dk战场天赋小德什么天赋杀人效果最好?(Cataclysm 4.0.6)

看贴 There is sth.about World of Warcraft PTR Patch 2.3.0...
分享到:
] | 发表于:
07-10-12 21:36
World of Warcraft PTR Patch 2.3.0
The latest test realm patch notes can always be found at
The latest patch notes can always be found at
Zul'Aman
Zul'Aman is a 10-player, level 70 outdoor i tance located in the Ghostlands.
Players will be able to confront six new bo es including the Forest Troll
Warlord Zul'jin.
Guild Banks Introduced
The Guild Bank is a shared repository for an entire guild and will be acce ible
through new NPC's called guild bankers. The Guild Bank will allow players with
the a ropriate permi io to store items and money for use by the rest of
the guild. Permi io to withdraw and deposit money and items are controlled
by the guild leader through the guild controls menu. The Guild Bank is divided
up into separate ta so that the guild leader may restrict acce or group
items into distinct categories.
Up to 6 purchasable ta each containing 98 item slots
Permi io to view/deposit/withdraw per tab
You may use your Guild Bank withdraw limits to pay for item repairs (now
enabled on all merchants)
Tra action logs of the last 50 actio in the bank viewable on a per tab
General
Experience: The amount of experience needed to gain a level has been decreased
between levels 20 and 60. In addition, the amount of experience granted by
quests has been increased between levels 30 and 60.
Expertise: We have added a new stat and a ociated rating called expertise
and expertise rating. Expertise rating converts to expertise at the same rate
that weapon skill rating formerly converted at. Each point of expertise reduces
the chance for your attacks to be dodged or parried by 0.25%.
Healing reduction effects will now affect all health drain ells and abilities
(e.g. Mortal Strike will reduce health gained from Drain Life).
Healing: Almost all items and enchantments that provide bonus healing now
also provide a smaller number (a roximately 1/3) of bonus ell damage. There
are a few items and enchantments where this was not po ible, such as random-stat
items and Zul'Gurub enchantments, but this is now the case on virtually all
other items.
On Kill Effects: Items and abilities that trigger on killing an enemy will
no longer trigger on using an ability that kills your pet.
Weapon Skill: All items and abilities that granted weapon skill have been
changed. In most cases, they were converted to expertise or expertise rating.
Ranged attacks do not benefit from expertise, so ranged weapon skill has generally
been replaced by critical strike bonuses or hit bonuses. In a few cases, talents
have been changed to other effects to avoid granting players exce ive amounts
of expertise.
A new flight path has been added to the Rebel Camp in northern Stranglethorn
Flying units can see ground units and vice versa at any altitude.
Players no longer gain the moving AOE radius bonus if they are jumping.
Client ell cast requests are now sent to the server even if your player
is already casting another ell. This eliminates the need for /stopcasting
in macros to compe ate for latency.
Vendor Discounts: All vendors with an a ociate faction now give discounts
at all levels above neutral.
Friendly: 5% discount
Honored: 10% discount
Revered: 15% discount
Exalted: 20% discount
Quest givers who have available daily quests will have a blue exclamation
point i tead of a yellow one.
Pets will try to get behind their targets when engaging in melee combat.
Racial Abilities
Dwarf: Gun Specialization now increases chance to critically hit with Gu by 1% rather than increasing weapon skill.
Gnome: Escape Artist cooldown increased to 1 min, 45 sec.
Troll: Bow and Thrown Specialization now increases chance to critically
hit with those weapo by 1% rather than increasing weapon skill.
Battlegrounds
Daily quests have been added targeting a random battleground for that day.
Look for Alliance Brigadier Generals and Horde Warbringers near your faction's
battlemasters in all major capitals.
Dro ing the Flag in a battleground will now result in a debuff that will
not allow you to pick up the flag again for 3 seconds.
Druids who are shapeshifted when they receive the Restoration buff from
battlegrounds will now correctly regenerate mana.
Players will now be able to cast ells for free in the Battleground before
it begi .
Players will now be able to cast ells for free for a few seconds after
being resurrected by a Spirit Guide in the Battleground.
Alterac Valley
Additional Warmasters no longer report for duty upon destroying an enemy
tower. However, destroying an enemy tower still eliminates the a ociated o osing
Warmaster.
All Warmasters are linked to each other and their re ective Generals and
can no longer be pulled individually.
Honor from capturing towers has been increased.
All Commanders and Lieutenants have left Alterac Valley in search for other
battle o ortunities.
Players will no longer be sent to their starting tu els on death unle that team controls no graveyards in the battleground.
Many NPCs in Stormpike and Frostwolf holds are no longer elite
Bonus Honor in Alterac Valley is now only awarded during the battle for
destroying enemy towers and slaying the enemy Captain. Upon conclusion of the
battle, bonus honor is also awarded for intact towers, a surviving Captain,
and for victory in the battle. The total bonus honor awarded should be similar
to the previous total.
The Horde and Alliance now have a limited number of reinforcements available
in the battle for Alterac Valley. The number of reinforcements available is
reduced upon player death, lo of towers, and death of Captain Galvangar or
Balinda Stonehearth. In addition, all available reinforcements are lost upon
the death of General Drek'Thar or Va dar Stormpike. If a team is reduced to
zero reinforcements, the o osing team wi the battle.
Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down
from 5).
Eye of the Storm
The points awarded from capturing the flag in Eye of the Storm is now increase
based on the number of bases the capturing team ow .
Warsong Gulch, Arathi Basin, Eye of the Storm
Additional bonus honor is now awarded upon conclusion of the battle.
Barkskin: It is no longer po ible to cast this ell while Cycloned.
Cure Poison and Abolish Poison are now usable in Tree of Life Form.
Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards.
Entangling Roots: It is no longer po ible for multiple Druids to have
Entangling Roots on the same target. In addition, it will now always be removed
correctly if multiple Druids overwrite each other's Entangling Roots.
Feral Attack Power: Items that granted bonus attack power in Cat, Bear,
Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the
attack power on the item has been increased. This change corrects an i ue
where feral weapon damage was not keeping up with other cla es in its rate
of increase.
Force of Nature: This ability will no longer automatically break stealth
on victims in its casting area. Nearby stealthed characters may still be attacked
if they are too close to the summoned Treants.
Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength
in Cat Form. I tead it provides 2/4/6/8/10% bonus attack power.
Hibernate: This ell will now always be removed correctly if multiple
Druids overwrite each other's Hibernate.
Inte ity (Restoration) increased to 10/20/30% mana regeneration.
Primal Fury: This talent will now be learned correctly even if purchased
while the Druid is dead.
Rebirth cooldown reduced to 20 minutes, from 30 minutes.
Remove Curse is now usable in Moonkin Form.
Shapeshifting Spells: Some of these ells were causing additional unintended
threat. That additional unintended threat has been removed.
Soothe Animal: This ell now properly co umes Nature's Swiftne .
Tranquility now gai additional benefit from ell damage and healing
bonuses.
Hunters
Arcane Shot (Ranks 6 and above) now di el 1 Magic effect in addition to
their normal damage.
Explosive Trap: The initial damage dealt by this trap is now also increased
by 10% of your ranged attack power.
Immolation Trap: The total damage dealt by this trap is now also increased
by 10% of your ranged attack power.
Misdirection: This ell will now always be removed correctly if multiple
Hunters overwrite each other's Misdirection.
Readine : This talent now finishes the cooldown on Kill Command.
Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage
based on ranged attack power.
Serpent Sting: The total damage dealt by this sting is now also increased
by 10% of your ranged attack power.
Steady Shot: Tooltip clarified to indicate base weapon damage is used in
the damage calculation.
Trueshot Aura (Marksma hip) no longer costs mana to cast and will last
until cancelled.
Wyvern Sting (Survival) is now i tant cast and has a maximum duration
of 10 seconds in PvP.
Arcane Intellect and Arcane Brilliance mana costs reduced.
Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration.
Detect Magic removed. All players may now see their target's beneficial
effects at all times.
Evocation now regenerates 15% of total mana every 2 seconds rather than
increase Spirit based regeneration.
Fire Ward and Frost Ward now gain additional benefit from ell damage
bonuses. Base a orb values of ranks 5 and 6 have been reduced.
Hypothermia duration increased to 45 sec.
Ice Barrier now gai additional benefit from ell damage bonuses. Base
a orb values of ranks 5 and 6 have been reduced.
Improved Fireball: The reduction in damage coefficient caused by this talent
has been removed.
Improved Frostbolt: The reduction in damage coefficient caused by this
talent has been removed.
Polymorph: It is no longer po ible to polymorph a player and have that
player remain mounted. In addition, it will now always be removed correctly
if multiple Mages overwrite each other's Polymorph.
Portal Spells: Portal ells to capital cities can no longer be cast in
battlegrounds.
Remove Curse range increased to 40 yards.
(NEW SPELL) Ritual of Refreshment available on trainers at level 70.
Paladi Ble ing of Light: Lower ranks of Flash of Light and Holy Light are now
properly penalized when used with this Ble ing.
Clea e and Purify range increased to 40 yards.
Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
Exorcism mana cost reduced.
Hammer of Wrath mana cost reduced.
Holy Wrath mana cost reduced.
Improved Seal of the Crusader (Retribution) benefits folded into the base ell. This talent now gives the benefits of the Sanctified Crusader talent
i tead.
Judgement of Light: The combat log will now show the mana gained from rank
5 of this ability as Judgement of Light i tead of Seal of Light.
