HOUND, 1000 );
给Agreal加1000只Hell Hound
@SetTownBuildingLimitLevel('Putor', 13, 1);
设定城镇Putor的建设等级
@OpenCircleFog (0, 0, 0, 9999, PLAYER_x);
给第x位玩家开图(地面)
如果是地底的话
@OpenCircleFog (0, 0, 1, 9999, PLAYER_x);
@SetPlayerResource(PLAYER_1,x,y);
把玩家1的资源x设为y,x对应资源GOLD,WOOD,ORE,GEM,SULFER,MERCURY,CRYSTAL ;y对应数字
@ChangeHeroStat( 'Isabell', STAT_ATTACK, 9999 );
使Isabell的攻击变为9999
@AddHeroWarMachine('Isabell',1)
给英雄加战争机器
这里的部分代码我会在后边列出,当然你最好可以自己去查lua文件,我比较常用/data/script/里边的
注意: 游戏里显示的名称(如英雄名,城镇名等)往往跟在程序里使用的内部名称不一样,对于英雄名,可以用这个命令
@print(GetPlayerHeroes(PLAYER_x))
显示第x位玩家的英雄名。至于其他的,也可以在/data/text/里边查找,不过比较麻烦,希望有高手能解决这个问题
没见过***能这么bt的。不过,我喜欢。
这么强大的控制台并不一定要拿来***的,比如说在最后大局已定英雄毒孤求拜时,可以放几百条黑龙出来耍耍
又或者让一队地狱犬在清掉一群骷髅后说:Mmmmm, yummy......
活活, yy无限啊
当然这个也可以方便制作mod的玩家进行调试,本来就是debug用的
6月2日更新:
@print(GetObjectPos('heroname'))
会显示英雄的坐标
@SetObjectPos('heroname',x,y,0)
瞬移(地面)
@SetObjectPos('heroname',x,y,1)
瞬移(地底)
@CreateMo ter('Peasant',CREATURE_PEASANT,100,30,40,1)
在地底坐标(30,40)处放100个农民
技能代码
物品代码
法术代码(这个好像不止法术而已,而且看起来有点恐怖,如果能全部挖掘的话)
英雄属性
兵种及英雄代码
技能代码
相关游戏
官方微博
相关资源
相关补丁
[quote]
[b]攻略类别:[/b] 经营策略
[b]浏览次数:[/b] 2581
[b]来源:[/b] www.newyx.net/1950
[b]作者:[/b] yb
[b]更新时间:[/b] 1284946165
[b]攻略简介:[/b]
使用方法如下: 第一步: 在***文件夹下的profiles里找到autoexec.cfg。记事本打开。最后一行。 加上:setvar dev_co ole_pa word = schwinge-des-todes 改后效果:
//============================================================================
// Startup
mainmenu
setvar dev_co ole_pa word = schwinge-des-todes 第二步:我的文档\mygames\Heroes of Might and Magic V\名字\i ut.cfg 打开。找到
// o olete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_actio 'ENTER'
bind show_co ole '`'(此行自己添加) 第三步:关键一步。。。。打开游戏。。。进入地图。。。按`键 输入enable_cheats 然后会看到诸如使用cheat会失去游戏乐趣的厚道提示云云。。 然后就可以使用控制台了。
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 另外。有些特殊的功能比如解除战争迷雾和隐藏操作界面什么的。需要自己修改i ut.cfg 这里不多说了。奉上我的i ut.cfg。需要的自行下载。
使用该i ut.cfg以后,可以: SCROLL键 显示FPS和其它我不懂的参数
CTRL + I 隐藏操作界面,多干净漂亮的画面,全快捷键操作吧.
CTRL+P 障碍物半透明转换,
就不会被上面黑黑的乳钟石挡住了,很好用.
CTRL + W 显示3D模型,纹理贴图都没有了,超快.
CTRL + Y 特殊显示效果,我搞不懂,多按几次就变回正常了.
CTRL + SHIFT + M 清理内存
不知道有没效果,反正我是1G内存的,存取档都很快.(这里引用某人帖子。。。忘记谁的了。。- -b)
还有些很BT的***键,比如
//adventure debug
bind adventure_teleport 'CTRL' + 'SHIFT' + 'T 传送
bind adventure_remove_object 'CTRL' + 'D' 移除
//END adventure debug
//combat debug
bind combat_killcreature 'CTRL' + 'D' 杀死生物 bind combat_creaturegiveturn 'CTRL' + 'F' 进度条
//end combat debug
(1)普通***码
add_skill + 技能名/数字 可以给选定英雄加技能,例如在控制台中输入:
add_skill Necromancy
这个可以加巫术
或者在后边加数字:
add_skill 19
可以加寻路术。这些数字对应的技能可以用写字板打开data\data.pak\scripts\advmap-startup.lua这个文件察看
注意这个data.pak是个压缩文件,可以用解压软件(winrar,winzip等)把它打开并把想要的文件解压出来。
用这种方法所加的技能数量是可以超出原有限制,虽然不会显示出来,但是效果还在
add_army 种族代码, 是否升级
种族代码对应如下:
HE***EN(圣堂) = 0
PRESERVE(森林) = 1
ACADEMY(学院) = 2
DUNGEON(地牢)= 3
NECRO(不死) = 4
INFERNO(炼狱) = 5
add_army 5, 0
会给英雄加升级前的7种炼狱生物各十(至于原来的兵会怎样?试过就知道了)
add_army 4, 1
加升级后的七种不死生物各十
add_all_ ells
使英雄学会所有魔法,不受技能限制(包括使用这些魔法)
set_hero_luck_morale M N
改变英雄的基本运气(M)和士气(N),例如 set_hero_luck_morale 5 3
show_player_money N
显示玩家N所拥有的资源,例如 show_player_money 2
show_hero_mp
Shows detailed movement point stats for currently selected hero - exact quantity, stats for currently plotted path(how many points it'll take).
add_exp N
加经验,例如add_exp 5000
add_money N
加金币1000*N,其他所有资源加N
(2)调用函数
上边的都只算小儿科,下边来点真格的
在data.pak或你所解出来的文件夹里的.lua 、.xdb文件里边你通常会看到一大堆函数,游戏中的所有事件(如征兵,学技能等)都是通过这些函数实现的。开始游戏时这些文件会对游戏进行初始化。然而通过控制台你可以在游戏中调用这些函数,也就是说,只要你知道了这些函数,几乎可以人为的实现在游戏中可能实现的一切
要在游戏中使用这些函数,只要调用控制台,在这些函数前加上@,并使用相关参数就可以了。例如:
文件中有这么一句:
GiveExp(Isabell,5000)
会给Isabell 5000经验(太明显啦!)