Pursuit of Justice (Retribution) is now 3 ranks and increases movement eed by 5/10/15% and also reduces the chance you'll be hit by ells by 1/2/3%.
Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases
your chance to critically hit with all ells and melee attacks by 1/2/3% and
reduces the chance your Seals will be di elled by 33/66/100%.
Vengeance (Retribution) duration increased from 15 to 30 seconds.
Vindication (Retribution) frequency and duration increased and now reduces
all attributes by 5/10/15%, not just Strength and Agility.
Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise
by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.
Priests
Chastise (NEW) is now available to Dwarf and Draenei priests at level 20.
Chastise causes Holy damage and incapacitates the target for 2 seconds.
Circle of Healing: The base amount of healing from this ell has been
reduced along with increasing the bonus it receives from bonus healing effects.
Characters with more than 1338 healing will see their Circle of Healing heal
for more than previous patches. Characters with le than 1338 healing will
see their Circle of Healing heal for le .
Cure Disease and Abolish Disease range increased to 40 yards.
Divine Spirit: It is no longer po ible for a target to simultaneously
have Divine Spirit rank 5 and Prayer of Spirit Rank 1 ico showing at the
same time.
Elune's Grace (Night Elf) effect changed to reduce chance to be hit by
melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of
the ell.
Fear Ward is now available to all priests at level 20. Duration reduced
to 3 minutes, cooldown increased to 3 minutes.
Fixed a bug where the global cooldown was triggered when shifting out of
Shadowform.
Holy Fire: The tooltip on rank 4 has been adjusted.
I er Focus: Rank 4 will now properly affect Lightwell.
I er Focus: This effect is now properly co umed by casting Mind Soothe.
Meditation (Discipline) increased to 10/20/30% mana regeneration.
Pain Su re ion (Discipline Talent) is now usable on friendly targets,
i tantly reduces the target's threat by 5%, reduces damage taken by 40% and
its cooldown has been reduced to 2 minutes.
Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now
gain additional benefit from ell damage and healing bonuses.
Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of
Spirit mana costs reduced.
Power Word: Shield now gai additional benefit from ell damage and healing
bonuses. Base a orb values of ranks 10, 11 and 12 have been reduced.
Shackle Undead: This ell will now always be removed correctly if multiple
Priests overwrite each other's Shackle Undead.
Shadow Word: Death: Resilience no longer reduces the backlash damage from
this ell.
Starshards (Night Elf) is no longer cha eled, costs 0 mana, is now a Magic
effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second
cooldown.
All poiso will now enchant the weapon for 1 hour, increased from 30 minutes
Blind is now a physical (no longer a poison) attack. Reagent requirement
removed. Now shares the same diminish category as Cyclone and is now diminished
in PvE as well as PvP.
Fleet Footed (A a ination) now increases movement eed by 8/15%.
Kick: Interrupting a cha eled ell with this ability will now always
properly prevent casting ells from the same ell school for 5 sec.
Precision: This talent now also a lies to ranged weapo .
Remorsele Attacks: This talent can no longer be triggered by the death
of a rogue's target dummy or other pet.
Riposte is now subject to diminishing retur in PvP.
Rogue's Deadly Throw mi ile eed increased significantly and are duration
increased slightly.
Ruthle e now only affects melee finishing moves. It no longer works
with Deadly Throw.
Shadowstep (Subtlety) can now be used at any time, not only while stealthed.
Threat caused by next Ambush, Garrote or Backstab is reduced by 50%. Cooldown
increased to 40 seconds.
Chain Heal: The toolti on tanks 1-3 have been adjusted.
Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced,
benefit from ell damage reduced a ropriately.
Cure Poison and Cure Disease range increased to 40 yards.
Earth Shield: This ell will now always be removed correctly if multiple
Shaman overwrite each other's Earth Shield.
Earth Shock: Interrupting a cha eled ell with this ell will now always
properly prevent casting ells from the same ell school for 2 sec.
Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage ells by 40%.
Frost Shock is no longer subject to diminishing retur .
Grounding Totem: This totem is now destroyed upon redirecting any ell
to itself.
Lightning Bolt cast time reduced to 2.5 (from 3.0 where a licable), mana
costs reduced, benefit from ell damage reduced a ropriately.
Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5
seconds.
Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur
and the additional ell causes half damage and no additional threat.
Mana Spring Totem effect increased.
Mental Quickne (Enhancement) now also increases ell damage and healing
equal to 10/20/30% of your attack power.
Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at
the a ropriate weapon masters. The Enhancement talent has been replaced by
Shamanistic Focus.
Shamanistic Focus (New Enhancement Talent): After landing a melee critical
strike, you enter a Focused state. The Focused state reduces the mana cost
of your next Shock ell by 60%.
Shamanistic Rage (Enhancement) now also reduces all damage taken by 30%
for the duration.
Spirit Weapo (Enhancement) threat reduction increased to 30% from 15%.
Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting
from this enchantment has been reduced slightly to match the intended numbers
given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged.
Water Shield: This ell no longer costs any mana to cast and its duration
has been shortened. At the end of its duration, it now grants mana for any
remaining globes. In addition, the mana granted per globe has been su tantially
increased.
Windfury Weapon: This enchantment can no longer be triggered while you
are disarmed.
Warlock
Banish can no longer be cast on targets ta ed by other players or grou .
Conflagrate: The Immolate debuff will now always be removed correctly when
this ell is cast.
Drain Life and Siphon Life now reduce the amount healed when the warlock
is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison).
Hellfire: This ell will no longer cause enemy ells to increase casting
time or reduce cha el time. It will also no longer prevent flag captures in
Battlegrounds.
Nether Protection (Destruction) now has a new, more distinct visual effect.
Ritual of Souls now takes significantly le time to cast and complete.
Seed of Corruption detonation will now obey line of sight.
Shadow Embrace: This talent's effect can no longer trigger other effects.
Shadow Ward: This ell now gai additional benefit from ell damage
bonuses. Base a orb value of rank 4 has been reduced.
Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects
Drain Mana.
Warrior
Charge will work more often when targets are up agai t u athable areas
like walls and poles.
Defiance (Protection) now also grants 2/4/6 weapon expertise.
Devastate (Protection) now combines the effects of Sunder Armor into its
effect. It is also now affected by all talents and items that affect Sunder
Disarm is now subject to diminishing retur in PvP.
Improved Berserker Stance (Fury) now also reduces all threat caused while
in Berserker Stance by 2/4/6/8/10%
Improved Intercept and Weapon Mastery have swa ed locatio in the talent
Intervene will no longer place you in combat.
Hamstring now has a 10 second duration when used on PvP targets.
Mace Specialization (Arms) now has a reduced chance to occur but generates
7 rage i tead of 6.
Pummel: Interrupting a cha eled ell with this ability will now always
properly prevent casting ells from the same ell school for 4 sec.
Shield Bash: Interrupting a cha eled ell with this ability will now
always properly prevent casting ells from the same ell school for 6 sec.
Shield Slam (Protection) now always tries to di el one Magic effect on
the target.
Sweeping Strikes and Deathwish have swa ed locatio in the talent trees.
Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings.
Tactical Mastery: This talent also now grants greatly increased threat
from Mortal Strike and Bloodthirst when in Defe ive Stance.
Weapon Mastery (Arms) now reduces duration of Disarm effects agai t you
by 25/50% rather than giving you a 50% chance to avoid or full immunity to
Disarm effects.
Whirlwind: This ability now strikes with both weapo when a Warrior is
dual-wielding.
Profe io You can now control-click on a recipe to see how the item that is made
by that recipe will look on you in the dre ing room.
Alchemy
Added a sound for when a cauldron is created.
Blacksmithing
A new world drop recipe for an Adamantite Weapon Chain has been added.
This new weapon chain both reduces disarm duration and increases parry rating.
Cooking
Daily cooking quests are now available from The Rokk in Shattrath City!
In addition to gold, you can receive random cooking reagents and new recipes
as a reward for completing these quests.
Enchanting:
Duration of wizard and mana oils created by enchanters has been increased.
Engineering:
Engineers can now create incredible new flying machines! Find Niobe Whizzle ark
in Shadowmoon Valley to learn these fantastic new pla .
Pla for a new Field Repair Bot are rumored to belong to a select few
Gan'arg Analyzers in Blade's Edge Mountai .
Fishing:
Players can now track fishing nodes. This ability is learned from a journal
sometimes found in crates obtained through fishing.
New fish can now be caught in Zul'Aman and Deadwind Pa . Recipes for preparing
these new fish are obtained through the daily cooking quests.
Fishing difficulty reduced for some areas in Nagrand.
Herbalism
Picking her will no longer cause effects on items to trigger.
Jewelcrafting:
A new skyfire meta gem recipe can be obtained from the Coilskar Siren of
Shadowmoon Valley. This new meta gem increases critical strike rating and critical
strike damage with ells.
Leatherworking:
Stylin' hats no longer require Zhevra leather.
Greatly increased the radius of the Drums of Battle, Drums of Restoration,
Drums of Speed, and Drums of War.
Removed the casting time from the Drums of Battle, Drums of Restoration,
Drums of Speed, and Drums of War.
Slightly increased the radius of Drums of Panic.
Reduced the casting time of Drums of Panic and added a global cooldown
equal to the casting time.
Drums of Speed and Drums of Restoration are no longer world drop recipes,
and can now be obtained from the Mag'har and Kurenai faction vendors with revered
standing.