那么在控制台里,你可以输入:
@GiveExp(x, y)
会给英雄 x 增加经验值 y
或者更简单的:
直接取得胜利
@Loose()
下边列几个比较实用的:
@GiveArtefact(x, y)
给英雄x加上物品y,y可以是物品名或者物品代码,
@TeachHeroSpell(Isabell,SPELL_PHANTOM)
使Isabell学会法术PHANTOM, 也可以用法术代码
@AddHeroSkill('Isabell', 13)
加技能13
@AddHeroCreatures( Agrael, CREATURE_HELL_HOUND, 1000 );
给Agreal加1000只Hell Hound
@SetTownBuildingLimitLevel('Putor', 13, 1);
设定城镇Putor的建设等级
@OpenCircleFog (0, 0, 0, 9999, PLAYER_x);
给第x位玩家开图(地面)
如果是地底的话
@OpenCircleFog (0, 0, 1, 9999, PLAYER_x);
@SetPlayerResource(PLAYER_1,x,y);
把玩家1的资源x设为y,x对应资源GOLD,WOOD,ORE,GEM,SULFER,MERCURY,CRYSTAL ;y对应数字
@ChangeHeroStat( 'Isabell', STAT_ATTACK, 9999 );
使Isabell的攻击变为9999
@AddHeroWarMachine('Isabell',1)
给英雄加战争机器
这里的部分代码我会在后边列出,当然你最好可以自己去查lua文件,我比较常用/data/script/里边的
注意: 游戏里显示的名称(如英雄名,城镇名等)往往跟在程序里使用的内部名称不一样,对于英雄名,可以用这个命令
@print(GetPlayerHeroes(PLAYER_x))
显示第x位玩家的英雄名。至于其他的,也可以在/data/text/里边查找,不过比较麻烦,希望有高手能解决这个问题
没见过***能这么bt的。不过,我喜欢。
这么强大的控制台并不一定要拿来***的,比如说在最后大局已定英雄毒孤求拜时,可以放几百条黑龙出来耍耍
又或者让一队地狱犬在清掉一群骷髅后说:Mmmmm, yummy......
活活, yy无限啊
当然这个也可以方便制作mod的玩家进行调试,本来就是debug用的
6月2日更新:
@print(GetObjectPos('heroname'))
会显示英雄的坐标
@SetObjectPos('heroname',x,y,0)
瞬移(地面)
@SetObjectPos('heroname',x,y,1)
瞬移(地底)
@CreateMo ter('Peasant',CREATURE_PEASANT,100,30,40,1)
在地底坐标(30,40)处放100个农民
技能代码
物品代码
法术代码(这个好像不止法术而已,而且看起来有点恐怖,如果能全部挖掘的话)
英雄属性
兵种及英雄代码
技能代码
-- Skill type IDs -- -- Basic Skills SKILL_LOGISTICS = 1 SKILL_WAR_MACHINES = 2 SKILL_LEARNING = 3 SKILL_LEADERSHIP = 4 SKILL_LUCK = 5 SKILL_OFFENCE = 6 SKILL_DEFENCE = 7 SKILL_SORCERY = 8 SKILL_DESTRUCTIVE_MAGIC = 9 SKILL_DARK_MAGIC = 10 SKILL_LIGHT_MAGIC = 11 SKILL_SUMMONING_MAGIC = 12 -- Cla skills SKILL_TRAINING = 13 SKILL_GATING = 14 SKILL_NECROMANCY = 15 SKILL_***ENGER = 16 SKILL_ARTIFICIER = 17 SKILL_INVOCATION = 18 -- Perks PERK_PATHFINDING = 19 PERK_SCOUTING = 20 PERK_N***IGATION = 21 PERK_FIRST_AID = 22 PERK_BALLISTA = 23 PERK_CATAPULT = 24 PERK_INTELLIGENCE = 25 PERK_SCHOLAR = 26 PERK_EAGLE_EYE = 27 PERK_RECRUITMENT = 28 PERK_ESTATES = 29 PERK_DIPLOMACY = 30 PERK_RESISTANCE = 31 PERK_LUCKY_STRIKE = 32 PERK_FORTUNATE_ADVENTURER = 33 PERK_TACTICS = 34 PERK_ARCHERY = 35 PERK_FRENZY = 36 PERK_PROTECTION = 37 PERK_EVASION = 38 PERK_TOUGHNESS = 39 PERK_MYSTICISM = 40 PERK_WISDOM = 41 PERK_ARCANE_TRAINING = 42 PERK_MASTER_OF_ICE = 43 PERK_MASTER_OF_FIRE = 44 PERK_MASTER_OF_LIGHTNINGS = 45 PERK_MASTER_OF_CURSES = 46 PERK_MASTER_OF_MIND = 47 PERK_MASTER_OF_SICKNESS = 48 PERK_MASTER_OF_BLESSING = 49 PERK_MASTER_OF_ABJURATION = 50 PERK_MASTER_OF_WRATH = 51 PERK_MASTER_OF_QUAKES = 52 PERK_MASTER_OF_CREATURES = 53 PERK_MASTER_OF_ANIMATION = 54 -- Knight perks PERK_HOLY_CHARGE = 55 PERK_PRAYER = 56 PERK_EXPERT_TRAINER = 57 -- Demonlord perks PERK_CONSUME_CORPSE = 58 PERK_DEMONIC_FIRE = 59 PERK_DEMONIC_STRIKE = 60 -- Necromancer perks PERK_RAISE_ARCHERS = 61 PERK_NO_REST_FOR_THE_WICKED = 62 PERK_DEATH_SCREAM = 63 -- Ranger perks PERK_MULTISHOT = 64 PERK_SNIPE_DEAD = 65 PERK_IMBUE_ARROW = 66 -- Wizard perks PERK_MAGIC_BOND = 67 PERK_MELT_ARTIFACT = 68 PERK_MAGIC_MIRROR = 69 -- Warlock perks PERK_EMPOWERED_SPELLS = 70 PERK_DARK_RITUAL = 71 PERK_ELEMENTAL_VISION = 72 -- Feats -- Knight KNIGHT_FEAT_ROAD_HOME = 73 KNIGHT_FEAT_TRIPLE_BALLISTA = 74 KNIGHT_FEAT_ENCOURAGE = 75 KNIGHT_FEAT_RETRIBUTION = 76 KNIGHT_FEAT_HOLD_GROUND = 77 KNIGHT_FEAT_GUARDIAN_ANGEL = 78 KNIGHT_FEAT_STUDENT_AWARD = 79 KNIGHT_FEAT_GRAIL_VISION = 80 KNIGHT_FEAT_CASTER_CERTIFICATE = 81 KNIGHT_FEAT_ANCIENT_SMITHY = 82 KNIGHT_FEAT_PARIAH = 83 KNIGHT_FEAT_ELEMENTAL_BALANCE = 84 KNIGHT_FEAT_ABSOLUTE_CHARGE = 85 -- Demon Lord DEMON_FEAT_QUICK_GATING = 86 