A new recipe is available from Grand Master leatherworking trainers to
create glove reinforcements, providing a su tantial armor bonus. Reinforcements
are a permanent enchantment and ca ot be placed with other permanent enchantments.
New recipes are available from Grand Master leatherworking trainers to
make 20 slot quivers and ammo pouches.
New recipes are available from the Honor Hold, Thrallmar, and Lower City
quartermasters to create 24 slot quivers and ammo pouches.
Mining will no longer cause effects on items to trigger.
All old world dungeo have had their loot revisited. Players will now
find that all loot dro ed i ide i tances will be of Superior quality.
Arena Relics: New relics have been added to su ort all talent trees for
relic users. In addition, most of the arena-system relics have been renamed
so there is a more co istent naming convention.
Arakkoa Feather: This item can now be sold to a vendor.
Ashtongue Talisman of Lethality: This item will no longer trigger when
the victim of your finishing move is immune to that attack.
Ashtongue Talisman of Vision: The mana granted by this trinket has been
increased.
Ashtongue Talisman of Vision: This item will no longer receive multiple
chances to trigger per cast of Stormstrike.
Ashtongue Talisman of Zeal: The damage over time affect from judgments
has been adjusted so that it will work properly. It now has a shorter duration,
and is not refreshed by melee attacks.
Ashtongue Talisman of Zeal: The damage over time effect from this trinket
is no longer refreshed by autoattacks and does not charge mana.
Band of Eternity will now make the correct sound when moved in a player's
inventory.
Black Bow of the Betrayer: The triggered effect from this item will no
longer use up charges of Misdirection. In addition, the triggered effect will
no longer break crowd control effects.
Bloodsea Brigand's Vest will now make the correct sound when moved in a
player's inventory.
Boundle Agony can now be disenchanted.
Cataclysm Raiment: The bonuses on this set have been adjusted.
Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer
stack with other shrink effects.
Cowl of Benevolence will now make the correct sound when moved in a player's
inventory.
Crystalforge Raiment: The bonuses on this set have been adjusted.
Darkmoon Card: Vengeance: This item will no longer trigger from environmental
damage.
Dro ed items that were rings/trinkets/one handed weapo that were previously
unique are now unique-equi ed. That mea that you can have more than one
of those items, but you can only have a single one of them equi ed.
Enriched Terocone Juice: This item now properly provides mana regeneration
no matter how it is used.
Expose Weakne : The triggered effect from this talent will no longer use
up charges of Misdirection.
Felsteel Chests: The loot from these chests has been improved.
Gladiator's armor pieces of like nature from various seaso will now all
meet the requirements for their shared set bonus. This mea if you are using
2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design
you will now have your 4 piece set bonus.
Gladiator's Chain Gauntlets: The bonus damage on these gloves has been
increased from 4% to 5%.
Grand Marshal's Dragonhide Helm: The intellect on this item was increased
slightly to match the equivalent Horde-only item.
Hand of Antu'sul: The effect that triggers from this item will no longer
cause a cooldown on Warrior's Thunderclap ability.
Lightfathom Scepter will now make the correct sound when moved in a player's
inventory.
Lockboxes will now di lay the numerical lockpicking skill required to
open them.
Low Level Cloth Items: All agility and strength on low-level cloth items
has been replaced with other stats, usually bonus ell damage, but also sometimes
other stats beneficial to mana users.
Mercile Gladiator's Chain Gauntlets: The bonus damage on these gloves
has been increased from 4% to 5%.
Mr. Pinchy: This item no longer destroys itself when its charges run out.
This resolves some bugs that occurred when its final charge was used.
Mystical Skyfire Diamond: A cooldown has been added to this item's effect,
but the chance for it to trigger has been increased.
Ogri'la Faction Vendor: This vendor now sells potio useable anywhere
for a large number of Apexis Shards.
Overseer Disguise: It is no longer po ible via use of this item to be
on a mount while in Moonkin Form or Tree of Life Form.
Pendant of the Violet Eye: This trinket will no longer fire multiple times
from a single casting of some Paladin ells.
Shadowmoon Grunts will no longer drop Black Temple quality loot.
Shiffar's Nexus Horn: Many ells and abilities can now trigger this item
that were unable to before.
Skyshatter Raiment: The four piece bonus is now being a lied correctly
and the two piece bonus will affect the correct ells.
Tidefury Raiment: The additional mana granted to Water Shield by this set
has been increased.
Tome of Fiery Redemption: This item no longer can be triggered by casting
ble ings.
Totem of the Thunderhead: The additional mana granted to Water Shield by
this totem has been increased.
U table Flask of the Sorcerer: This flask will now provide the bonus to
healing ecified in its tooltip.
Vambraces of Ending will now make the correct sound when moved in a player's
inventory.
Dungeo and Raids
Players that complete the attunement quests for Tempest Keep and Coilfang
Resevoir may now choose to di lay a new title, "'character name' Champion
of the Naaru."
Elite mo outside of pre-Burning Crusade dungeo have been changed to
non-elite.
The level ranges of pre-Burning Crusade dungeo have been adjusted to
a narrower range.
Meeting stone level requirements, the Looking for Group system, and quests
have been adjusted to match the new dungeon level ranges.
Auchenai Crypts
Wandering Ghosts are now neutral to players
Summoned Ghosts now take longer to summon in.
Auchindoun: Sethekk Halls
Mo i ide Sethekk Halls will now continue to award Lower City reputation
into Exalted.
Caver of Time: Battle of Mount Hyjal
Increased the reputation awarded for killing Archimonde in Hyjal Summit.
Hellfire Citadel: Magtheridon's Lair
Mind Exhaustion is not a lied until Magtheridon is succe fully banished.
Karazhan
The number of creatures that must be killed in the Karazhan Servants Quarters
area before a minibo aw has been reduced.
Phase hounds in Karazhan will now phase out le frequently.
Coldmist Widows no longer wipe threat when casting Poison Bolt volley.
The Che Event che in Karazhan now has a tap list so it can only be
looted by players who were involved in the che event.
Wrath of the Tita will no longer cause Shackle Undead to break.
Tempest Keep
The Blood Elves that patrol the Tempest Bridge no longer patrol directly
into Prince Kael'thas Su trider's chamber.
Kael'thas
All four advisors have had their health reduced by 10%.
All of the summoned weapo have had their health reduced by 10%.
The ability "Meteor" has been renamed to "Dive Bomb".
New random Daily Dungeon quests have been added for both the heroic and
non-heroic five-person Outland dungeo , as well as for the 5-person Caver of Time i tances. Each day both a single heroic and a single non-heroic dungeon
are randomly targeted by these quests. The Co ortium quest givers can be located
in Shattrath's Lower City
Aether rays can now be wrangled earlier.
Dustwallow Marsh
Many new quests have been added to the zone.
The Steamwheedle Cartel have just completed building the new town of Mud rocket
in south west Dustwallow Marsh.
Level 1-60 dungeon quests have had their experience and faction rewards
increased.
Many elite creatures and quests in the level 1-60 experience have been
changed to accommodate solo play.
Nutral, the flight master in Shattrath City, now has a quest for characters
who are level 70 and do not yet have a riding skill of 225. The quest will
direct a character to visit the a ropriate riding i tructor in Shadowmoon
Valley so that the player will know where they can purchase the skill nece ary
to use a flying mount.
The icon for the Charged Crystal Focus has been changed.
The Repolarized Magneto Sphere now only functio within the Blade's Edge
Mountai .
Upon completion of the Ghostlands quest, "A Little Dash of Seasoning",
if a character still has the Apothecary's Poiso it will be removed from their
inventory.
User Interface
The Auction House UI has been much improved. The usele categories have
been removed (Plate-Cloak for i tance) and a number of additional sub categories
have been added. In addition, many items have had their category changed so
that they make more se e.
The Auction house time periods have been changed. Now items can be put
up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours
has been removed.
The Battle Map has been renamed to the Zone Map and can be turned on for
any zone rather than just PvP objective zones. There is now a drop down in
the world map screen that allows you to choose when the zone map should di lay.
Items that have cooldow will now di lay the base cooldown time in the
item tooltip.
Game objects that you can interact with have a glow around them and di lay
their name over the object to make them more obvious.
Items with Metagems in them will now di lay the gems required to activate
the metagem and whether those requirements have been met on the item tooltip.
When you take damage and have a full screen UI up, the edges of the screen
will flash red so you know you are under attack.
I ect distance has been increased to 30 yards.
When you i ect another player, you can now see their talent choices as
well as their equipment.
The Mind Control and Po e ion action bar has been revamped.
You can now send up to 12 items in a single mail me age.
When you have an outgoing mail open, you can right-click on items to attach
them to that outgoing mail.
When you have a trade window open, you can right-click an item to move
it to the trade window.
When you have unopened mail, you can mouse over the recent mail icon and
get the name of the people who most recently sent you the mail.
When you eak with an NPC with a single function (Banker, Flight Master,
Etc) and who has no other go ip optio or quests you will go straight to
their functional pane rather than to the go ip pane. Most importantly this
mea that clicking on a flight master will bring up the flight path map directly
rather than the go ip pane with the option to bring up the flight path map.
Quests that are much below your level will now have the tag (Low Level)
in the go ip pane attached to the quest. This will make it easier to tell
which quest to accept when a quest giver has both low and high level quests.
You can now set the loot threshold (/threshold) with a word as well as
the loot threshold number for an i tance-
/threshold Epic- also sets the party loot threshold to Epic items or better
quality
/threshold Rare-sets the party loot threshold to Rare items or better quality
Cor es that belong to someone in your party, but that you ca ot loot
will say in the cor e mouseover who has loot rights on that cor e. This will
help ski ers who want to know who to talk to in order to skin their cor e,
as well as master looters when ecial loot dro on a normal mo ter. Everyone
will then see that there is a mo ter that the master looter has loot rights
The raid panes that have been pulled out into the gamefield should save
their option settings between se io now.
When raid bo es send an important me age to the center of your screen
it will be larger and have an effect that makes it more noticeable.
The raid warning command now a ears in a larger font in the center screen
and grows and shrinks slightly when it a ears to make it more noticeable.
NPCs with a single function will now di lay an icon that indicates their
function on mouseover.
When an Addon attempts to perform an action that is prohibited in combat,
you will get a chat me age "Interface action failed because of an AddOn".
This only occurs once per login.
Many interface elements now di lay players in their cla color so you
can easily recognize what cla a player is. Interface elements affected by
this are LFG, Cha el UI, Guild and Who.
The value of the TargetNearestDistance setting is validated at load time.
If a non-standard refresh rate is selected in the video optio , it will
now be saved.
Many On Use items now di lay the cooldown in the item tooltip.
The tooltip for Block on the character sheet now di lays the amount of
damage reduced by a succe ful block.
New macro commands: /targetlastenemy, /targetlastfriend
New macro command to target by entire name: /targetexact
For more details on UI macro and scripting changes, see the
World Environment
Stranglethorn Vale
Saltscale Tide-Lords no longer have frost nova
The fear on Mosh'ogg Lords is reduced
Lowered the fireball damage of Defias Pillagers
Increased the cooldow on the heals of Kurzen Medicine Men
The standard Disarm ability that many creatures use now has a duration
of 5 seconds i tead of 6 seconds.
Sonic Burst now silences for 6 seconds i tead of 10.
Bug Fixes
An i ue with awn rates in Forge Camp: Terror and Forge Camp: Wrath has
been fixed.
Fixed the position of one of the Box of Mushrooms objects at Ango'rosh
Stronghold for the quest, "Stealing Back the Mushrooms".
Fixed the position of a mineral node in the Blade's Edge Mountai so that
it is no longer floating in the air.
Fixed a problem with the directio in the quest, "The Ultimate Blood ort".
Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect
health increase value.
Fixed an i ue with aura stacking and debuff cooldow when rea lying
a debuff after being charmed.
Libram of Saints Departed: This relic now functio properly again.
人海茫茫得一知己难啊!▍ ★∴ 
    ....▍▍....█▍ ☆ ★∵ ..../  
    ◥█▅▅██▅▅██▅▅▅▅▅███◤  
    .◥███████████████◤ 
  ~~~~◥█████████████◤~~~~ 
       孤帆轻舟  
      把你的智慧和体力出卖给叫价最高的人 
      永远不要给你的人格与灵魂出价!!! m :brownaviolin@hotmail.com  
相关文章
发表于:
07-10-12 21:38
All I have to say is : Paladi are so strong!!!
人海茫茫得一知己难啊!▍ ★∴ 
    ....▍▍....█▍ ☆ ★∵ ..../  
    ◥█▅▅██▅▅██▅▅▅▅▅███◤  
    .◥███████████████◤ 
  ~~~~◥█████████████◤~~~~ 
       孤帆轻舟  
      把你的智慧和体力出卖给叫价最高的人 
      永远不要给你的人格与灵魂出价!!! m :brownaviolin@hotmail.com  
发表于:
07-10-12 22:25
简单才是幸福.现在我才发现我的世界很精彩....
机会是要自己努力的,加油!:)
我的狮子座 版号:738655(一个说话的地方)
《魔兽世界》版号:393220(常常出现的一个地方)
涛涛的QQ:497767439
发表于:
07-10-13 12:50
小D很坚强
September 25
发表于:
07-10-13 19:30
终于可以用武器天赋打法系职业了!
如果没有真爱,我宁愿不爱~~~~~~~~~
发表于:
07-10-14 01:27
魔兽世界2.3.0Patch Notes中文翻译版(依然有更新东西)
有些人说在这里看不到某些修改,我想说我早先看的地址就不是这个地址,而那些修改我保证是存在的.不过后来BLZ把PATCHNOTES页换成了2.2.3的PATCH.所以可见2.3.0很多很多未决的东西也很多实验性的东西.总之.........我忽悠你们我有啥好处呢,好人卡么
Patch 2.3.0
祖阿曼是一个10人的70级副本.位于幽魂之地.玩家可以在这里对抗包括森林巨魔头子祖尔金在内的6个新的BOSS
一些额外消息:
-它的难度高于卡拉赞.
-他的掉落略好于毒蛇神殿和风暴要塞前期BOSS和小怪的掉落,但不及瓦斯其和凯尔的掉落.
-他的掉落为惩戒骑平衡德等边缘人群设计,PVP向.
-每个BOSS消耗大概1个小时左右,整个副本的时间熟练后只需要4-5个小时.
-重置时间为4天.
-掉落萌萌熊坐骑
-一些武器图,觉得不觉得有把武器和那著名的哈卡月..哦不哈卡刀很相似...
公会银行
公会银行是为整个公会设计的仓库,可以通过与公会银行员对话来创建管理.公会银行允许玩家利用合适的许可来存放物品和金钱以为公会以后的发展努力.而要提取这些物品和金钱就需要获得公会领导人在公会控制面板里设置的许可才能进行.公会银行有许多独立的分格,所以你可以很方便的把不同种类的材料资源分别存放并进行严格管理.
-最多6个分格,每个分格有98个物品槽.
-通过许可系统来查看存放提取资源.
-你可以利用公会银行来直接为物品维修出钱(在所有的修理商人那都增加了这个选项),是否需要一定许可等级不明.
-最多可以查看每一个分格的最后的50笔转帐纪录,以方便管理.
游戏系统
-经验:20级到60级的升级所需要经验下降15%.同时,30级到60级的所有任务的奖励经验大量上升.许多副本被重新设计了等级跨度.
-专长:这是一个新的属性,类似以前的武器技能.同时和专长等级/专长联系(类似XX等级和XX的转换).它的转换比例和以前的武器技能类似(就是说不再单独提供个别武器技能,直接提高全面的).每一点专长属性会降低你的攻击被躲闪/招架的机率0.25%.作为代替装备上附加的武器技能的属性.但人物本身的基础武器技能不清楚是否也被替换为专长属性了.
-治疗:所有治疗减少类的DEBUFF现在会影响所有生命吸取型技能和法术
-所有纯加治疗效果的装备,将附送1/3该装备提供的治疗效果的纯伤.比如一件加了150治疗效果装备,那么在2.3里将会多一行属性:"增加你的法术伤害效果,最多50点".注意,是纯伤.这个改变作用于宝石,附魔.但不作用于暂时性的效果(比如护符)
-杀死敌人后效果:所有会被"当你杀死一个可获得经验或荣誉的目标后"触发的效果不会再被你杀掉自己的宠物触发(......)
-武器技能:所有原来给予武器技能的装备都换成了专长属性.但是因为远程武器不在修改范围内(而且也不会被专长属性影响),所以所有加武器技能的远程武器全部改成加爆击或者命中.同时,少数加武器技能的天赋也被修改为加专长属性.
-荆棘谷北部新增加一个反抗军营地的飞行点.
-飞行类的怪物现在会对地面生物作出反应,反之亦然.
-玩家在跳动的时候不再获得额外的AOE距离(以起跳点计算,跳着奥爆的时代结束了...)
-针对那些有能力或者已经做完了曾经的风暴要塞钥匙任务(下多个英雄副本)的玩家,计划给他们特殊的个人头衔"纳鲁的勇士"来以供选择.当然现在这个任务比当初容易多了.
-客户端处的施法请求现在会被立刻传送到服务器端,即使你已经在施放下一个技能.这个修改理论上可以消除靠stopcasting宏来完成很多操作并减少平均操作延迟的必要性了.借用Bestivan妹妹的精彩图片(来源
" 大家应该还记得edwin发的技术贴“施法取消提高DPS——古老而实用的技巧”([
])提到利用打断宏/stopcasting来提前取消施法来对抗网络延时。这个问题在2.3中终于有个一个了结。方法从原理上说也很简单,只是在客户端上稍微动了一点手脚。
原先的施法机制,当你开始施法之后,客户端会在施法计时完成之前阻止后续的施法命令,并且在屏幕中上方显示红色的“正在施法”错误信息。这个机制使得正常情况下法术的施法间隔极大地受到网络延时的影响。而2.3版本中,即使你正在施法,后续的施法命令仍然会递交到服务器,而“正在施法”的错误信息则是由服务器回复给你,这样一来网络的延时就被抵消了。所以你只需要在时间差不多的时候拼命按施法键就可以了,或者一直拼命按,可以做到完美的无阶段施法.
下面这张图大概可以解释一下这样做的原理
另外,之前提前打断的方法,虽然有助于将网络延时的影响尽可能的减小,但是却要冒过早打断施法的风险,这个问题在新的版本出来之后则是完全没有必要担心了。 "
-商人折扣:所有有相关阵营的商人现在从中立开始都有新的折扣比:
友善:5%
尊敬:10%
崇敬:15%
崇拜:20%
-可以给予日常任务的NPC现在都有蓝色感叹号而不是***感叹号.