DEMON_FEAT_MASTER_OF_SECRETS = 87 DEMON_FEAT_TRIPLE_CATAPULT = 88 DEMON_FEAT_GATING_MASTERY = 89 DEMON_FEAT_CRITICAL_GATING = 90 DEMON_FEAT_CRITICAL_STRIKE = 91 DEMON_FEAT_DEMONIC_RETALIATION = 92 DEMON_FEAT_EXPLODING_CORPSES = 93 DEMON_FEAT_DEMONIC_FLAME = 94 DEMON_FEAT_WEAKENING_STRIKE = 95 DEMON_FEAT_FIRE_PROTECTION = 96 DEMON_FEAT_FIRE_AFFINITY = 97 DEMON_FEAT_ABSOLUTE_GATING = 98 -- Necromancer NECROMANCER_FEAT_DEATH_TREAD = 99 NECROMANCER_FEAT_LAST_AID = 100 NECROMANCER_FEAT_LORD_OF_UNDEAD = 101 NECROMANCER_FEAT_HERALD_OF_DEATH = 102 NECROMANCER_FEAT_DEAD_LUCK = 103 NECROMANCER_FEAT_CHILLING_STEEL = 104 NECROMANCER_FEAT_CHILLING_BONES = 105 NECROMANCER_FEAT_SPELLPROOF_BONES = 106 NECROMANCER_FEAT_DEADLY_COLD = 107 NECROMANCER_FEAT_SPIRIT_LINK = 108 NECROMANCER_FEAT_TWILIGHT = 109 NECROMANCER_FEAT_HAUNT_MINE = 110 NECROMANCER_FEAT_ABSOLUTE_FEAR = 111 -- Ranger RANGER_FEAT_DISGUISE_AND_RECKON = 112 RANGER_FEAT_IMBUE_BALLISTA = 113 RANGER_FEAT_CUNNING_OF_THE_WOODS = 114 RANGER_FEAT_FOREST_GUARD_EMBLEM = 115 RANGER_FEAT_ELVEN_LUCK = 116 RANGER_FEAT_FOREST_RAGE = 117 RANGER_FEAT_LAST_STAND = 118 RANGER_FEAT_INSIGHTS = 119 RANGER_FEAT_SUN_FIRE = 120 RANGER_FEAT_SOIL_BURN = 121 RANGER_FEAT_STORM_WIND = 122 RANGER_FEAT_FOG_VEIL = 123 RANGER_FEAT_ABSOLUTE_LUCK = 124 -- Wizard WIZARD_FEAT_MARCH_OF_THE_MACHINES = 125 WIZARD_FEAT_REMOTE_CO***OL = 126 WIZARD_FEAT_ACADEMY_AWARD = 127 WIZARD_FEAT_ARTIFICIAL_GLORY = 128 WIZARD_FEAT_SPOILS_OF_WAR = 129 WIZARD_FEAT_WILDFIRE = 130 WIZARD_FEAT_SEAL_OF_PROTECTION = 131 WIZARD_FEAT_COUNTERSPELL = 132 WIZARD_FEAT_MAGIC_CUSHION = 133 WIZARD_FEAT_SUPRESS_DARK = 134 WIZARD_FEAT_SUPRESS_LIGHT = 135 WIZARD_FEAT_UNSUMMON = 136 WIZARD_FEAT_ABSOLUTE_WIZARDY = 137 -- warlock WARLOCK_FEAT_TELEPORT_ASSAULT = 138 WARLOCK_FEAT_SHAKE_GROUND = 139 WARLOCK_FEAT_DARK_REVELATION = 140 WARLOCK_FEAT_FAST_AND_FURIOUS = 141 WARLOCK_FEAT_LUCKY_SPELLS = 142 WARLOCK_FEAT_POWER_OF_HASTE = 143 WARLOCK_FEAT_POWER_OF_STONE = 144 WARLOCK_FEAT_CHAOTIC_SPELLS = 145 WARLOCK_FEAT_SECRETS_OF_DESTRUCTION = 146 WARLOCK_FEAT_PAYBACK = 147 WARLOCK_FEAT_ELITE_CASTERS = 148 WARLOCK_FEAT_ELEMENTAL_OVE***LL = 149 WARLOCK_FEAT_ABSOLUTE_CHAINS = 150
物品代码: ARTIFACT_SWORD_OF_RUINS = 1 ARTIFACT_GREAT_AXE_OF_GIANT_SLAYING = 2 ARTIFACT_WAND_OF_X = 3 ARTIFACT_UNICORN_HORN_BOW = 4 ARTIFACT_TITANS_TRIDENT = 5 ARTIFACT_STAFF_OF_VEXINGS = 6 ARTIFACT_SHACKLES_OF_WAR = 7 ARTIFACT_FOUR_LEAF_CLOVER = 8 ARTIFACT_ICEBERG_SHIELD = 9 ARTIFACT_GOLDEN_SEXTANT = 10 ARTIFACT_CROWN_OF_COURAGE = 11 ARTIFACT_CROWN_OF_MANY_EYES = 12 ARTIFACT_PLATE_MAIL_OF_STABILITY = 13 ARTIFACT_BREASTPLATE_OF_PETRIFIED_WOOD = 14 ARTIFACT_PEDANT_OF_MASTERY = 15 ARTIFACT_NECKLACE_OF_BR***ERY = 16 ARTIFACT_WEREWOLF_CLAW_NECKLACE = 17 ARTIFACT_EVERCOLD_ICICLE = 18 ARTIFACT_NECKLACE_OF_POWER = 19 ARTIFACT_RING_OF_LIGHTING_PROTECTION = 20 ARTIFACT_RING_OF_LIFE = 21 ARTIFACT_RING_OF_HASTE = 22 ARTIFACT_NIGHTMARISH_RING = 23 ARTIFACT_BOOTS_OF_SPEED = 24 ARTIFACT_GOLDEN_HORSESHOE = 25 ARTIFACT_WAYFARER_BOOTS = 26 ARTIFACT_BOOTS_OF_INTERFERENCE = 27 ARTIFACT_ENDLESS_SACK_OF_GOLD = 28 ARTIFACT_ENDLESS_BAG_OF_GOLD = 29 ARTIFACT_ANGEL_WINGS = 30 ARTIFACT_LION_HIDE_CAPE = 31 ARTIFACT_PHOENIX_FEATHER_CAPE = 32 ARTIFACT_CLOAK_OF_MOURNING = 33 ARTIFACT_HELM_OF_ENLIGHTMENT = 34 ARTIFACT_CHAIN_MAIL_OF_ENLIGHTMENT = 35 ARTIFACT_DRAGON_SCALE_ARMOR = 36 ARTIFACT_DRAGON_SCALE_SHIELD = 37 ARTIFACT_DRAGON_BONE_GR***ES = 38 ARTIFACT_DRAGON_WING_MANTLE = 39 ARTIFACT_DRAGON_TEETH_NECKLACE = 40 ARTIFACT_DRAGON_TALON_CROWN = 41 ARTIFACT_DRAGON_EYE_RING = 42 ARTIFACT_DRAGON_FLAME_TONGUE = 43 ARTIFACT_ROBE_OF_MAGI = 44 ARTIFACT_STAFF_OF_MAGI = 45 ARTIFACT_CROWN_OF_MAGI = 46 ARTIFACT_RING_OF_MAGI = 47 ARTIFACT_DWARVEN_MITHRAL_CUIRASS = 48 ARTIFACT_DWARVEN_MITHRAL_GRE***ES = 49 ARTIFACT_DWARVEN_MITHRAL_HELMET = 50 ARTIFACT_DWARVEN_MITHRAL_SHIELD = 51 ARTIFACT_SCROLL_OF_SPELL_X = 52 ARTIFACT_GRAAL = 53 ARTIFACT_BOOTS_OF_LEVITATION = 54 ARTIFACT_SKULL_HELMET = 55 ARTIFACT_VALORIOUS_ARMOR = 56 ARTIFACT_BOOTS_OF_SWIFTNESS = 57 ARTIFACT_MOONBLADE = 58 ARTIFACT_RING_OF_CELERITY = 59 ARTIFACT_BAND_OF_CONJURER = 60 ARTIFACT_EARTHSLIDERS = 61 ARTIFACT_RIGID_MANTLE = 62 ARTIFACT_JINXING_BAND = 63 ARTIFACT_BONESTUDDED_LEATHER = 64 ARTIFACT_WISPERING_RING = 65 ARTIFACT_HELM_OF_CHAOS = 66 ARTIFACT_TWISTING_NEITHER = 67 ARTIFACT_SANDALS_OF_THE_SAINT = 68 ARTIFACT_SHAWL_OF_GREAT_LICH = 69 ARTIFACT_RING_OF_DEATH = 70 ARTIFACT_NECROMANCER_PENDANT = 71 ARTIFACT_FREIDA = 72 ARTIFACT_RING_OF_THE_SHADOWBRAND = 73 ARTIFACT_ARTIFACT_EFFECT_COUNT = 74 法术代码:
SPELL_NONE = 0; SPELL_MAGIC_ARROW = 1; SPELL_MAGIC_FIST = 2; SPELL_LIGHTNING_BOLT = 3; SPELL_ICE_BOLT = 4; SPELL_FIREBALL = 5; SPELL_FROST_RING = 6; SPELL_CHAIN_LIGHTNING = 7; SPELL_METEOR_SHOWER = 8; SPELL_IMPLOSION = 9; SPELL_ARMAGEDDON = 10; SPELL_CURSE = 11; SPELL_SLOW = 12; SPELL_DISRUPTING_RAY = 13; SPELL_PLAGUE = 14; SPELL_WEAKNESS = 15; SPELL_ABILITY_WEAKNING_STRIKE = 16; SPELL_FORGETFULNESS = 17; SPELL_BERSERK = 18; SPELL_BLIND = 19; SPELL_HYPNOTIZE = 20; SPELL_UNHOLY_WORD = 21; SPELL_UNHOLY_WORD_HIT_EFFECT = 22; SPELL_BLESS = 23; SPELL_HASTE = 24; SPELL_STONESKIN = 25; SPELL_DISPEL = 26; SPELL_DISPEL_FAIL = 27; SPELL_BLOODLUST = 28; SPELL_DEFLECT_ARROWS = 29; SPELL_DEFLECT_ARROWS_HIT_EFFECT = 30; SPELL_ANTI_MAGIC = 31; SPELL_TELEPORT = 32; SPELL_TELEPORT_FINISH_EFFECT = 33; SPELL_CELESTIAL_SHIELD = 34; SPELL_HOLY_WORD = 35; SPELL_HOLY_WORD_HIT_EFFECT = 36; SPELL_ARMAGEDDON_HIT_EFFECT = 37; SPELL_LAND_MINE = 38; SPELL_WASP_SWARM = 39; SPELL_PHANTOM = 40; SPELL_EARTHQUAKE = 41; SPELL_ANIMATE_DEAD = 42; SPELL_SUMMON_ELEMENTALS = 43; SPELL_EFFECT_SUMMON_ELEMENTALS_AIR = 44; SPELL_EFFECT_SUMMON_ELEMENTALS_EARTH = 45; SPELL_EFFECT_SUMMON_ELEMENTALS_FIRE = 46; SPELL_EFFECT_SUMMON_ELEMENTALS_WATER = 47; SPELL_RESURRECT = 48; SPELL_SUMMON_BOAT = 49; SPELL_DIMENSION_DOOR = 50; SPELL_TOWN_PORTAL = 51; SPELL_ENCOURAGE = 52; SPELL_HOLY_CHARGE = 53; SPELL_PRAYER = 54; SPELL_DEMONIC_STRIKE_CAST = 55; SPELL_DEMONIC_STRIKE = 56; SPELL_CONSUME_CORPSE = 57; SPELL_SPIRIT_LINK = 58; SPELL_DEATH_SCREAM = 59; SPELL_SNIPE_DEAD = 60; SPELL_MULTISHOT = 61; SPELL_IMBUE_ARROW = 62; SPELL_ABILITY_MAGIC_BOND = 63; SPELL_ABILITY_MELT_ARTIFACT = 64; SPELL_ABILITY_COUNTERSPELL = 65; SPELL_ABILITY_UNSUMMON = 66; SPELL_ABILITY_DARK_RITUAL = 67; SPELL_SKILL_OFFENCE1 = 68; SPELL_SKILL_OFFENCE2 = 69; SPELL_SKILL_OFFENCE3 = 70; SPELL_SKILL_ARCHERY = 71; SPELL_SKILL_FRENZY = 72; SPELL_SKILL_DEFENCE1 = 73; SPELL_SKILL_DEFENCE2 = 74; SPELL_SKILL_DEFENCE3 = 75; SPELL_SKILL_PROTECTION = 76; SPELL_SKILL_EVASION = 77; SPELL_SKILL_TOUGHNESS = 78; SPELL_SKILL_LUCK1 = 79; SPELL_SKILL_LUCK2 = 80; SPELL_SKILL_LUCK3 = 81; SPELL_SKILL_RESISTANCE = 82; SPELL_SKILL_LUCKY_STRIKE = 83; SPELL_SKILL_LEADERSHIP1 = 84; SPELL_SKILL_LEADERSHIP2 = 85; SPELL_SKILL_LEADERSHIP3 = 86; SPELL_SKILL_WAR_MACHINES1 = 87; SPELL_SKILL_WAR_MACHINES2 = 88; SPELL_SKILL_WAR_MACHINES3 = 89; SPELL_SKILL_FIRST_AID = 90; SPELL_SKILL_BALLISTA = 91; SPELL_SKILL_CATAPULT = 92; SPELL_SKILL_DEMONIC_FIRE = 93; SPELL_SKILL_ELVEN_VOLLEY = 94; SPELL_SKILL_MATRON_SALVO = 95; SPELL_SKILL_ANCIENT_SMITHY = 96; SPELL_SKILL_FIRE_PROTECTION = 97; SPELL_SPEC_JOUSTER = 98; SPELL_SPEC_PEASANTS = 99; SPELL_SPEC_ARCHERS = 100; SPELL_SPEC_FOOTMEN = 101; SPELL_SPEC_GRIFFINS = 102; SPELL_SPEC_ARTILLERYMAN = 103; SPELL_SPEC_FURIOUS = 104; SPELL_SPEC_BOMBARDIER = 105; SPELL_SPEC_IMPREGNABLE = 106; SPELL_SPEC_FLAGBEARER_OF_DARKNESS = 107; SPELL_SPEC_HOUNDS = 108; SPELL_SPEC_SUCCUBUSES = 109; SPELL_SPEC_BLADE_MASTER = 110; SPELL_SPEC_ELVES = 111; SPELL_SPEC_UNICORNS = 112; SPELL_SPEC_ELVEN_FURY = 113; SPELL_SPEC_FOREST_GUARDIAN = 114; SPELL_SPEC_ZOMBIES = 115; SPELL_SPEC_VAMPIRES = 116; SPELL_SPEC_EMPIRIC = 117; SPELL_SPEC_SOULHUNTER = 118; SPELL_SPEC_MASTER_OF_ELEMENTS = 119; SPELL_SPEC_GREMLINS = 120; SPELL_SPEC_GOLEMS = 121; SPELL_SPEC_MAGES = 122; SPELL_SPEC_PRUDENT = 123; SPELL_SPEC_EVASIVE = 124; SPELL_SPEC_RIDERS = 125; SPELL_SPEC_MATRON_SALVO = 126; SPELL_SPEC_S***AGE = 127; SPELL_SPEC_WITCHES = 128; SPELL_SPEC_MINOTAURS = 129; SPELL_TOWN_OFFENCE_P1 = 130; SPELL_TOWN_OFFENCE_M1 = 131; SPELL_TOWN_DEFENCE_P1 = 132; SPELL_TOWN_DEFENCE_M1 = 133; SPELL_TOWN_OFFENCE_DEFENCE_P1 = 134; SPELL_TOWN_OFFENCE_DEFENCE_M1 = 135; SPELL_TOWN_OFFENCE_P2 = 136; SPELL_TOWN_OFFENCE_M2 = 137; SPELL_TOWN_DEFENCE_P2 = 138; SPELL_TOWN_DEFENCE_M2 = 139; SPELL_TOWN_OFFENCE_DEFENCE_P2 = 140; SPELL_TOWN_OFFENCE_DEFENCE_M2 = 141; SPELL_TOWN_LUCK_P1 = 142; SPELL_TOWN_LUCK_M1 = 143; SPELL_TOWN_MORALE_P1 = 144; SPELL_TOWN_MORALE_M1 = 145; SPELL_TOWN_ELVEN_CAPITAL = 146; SPELL_TOWN_WALLS = 147; SPELL_TOWN_TOWERS = 148; SPELL_TOWN_UNHOLY_TEMPLE = 149; SPELL_TOWN_DARK_GUARDIAN = 150; SPELL_TOWN_SPARKLING_FOUNTAIN = 151; SPELL_TOWN_DIETY_OF_FIRE = 152; SPELL_TOWN_INFERNAL_LOOM = 153; SPELL_ABILITY_BATTLE_DIVE = 154; SPELL_ABILITY_BATTLE_DIVE_FINISH = 155; SPELL_ABILITY_LAY_HANDS = 156; SPELL_ABILITY_RESURRECT_ALLIES = 157; SPELL_ABILITY_SCATTER_SHOT = 158; SPELL_ABILITY_GATING = 159; SPELL_ABILITY_FEAR = 160; SPELL_ABILITY_SUMMON_BALOR = 161; SPELL_ABILITY_EXPLOSION = 162; SPELL_ABILITY_EXPLOSION_EFFECT = 163; SPELL_ABILITY_CHAIN_SHOT_END_EFFECT = 164; SPELL_ABILITY_MANA_DESTROY = 165; SPELL_ABILITY_MANA_STEAL = 166; SPELL_ABILITY_LIFE_DRAIN = 167; SPELL_ABILITY_MANA_DRAIN = 168; SPELL_ABILITY_DEATH_CLOUD = 169; SPELL_ABILITY_HARM_TOUCH = 170; SPELL_ABILITY_MANA_FEED = 171; SPELL_ABILITY_ENTANGLING_ROOTS = 172; SPELL_ABILITY_REPAIR = 173; SPELL_ABILITY_RANDOM_CAST_DARK = 174; SPELL_ABILITY_RANDOM_CAST_DARK_LIGHT = 175; SPELL_ABILITY_DASH = 176; SPELL_ABILITY_DASH_EFFECT = 177; SPELL_REMOTE_CO***OL = 178; SPELL_EFFECT_ARMOR_CRUSHING = 179; SPELL_ABILITY_POISONOUS_ATTACK = 180; SPELL_LIZARD_BITE_HIT = 181; SPELL_EFFECT_REGENRATION = 182; SPELL_EFFECT_REBIRTH = 183; SPELL_ABILITY_FROST_BREATH = 184; SPELL_EFFECT_BAD_LUCK = 185; SPELL_EFFECT_GOOD_LUCK = 186; SPELL_EFFECT_BAD_MORALE = 187; SPELL_EFFECT_GOOD_MORALE = 188; SPELL_EFFECT_FIRST_AID_TENT_HEAL = 189; SPELL_EFFECT_CLERIC_HIT = 190; SPELL_EFFECT_COMBAT_HIT_00 = 191; SPELL_EFFECT_COMBAT_HIT_01 = 192; SPELL_EFFECT_COMBAT_HIT_02 = 193; SPELL_EFFECT_WAR_MACHINE_HIT = 194; SPELL_EFFECT_FIRST_AID_HIT = 195; SPELL_EFFECT_FIRE_HIT = 196; SPELL_EFFECT_BASH_HIT = 197; SPELL_EFFECT_SUN_FIRE = 198; SPELL_EFFECT_SOIL_BURN = 199; SPELL_EFFECT_CATAPULT_CHARGE_EXPLOSION = 200; SPELL_EFFECT_FROZEN = 201; SPELL_EFFECT_FIRE_DAMAGE = 202; SPELL_EFFECT_LAND_MINE_EXPLOSION = 203; SPELL_EFFECT_PHANTOM_OUT = 204; SPELL_EFFECT_FIRE_SHIELD = 205; SPELL_EFFECT_DIMENSION_DOOR_END = 206; SPELL_SKILL_CHILLING_BONES = 207; SPELL_DEBUG_TELEPORT = 208; SPELL_ABILITY_ENRAGED = 209; SPELL_MASS_CURSE = 210; SPELL_MASS_DISRUPTING_RAY = 211; SPELL_MASS_SLOW = 212; SPELL_MASS_FORGETFULNESS = 213; SPELL_MASS_PLAGUE = 214; SPELL_MASS_WEAKNESS = 215; SPELL_MASS_BLESS = 216; SPELL_MASS_DISPEL = 217; SPELL_MASS_STONESKIN = 218; SPELL_MASS_DEFLECT_ARROWS = 219; SPELL_MASS_BLOODLUST = 220; SPELL_MASS_HASTE = 221; SPELL_ABILITY_CALL_LIGHTNING = 222; SPELL_EMPOWERED_MAGIC_ARROW = 223; SPELL_EMPOWERED_MAGIC_FIST = 224; SPELL_EMPOWERED_LIGHTNING_BOLT = 225; SPELL_EMPOWERED_ICE_BOLT = 226; SPELL_EMPOWERED_FIREBALL = 227; SPELL_EMPOWERED_FROST_RING = 228; SPELL_EMPOWERED_CHAIN_LIGHTNING = 229; SPELL_EMPOWERED_METEOR_SHOWER = 230; SPELL_EMPOWERED_IMPLOSION = 231; SPELL_EMPOWERED_ARMAGEDDON = 232; SPELL_EMPOWERED_STONE_SPIKES = 233; SPELL_SUMMON_CREATURES = 234; SPELL_CONJURE_PHOENIX = 235; SPELL_FIREWALL = 236; SPELL_STONE_SPIKES = 237; SPELL_UBER_CHAIN_LIGHTNING = 238; SPELL_DEMON_SOVEREIGN_FX = 239; 英雄属性 STAT_EXPERIENCE = 0 STAT_ATTACK = 1 STAT_DEFENCE = 2 STAT_SPELL_POWER = 3 STAT_KNOWLEDGE = 4 STAT_LUCK = 5 STAT_MORALE = 6 STAT_MOVE_POINTS = 7 STAT_MANA_POINTS = 8
兵种及英雄代码
Academy(学院)
Co ole name / Real name
Astral / Nur
Calid / Grawl
Efion / Alastor
Isher / Razzak
Nur / Nathir
Razzak / Narxes
Sufi / Jhora
Tan / Galib
Timerkhan / Temkhan
Creature ID / Creature name
57 = Gremlin
59 = Stone Gargoyle
61 = Iron Golem
63 = Mage
65 = Dji 67 = Rakshasa Rani
69 = Colo us
Dungeon(地牢)
Co ole name / Real name
Almegir / Yrbeth
Dalom / Lethos
Ferigl / Sorgal
Inagost / Sinitar
Kelodin / Shadya
Menel / Kythra
Ohtar / Ohtar
Ohtarig / Vayshan
Urunir / Yrwa a
Creature ID / Creature name
71 = Scout
73 = Blood maiden
75 = Minotaur
77 = Dark Raider
79 = Hydra
81 = Shadow Witch
83 = Shadow Dragon
Haven(圣堂)
Co ole name / Real name
Axel / Freyda
Brem / Rutger
Christian / Vittorio
Isabell / Isabel
Mardigo / Laszlo
Nathaniel / Ellaine
Orrin / Dougal
Sarge / Klaus
Ving / Irina
Creature ID / Creature name
01 = Peasant
03 = Archer
05 = Footman
07 = Griffin
09 = Priest
11 = Cavalier
13 = Angel
Inferno(炼狱)
Co ole name / Real name
Calid / Grawl
Deleb / Deleb
Efion / Alastor
Jazaz / Nebiros
Marder / Marbas
Nymus / Nymus
Oddrema / Jezebeth
Creature ID / Creature name
15 = Imp
17 = Horned demon
19 = Hell hound
21 = Succubus
23 = Hell Charger
25 = Pit Fiend
27 = Devil
Necropolis(墓地)
Co ole name / Real name
Aberrar / Zoltan
Berein / Markal
Effig / Raven
Gles / Ka ar
Muscip / Naadir
Nemor / Deirdre
Nikolay / Nicolai
Pelt / Vladimir
Straker / Orson
Tamika / Lucretia
Creature ID / Creature name
29 = Skeleton
31 = Zombie
33 = Ghost
35 = Vampire
37 = Lich
39 = Wight
41 = Bone Dragon
Sylvan(森林)
Co ole name / Real name
Diraya / Dirael
Elleshar / Vinrael
Gillion / Gilraen
Heam / Findan
Ildar / Alaron
Itil / Ylthin
Linaas / Wyngaal
Metlirn / Anwen
Nadaur / Talanar
Creature ID / Creature name
43 = Pixie
45 = Blade dancer
47 = Hunter
49 = Druid
51 = Unicorn
53 = Treant
55 = Green Dragon
所有英雄技能代码
后勤(Logistics) ItemHERO_SKILL_LOGISTICS/Item
战争机器(War Machines) ItemHERO_SKILL_WAR_MACHINES/Item
学习(Learning) ItemHERO_SKILL_LEARNING/Item
领导(Leadership) ItemHERO_SKILL_LEADERSHIP/Item
幸运(Luck) ItemHERO_SKILL_LUCK/Item
进攻(Offence) ItemHERO_SKILL_OFFENCE/Item
防御(Defence) ItemHERO_SKILL_DEFENCE/Item
巫术(Sorcery) ItemHERO_SKILL_SORCERY/Item
破坏魔法(Destructive Magic) ItemHERO_SKILL_DESTRUCTIVE_MAGIC/Item
黑暗魔法(Dark Magic) ItemHERO_SKILL_DARK_MAGIC/Item
光明魔法(Light Magic) ItemHERO_SKILL_LIGHT_MAGIC/Item
召唤魔法(Summoning Magic) ItemHERO_SKILL_SUMMONING_MAGIC/Item
骑士技能 ItemHERO_SKILL_TRAINING/Item
恶魔技能 ItemHERO_SKILL_GATING/Item
不死技能 ItemHERO_SKILL_NECROMANCY/Item
游侠技能 ItemHERO_SKILL_***ENGER/Item