-近战中宠物现在会尽可能站到目标身后.
-拍卖行增加"列出所有物品"功能,15分钟一次.拍卖行的持续时间选项修改为12/24/48小时,同时不同持续时间所收取的保管费用将一致.拍卖行现在进行"按XX排列"操作时不再只对当前这一页进行排列,会对所有结果进行排列.
-Ctrl+Click点到配方上后,如果产品是装备,可以直接进试装间看装备效果.
-种族天赋修改:
-矮人:***械专精现在修改为提高使用***械的爆击率1%.
-侏儒:逃跑大师的CD增加到1分45秒.
-巨魔:弓类/投掷武器专精现在修改为提高使用这些武器的爆击率1%
-塞那里奥远征军现在出售一种价格为2000G的280%速度坐骑(你依然需要5000G来学习300骑术才能使用).
-竞技场第三季度的大量武器装备将需要你维持一定的个人竞技场等级才能购买(装备使用并无限制).注意,这并不是通常的竞技场等级."个人竞技场等级"系统的计算方式和竞技场等级类似,但只会针对"你参加过的战斗"来进行计算(目前的等级是按照你队伍的所有战斗来计算),所以扼杀了那些通过进入高拍卖队来获得点数的金币玩家,因为他们很少会参加足够的战斗来赢得真正的排名.这个系统也会在PVP面板里独立显示.目前已知的是武器要求1850,肩膀要求2000
-新的PVP奖励,第三季的散件.
-战场准备时间里任何技能的能量/魔法/怒气消耗为0,同时被灵魂医者复活后的5秒内也会有这个效果.
-战场里增加每日任务,只要你能进到战场就能接到相关战场的每日任务,比如11级就能去战歌接每日任务了.由靠近战场官员的一个新NPC提供.
-在战场里丢掉旗子会导致一个3秒不能拾取旗子的DEBUFF.
-在获得恢复BUFF后,德鲁伊即使转换形态也能正确恢复魔法/能量/生命.
-奥山修改:
-摧毁塔楼不再增加我方的精英守卫,但依然减少对方的精英守卫.
-精英守卫全部互相仇恨连接,同时誓死追随着将军.不可能被单拉.
-除非完全没有控制住的墓地,玩家死后会被传送到最近的墓地而不是出发点.
-许多NPC不再是精英.
-战斗中的荣誉奖励只能靠摧毁塔楼和打败敌人指挥官来获得,同时战斗结束统计时,我方所保护成功的塔楼和指挥官还有战斗的胜利与否都会作为荣誉奖励计算的基础.总奖励和原来的是应该一样的.
-联盟和部落现在有一个新的叫做增援数的值.任何战斗的结果都会影响到它(玩家死亡,指挥官死亡,大将军死亡).如果大将死亡,那么直接降低到0.一旦某队伍增援值降到0,自动失败.
-占领塔和墓地所需要时间从5分钟降低到4分钟.
-风暴之眼战场:
-通过占领旗子获得的资源点现在会根据我方所拥有的基地数来进行加成.
-战歌,风暴,盆地现在在战斗接近尾声时会有额外的荣誉点.
-树皮术:被旋风状态下无法使用这个技能.
-缠绕根须:同一个目标不可能被多个德鲁伊的缠绕影响.同时如果多个德鲁伊对一个目标使用这个技能,会自动地根据先后来不断的"去除一个,上新的一个"的过程.
-所有给予特殊形态AP的装备全部被BUFF,提供的额外AP值提升.以解决高端武器对野德的作用效果远差于其他近战职业的问题.
-自然之力:这个技能不再会解除影响范围的敌人的潜行状态.但如果潜行的玩家离召唤的树人太近也会被攻击的.
-野性之心:这个天赋不再提高猫形态下的4/8/12/16/20%力量,而是提高2/4/6/8/10%的AP.
-催眠技能现在如果同时被多个小德使用于同一个目标会正确地完成替换过程.
-原始狂怒天赋现在即使在死亡状态下加出来也有效果,原来死亡状态下加天赋无法作用的BUG被修改了.
-安抚动物会消耗自然迅捷.
-形态转换造成的不应当的额外仇恨被移除了.
-宏制作里,取消形态判定为瞬发(类似下马),可以接后续技能.
-宁静受法伤/治疗效果加成的系数上升.
-枭兽形态可以驱散诅咒.
-生命之树形态可以使用解毒技能.
-重生的冷却时间从30分钟下降到20分钟.
-强烈天赋现在提供的施法状态下的自然回魔比从3点15%提升到了3点30%
-多个误导同时作用,会正确的按照先后来替换.
-预备现在会重置杀戮指令.
-20格和24格弹药包的加入.
-6级以上的奥术射击在造成伤害同时可以驱散敌人的一个魔法效果.(未说明是否要造成伤害才能产生驱散效果,不排除独立于伤害效果外的驱散)
-翼龙钉刺瞬发,但在PVP战斗里持续时间最多10秒.
-献祭陷阱,爆炸陷阱,毒蛇钉刺将受AP加成,具体值为10%的AP.
-强击光环现在不需要魔法来施放,持续到你取消为止.
-稳固射击的技能说明修改,更清楚地说明了基础武器伤害会被用于计算最后伤害.
-奥术智慧和奥术光辉魔法消耗下降.
-魔法侦测技能取消,所有玩家都可以自动观察到目标身上的增益类法术(无论敌对或者友善)
-唤醒技能现在的效果是每2秒恢复15%的魔法,将不再和精神挂钩.
-体温过低持续时间提升到45秒.
-新的食品加工厂技能将允许玩家从里面获取魔法点心,30秒内恢复7500生命和7200魔法,70级时从技能训练师处学习.
-强化火球冰箭天赋里减少法术的法伤加成比例的部分将被移除.
-精神这个属性的革新不计划在2.3里推出.
-冰盾的法伤加成提高,但同时5,6两级基础值下降以平衡.
-奥术冥想天赋现在的效果从3点15%提升到3点30%.
-战场里无法施放传送门法术了.
-移除诅咒技能范围提高到40码.
-火焰/冰霜防护结界现在可以获得额外的法伤加成.但是作为平衡,5级和6级的基础吸收伤害被减少了
-低级闪光和圣光使用光明祝福现在有了合适的惩罚效果(低级光也被废了....)
-清洁术和纯净术的施法距离提升到40码.
-一个受到光明审判治疗的战斗纪录说明为"你从XX的光明圣印中恢复了XX点生命值"的BUG已经修改,现在说明为光明审判.
-十字军打击冷却时间从10秒降低为6秒.
-驱邪,愤怒之锤,神圣愤怒魔法消耗减少.
-强化十字军圣印天赋的效果现在直接增加到十字军圣印基础上(即直接提高圣印本身的基础值),原位置被让被十字军审判影响的敌人被爆击的可能提高1/2/3%的圣洁十字军天赋代替(这个也是原来的一高层天赋)
-正义追击现在有3个级别,提高移动速度5/10/15%,同时降低你被法术命中的可能1/2/3%
-圣洁十字军天赋上移,原位置被圣洁圣印代替:提高你物理/法术爆击率1/2/3%,同时降低你的圣印被驱散的机率33/66/100%.
-复仇持续时间增加到30秒.
-辩护的触发频率和持续时间上升,同时可减少对方所有属性5/10/15%
-武器大师重命名为战斗大师(防护系高层天赋):增加你的专长值1/2/3/4/5(看上面说明),并增加你的总耐力2/4/6/8/10%.
-解除疾病和废除疾病的范围提高到40码.
-恐惧结界将给予所有牧师,20级学习的技能.持续时间降低为3分钟,CD上升为3分钟.
-相应的,德国人牧师和矮牧获得新种族技能:惩治,造成神圣伤害并使目标瘫痪2秒,20级学习.
-暗夜牧师的种族天赋技能艾露恩之拥修改为:降低你被近战远程攻击命中的可能20%,持续15秒.只有一个级别.
-修改了一个切换出暗影形态触发公共CD的BUG.
-神圣精神,修正了玩家会同时有5级神圣精神和1级精神铸言图标的BUG.
-神圣之火:4级的技能说明调整了下.
-多个牧师同时锁住一个亡灵怪物时,DEBUFF会正确地完成替换过程.
-暗言术:死,韧性不再影响这个技能的反伤效果.
-心神集中等级4可以正确的影响光明之井.
-心神集中现在会被正确地被精神安抚消耗.
-痛苦压制技能修改:CD2分钟,可对友方目标施放,被法术影响的玩家首先会减少5%的仇恨值,同时减少40%所受伤害.
-冥想天赋现在提供额外的10/20/30%施法状态下的精神回蓝.
-真言术-盾,受到的法伤/治疗效果的加成将被明显提升,同时10,11,12级的基础值下降以平衡修改.
-治疗之环,修复铸言,神圣新星受到的加成也明显提升.但基础值也计划下降.比如治疗之环在新加成作用下,如果你效果低于1338,那么它的效果会下降,如果高于1338,那么它的效果将比修改前高.具体伊然在讨论.
-真言术:韧,神圣精神,韧性铸言,精神铸言的魔法消耗减少.
-星辰碎片(暗夜天赋)不再是通道法术.消耗0魔法,现在是一个魔法效果,持续15秒,每3秒造成一次伤害.30秒冷却.
-毒药对武器附魔的持续时间上升到1小时.
-脚踢有时无法让正在施法的对手被踢断后所有同系魔法被沉默5秒的问题被修正了.
-健步如飞天赋现在增加移动速度15%,原来是8%
-致死投掷的飞行速度增加,debuff持续时间也增加1秒,将不能触发无情效果
-无情现在只能由近战终结技触发.
-还击现在在PVP中受到控制技效果递减系统影响
-致盲不再需要材料.效果由毒药改为物理攻击.在PVE里会受递减公式影响.和旋风同时共享一个递减效果(旋风+致盲的组合将被严重削弱)
-暗影步可以在非潜行状态下使用,使用后下一次伏击缴喉背刺的伤害增加20%并且威胁值降低50%.CD增加到40秒.
-精准现在也作用于远程武器.
-D3套和另外一个装备对于水盾的强化值将提升.
-闪电过载现在发动率是4/8/12/16/20%,造成的伤害减少50%,不再造成任何仇恨.
-魔力之泉图腾现在顶级回魔2秒20点(我作为PAL看看自己的智慧祝福看看萨满的回魔图腾,一直很不解....)
-水盾现在不需要魔法来施放,同时每次触发回魔大幅度上升.持续时间减少到1分钟,同时在1分钟结束时自动把剩余的盾转化为对应的魔法值回复给自己.
-大地之盾:数名萨满连续上大地之盾时,替代会正确执行。
-元素集中天赋现在减少你接下来的2个伤害性法术消耗40%.
-闪电箭施放时间减少到2.5,法力消耗减少,加成相应降低
-闪电链施放时间减少到2.0,法力消耗减少,加成相应降低
-闪电大师天赋效果现在是0.1/2/3/4/5秒.
-不需要天赋就能学习双手斧和双手锤的使用.原来位置被新天赋代替,类似元素集中的天赋萨满集中:物理爆击后下一次震击法术消耗魔法减少60%.
-冰霜震击不再受控制技能效果递减影响.
-萨满之怒在现在的效果外同时会减少所承受伤害30%
-灵魂武器现在会减少近战仇恨30%.
-精神迅捷天赋现在会把你的AP的30%转化为法伤,在原有效果基础上.
-根基图腾:这个图腾令任何法术转向后都会被摧毁。
-石化武器:4,5,6,7,8级效果降低,以符合文字说明。1,2,3,9级不变。
-风怒武器:被缴械时不再触发效果。
-治疗链1-3级的说明作了修改。
-地震术:打断引导型法术时可以正确地反制同系法术2秒。
-火灾这个技能会正确的消耗掉献祭的DEBUFF.
-暗影拥抱天赋的效果无法再触发其他效果.
-地狱火:这个法术不再会延长敌人法术施法时间或者加速通道类法术的结束.
-虚空防护天赋,现在有新的明显的动画效果.
-腐化之种技能的引爆效果现在被"不在视野内"原则影响.
-暗影防护结界:现在法伤加成提高,同时4级的基础吸收值下降.
-灵魂虹吸天赋现在每层痛苦法术可以提高生命吸取技能的伤害2/4%最多24/60%,不再影响魔法吸取技能.
-石头制造机召唤时间大幅度下降.
-生命吸取技能将被治疗效果衰减类DEBUFF影响.
-你无法放逐被其他玩家标定过的怪(就是灰色怪,防止哪天你心情不好去元素王座拼命放逐其他人打的怪)
-防护系的挑衅天赋现在增加2/4/6点武器专长.(专长说明看顶端)
-强化狂暴姿态天赋现在同时减少狂暴姿态下的仇恨2/4/6/8/10%
-强化拦截和武器掌握天赋位置互换.
-横扫和死亡之愿的天赋位置互换
-横扫现在持续10秒,最多影响下10次攻击.
-旋风斩:双持武器的战士旋风时,主副手会同时造成伤害.
-拳击有时无法让对方沉默的问题被修正了.
-盾猛的类似上面这个的问题也被修正了.
-锤精天赋发动机率降低.
-锤精发动时得到的额外怒气增加为7.
-战术掌握天赋现在会大幅度增加防御天赋下致死打击和嗜血技能造成的仇恨值
-毁灭打击现在同时附带破甲技能效果,同时一切影响破甲的天赋和技能或者装备都会影响这个技能(完全代替破甲的41点防护系天赋)
-断筋技能对于PVP目标的作用时间是10秒.
-盾猛现在一直会去尝试移除目标一个魔法效果.
-冲锋技能现在对于在墙上或者洞里的有高度差的目标作用的效果好多了.
-援护不会莫名其妙使你进入战斗了.
-武器掌握天赋现在减少缴械效果影响你的持续时间25/50%,而不是给你50%的机会避免或者完全免疫缴械效果.
-所有旧世界副本掉落全部重新调整过了.副本里的BOSS掉落不再出现绿色品质.一定是蓝色.
-黑暗神庙的职业饰品集体削弱.
-骑士T5套治疗装4件套-0.25秒圣光术施法时间效果被修改了,具体不知.
-魔钢箱子的里的东西品质继续上升(第一个版本里只掉亚麻...)
-低级布装上的力量和敏捷都去掉了,换成法伤或者是智力等对施法者有帮助的属性.
-秘法天火钻石的触发效果增加隐藏CD,但触发率也提升了.(无疑问是NERF)
-奥格瑞拉声望商人现在出售50个碎片价格的大蓝大红(无使用地区限制)
-TK和SSC掉的职业饰品也集体略微NERF.
-曾经那些被标为"唯一"的单手武器戒指饰品现在被修改为"装备唯一",你可以在身上携带多个,但装备只能装备一个.
-其他零碎的修改很多很多点点点..
-竞技场的遗物系统被完善了,增加了更多为不同的天赋的混合职业提供的遗物,同时名字也被修改得更加系统化.
-在配方/图样/制造技能上按住CTRL+单击就可以直接看到该配方需要的原料,和成品穿在身上的样子
-野炊怎可能没有声音!我们给架设药品大锅增加了一个新音效
-增加了一个世界掉落的新配方:坚钢武器链,这新玩意不仅减少缴械时间,还能增加招架等级哦!
-法力油对于武器的附魔效果持续时间将上升.
-新型修理机器人的配方可以从刀峰山地区的恶魔苦工身上掉落.
-这种机器人可以出售更多的货物和材料.
-工程师现在可以制造奇妙的新型飞行装置!在影月谷的Niobe Whizzle ark先生那儿可以学到很好很强大的新图纸!分为普通和史诗两种!
-新的天火宝石:影月谷的考斯卡海妖身上藏有他们的配方.该宝石增加法系暴击等级12和暴击伤害3%
-斯蒂林帽子系列再也不需要讨厌的斑马皮了
-战斗之鼓 恢复之鼓 速度之鼓 战争之鼓的作用范围大大增加
-战斗之鼓 恢复之鼓 速度之鼓 战争之鼓的施法时间被移除
-恐惧之鼓的作用范围大大增加
-恐惧之鼓的施法时间略微减少,平衡起见,取而代之的是一个公共CD
-速度之鼓和恢复之鼓配方不再世界掉落,需要和玛格汗/库雷尼关系到达崇敬,从军需官处可以买到(350制皮的家伙们有福了!)
-宗师级制皮师将会教你制作新的护甲片,该护甲片可以为你的手套增加大量的护甲,与附魔效果冲突
-宗师级制皮师将会教你如何制作制作20格箭袋和子弹袋!
-荣耀堡/萨尔玛/贫民区的军需官出售一种新配方 24格箭袋和子弹袋!
-追踪水域(追踪特殊的鱼群)技能可以从钓上来的箱子里发现的物品学习到.
-祖阿曼和卡拉赞附近增加渔点,有新种的奇妙鱼,让你不知如何食用!
-通过烹饪每日任务可以得到将他们煮熟的配方.
-纳格兰一些地区的钓鱼难度等级下降
-沙塔斯城的Rokk同学(新NPC)会给你全新的烹饪每日任务,完成这些任务吧,除了闪亮的金币你还可能得到随机的烹饪原料和配方!
采矿/采药
-挖坑刨地将不再触发各种道具上的触发效果
地下城/副本
-旧大陆副本外围的精英怪被调整为非精英(霍格依然健在!)
-旧大陆地下城的等级范围得更紧凑(大部分降低并且连贯),集合石.寻求组队和任务也做了相应修改以适应地下城的新等级范围
奥金顿:
奥金尼墓穴
游荡的鬼魂对玩家中立(中文忘了)
被召唤的鬼魂的召唤时间变长
赛泰克大厅
贫民区可以通过这里刷到崇拜了……
地狱火堡垒:
麦瑟里顿的巢穴
只有麦瑟里顿被完全放逐 才会得到精力耗尽的debuff(可以提前N多时间开点,又方便又好的修改)
卡拉赞:
只需杀死更少的野兽 野兽bo 就会出现
相位猎手传送频率降低
冷雾寡妇蛛释放毒液喷射时将不再丢失仇恨
国际象棋只有参与了下棋的玩家才能LOOT
泰坦之怒效果将不再导致束缚亡灵被打断
风暴要塞:
凯尔萨斯的4顾问生命值被砍掉了10%
所有武器的生命砍掉10%
流星技能改名为俯冲轰炸
要塞桥上巡逻的血精灵不再走进凯王子的寝室了 囧死了.