术士技能 ItemHERO_SKILL_ARTIFICIER/Item
妖术师技能 ItemHERO_SKILL_INVOCATION/Item
探路(Pathfinding) ItemHERO_SKILL_PATHFINDING/Item
侦察(Scouting) ItemHERO_SKILL_SCOUTING/Item
领航(Navigation) ItemHERO_SKILL_N***IGATION/Item
急救(First Aid) ItemHERO_SKILL_FIRST_AID/Item
***车(Ballista) ItemHERO_SKILL_BALLISTA/Item
炮手(Ca oneer) ItemHERO_SKILL_CATAPULT/Item
理解(Intelligence) ItemHERO_SKILL_INTELLIGENCE/Item
学者(Scholar) ItemHERO_SKILL_SCHOLAR/Item
鹰眼(Arcane Intuition) ItemHERO_SKILL_EAGLE_EYE/Item
募兵(Recruitment) ItemHERO_SKILL_RECRUITMENT/Item
理财(Estates) ItemHERO_SKILL_ESTATES/Item
(Diplomacy) ItemHERO_SKILL_DIPLOMACY/Item
抗魔(Magic Resistance) ItemHERO_SKILL_RESISTANCE/Item
士兵之幸(Soldier`s Luck) ItemHERO_SKILL_LUCKY_STRIKE/Item
丰富资源(Resourcefulne ) ItemHERO_SKILL_FORTUNATE_ADVENTURER/Item
战术(Tactics) ItemHERO_SKILL_TACTICS/Item
箭术(Archery) ItemHERO_SKILL_ARCHERY/Item
战争狂(Battle Frenzy) ItemHERO_SKILL_FRENZY/Item
保护(Protection) ItemHERO_SKILL_PROTECTION/Item
躲避(Evasion) ItemHERO_SKILL_EVASION/Item
活力(Vitality) ItemHERO_SKILL_TOUGHNESS/Item
MAMA REGENERATION ItemHERO_SKILL_MYSTICISM/Item
MAGIC INSIGHT ItemHERO_SKILL_WISDOM/Item
ARCANE TRAINING ItemHERO_SKILL_ARCANE_TRAINING/Item
MASTER_OF_ICE ItemHERO_SKILL_MASTER_OF_ICE/Item
MASTER_OF_FIRE ItemHERO_SKILL_MASTER_OF_FIRE/Item
MASTER_OF_LIGHTNINGS ItemHERO_SKILL_MASTER_OF_LIGHTNINGS/Item
MASTER_OF_CURSES ItemHERO_SKILL_MASTER_OF_CURSES/Item
MASTER_OF_MIND ItemHERO_SKILL_MASTER_OF_MIND/Item
MASTER_OF_PAIN ItemHERO_SKILL_MASTER_OF_SICKNESS/Item
MASTER_OF_BLESSING ItemHERO_SKILL_MASTER_OF_BLESSING/Item
MASTER_OF_BLESSING ItemHERO_SKILL_MASTER_OF_ABJURATION/Item
MASTER_OF_WRATH ItemHERO_SKILL_MASTER_OF_WRATH/Item
MASTER_OF_EARTHBLOOD ItemHERO_SKILL_MASTER_OF_QUAKES/Item
MASTER_OF_CONJURATION ItemHERO_SKILL_MASTER_OF_CREATURES/Item
MASTER_OF_LIFE ItemHERO_SKILL_MASTER_OF_ANIMATION/Item
复仇打击 RETALIATION STRIKE ItemHERO_SKILL_HOLY_CHARGE/Item
祈福仪式 BENEDICTION ItemHERO_SKILL_PRAYER/Item
训练专家 EXPERT TRAINER ItemHERO_SKILL_EXPERT_TRAINER/Item
熔毁尸体 CONSUME CORPSE ItemHERO_SKILL_CONSUME_CORPSE/Item
地狱烈火 HELLFIRE ItemHERO_SKILL_DEMONIC_FIRE/Item
恶魔标靶 MARK OF THE DAMNED ItemHERO_SKILL_DEMONIC_STRIKE/Item
骷髅射手 SKELETON ARCHERS ItemHERO_SKILL_RAISE_ARCHERS/Item
永恒奴役 ETERNAL SERVITUDE ItemHERO_SKILL_NO_REST_FOR_THE_WICKED/Item
女妖嚎叫 BANSHEE HOWL ItemHERO_SKILL_DEATH_SCREAM/Item
飞蝗箭雨 Rain of Arrows ItemHERO_SKILL_MULTISHOT/Item
Deadeye shot ItemHERO_SKILL_SNIPE_DEAD/Item
注魔箭矢 IMBUE_ARROW ItemHERO_SKILL_IMBUE_ARROW/Item
术士标靶 MARK OF THE WIZARD ItemHERO_SKILL_MAGIC_BOND/Item
熔毁宝物 CONSUME ARTIFACE ItemHERO_SKILL_MELT_ARTIFACT/Item
魔镜 MAGIC MIRROR ItemHERO_SKILL_MAGIC_MIRROR/Item
法术强化 EMPOWERED SPELLS ItemHERO_SKILL_EMPOWERED_SPELLS/Item
黑暗仪式 DARK RITUAL ItemHERO_SKILL_DARK_RITUAL/Item
元素视角 ELEMENTAL VISION ItemHERO_SKILL_ELEMENTAL_VISION/Item
故土 FAMILIAR GRAOUND ItemHERO_SKILL_ROAD_HOME/Item
三连*** TRIPLE BALLISTA ItemHERO_SKILL_TRIPLE_BALLISTA/Item
研究者 GRADUATE ItemHERO_SKILL_ENCOURAGE/Item
神圣指引 DRIVINE GUIDANCE ItemHERO_SKILL_RETRIBUTION/Item
阿萨之泪的视觉 Tear of Asha Vision ItemHERO_SKILL_HOLD_GROUND/Item
守护天使 GUARDIAN ANGEL ItemHERO_SKILL_GUARDIAN_ANGEL/Item
研究者 GRADUATE ItemHERO_SKILL_STUDENT_AWARD/Item
阿萨之泪的视觉 Tear of Asha Vision ItemHERO_SKILL_GRAIL_VISION/Item
神奇美德 Arcance Excellence ItemHERO_SKILL_CASTER_CERTIFICATE/Item
炽热天谴(Fiery Wrath) ItemHERO_SKILL_ANCIENT_SMITHY/Item
堕落骑士(Fallen Knight) ItemHERO_SKILL_PARIAH/Item
元素平衡(Elemental Balance) ItemHERO_SKILL_ELEMENTAL_BALANCE/Item
无敌冲锋(U to able Charge) ItemHERO_SKILL_ABSOLUTE_CHARGE/Item
敏捷异界门(Swift Gating) ItemHERO_SKILL_QUICK_GATING/Item