用户界面
-拍卖行页面大幅优化了。没用的类型被移除(比如板甲-披风)并且加入了一系列副类型。某些物品的所归属类型也作了修改以更符合实际。
-拍卖行存放时间变更。现在物品可以被拍卖12,24或48小时,8小时拍卖的选项被移除。
-战场地图现在更名为区域地图并且能在所有区域打开,而不是仅限于PvP区域。现在在世界地图界面有一个下拉菜单让你可以选择显示哪个区域的地图。
-有冷却时间的物品会在物品说明内显示基础冷却时间。
-可以进行交互的游戏物件(比如某些可以交换的任务品,比如法斯其战斗里的元素之核)现在会出现光晕并且显示名字以更容易被发现。
-镶嵌了多彩宝石的物品现在会在物品说明中显示激活多彩宝石所需的要求,无论此宝石是否已经激活。
-当你使用全屏幕UI时被攻击,屏幕边缘会闪现红光以告知你正在被攻击。
-观察装备距离提升到30码。
-当你观察其他玩家时,除了装备外,你也可以看见其天赋树分配方式.
-心灵控制和占据动作条被重做。
-你现在可以在一个信件中发送12个物品。
-当你正在准备寄出信件时,右击物品会将物品作为附件帖上邮件。
-当你处于交易窗口时,右击物品会将此物品提交交易窗口。
-当你有新邮件时,把鼠标移至你有新邮件标志上可以看到最近一封信发送者的名字。
-当你和单一功能 c说话时(比如银行管理员,飞行点管理员等等),如果他们没有其他闲聊选项或者任务,你将直接进入功能面板而不是一句无聊的闲聊面板。最主要的意思就是,右击飞行点管理员将直接进入目的地选择地图,而不是一句闲聊再选择进入飞行地图。
-比你等级低很多的任务会直接在选择任务窗口有标示(低等级)。这样可以在从同时有高和低等级任务的 c处接任务时更方便确定任务。
-你现在可以在副本中设定战利品拾取档次(/threshold),通过附加一个档次标示实现。
-/threshold 史诗-会让拾取方式限制设置为史诗及以上档次的物品
/threshold 稀有-会让拾取方式限制设置为稀有及以上档次的物品
而以前你只能通过特定数字来用指令设置团队拾取方式
-由队伍中队友所拥有拾取权限的尸体在当你无拾取权限时会显示谁能够拾取此尸体。这会帮助剥皮者要求特定队员拾取物品以方便剥皮,同样作用于队长拾取从普通怪物上掉落特别物品时。每个人都可以看到一个怪物有特定需要队长拾取的标志。
-拉出的团队界面现在会保留他们的设置了。
-当raid bo 有特别信息发出时,会显示在屏幕中央并且有能让你注意到的特效。
-团队警告命令现在会使用更大的字体,并且在屏幕中央不停放大缩小以吸引注意力。
-单一功能的NPC现在会在鼠标移至他们身上时显示相应的功能图标。
-当插件尝试在战斗中使用禁止的功能时,你会得到一条聊天信息“界面动作因为插件失败”。此信息每登入一次才显示一次。
-增加了新的界面设置选项,让你能用颜色来区别不同界面里职业的名字,包括寻求组队,频道,公会和查询。
-TargetNearestDistance值在每次load时都会进行确认。
-非标准刷新率现在会保存设置了。
-很多‘使用:’物品现在会显示冷却时间了。
-在角色面板鼠标移至格挡部分时会显示成功格挡可减免的伤害了。
-新的宏命令:/targetlastenemy, /targetlastfriend
-新的宏命令,使用目标全名:/targetexact
更多关于UI和宏的调整请关注UI &am Macro forum.
世界环境
-荆棘谷
盐鳞潮行者不再会使用冰环技能.
莫什奥格领主的恐惧技能削弱.
-降低了迪菲亚掠夺者的火球伤害.
-很多怪物拥有的缴械技能持续时间从6秒降低到5秒.
-很多怪物拥有的音爆造成的沉默效果持续时间从10秒降低到6秒.
BUG修正
-铸炉营地:恐怖和愤怒的怪物刷新问题被修正.
-修正了赞加沼泽里从食人魔要塞偷箱子任务中某一个箱子的位置.
-修正了刀峰山的一个矿点的位置,这样它不再是漂浮在空中的了.
-修正了亡命猎杀的任务说明关于目标的位置的部分.
-修正了宠物面板里关于耐力的说明里提高的生命值不正确的BUG.
-修正了被魅惑完毕后光环叠加的问题和DEBUFF的CD刷新的问题.
-修正了血熔炉里掉落的回血审判圣契无法回血的BUG.
為了希瓦娜斯的勝利!~
QQ:83648320
分享到:
] | 本地热帖
对不起,匆匆过客不能发帖或者跟帖:(
本页运行 0.0 秒
热点聚焦
本版精品
娱乐推荐
网游热版
西祠智投
相关热贴
相关文章:
相关文章:
相关文章:
相关文章:
看图识帖BlizzCon09暴雪公布《魔兽世界:大灾难》
2009年08月22日 08:08:26
我要评论
《模拟人生》5月16号公测
搜狐17173视频服务由搜狐视频提供,本视频引用自搜狐视频服务器
《魔兽世界:大灾难》台版宣传视频
【17173暴雪嘉年华2009现场报道,未经授权请勿转载】
  暴雪嘉年华2009于8月21日至22日在美国加州阿纳海姆会议中心举行,17173记者将在现场为广大玩家做全面报道,更详细内容请查看
美国时间8月21日,暴雪在BlizzCon2009上正式公布魔兽世界新资料片《Cataclysm》(暂译《大灾难》),玩家在全新的资料片中将面对的最终BOSS将是:死亡之翼。
  《魔兽世界:大灾难》两个全新的种族将供玩家选择,新的等级上限、获取新的力量,完成更具挑战性的任务,在全新的区域中探索副本。体验一场毁天灭地的灾难给熟悉的世界所带来的改变。
  “魔兽世界的第三部资料片将为艾泽拉斯世界中最令
人熟悉,最具标志性的一些地方注入新的活力,为游戏增加新功能和大量新的内容以供玩家探索。”暴雪娱乐的创始人兼CEO Mike Morhaime说:“想到能让来参加暴雪娱乐嘉年华的朋友们首次了解到《魔兽世界:大灾难》的魅力,我们就感到非常高兴。我们期待着和朋友们分享每一步制作过程中的点滴信息。”
  在《魔兽世界:大灾难》中,玩家们将见到艾泽拉斯大陆发生了永远的改变。堕落的巨龙守护者――死亡之翼从沉眠中醒来,冲破地壳的束缚,回到这个世界上,为这个世界带来灾难和毁灭。当部落和联盟赶往这场灾变的中心时,艾泽拉斯的诸多王国将见证元素战争所带来的巨大改变,而新的英雄们会挺身而出,竭力保护这片早已四分五裂的世界免于最终的毁灭。
  《魔兽世界:大灾难》将在《魔兽世界》和前两个资料片的基础上新增了许多新的内容。玩家们将发现一个全新的艾泽拉斯,并获得前所未有的游戏体验。魔兽世界第三部资料片中包括如下新特色:
  •两个全新的可选种族:
两个全新的种族――被诅咒的狼人加入了联盟,地精加入了部落。
  •等级上限提升至85级:
新的技能、新的天赋,新增“泰坦之路”追随系统,让玩家的角色更加与众不同。
  •经典区域被重新制作:
卡利姆多和东部王国中早已被玩家熟悉的地区将被永远地改变。从被摧毁的荒芜之地到破碎成为两块的贫瘠之地,都会出现许多新的内容。
  •新的高等级区域:
玩家将探索这个世界中新开放的区域,包括奥丹姆、格瑞姆巴托,还有深藏于海底的巨大城市――瓦丝琪的海底之城。
  •更多的团队副本内容:
更多的高端副本内容将一一呈现给玩家。所有的战斗都将有更多、更高的难度可供选择。
  •新的种族和职业组合:
玩家可以作为一名侏儒牧师、血精灵战士,或者另外某种以前从未出现过的种族-职业组合来探索艾泽拉斯。
  •公会系统改进:
公会将可以升级和获得公会成就。
  •新的PvP区域和战队等级制战场:
玩家可以在托巴拉德之岛接到PvP任务目标和日常任务。这是一个类似于冬拥湖的新区域。玩家们还能够在所有新设计的战队等级制战场进行激烈的对抗。
  •考古:
掌握新的辅助技能,发掘珍贵的古代宝物,赢取独特的奖励。
  •艾泽拉斯的飞行坐骑:
翱翔在卡利姆多和东部王国的天空吧。
  资料速查
  相关视频
  以下是新资料片《魔兽世界:大灾难》的官方介绍:
  其他上古之神看到尤格萨隆的覆灭之后,也决定降临艾泽拉斯世界。而死亡之翼收到上古之神的蛊惑,关于这次艾泽拉斯世界的大灾难,是由于死亡之翼与上古之神共同参与造成的。当玩家们还在诺森德奋战的时候,死亡之翼已经召唤了元素大军对艾泽拉斯世界进行了大清洗。
  等级上限将是85级,因为设计师们想集中精力做好正确的事情:重***泽拉斯并提供更多的高端游戏内容。
  新的高级公会系统将使玩家可以学习公会特技并将公会提升到最高20级,还可以在天赋树中投入点数。你将获得例如更便宜的修理费、更低的灭团耐久度损失,甚至是群体复活等技能。
  相位技术现在可以在你的游戏进程中添加和移除地形,例如海岸线会随着你的任务线而向内陆推进。
泰坦之路
  天赋树将不会有扩展,只会有5个天赋点数。
  泰坦之路系统将允许玩家通过特定的路径打造自己的角色,这是新的天赋系统,将提供新的技能和被动技能。
  加入了专精系统,大量的天赋将被重做。这里的重点在于摆脱大量天赋技能,使你不再会仅仅因为某个天赋提供更多伤害或更高爆击就把所有天赋点数一股脑全投进去。
 考古学
  考古学是新的第二专业技能,尚不清楚细节,不过后面的访谈部分应该会有更多内容。
死亡之翼
  黑龙军团领袖死亡之翼将是这个资料片中的主要敌人。
  死亡之翼在燃烧军团入侵后听到了上古之神的低语,他随之变得极其强大却无比癫狂。
  他的计划是使联盟和部落对引出元素位面这种事情放松警惕。
  元素位面是泰坦给元素生物创造的世界,但他们对此并不满意,例如拉格纳罗斯这样的家伙就很生气,后果很严重。
新种族——狼人
  还有一些其他种族曾经列入联盟种族的备选,但是设计师们认为联盟需要一个野性种族,而部落需要一些搞怪和萌元素。
  吉恩·格雷迈恩在为了阻挡天灾的入侵而封闭了格雷迈恩之墙。吉尔尼亚斯在天灾向南方的大举入侵中惴惴不安。
  阿鲁高曾是一个好人爱国者,他召唤狼人是希望他们为吉尔尼亚斯而战,但是这些生物的危险程度令他震惊。
  狼人来自别的地方... 甚至是另一个我们不知道的时间。他们有着狼的内在,长久以来都在试图包容自己的内心的野兽之魂。
  种族天赋——邪恶:伤害提高1%。
  种族天赋——黑暗飞行:移动速度提高70%,持续10秒。
  种族天赋——苦行:受疾病和诅咒影响的持续时间减少15%。
  种族天赋——剥夺:剥皮技能提高15点。
 新种族——地精
  地精是来自科赞的高科技种族,他们的社会是由不同财团亲王的各大财团组成的。他们是一个新的阵营,而不是你现在在游戏里看到的那些。
  大灾难严重冲击了科赞,很可能已经将其摧毁。地精们现在是停留于失落群岛上的难民。
  作为地精你将以中立阵营开始,通过任务线加入部落。
  种族天赋——讲价高手:无视阵营始终获得最高折扣。
  种族天赋——微型地精仆人:召唤你的仆人,提供银行服务,持续1分钟,30秒冷却时间。
  种族天赋——化学改变生活:炼金术技能提高15点。
  种族天赋——火箭弹幕:用你的腰带向敌人发射火箭,造成火焰伤害。2分钟冷却时间。
  种族天赋——火箭跳:激活你的火箭腰带使你向前跳跃。2分钟冷却时间。
  种族天赋——惜时如金:攻击和施法速度提高1%。
  艾泽拉斯现在可以飞行。很多区域都将有一定程度改动,艾尔文森林这样的不会有明显变化,但是贫瘠之地这样的区域会被死亡之翼撕裂。
  哀嚎洞穴现在是热带植物遍布的繁茂区域。
  贫瘠之地有了更多的水体,截图中看到了大量的植被。
  部落最终征服了南海。
  奥伯丁被摧毁,暗夜精灵们在它的北边新建了一个营地。伽罗什希望在这里扩大部落的地盘,在南部建造了一座要塞。
  石爪山已经被地精们清理了一遍,艾萨拉将是新的地精区域,他们将使用艾萨拉的采石场建造城市。
  我们在诺森德留下了自己的一点点痕迹,而旧世界将更加灰暗,英雄主义和兄弟情谊都将如同魔兽系列所倡导的那样更加不可或缺。
  每个区域都将被重做并加入新的任务、物品和美工设计。旧世界将是全新的体验,而你不再会看着敏捷加精神这样的任务奖励泪流满面了。
  7个新区域:暮光高地、海加尔山、深渊之核、奥丹姆、吉尔尼亚斯、失落群岛、沉没的瓦斯琪尔城。
  狼人和地精的起始区域将是1-15级。
  沉没的瓦斯琪尔城将是水下区域,在上古之战大灾难之前原本是瓦斯琪的主城,这里会有通往深渊之喉的传送门,穿过深渊之喉你将来到水元素位面,虽然这里是在水下,你却可以在海底行走。将会有新的水下坐骑,速度和普通飞行坐骑一样。
  深渊之核将是资料片的中枢,在这里你将可以传送到海加尔峰或者奥丹姆等等地方。
  暮光之锤现在为死亡之翼效力,把他满血满状态召唤回了地图中央的大地神殿。
  奥丹姆将至少有2个副本,有大量埃及风的场景。塔纳利斯西部的海域仅仅是泰坦制造的幻象,奥丹姆实际上是个全新的区域。这里据说隐藏着某种大杀器。奥丹姆还是泰坦们制造的一种石头猫型种族,托维尔的家。
  拉格纳罗斯利用了大灾难的机会从火元素位面返回,他现在要烧掉海加尔峰的世界之树。
  玛法里奥从翡翠梦境归来。海加尔峰整个区域都将大幅度利用相位技术。
  暮光高地将是格瑞姆巴托,死亡之翼从地下归来的时候撕碎了格瑞姆巴托的封印,这里将是暮光之锤在艾泽拉斯的基地,联盟和部落在这里都有港口前哨站。红龙军团还在这里,但是被逼退到了靠近湿地的区域西侧。
  奥格瑞玛进行了重建并使用大量钢铁加固,看上去更像是伽罗什的要塞。
  幽暗城重新设计为可以飞行,从外面看更帅了。
  深渊之核并非直接连接艾泽拉斯,那里只是死亡之翼与大地结合之处。
地下城与团队副本
  新的团队副本火焰之地,你将进入火元素位面造访萨弗隆的腹地,拜访很生气很严重的拉格纳罗斯。
  奥丹姆将有2个新副本,托维尔失落之城和起源大厅(泰坦城市)。
  天空之墙(风元素位面)将有一个升级型副本和一个团队副本。
  格瑞姆巴托将有一个升级型副本和一个团队副本。
  死亡矿井和影牙城堡将回归成为85级英雄副本。
  位于黑石塔的新升级副本黑石洞穴。这将是完全的新副本,新的美工、新的怪物,全新的一切。
  新战场吉尔尼亚斯之战,目标是通过占领尽可能多的街区控制城市。
  新的PvP区域托尔巴拉德,和冬拥湖一样每若干小时开始一次战斗,胜利方将控制托尔巴拉德监狱并可以完成大量奖励丰厚的日常任务。
  加入排名战场系统,可以和竞技场一样获得同等级别奖励。
  新的竞技场地图。
【我要评论】
同类新闻
精彩推荐
焦点关注: ·全站 目前:
(6-30) 資料庫查詢
名稱:
名稱:
名稱:
名稱:
名稱:
名稱:
名稱:
網站公告
[08/02] 藏寶箱將於 8/5 (五) 進行機器更換維修公告 , 預計 開始時間: 10:00 結束時間: 17:00
[07/20]
[07/08]
[07/05]
[06/29]
[06/27]
[06/21]
[06/13]
[05/05] 新增
類別於資料庫中
[03/20] 魔獸藏寶箱新增
類別於資料庫中
官方新聞
藍帖追蹤
m06m06m06說:
往拿"光鑄牙弓"前的牆壁上的洞走去就行了
lee60100766說:
那麼請問一下『天火』這任務前置是什麼任務唷?我找了好9都找不到這任務
k12346nk說:
團體任務?
我69法單挑用法杖就尻死牠了(阿薩斯我也這樣打)
輕鬆吃
參考看看^^
下次用拳頭尻尻看>.0
(用講的真的好容易喔= = 70牧單解?)
huangcu說:
我打 /tar 光底啃咬者
然後游過去站著不動,魚就自動進包包啦.我的點剛剛好在海草中間,所以要看仔細一點.
huangcu說:
北邊隧道34.66 中間的那一層,上面的是階梯.
fwujeng說:
杭伯特焚焰地
坐標在 39.24附近
淘淘說:
奥奇奈营地 在
奥齐顿 外圈左下角
坐标 34 70
苦痛山丘
在奥齐顿右侧 夹在俩灵魂尖塔中间
坐标 49 67
我也是找了好久 希望有所帮助
cc695說:
要打英雄模式..
就要先過普通模式
在二王前有個人躺在那會給任([難以殺死]吧..不確定)
打完尾王....出副本(尾王後有顆球,摸了直接傳到還任的地方,軍需官處)
還任後...就可以開啟英雄模式
Alfred說:
在完成一定數量的海加爾山任務後,解開[quest]海加爾守護者:先祖的呼喚[/quest]在海加爾山的瑪洛尼聖地會開啟一些每日任務,解完之後就可以傳送進入熔岩前線。
rirg09說:
解到"再見了小魚"之後就到汙水碼頭,
照理說會接到"再次空降",
可是我的任務到這就斷了= =
古爾羅恩和飛行員吧站在一起,
沒有任務標示,
大家可以告訴我要怎麼辦嗎?
感謝~~~感謝~~~
f in說:
高山鳴禽 的這個成就
是你要打大火鳥讓他逃走往上飛
被上面的鳥打死就完成了
lowbvirus說:
板鱗魚: 在安戈洛環形山的拉卡

参考资料