神奇晋升(Arcane Exaltation) ItemHERO_SKILL_MASTER_OF_SECRETS/Item
飞砂走石(Brimstone Rain) ItemHERO_SKILL_TRIPLE_CATAPULT/Item
异界门之主(Gate Master) ItemHERO_SKILL_GATING_MASTERY/Item
蜂拥异界门(Swarming Gate) ItemHERO_SKILL_CRITICAL_GATING/Item
折磨打击(Excruciating Strike) ItemHERO_SKILL_CRITICAL_STRIKE/Item
炼狱惩罚(Hellwrath) ItemHERO_SKILL_DEMONIC_RETALIATION/Item
灵魂烈火(Soulfire) ItemHERO_SKILL_EXPLODING_CORPSES/Item
炽热烈火(Searing Fires) ItemHERO_SKILL_DEMONIC_FLAME/Item
弱化打击(Weakening Strike) ItemHERO_SKILL_WEAKENING_STRIKE/Item
火焰抵抗(Fire Resistance) ItemHERO_SKILL_FIRE_PROTECTION/Item
烈火勇士(Fire Warriors) ItemHERO_SKILL_FIRE_AFFINITY/Item
鄂加斯的呼唤(Urgash`s Call) ItemHERO_SKILL_ABSOLUTE_GATING/Item
死亡行军(Death March) ItemHERO_SKILL_DEATH_TREAD/Item
瘟疫帐篷(Plague Tent) ItemHERO_SKILL_LAST_AID/Item
亡灵领主(Lord Of the Undead) ItemHERO_SKILL_LORD_OF_UNDEAD/Item
死亡宣告(Herald Of Death) ItemHERO_SKILL_HERALD_OF_DEATH/Item
亡者诅咒(Dead Man`s Curse) ItemHERO_SKILL_DEAD_LUCK/Item
寒冷武器(Cold Steel) ItemHERO_SKILL_CHILLING_STEEL/Item
寒冷骸骨(Chilling Bones) ItemHERO_SKILL_CHILLING_BONES/Item
骸骨保护(Boneward) ItemHERO_SKILL_SPELLPROOF_BONES/Item
致命寒冷(Cold Death) ItemHERO_SKILL_DEADLY_COLD/Item
灵魂连接(Spirit Link) ItemHERO_SKILL_SPIRIT_LINK/Item
黎明(Twilight) ItemHERO_SKILL_TWILIGHT/Item
闹鬼矿山(Haunted Mines) ItemHERO_SKILL_HAUNT_MINE/Item
恐怖嚎叫(Howl of Terror) ItemHERO_SKILL_ABSOLUTE_FEAR/Item
沉默猎网(Silent Stalker) ItemHERO_SKILL_DISGUISE_AND_RECKON/Item
注魔***车(Imbue Ballista) ItemHERO_SKILL_IMBUE_BALLISTA/Item
洞悉敌人(Know Your Enemy) ItemHERO_SKILL_CUNNING_OF_THE_WOODS/Item
战舞指挥官(Battle Commander) ItemHERO_SKILL_FOREST_GUARD_EMBLEM/Item
精灵之幸(Elven Luck) ItemHERO_SKILL_ELVEN_LUCK/Item
自然惩罚(Nature`s Wrath) ItemHERO_SKILL_FOREST_RAGE/Item
屹立不倒(Last Stand) ItemHERO_SKILL_LAST_STAND/Item
神奇光辉(Arcane Brillance) ItemHERO_SKILL_INSIGHTS/Item
魔力爆裂(Mana Burst) ItemHERO_SKILL_SUN_FIRE/Item
腐败土地(Corrupted Soil) ItemHERO_SKILL_SOIL_BURN/Item
暴风(Storm Wind) ItemHERO_SKILL_STORM_WIND/Item
迷雾之墙(Wall of Fog) ItemHERO_SKILL_FOG_VEIL/Item
自然之幸 Nature&rsquo Luck ItemHERO_SKILL_ABSOLUTE_LUCK/Item
魔像的行军(March of the Golems) ItemHERO_SKILL_MARCH_OF_THE_MACHINES/Item
遥控(Remote Control) ItemHERO_SKILL_REMOTE_CO***OL/Item
术士奖励(Wizard`s Reward) ItemHERO_SKILL_ACADEMY_AWARD/Item
人造荣耀(Artifical Glory) ItemHERO_SKILL_ARTIFICIAL_GLORY/Item
战争恩赐(Spoils of War) ItemHERO_SKILL_SPOILS_OF_WAR/Item
燃烧箭矢(Flaming Arrows) ItemHERO_SKILL_WILDFIRE/Item
抵抗攻击(Resistance) ItemHERO_SKILL_SEAL_OF_PROTECTION/Item
法术抑制(Counter ell) ItemHERO_SKILL_COUNTERSPELL/Item
衰竭魔法(Sap Magic) ItemHERO_SKILL_MAGIC_CUSHION/Item
黑暗封印(Seal of Darkne ) ItemHERO_SKILL_SUPRESS_DARK/Item
抑制光明(Su re Light) ItemHERO_SKILL_SUPRESS_LIGHT/Item
驱逐(Banish) ItemHERO_SKILL_UNSUMMON/Item
无尽知识(Arcane Omniscience) ItemHERO_SKILL_ABSOLUTE_WIZARDY/Item
传送突袭(Teleport A ault) ItemHERO_SKILL_TELEPORT_ASSAULT/Item
震颤(Tremors) ItemHERO_SKILL_SHAKE_GROUND/Item
黑暗启示(Dark Revelation) ItemHERO_SKILL_DARK_REVELATION/Item
敏捷光环(Aura of Swiftne ) ItemHERO_SKILL_FAST_AND_FURIOUS/Item
妖术师之幸(Warlock`s Luck) ItemHERO_SKILL_LUCKY_SPELLS/Item
(Power of Speed) ItemHERO_SKILL_POWER_OF_HASTE/Item
(Power of Endurance) ItemHERO_SKILL_POWER_OF_STONE/Item
古怪魔力(Erratic Mana) ItemHERO_SKILL_CHAOTIC_SPELLS/Item
破坏奥秘(Secrets Of Destruction) ItemHERO_SKILL_SECRETS_OF_DESTRUCTION/Item
黑暗复兴(Dark Renewal) ItemHERO_SKILL_PAYBACK/Item
优雅魔力(Refined Mana) ItemHERO_SKILL_ELITE_CASTERS/Item
驱邪咒语(Exorcism) ItemHERO_SKILL_ELEMENTAL_OVE***LL/Item
元素之怒(Rage of the Elements) ItemHERO_SKILL_ABSOLUTE_CHAINS/Item CopyRight 2009
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